6710 Commits

Author SHA1 Message Date
Darren Ranalli
c9113efb32 better cut-n-paste comments 2003-11-17 04:16:49 +00:00
Samir Naik
294f346c80 added support for goons and suits to walk on paths 2003-11-17 04:10:42 +00:00
David Rose
4066f9ee8d add debugging output 2003-11-17 00:59:59 +00:00
David Rose
3c3fbf8446 temporarily disable use_error_threshold 2003-11-15 20:11:36 +00:00
David Rose
9b0507a4c6 fix bogus error return on timeout for gameserver connect 2003-11-15 18:35:32 +00:00
Asad M. Zaman
836ddd0aff I am confident that this version at least works for most models. Next step, move the vpools to the root, so that those will be written out first in the egg file. pluto is having order problem 2003-11-15 02:32:22 +00:00
Asad M. Zaman
58e5f08e5d one side of animation is good while the other side is bad. A good point to save 2003-11-14 23:20:10 +00:00
David Rose
4d37f8fe6d make negative playRate implicitly play animation backwards 2003-11-14 09:48:01 +00:00
David Rose
77e7c30ab4 whoops, typo 2003-11-14 09:47:35 +00:00
David Rose
6ffeaf8170 define IndirectInterval 2003-11-14 09:34:13 +00:00
Darren Ranalli
9df92afa20 added getZoneEntity and getZoneNode 2003-11-14 04:56:28 +00:00
Darren Ranalli
03795f447a go to new zone if moved 2003-11-14 04:56:00 +00:00
Darren Ranalli
5ef47ae9f6 empty zone list for new zones 2003-11-14 04:55:31 +00:00
Mark Mine
1fc1a5100f Only create popup menus on demand to avoid Tcl menu allocation error 2003-11-14 00:58:27 +00:00
Dave Schuyler
d342525ea9 LogicGate for non-AI 2003-11-13 20:11:07 +00:00
David Rose
1c638ea9ba show collision polygons that were loaded from pre-4.7 bam files 2003-11-13 19:21:25 +00:00
David Rose
9ca8280f34 oops, typo made polygons sometimes not show up 2003-11-13 06:16:45 +00:00
David Rose
e27ed62d8b fix sphere-trigger 2003-11-13 06:11:43 +00:00
David Rose
ac8bb40c69 allow duration to imply endTime 2003-11-13 05:49:49 +00:00
Asad M. Zaman
d7b13b6b7a drose - for some reason, indenting the function within if __debug__ prevents compiling for publish 2003-11-13 01:07:24 +00:00
David Rose
972f56a621 just base compressability test on analysis of frame coherence 2003-11-12 23:33:53 +00:00
Darren Ranalli
8893d9fe4f made attribs const, nodepaths can only be parented to nodepaths 2003-11-12 23:03:30 +00:00
David Rose
e1a8ff794c bam version 4.8; compress channels more conservatively 2003-11-12 22:58:22 +00:00
David Rose
26869342b8 support hard-skinning 2003-11-12 18:53:43 +00:00
David Rose
6d6241be32 add has_primitives 2003-11-12 18:53:10 +00:00
Mark Mine
a6cd86e1c6 Always disabled camera control 2003-11-12 06:42:11 +00:00
David Rose
59f8e69e74 allow MODEL different from POLY_MODEL 2003-11-12 06:20:02 +00:00
David Rose
126303367f add -subset to maya2egg 2003-11-12 06:19:37 +00:00
Mark Mine
d4dd191c05 Make enableLight persistent through subsequent disable/enables 2003-11-12 04:36:30 +00:00
David Rose
1b729fb229 resolve circular import 2003-11-12 03:49:59 +00:00
Samir Naik
5b82d853e5 *** empty log message *** 2003-11-12 03:31:52 +00:00
Samir Naik
853432e4ff add support for custom views in factory 2003-11-12 03:31:44 +00:00
Darren Ranalli
85dae20f1f don't add new zones to every vis list 2003-11-12 02:10:15 +00:00
David Rose
b82d279b91 fix live adjusts of tube 2003-11-12 01:55:16 +00:00
David Rose
98d94188a8 add pie toss mode 2003-11-12 00:16:07 +00:00
David Rose
fbb2032a97 fluid intervals 2003-11-12 00:15:50 +00:00
Darren Ranalli
5e6dee54df fixed entity removal/requestParent editing bug 2003-11-11 22:54:29 +00:00
Darren Ranalli
b52892ac41 fixed BattleBlocker entId crash 2003-11-11 21:46:16 +00:00
David Rose
481f53093f allow play(anim, fromFrame=x) 2003-11-11 18:34:23 +00:00
David Rose
0977ee5e69 use quat comparison for assert 2003-11-11 16:31:18 +00:00
David Rose
c32922ee15 add is_same_direction 2003-11-11 15:57:34 +00:00
David Rose
27a8da21ec fix resume_until some more 2003-11-11 06:51:15 +00:00
David Rose
2536db25f4 add CollisionSolid::set_effective_normal 2003-11-11 05:24:56 +00:00
Dave Schuyler
bfd4e276c3 added get_standardized_hpr 2003-11-11 04:31:53 +00:00
Dave Schuyler
44baf4eb14 lifter hacks (lollypop collision) 2003-11-11 04:27:39 +00:00
Dave Schuyler
55e83fdc5c auto float formatting 2003-11-11 04:24:47 +00:00
Mark Mine
03e8cbc717 Add ability to flush cached children to support dynamic trees 2003-11-11 01:57:00 +00:00
David Rose
80862fe41a add resume_until 2003-11-11 01:04:30 +00:00
Mark Mine
468f61e27b Better handle non uniform scale 2003-11-10 23:34:00 +00:00
Mark Mine
6878fb0cb8 Support render mode to support visibility adjustment 2003-11-10 23:33:00 +00:00