David Rose
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d561b66713
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expose GraphicsWindow::get_pointer and move_pointer
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2004-03-03 19:38:28 +00:00 |
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Mark Mine
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d1f9162c8e
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pmodels to pmockup
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2004-03-03 19:33:12 +00:00 |
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David Rose
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cf6a95c0ed
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fix problem with remove_window() removing too many windows
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2004-03-03 14:15:19 +00:00 |
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David Rose
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3572444a67
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support pbuffers only
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2004-03-03 14:14:39 +00:00 |
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David Rose
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323002f105
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more sanity asserts
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2004-03-03 14:14:03 +00:00 |
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David Rose
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49b7ac2fac
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must check gl extensions first
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2004-03-03 06:53:39 +00:00 |
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Joseph Lee
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69ffcae6ff
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report_errors_loop() needs to return a value
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2004-03-03 03:59:37 +00:00 |
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Joseph Lee
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02a1103540
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don't call PstatCollector.is_started() if opt 4
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2004-03-03 03:14:56 +00:00 |
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David Rose
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6a0476ebcb
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render textures should clamp by default
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2004-03-03 01:34:46 +00:00 |
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David Rose
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5832df65ce
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compile on Linux
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2004-03-03 01:29:08 +00:00 |
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David Rose
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587de59ae8
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add GraphicsEngine::open_windows(), GLGraphicsStateGuardian::_edge_clamp
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2004-03-03 01:09:38 +00:00 |
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David Rose
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baea752ded
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make_current() should be unneeded before flip
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2004-03-02 21:02:12 +00:00 |
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David Rose
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a39aa8f71c
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add GraphicsOutput::flip_ready
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2004-03-02 20:11:51 +00:00 |
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David Rose
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f709ae9232
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we need make_current() in the flip after all
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2004-03-02 18:21:23 +00:00 |
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David Rose
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6f956e1fe7
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use new offscreen buffer mechanism
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2004-03-02 02:48:35 +00:00 |
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David Rose
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abd0db5458
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add callback support
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2004-03-02 02:46:15 +00:00 |
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David Rose
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5b3bf0efbd
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add path options
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2004-03-02 00:10:47 +00:00 |
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David Rose
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b37e90743e
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fix problem with misassignment of vertices when eliminating top joint
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2004-03-01 23:55:04 +00:00 |
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David Rose
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54ae975f3c
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don't assertion fail when user closes window
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2004-03-01 23:47:23 +00:00 |
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David Rose
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1f2e53d747
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allow -drop to override -keepall
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2004-03-01 23:24:08 +00:00 |
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David Rose
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a6df37d6b0
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remove make_current() from flip
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2004-02-28 00:26:18 +00:00 |
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David Rose
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2bf87f010a
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add GraphicsOutput::make_texture_buffer()
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2004-02-28 00:25:23 +00:00 |
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David Rose
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42507f9852
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add ParasiteBuffer
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2004-02-27 23:17:16 +00:00 |
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David Rose
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a4f08870fa
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add share_with to make_gsg()
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2004-02-27 22:12:18 +00:00 |
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Asad M. Zaman
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e6862c11f9
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better handling of E_OUTOFMEMORY error. If this error happens, it will try a different graphics dll
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2004-02-27 20:49:22 +00:00 |
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Joe Shochet
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396331fce7
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groundwork for pirates
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2004-02-27 19:23:25 +00:00 |
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David Rose
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13437d3ff5
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rename FSM -> ClassicFSM, introduce new FSM code
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2004-02-27 17:59:58 +00:00 |
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David Rose
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193984d955
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support polygon morphs
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2004-02-26 23:00:29 +00:00 |
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David Rose
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9f57cfa1b2
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add fill_ratio
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2004-02-26 18:46:44 +00:00 |
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David Rose
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fd8bc506d3
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build on windows with new PreparedGraphicsObjects
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2004-02-25 21:07:55 +00:00 |
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David Rose
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25a44c9b26
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tweak comment
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2004-02-25 19:53:33 +00:00 |
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David Rose
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bca98f73d3
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better handling of window failure
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2004-02-25 19:41:38 +00:00 |
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David Rose
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232f9395bf
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split out PreparedGraphicsObjects from GraphicsStateGuardians
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2004-02-25 19:34:30 +00:00 |
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David Rose
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0e81017698
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formatting changes
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2004-02-24 17:44:08 +00:00 |
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Darren Ranalli
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eec52ae30d
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once more must provide either startPos or duration, also implicit startPos is sampled every time interval starts rather than first time only
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2004-02-23 22:46:49 +00:00 |
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David Rose
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8066efb16e
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don't protect glReadBuffer and glDrawBuffer; they might get reset internally by slightly buggy drivers
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2004-02-21 01:48:16 +00:00 |
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Jack Walsh
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f91154888e
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remove chancfg.h
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2004-02-20 18:03:37 +00:00 |
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Dave Schuyler
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43e5cd19e0
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avatar should no longer float on landing
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2004-02-20 02:04:30 +00:00 |
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David Rose
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11f94c964a
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try some more to get pbuffers to work without call to SwapBuffers
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2004-02-20 02:01:50 +00:00 |
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David Rose
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b0de5200b0
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glFlush() might be necessary
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2004-02-20 02:00:44 +00:00 |
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Dave Schuyler
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d1b921ee1a
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setting isAirborne and mayJump on enabled; clearing task
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2004-02-20 01:50:36 +00:00 |
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David Rose
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463f6bd287
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save new camera in builtins
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2004-02-20 00:36:44 +00:00 |
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Darren Ranalli
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dae5fabd22
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support implicit startPos w/ startVel and endZ -- may cause trouble for parent intervals
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2004-02-20 00:07:54 +00:00 |
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David Rose
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ab86ca2b73
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name dynamic textures
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2004-02-20 00:00:41 +00:00 |
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Darren Ranalli
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ca6e9716d8
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fixed bug in endZ case
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2004-02-19 23:42:41 +00:00 |
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David Rose
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b49f3d4b51
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recreate pbuffer if it is lost
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2004-02-19 21:53:38 +00:00 |
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David Rose
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36dc54b6c6
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single-buffer
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2004-02-19 21:18:39 +00:00 |
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David Rose
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751dc0f17a
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default texture filtering is linear
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2004-02-19 19:50:39 +00:00 |
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David Rose
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cb66e630d6
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properly support single-buffered framebuffers
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2004-02-19 19:41:52 +00:00 |
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David Rose
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c26166c9cc
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add GraphicsOutput::sort
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2004-02-19 02:53:23 +00:00 |
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