4720 Commits

Author SHA1 Message Date
M. Ian Graham
97521dae7f Bugfix and favicon addition 2008-09-03 03:38:06 +00:00
Asad M. Zaman
05ccf7237d this allows rebinding of classes from level-editor 2008-08-28 23:49:33 +00:00
David Rose
f8fa118cbe unloadAnims() always postFlatten() 2008-08-28 22:50:07 +00:00
David Rose
6452ae6fae typos in error message 2008-08-28 19:32:01 +00:00
David Rose
ddf501b588 loadModelOnce -> loadModel 2008-08-28 19:24:59 +00:00
David Rose
36517ac3b7 remove old panda support 2008-08-28 06:00:28 +00:00
David Rose
63a948749a bindAnim() improvements 2008-08-28 05:50:12 +00:00
Darren Ranalli
8c92a5e207 initial revision 2008-08-28 02:07:18 +00:00
Justin Butler
bcc7ed59a8 Small teleporting fix for smoothing to make sure timestamps are up-to-date when smoothed object stops then starts movement. 2008-08-27 00:47:22 +00:00
Darren Ranalli
b8523833f7 added Python syntax version of cycles 2008-08-26 23:06:34 +00:00
Darren Ranalli
77cfda8691 fix for div-by-zero in task duration warning 2008-08-26 00:13:06 +00:00
Redmond Urbino
189626a483 fix garbage report crash 2008-08-25 22:58:05 +00:00
David Rose
27cfbbd284 preload textures 2008-08-25 22:56:40 +00:00
Darren Ranalli
d0ef5b51ff long-running task warning now warns based on average frame duration 2008-08-25 21:59:14 +00:00
Josh Wilson
265130ae80 adding removeAIInterest() and _sendRemoveAIInterest() to allow client to close interests opened by the AI 2008-08-21 02:50:49 +00:00
Justin Butler
c7177a828f NPC/ship Telemetry smoothing fixes for Pirates. 2008-08-14 21:44:54 +00:00
Josh Wilson
f6b0191067 returning at least 1 for grid size in getGridSizeFromSphere() 2008-08-13 22:23:30 +00:00
David Rose
07f89fbfc2 support async texture loads 2008-08-13 16:10:03 +00:00
Darren Ranalli
91a6f3f413 added isFinished() method 2008-08-11 20:27:59 +00:00
M. Ian Graham
165118829a Added setConnectionURL for access from otp_server web interface 2008-08-08 01:14:17 +00:00
M. Ian Graham
f57c9e0fa5 Modified contactInfo string 2008-08-08 01:13:53 +00:00
David Rose
7fdd1813ac remove some old panda support 2008-08-08 00:13:59 +00:00
David Rose
39f5de7827 minor fixes 2008-08-08 00:10:49 +00:00
David Rose
f86360a303 small opts 2008-08-08 00:09:21 +00:00
M. Ian Graham
3cd6df210f Fix for multiple outstanding askForObjectField calls for the same field on different objects 2008-08-07 23:12:00 +00:00
Darren Ranalli
95abe649e8 moved DelayDelete to /home/WDIG/player/toontown 2008-08-07 21:05:12 +00:00
David Rose
0364ebd8b7 asynchronous animation binding 2008-08-07 17:34:24 +00:00
David Rose
bdde0c3185 better OSX support, I think 2008-08-05 16:55:34 +00:00
rdb
34538489ba Missed out a tiny conditional 2008-08-02 17:52:40 +00:00
rdb
1af355624d Added OSX support 2008-08-02 09:44:42 +00:00
rdb
2b6617793c Oops, small mistake 2008-08-02 09:32:41 +00:00
rdb
3e3301dfb8 Added support for OSX 2008-08-02 09:30:29 +00:00
David Rose
1900e24dc1 don't use isinstance(AnimControl) 2008-08-02 00:46:48 +00:00
Darren Ranalli
dc064dfa41 fixed doLater nameDict leak 2008-08-01 17:50:19 +00:00
David Rose
618c6da8a5 turn off accept-clock-skew by default 2008-08-01 00:42:40 +00:00
Zachary Pavlov
e939b326b5 ship tweak 2008-07-31 23:44:50 +00:00
Gyedo Jeon
815f9c87fe Fixed a bug of not updating geom_color but updating image_color 2008-07-31 05:22:49 +00:00
Gyedo Jeon
2a094776c6 Added DirectRadioButton 2008-07-31 00:46:21 +00:00
Darren Ranalli
ea16d65902 crash fix: len of unsized object 2008-07-29 04:44:11 +00:00
John Loehrlein
69b464dd02 remove timestamp by default 2008-07-28 22:17:54 +00:00
Darren Ranalli
2acc9332f1 show deeptypes of garbage items 2008-07-28 21:00:17 +00:00
Darren Ranalli
29b7a72de9 added deeptype, fixed itype for class instances, added maxLen=None for fastRepr 2008-07-28 20:58:32 +00:00
Darren Ranalli
233501d0a6 removed linear searches, fixed bugs that prevented some garbage cycles from printing 2008-07-28 19:37:27 +00:00
Redmond Urbino
5e4cf921cf add isInternalStateInFlux() query 2008-07-25 22:17:06 +00:00
Darren Ranalli
f3fe23c877 fix diagonal-running speed exploit 2008-07-25 20:45:15 +00:00
YoungWook Yang
227ed2dc45 adding vertex memory explorer 2008-07-22 22:25:59 +00:00
Gyedo Jeon
13ac116d63 Made appname width, height can be overridden 2008-07-22 21:45:05 +00:00
Redmond Urbino
ea863f74c2 kill crash 817829, crash on report when in boss battle 2008-07-14 22:46:06 +00:00
Samik Bhowal
99bbf03b7d Jump for the 2D game is much more responsive, and instantaneous. 2008-07-11 21:37:47 +00:00
Zachary Pavlov
e19ff9aa06 event loop over message 2008-07-11 20:30:00 +00:00