rdb
267907d329
dist: Support adding icons to Android applications
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[skip ci]
2021-12-08 00:00:30 +01:00
rdb
17e00c5786
dist: Don't complain about libz.so being missing on Android
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It's a system library there
2021-12-07 23:06:44 +01:00
rdb
60cc334cd9
gobj: Fix some TexturePeeker docstrings
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[skip ci]
2021-12-07 23:05:49 +01:00
rdb
46b7fc6ee2
dist: Fix bug with grayscale icons becoming blue when scaled
2021-12-07 23:05:29 +01:00
rdb
25667f4094
dist: Fix bug with grayscale icons becoming blue when scaled
2021-12-07 23:04:39 +01:00
rdb
59ef701298
makepanda: Add back accidentally removed libc++_shared.so on Android
2021-12-07 23:03:37 +01:00
rdb
44e10d10a0
Support deploying Python apps for Android using bdist_apps
2021-12-07 21:00:08 +01:00
rdb
4c7e513dfd
dist: Always compile Python code with optimize level 2
2021-12-07 18:12:19 +01:00
rdb
954bc75314
makepanda: Don't use SOABI from config vars when cross-compiling
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[skip ci]
2021-12-06 22:34:01 +01:00
rdb
af6230cfda
android: Update android_native_app_glue to latest from upstream
2021-12-06 22:30:13 +01:00
rdb
d473c794d9
makepanda: Use llvm-strip on Android instead of strip
2021-12-06 22:29:30 +01:00
rdb
9230af94a3
makepanda: Replace dx with d8 for building Dalvik executable (Android)
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Also, do it in makepanda instead of in makepackage
2021-12-06 22:28:42 +01:00
rdb
798fa90513
makepanda: Fix missing OpenSLES link on Android
2021-12-06 22:27:32 +01:00
rdb
c594ab38ef
Support building pandagles2 on Android
2021-12-06 22:26:56 +01:00
rdb
0122c07e10
makepanda: Add pandagles2 to Config.prc, fall back if pandagl not built
2021-12-06 22:25:28 +01:00
rdb
396e623aba
android: Send nout to Android log, don't duplicate output to stderr
2021-12-06 22:24:36 +01:00
rdb
9dad304f85
interrogatedb: always define PyObject_CallNoArgs as inline
2021-12-06 22:23:44 +01:00
rdb
d9e335e978
makepanda: Updates for Android compilation with latest NDK
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[skip ci]
2021-12-05 17:13:04 +01:00
rdb
c977df33a3
express: Fix issue on platforms without signed cha
2021-12-05 00:01:24 +01:00
rdb
a99a1ed991
makepanda: Android build fixes
2021-12-05 00:00:52 +01:00
rdb
cdadd00e72
makepanda: Optimize WriteEmbeddedStringFile function
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This function took ages with a debug build of Python
2021-12-04 21:57:55 +01:00
rdb
5de31c6293
Merge branch 'release/1.10.x'
2021-12-04 21:57:35 +01:00
Daniel
80892ede94
assimp: Support compilation with Assimp 5.x
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Closes #1212
2021-12-04 20:44:21 +01:00
rdb
420d1cee61
makepanda: Fix unclosed file handles
2021-12-04 20:43:07 +01:00
rdb
24755bc8eb
gui: Allow OnscreenImage to be used before ShowBase is created
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Use TexturePool directly instead of a loader being present in the builtins
Fixes #1209
2021-12-04 20:40:29 +01:00
rdb
82ebf908fa
gobj: Fix spelling error in doc of async-load-delay config variable
2021-12-04 20:38:31 +01:00
rdb
e2c26adcf0
event: Mention that ButtonEvent API is not stable for Python use
2021-12-04 20:38:13 +01:00
rdb
6419acb56f
actor: Fix deadlinks to renamed manual page in API reference
2021-12-04 20:37:50 +01:00
rdb
985ec3061c
makepanda: Fix deprecated spelling for threading API
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The new spelling is available since Python 2.6, so there is no chance of breakage here.
2021-12-04 20:37:14 +01:00
rdb
11edd1a0dc
ffmpeg: Change thread to use lambda
2021-12-01 11:34:48 +01:00
rdb
b1b05c2be9
thread: Allow arbitrary std::function (incl. lambdas) in GenericThread
2021-12-01 11:31:45 +01:00
rdb
37b45a010d
gobj: More efficient tracking of simple image changes
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Remove the separate simple_image_modified field, instead, the image_modified value is updated if the simple image is changed while there is no RAM image.
This robustifies the tracking on the GSG end, which previously ended up repeatedly calling upload_texture() unnecessarily
2021-11-30 10:56:48 +01:00
rdb
fa0ea312ea
gobj: Move TextureReloadRequest to new Texture::async_ensure_ram_image()
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The task is implemented with just a simple lambda, much more compact than a whole TextureReloadRequest task. The latter is now deprecated.
Since Loader can't be used within Texture, there's now a new task chain, configurable with texture-reload-num-threads and texture-reload-thread-priority. This does mean that it no longer happens on the same thread as model loads, but I think that's fine, and perhaps texture reloads should be higher priority than model loads anyway since a long texture reload delay with allow-incomplete-render directly and negatively affects user experience during gameplay.
The new name also better communicates that it just calls get_ram_image(), it doesn't force a reload, but we could add an async_reload() for that if we want.
2021-11-30 10:34:00 +01:00
rdb
9e7ca63662
Add missing @since to docstrings of some new methods
2021-11-29 16:02:22 +01:00
rdb
b42fd4ee4f
makepanda: Don't copy over old Python 2-only Pmw versions
2021-11-29 14:50:01 +01:00
rdb
ab9830b6ff
egg-qtess: Squelch compiler warning
2021-11-29 14:49:41 +01:00
rdb
653cc3e091
event: Support C++11 lambdas as event handlers
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It's unfortunate that we now have three maps on EventHandler for three different types of functions. I'd love to unify them all under std::function, but the fact that it doesn't support comparison means the behavior would be different.
Perhaps in the future we can create a new interface or deprecate the existing behaviors and unify everything under std::function.
2021-11-29 14:48:06 +01:00
rdb
4af5bc9e6d
event: Support lambdas as tasks via new FunctionAsyncTask
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This is intended to replace GenericAsyncTask.
2021-11-29 14:47:44 +01:00
rdb
7dab0df061
cmath: Fix compilation error on macOS with sincos
2021-11-28 16:48:45 +01:00
rdb
c980643649
chan: Lock PartBundle while binding animation
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This seems like the right thing to do that could prevent some potential race conditions; let me known if this is breaking anything.
2021-11-28 16:21:59 +01:00
rdb
480226a97a
cmath: Use combined sincos on GNU where it is available
2021-11-28 16:14:36 +01:00
rdb
78fb565f2b
Merge branch 'release/1.10.x'
2021-11-28 16:14:18 +01:00
loonaticx
15c84afbe9
doc: Improve egg syntax documentation
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[skip ci]
Closes #1199
2021-11-28 16:12:44 +01:00
rdb
980399d142
event: Expose ButtonEvent to Python
2021-11-28 14:36:20 +01:00
rdb
2abf867203
gobj: Don't load textures when loading bam file if preloading is off
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This is wasteful (especially when the bam file already has the simple RAM images baked in if needed) since we are throwing away the texture data right away anyway. Just locate it on disk, it will be loaded later when it is needed.
Fixes #1208
2021-11-28 14:04:41 +01:00
rdb
c0a9123dde
gobj: Fix TextureReloadRequest not reloading in certain situations
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This prevented async texture loading from working unless mipmapping was enabled
2021-11-28 14:01:33 +01:00
rdb
5eaa67fbc9
gobj: Add TexturePool::get_texture() for querying tex from pool
2021-11-28 14:00:59 +01:00
rdb
5cad0eb973
glgsg: Don't use simple RAM image in shaders for non-sampler2D types
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Simple RAM images are always 2D right now, so this would otherwise cause an error.
2021-11-28 13:59:46 +01:00
rdb
8f9d23ff29
linmath: Remove redundant sin() calculation in LQuaternion
2021-11-28 13:58:13 +01:00
rdb
54de9f9fa4
glgsg: Fix possibility of simple RAM image going out of scope
2021-11-28 13:57:20 +01:00