19551 Commits

Author SHA1 Message Date
rdb
72aca47fa2 .pyd should be remapped to .so on OSX 2013-08-14 15:39:03 +00:00
rdb
6113979792 merge from panda3d_1_8_branch: work around conflicting declarations of glShaderSource 2013-08-13 20:35:07 +00:00
rdb
6cf523c4de Locate fcollada lib in thirdparty dir correctly 2013-08-13 17:45:16 +00:00
rdb
037d803ae8 Let's reenable libp3dpython.so as viable fallback on non-Windows platforms. 2013-08-13 17:34:17 +00:00
rdb
1cfa19d473 support mousewheel in WxPandaWindow, bugfix provided by Craig (LP bug 1210850) 2013-08-13 14:18:02 +00:00
rdb
2274f2e651 FBO overhaul: support layered framebuffers (RTM_bind_layered), support render-to-2d-array, better respect FrameBufferProperties, more simple handling of RTP_depth_stencil 2013-08-13 12:44:27 +00:00
rdb
a6eeaf42b5 set_size_padded should not pad z for cube maps and 2d texture arrays 2013-08-12 14:29:40 +00:00
rdb
4690cb4bbf include coverage-samples in FrameBufferProperties 2013-08-12 14:28:04 +00:00
rdb
d489f68115 Add support for 2D texture arrays to ShaderGenerator and BufferViewer (actual render-to-texture-array functionality to come) 2013-08-12 09:18:24 +00:00
David Rose
a1c70ce95e avoid some divide-by-zero exceptions 2013-08-04 18:14:37 +00:00
David Rose
9158d9b20c minor change to decimate 2013-08-04 12:31:32 +00:00
David Rose
9beae889a2 pts2bam 2013-08-03 19:02:22 +00:00
David Rose
b4a09e4296 I think the default cache size should be 10GB intead of 1GB nowadays. 2013-08-01 16:48:14 +00:00
David Rose
c63fe6f56d osx build error 2013-08-01 06:43:02 +00:00
David Rose
dba661253a Fix handling of large (>2GB) files on Windows. Egad, off_t is 32 bits on Windows, even in 64-bit Windows. Ridiculous. 2013-08-01 00:10:20 +00:00
rdb
574199c94d Remove pandaapp completely 2013-07-30 21:33:50 +00:00
David Rose
1735ae4600 osx build issue 2013-07-30 20:02:51 +00:00
rdb
9901dee2c2 support ADD_SIGNED combine mode in shader generator 2013-07-29 09:12:03 +00:00
rdb
230b65c58a fix cg shader arrays 2013-07-28 23:18:08 +00:00
rdb
f23f2a0ea7 Add gl-separate-specular-color, enabled by default 2013-07-28 22:01:36 +00:00
rdb
ccf4863ca1 prepare_scene() should also prepare shaders 2013-07-28 22:00:38 +00:00
rdb
1354fbf5cd Some fixes (but still doesn't run due to missing Lerp class) 2013-07-27 11:09:34 +00:00
rdb
712ecb8d3b Fix LerpBlendHelpers import 2013-07-27 11:03:39 +00:00
rdb
bba6537f97 Fix VFSImporter for modules that change their sys.modules definition (such as 'Pmw' and 'panda3d') 2013-07-23 18:09:44 +00:00
rdb
808ca386c4 Fix error for modules where __file__ is None 2013-07-23 18:03:46 +00:00
rdb
ac3ba58e55 Move all tk/tcl stuff to the 'tk' package, fix tcl file location 2013-07-23 17:54:30 +00:00
rdb
350b2aaf3c Add version of execfile() that uses the VFS 2013-07-23 17:27:58 +00:00
rdb
2414bcd787 ppremake no longer ignores empty lines or one-character lines in #output block 2013-07-16 10:58:53 +00:00
enn0x
64851b9557 Added missing NULL-check in BulletsoftBodyNode::attach_angular_joint. 2013-07-06 00:27:04 +00:00
Chris Brunner
2843fcbc86 Just some output stating that nurbs will be converted to polys if this is so 2013-07-03 22:01:12 +00:00
rdb
6bb87ca9c5 Avoid creating an unnecessary intermediate node when loading .egg models (see forum thread 16039) 2013-06-27 13:09:32 +00:00
rdb
872362bd3e fix bind call in more recent msvc versions 2013-06-26 15:32:20 +00:00
enn0x
0ee060aefd Added missing methods for modifying Bullet constraint frames. 2013-06-16 06:43:38 +00:00
David Rose
87590d6d09 more robust fixes for moduledir vs. moduledir/__init__ confusion 2013-06-12 22:41:24 +00:00
David Rose
ac3f5e924c two-parameter radius in pull_spot() 2013-06-06 21:14:12 +00:00
David Rose
c277d802a0 pull_spot() 2013-06-06 02:05:35 +00:00
David Rose
a3027ceb23 also build Maya 2013.5 2013-06-04 00:23:30 +00:00
rdb
106a7977ba fix particle panel error 2013-06-03 13:43:58 +00:00
enn0x
3830ef2f85 Bullet: getTotalForce/Torque exposed 2013-05-31 15:13:19 +00:00
David Rose
297864e834 resolve pixel-offset issues with gaussian and box filters 2013-05-30 20:32:18 +00:00
David Rose
c7daa00c5b fix off-by-one on gaussian_filter and box_filter 2013-05-29 00:22:38 +00:00
David Rose
842f4d82a0 pfm-resize-quick, and let pfm-resize-gaussian default to false 2013-05-28 23:49:19 +00:00
rdb
8019297cea Make "Loading <model>" a framework_cat message 2013-05-28 18:39:28 +00:00
rdb
a7b6b71faa recognise ogv as video extension 2013-05-27 10:07:12 +00:00
Chris Brunner
261a53ba06 no message 2013-05-22 23:27:30 +00:00
enn0x
ca103005a5 Added method to enforce calling the transform_changed hook on bullet nodes. 2013-05-22 21:37:29 +00:00
David Rose
48c2ea92c5 Support GeomVertexFormat::remove_column(name, keep_empty_array = false) 2013-05-22 20:46:24 +00:00
rdb
412c79f147 fix erroneous INLINE modifier 2013-05-22 15:32:24 +00:00
rdb
3b33710fbf Fix BulletSoftBodyControl compilation 2013-05-22 15:08:23 +00:00
rdb
7b7a7874d8 Add $INSTDIR\python\Scripts to %PATH% on Windows as well 2013-05-22 13:59:28 +00:00