3249 Commits

Author SHA1 Message Date
cxgeorge
b014310ff7 genpycode changed 2001-11-29 01:34:04 +00:00
cxgeorge
ab97498ca0 add optional libtoontown 2001-11-29 01:29:02 +00:00
Mark Mine
f58bab0542 *** empty log message *** 2001-11-29 00:03:54 +00:00
gregw
b90dfaa600 *** empty log message *** 2001-11-28 20:04:22 +00:00
David Rose
24e7b8b8c6 don't turn on that mouse-avoidance crap 2001-11-28 18:28:59 +00:00
cxgeorge
67d1054ec7 small tweak 2001-11-28 04:12:22 +00:00
cxgeorge
e9aac376ed *** empty log message *** 2001-11-28 03:24:36 +00:00
cxgeorge
6bac1b28c6 avoid breaking existing .bam files 2001-11-28 02:27:07 +00:00
cxgeorge
834d325f4f remove obsolete magfilteralpha/color 2001-11-28 01:47:30 +00:00
cxgeorge
c6f07aa362 remove obsolete magfilteralpha/color 2001-11-28 01:33:34 +00:00
cxgeorge
48987c00a9 remove obsolete magfilteralpha/color 2001-11-28 01:30:00 +00:00
David Rose
8d28f9214d minor probs 2001-11-28 00:19:05 +00:00
David Rose
14a2123db3 new texture dirty flags 2001-11-28 00:12:36 +00:00
David Rose
f90bba39e8 new texture dirty flags 2001-11-27 23:13:35 +00:00
cxgeorge
523fd913dd add dbg opts 2001-11-27 22:58:57 +00:00
Joe Shochet
75588a1224 *** empty log message *** 2001-11-27 21:52:10 +00:00
Joe Shochet
34e6f32227 *** empty log message *** 2001-11-27 02:20:04 +00:00
Joe Shochet
3c6d9645b4 *** empty log message *** 2001-11-26 23:41:42 +00:00
David Rose
88e7a9637d fixing wrong position on dd boat 2001-11-26 16:34:45 +00:00
David Rose
155acbdf84 StateData functions should return something useful 2001-11-24 23:36:16 +00:00
David Rose
72c5e011dd cleanup setParent, ensure toons appear in correct place after transition 2001-11-24 19:32:36 +00:00
David Rose
64bb9dc4c0 region that appears under mouse while mouse button is held down should become available 2001-11-24 13:46:30 +00:00
cxgeorge
8f44b168e4 *** empty log message *** 2001-11-21 01:18:39 +00:00
cxgeorge
b6441ff1be remove dead file 2001-11-21 01:18:06 +00:00
cxgeorge
88714cf317 update intel settings 2001-11-21 00:34:55 +00:00
David Rose
c8e33d3205 make aspect ratio match screen, not window 2001-11-20 23:37:50 +00:00
cxgeorge
10694d29a1 further refine previous changes 2001-11-20 22:09:52 +00:00
cxgeorge
67855e3fa7 improve last chkin 2001-11-20 04:45:35 +00:00
cxgeorge
4c90448b95 micro-optimize inner vertex loop 2001-11-20 04:27:03 +00:00
cxgeorge
afc63b5844 change intel build 2001-11-20 02:49:30 +00:00
Joe Shochet
da89fe0e2e *** empty log message *** 2001-11-20 02:02:37 +00:00
cxgeorge
64c2c0d734 *** empty log message *** 2001-11-18 01:22:31 +00:00
David Rose
116a6866d6 fix couch bug, take 2 2001-11-17 16:11:50 +00:00
David Rose
def401c39f allow unloading of Actor that has never been loaded 2001-11-17 15:59:27 +00:00
David Rose
9bc9b4bd5f revert out bad 'fix' 2001-11-17 04:08:49 +00:00
cxgeorge
f26230de05 bunch of mostly cosmetic minor changes 2001-11-17 02:22:16 +00:00
cxgeorge
2c68103c97 fix template whitespc parse issue 2001-11-17 00:00:30 +00:00
cxgeorge
3d43383564 fix UNKNOWN_ALLOCATOR O4 2001-11-16 23:52:45 +00:00
cxgeorge
1c158b6dd0 back out geom-pipeline changes that break sprite particles 2001-11-16 21:43:55 +00:00
David Rose
04f34561c1 special objects should not inherit NodePath's compareTo() 2001-11-16 15:28:46 +00:00
David Rose
f8a7367d72 support extra gcc parameters 2001-11-16 14:04:48 +00:00
David Rose
0d4bf16deb support new PTA::empty_array syntax 2001-11-16 14:04:06 +00:00
David Rose
f2dca60c21 add fltInfo 2001-11-16 12:38:29 +00:00
David Rose
4d22a1d7ef fix logic error in #if condition 2001-11-16 11:14:59 +00:00
David Rose
ae890fba3b repair oops 2001-11-16 11:04:00 +00:00
cxgeorge
3afe0b9d39 fix bad asm stmt 2001-11-16 02:53:01 +00:00
cxgeorge
c424a33b72 experiment with removing geom iterators, rename dangerous PTA contructor to empty_array 2001-11-16 02:41:00 +00:00
cxgeorge
012486c12e rename dangerous PTA contructor to empty_array 2001-11-16 02:38:09 +00:00
David Rose
fb66a4add7 oops 2001-11-16 02:24:44 +00:00
cxgeorge
d7b0ea6c67 disable warning 2001-11-16 02:18:49 +00:00