David Rose
9294ea77f7
interrogate supports wchar_t * and L"foo"
2011-11-29 23:25:23 +00:00
David Rose
921e6946c9
fix identification of failed TCP connection
2011-11-28 22:04:45 +00:00
David Rose
3d89cef544
Add Texture::set_auto_texture_scale()
2011-11-28 21:42:44 +00:00
rdb
14d7c7093a
allow arbitrarily named vertex attribs in OpenGL
2011-11-28 19:21:47 +00:00
rdb
8609b6e6b1
gl_Tangent and gl_Binormal
2011-11-28 16:21:21 +00:00
David Rose
a09bb8a154
fix MovieTexture::get_time()
2011-11-28 15:22:48 +00:00
enn0x
1a8eb0710b
Forgot to commit this a week ago...
2011-11-28 14:55:36 +00:00
rdb
53835b541d
allow swizzling of higher-dimension vectors from lower-dimension ones (eg vec2.xyxy)
2011-11-25 11:35:38 +00:00
rdb
0703e32d6f
add some stdint definitions
2011-11-25 09:46:23 +00:00
rdb
b9c02b60a5
Commit patch by teedee to fix CollisionBox reporting in PStats
2011-11-25 08:55:56 +00:00
David Rose
9d5e107aa4
patch from teedee for dx9 custom vertex data
2011-11-24 14:34:35 +00:00
David Rose
560221d566
add ffmpeg-show-seek-frames
2011-11-22 22:38:01 +00:00
David Rose
a9fc6e59ae
fix windows globbing to support embedded quote marks
2011-11-21 21:13:30 +00:00
David Rose
75ac6c1bae
static fonts should support explicit space advance specified from font file
2011-11-21 18:59:54 +00:00
David Rose
ffa6d1bf16
add pushers-horizontal and make the initial default for CollisionHandlerPusher::set_horizontal() be false.
2011-11-21 15:44:48 +00:00
David Rose
433e89f820
try removing _SECURE_SCL
2011-11-20 20:06:14 +00:00
enn0x
424fde9112
Bugfix: setting angular/linear sleep threshold have been swapped.
2011-11-19 13:19:52 +00:00
David Rose
39b32376bb
move a few more PStatCollectors out of local statics
2011-11-19 00:11:43 +00:00
David Rose
1ead653ce5
don't lose alpha format when bouncing through texture cache
2011-11-18 23:35:31 +00:00
David Rose
82a33fad3e
huh, InterlockedAdd only exists on win64, weird.
2011-11-18 22:33:34 +00:00
David Rose
dca824b5de
hey, this time I really found the ffmpeg crash.
2011-11-18 19:40:40 +00:00
David Rose
b421b037fe
support OPTIMIZE 1 on win64 too
2011-11-18 19:21:46 +00:00
David Rose
f322dc5853
add eggVertexAux to Sources.pp
2011-11-18 14:42:33 +00:00
David Rose
f2b5952159
fix double-lock
2011-11-18 00:36:31 +00:00
David Rose
d3cdb2e11b
prebuild-bison
2011-11-18 00:07:24 +00:00
David Rose
99c0a4ec50
posix build errors
2011-11-17 23:34:12 +00:00
David Rose
539b61571c
guarantee word alignment for AtomicAdjust stuff
2011-11-17 23:31:31 +00:00
David Rose
078ddc7c27
oops, missing files from teedee's checkin
2011-11-17 22:10:09 +00:00
David Rose
e97e6c03f8
Add patch from community member teedee to support GLSL array inputs
2011-11-17 19:42:51 +00:00
David Rose
807a6f61da
Add patch from community member teedee to improve alternate coordinate-system support
2011-11-17 19:41:33 +00:00
David Rose
be7f483478
Add patch from community member teedee for egg <Aux> syntax
2011-11-17 19:39:29 +00:00
David Rose
b8497a0478
fix deadlock with reset_prev_transform()
2011-11-17 19:20:38 +00:00
David Rose
8aae06ec43
remove deprecated double-reference names
2011-11-17 19:17:04 +00:00
David Rose
3a05c89924
minor tweaks
2011-11-17 02:23:56 +00:00
David Rose
f6a0af6f8d
ffmpeg-global-lock
2011-11-17 01:23:06 +00:00
Przemyslaw Iwanowski
5d00998747
tools updates
2011-11-16 18:34:29 +00:00
David Rose
9f4251397e
more fixes for new interface
2011-11-16 03:55:31 +00:00
David Rose
86b8a8dc37
oops, build issue
2011-11-16 03:52:09 +00:00
David Rose
6e7efefd22
minor notify fixes
2011-11-16 03:26:02 +00:00
David Rose
9a810db5d2
further attempts to fix ffmpeg. sheesh.
2011-11-16 03:25:18 +00:00
Chris Brunner
d30783c8b1
- better error reporting on freezer exit
...
- turn off SECURE_SCL to fix compile bug on MSVC10
- add /MANIFEST flag to the linker
- ignore errors on the mt command, because it sometimes returns non-zero when it shouldn't (HACK)
2011-11-16 00:37:04 +00:00
David Rose
59f5b1cadf
fix ffmpeg crash
2011-11-16 00:25:39 +00:00
Chris Brunner
f967af05e2
Better handling of -omittex:
...
-- now don't even try to load the shaders, in addition to not copying the textures
2011-11-16 00:20:10 +00:00
David Rose
5b7c19ee73
paranoid locking
2011-11-15 23:59:59 +00:00
Chris Brunner
8801ec38d7
More helpful error messaging than a blank response added
2011-11-15 22:42:15 +00:00
David Rose
b4e931322f
use integer frame numbers instead of floating-point time values in ffmpeg movies, for robustness
2011-11-15 22:34:43 +00:00
David Rose
3f2b3ca4b5
possible fix to build error
2011-11-15 03:00:20 +00:00
David Rose
742d5ffe7e
solve some seeking issues
2011-11-15 02:17:27 +00:00
Przemyslaw Iwanowski
c0aaffd8e7
UI adjustments
...
change paths in batch ability
2011-11-15 01:45:32 +00:00
Przemyslaw Iwanowski
e1144d131e
UI sizing changes
2011-11-14 23:57:48 +00:00