rdb
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6bb87ca9c5
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Avoid creating an unnecessary intermediate node when loading .egg models (see forum thread 16039)
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2013-06-27 13:09:32 +00:00 |
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rdb
|
872362bd3e
|
fix bind call in more recent msvc versions
|
2013-06-26 15:32:20 +00:00 |
|
enn0x
|
0ee060aefd
|
Added missing methods for modifying Bullet constraint frames.
|
2013-06-16 06:43:38 +00:00 |
|
David Rose
|
87590d6d09
|
more robust fixes for moduledir vs. moduledir/__init__ confusion
|
2013-06-12 22:41:24 +00:00 |
|
David Rose
|
ac3f5e924c
|
two-parameter radius in pull_spot()
|
2013-06-06 21:14:12 +00:00 |
|
David Rose
|
c277d802a0
|
pull_spot()
|
2013-06-06 02:05:35 +00:00 |
|
David Rose
|
a3027ceb23
|
also build Maya 2013.5
|
2013-06-04 00:23:30 +00:00 |
|
rdb
|
106a7977ba
|
fix particle panel error
|
2013-06-03 13:43:58 +00:00 |
|
enn0x
|
3830ef2f85
|
Bullet: getTotalForce/Torque exposed
|
2013-05-31 15:13:19 +00:00 |
|
David Rose
|
297864e834
|
resolve pixel-offset issues with gaussian and box filters
|
2013-05-30 20:32:18 +00:00 |
|
David Rose
|
c7daa00c5b
|
fix off-by-one on gaussian_filter and box_filter
|
2013-05-29 00:22:38 +00:00 |
|
David Rose
|
842f4d82a0
|
pfm-resize-quick, and let pfm-resize-gaussian default to false
|
2013-05-28 23:49:19 +00:00 |
|
rdb
|
8019297cea
|
Make "Loading <model>" a framework_cat message
|
2013-05-28 18:39:28 +00:00 |
|
rdb
|
a7b6b71faa
|
recognise ogv as video extension
|
2013-05-27 10:07:12 +00:00 |
|
Chris Brunner
|
261a53ba06
|
no message
|
2013-05-22 23:27:30 +00:00 |
|
enn0x
|
ca103005a5
|
Added method to enforce calling the transform_changed hook on bullet nodes.
|
2013-05-22 21:37:29 +00:00 |
|
David Rose
|
48c2ea92c5
|
Support GeomVertexFormat::remove_column(name, keep_empty_array = false)
|
2013-05-22 20:46:24 +00:00 |
|
rdb
|
412c79f147
|
fix erroneous INLINE modifier
|
2013-05-22 15:32:24 +00:00 |
|
rdb
|
3b33710fbf
|
Fix BulletSoftBodyControl compilation
|
2013-05-22 15:08:23 +00:00 |
|
rdb
|
7b7a7874d8
|
Add $INSTDIR\python\Scripts to %PATH% on Windows as well
|
2013-05-22 13:59:28 +00:00 |
|
rdb
|
11403d7826
|
Fix regression from 1.18 that broke separate shader programs
|
2013-05-22 13:47:37 +00:00 |
|
enn0x
|
3a3b35e7c5
|
Support for driving Bullet soft body joints, and rolling friction (Bullet 2.81 only).
|
2013-05-22 09:51:34 +00:00 |
|
enn0x
|
1e28f892be
|
Support for driving Bullet soft body joints.
|
2013-05-22 09:50:55 +00:00 |
|
rdb
|
a978682ed2
|
more compilation fixes for recent gcc
|
2013-05-22 09:10:22 +00:00 |
|
Chris Brunner
|
b16972bd23
|
Added ability to convert maya cameras to locators
|
2013-05-20 23:03:45 +00:00 |
|
David Rose
|
ef6e88c8be
|
protect against old cg version
|
2013-05-20 18:24:35 +00:00 |
|
rdb
|
4a8970a87d
|
fix for newer gcc versions
|
2013-05-19 19:06:02 +00:00 |
|
rdb
|
8a6db3f2ee
|
fix missing method definitions
|
2013-05-18 09:44:16 +00:00 |
|
rdb
|
da09882f67
|
fix for cg profile limitation on non-nvidia cards
|
2013-05-17 21:26:47 +00:00 |
|
enn0x
|
a2a0b485ac
|
Bullet: experimental support for linear/angular soft body joints
|
2013-05-16 21:23:34 +00:00 |
|
rdb
|
cbbe02f879
|
fix 64-bit bullet lib location on windows
|
2013-05-14 21:15:08 +00:00 |
|
David Rose
|
7e645bdca6
|
officially support 2-channel PfmFile; load pfm into RGB, not BGR for texture loads
|
2013-05-10 17:28:34 +00:00 |
|
rdb
|
3aaa57181d
|
suggested fix by forum user JörnS
|
2013-05-07 11:12:27 +00:00 |
|
David Rose
|
dd423baf64
|
support openWindow(host = xxx)
|
2013-05-06 17:09:29 +00:00 |
|
enn0x
|
20d60f2126
|
Removing obsolete bullet-full-sync option.
|
2013-05-06 12:37:54 +00:00 |
|
enn0x
|
ae4b5c0f33
|
A little bit inline documentation, for local scaling of Bullet shapes.
|
2013-05-06 12:19:10 +00:00 |
|
rdb
|
fec189c225
|
_WIN32 should also be defined on 64-bits Windows
|
2013-05-06 11:23:26 +00:00 |
|
enn0x
|
ba56763212
|
Another fix for local scaling in Bullet shapes.
|
2013-05-06 00:39:30 +00:00 |
|
David Rose
|
e0d23cd027
|
assertion error
|
2013-05-04 14:16:38 +00:00 |
|
David Rose
|
96b048519e
|
stdfloat_double issue
|
2013-05-04 03:02:06 +00:00 |
|
David Rose
|
74621e39b6
|
stdfloat_double issue
|
2013-05-04 02:53:10 +00:00 |
|
David Rose
|
67770fa3dc
|
whoops, nan() and nanf() require a parameter
|
2013-05-04 01:10:42 +00:00 |
|
David Rose
|
0d7b4c1b26
|
whoops, missed a commit
|
2013-05-04 00:02:06 +00:00 |
|
David Rose
|
686b69fe84
|
pfm-trans -nan
|
2013-05-03 18:05:59 +00:00 |
|
David Rose
|
e0238675f3
|
make_nan()
|
2013-05-03 18:05:28 +00:00 |
|
David Rose
|
a38de91fbd
|
PfmFile::set_no_data_nan() and related methods
|
2013-05-03 18:05:05 +00:00 |
|
David Rose
|
1885ccdb97
|
PfmVizzer::set_keep_beyond_lens(), and some bugfixes
|
2013-05-02 23:17:00 +00:00 |
|
enn0x
|
468ddb3528
|
Fix which allows setting scale on a Bullet rigid body before any shape is added.
|
2013-05-01 21:15:43 +00:00 |
|
enn0x
|
4a8e14bfbd
|
Fix for repeatedly scaling shapes.
|
2013-05-01 21:00:47 +00:00 |
|
enn0x
|
5249e8ba4b
|
Tiny cleanup with Bullet/SceneGraph sync.
|
2013-05-01 20:28:23 +00:00 |
|