David Rose
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c152dfa441
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add max-texture-stages
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2008-10-11 14:05:52 +00:00 |
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David Rose
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fab502970f
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more threading improvements
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2008-10-02 17:50:16 +00:00 |
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aignacio_sf
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eb2a64d99d
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Fix mispelling.
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2008-09-17 21:15:25 +00:00 |
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David Rose
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d71d7a0fdb
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avoid async texload race condition
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2008-09-11 01:02:11 +00:00 |
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David Rose
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f723924399
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draw_set_shader_parameters pstats
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2008-09-01 22:30:37 +00:00 |
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David Rose
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a8ec068c05
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graphics-memory-limit
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2008-08-29 23:03:53 +00:00 |
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David Rose
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8c2e657f15
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Add gsg::update_texture()
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2008-08-25 22:58:58 +00:00 |
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David Rose
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59b5ab684d
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don't crash if loading cached compressed textures and compression unsupported
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2008-08-22 19:19:07 +00:00 |
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David Rose
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d7e6603118
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work-in-progress: asynchronous texture loads
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2008-08-13 01:13:09 +00:00 |
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David Rose
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229a47528c
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support paged vertices in tinydisplay
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2008-07-09 21:31:50 +00:00 |
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David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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David Rose
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fd1a56e232
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gsg::set_texture_quality_override
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2008-05-14 18:13:01 +00:00 |
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David Rose
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bed33fb763
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GSG::is_hardware()
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2008-05-14 00:57:36 +00:00 |
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aignacio_sf
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57ca8e62c0
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Add max simultaneous render targets.
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2008-05-08 23:38:42 +00:00 |
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David Rose
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718ab74065
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tinydisplay respect color scale
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2008-05-07 00:56:00 +00:00 |
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David Rose
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d6a9ea874d
|
lighting
|
2008-05-05 05:32:04 +00:00 |
|
David Rose
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230d7825d3
|
fiddly bits
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2008-05-03 00:37:47 +00:00 |
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David Rose
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6d90cf5b70
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tinydisplay
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2008-04-30 22:21:24 +00:00 |
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Josh Yelon
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b98c5f0bf5
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Refactored code for glClear - added aux bitplane clears
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2008-02-21 19:55:40 +00:00 |
|
Josh Yelon
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da29b5e02f
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Adding more code for shader generator and image postprocessing
|
2008-02-12 21:54:44 +00:00 |
|
Josh Yelon
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1d954d5104
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Improvements to Shader Generator
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2008-01-28 17:28:09 +00:00 |
|
David Rose
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5d3613e020
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build on linux
|
2008-01-26 01:26:33 +00:00 |
|
Josh Yelon
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aee0c904ca
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Added several new shader-parameter keywords, esp for lights and materials
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2008-01-25 03:30:56 +00:00 |
|
Josh Yelon
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d8e6dc13a3
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Modifications to eliminate class ShaderExpansion
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2007-12-13 20:56:29 +00:00 |
|
Josh Yelon
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91f0ffed00
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New error checking for missing ShaderInput
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2007-11-12 06:26:25 +00:00 |
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aignacio_sf
|
f451758ce4
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Add restore gamma.
|
2007-10-13 01:01:03 +00:00 |
|
David Rose
|
ad14797776
|
debug -> spam
|
2007-09-24 18:42:51 +00:00 |
|
aignacio_sf
|
1d6233aae5
|
Add gamma.
|
2007-09-10 23:37:52 +00:00 |
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David Rose
|
93f85f9ef9
|
simpler do_issue_clip_plane() and do_issue_light(); more pstats calipers
|
2007-07-19 16:16:41 +00:00 |
|
David Rose
|
af21534823
|
track Draw:Set State
|
2007-07-18 13:55:24 +00:00 |
|
David Rose
|
68c9ef5207
|
don't prune nonresident geometry in cull--wait until draw
|
2007-06-07 21:45:33 +00:00 |
|
David Rose
|
9d16c5bf23
|
dx9 occlusion queries
|
2007-06-04 17:20:51 +00:00 |
|
David Rose
|
33a0c3af8e
|
replacing CullBinOcclusionTest with PipeOcclusionCullTraverser, some linmath optimizations
|
2007-05-31 21:17:50 +00:00 |
|
David Rose
|
c7fb9cd0ab
|
automatically premunge on load
|
2007-05-21 22:36:27 +00:00 |
|
David Rose
|
7e08d7b759
|
add PlaneNode::set_clip_effect
|
2007-05-15 20:44:08 +00:00 |
|
David Rose
|
edebdbae9d
|
more debugging
|
2007-04-27 17:05:10 +00:00 |
|
David Rose
|
554430ab21
|
more fullscreen fixes
|
2007-04-26 23:53:54 +00:00 |
|
David Rose
|
d1a06d8f02
|
correctly release gsg on window close
|
2007-04-26 00:44:20 +00:00 |
|
David Rose
|
1fdb425b88
|
merge shader_overhaul from jyelon
|
2007-03-15 21:04:31 +00:00 |
|
Josh Yelon
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a4bbdb9901
|
Added support for depth-stencil textures.
|
2007-02-23 20:18:10 +00:00 |
|
David Rose
|
49301354b5
|
minor assert
|
2006-10-13 18:48:52 +00:00 |
|
David Rose
|
e5903ff101
|
ok, now alpha-scale-via-texture is ready for prime time
|
2006-10-11 20:58:42 +00:00 |
|
David Rose
|
962f43800d
|
add alpha-scale-via-texture
|
2006-10-10 17:58:08 +00:00 |
|
David Rose
|
7ec8c920a7
|
fix typo in comment
|
2006-10-06 23:01:42 +00:00 |
|
David Rose
|
c06828c193
|
one more windowed/fullscreen fix
|
2006-07-20 21:37:54 +00:00 |
|
David Rose
|
76ff8ab6fd
|
fix for reopening windows
|
2006-07-20 18:47:58 +00:00 |
|
aignacio_sf
|
f15e24ed3e
|
Add interface and abstract representation for shader models.
|
2006-06-16 22:31:36 +00:00 |
|
Josh Yelon
|
e8f749cf1e
|
Buffer/Window creation overhaul
|
2006-06-07 17:38:32 +00:00 |
|
aignacio_sf
|
3760491ac6
|
Add stencil support.
|
2006-05-23 23:41:08 +00:00 |
|
aignacio_sf
|
682065a3e8
|
Preliminary stencil buffer code.
|
2006-05-19 04:18:09 +00:00 |
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