10250 Commits

Author SHA1 Message Date
David Rose
2e11b37849 integrate gendocs 2005-12-14 20:14:50 +00:00
aignacio_sf
f0da9ce2ba remove a comment 2005-12-14 20:05:40 +00:00
aignacio_sf
d149ca28bb Fix framebuffer_copy_to_ram function.
GetRenderTargetData function requires the target buffer size to be the
same size as the backbuffer.
2005-12-14 19:55:04 +00:00
greytower
abd1a41291 Damage to ship sails now decrease its speed 2005-12-14 19:53:38 +00:00
aignacio_sf
8e33595bd0 minor code cleanup 2005-12-14 19:53:17 +00:00
David Rose
c266847a06 dos2unix 2005-12-14 19:40:40 +00:00
aignacio_sf
6c2d17a6d0 Fix render to cubemap texture for DX8 2005-12-14 19:31:05 +00:00
aignacio_sf
068099e597 Update render to texture support for DX9 2005-12-14 19:22:53 +00:00
aignacio_sf
7216359719 Update render to texture support for DX9 2005-12-14 19:07:01 +00:00
aignacio_sf
269d0e7e83 Add render to texture support for DX8 2005-12-14 02:01:23 +00:00
Darren Ranalli
8d01e31524 added getOwnerViewDoList, getOwnerViewDoIdList 2005-12-14 01:49:33 +00:00
aignacio_sf
aa20bc165d Fix function d3d_surface_to_texture.
The 16-bit color source to 24-bit color copy was incorrect.  See difference.
2005-12-13 19:47:19 +00:00
aignacio_sf
093b07b81c Fix function d3d_surface_to_texture.
The 16-bit color source to 24-bit color copy was incorrect.  See difference.
2005-12-13 19:29:45 +00:00
Darren Ranalli
ea3279d087 fixed sticky velocity 2005-12-13 05:52:25 +00:00
Justin Butler
3ae7aedb67 Added code to stash hull collision walls on a ship if it has any (only for the local player's ship) 2005-12-13 05:25:01 +00:00
greytower
d623efb9ea Reverse speed in boats now slower than forward 2005-12-13 04:54:37 +00:00
aignacio_sf
fc917fb34a no message 2005-12-13 02:39:52 +00:00
Darren Ranalli
c8d74466ee added InputState.watchWithModifiers to reduce code duplication 2005-12-13 02:04:43 +00:00
Darren Ranalli
81edb9fc7d added SwimWalker; strafe turns 2005-12-13 02:03:42 +00:00
aignacio_sf
830d509665 preliminary version of render to texture, still needs cleanup, testing 2005-12-13 01:57:38 +00:00
aignacio_sf
4c14e47297 preliminary version 2005-12-13 01:56:44 +00:00
Asad M. Zaman
a3946de5d3 fixes the order of the uvset-texture link: previous checkin didn't do the job 2005-12-13 00:48:09 +00:00
Justin Butler
7a9d0c11ad Change to the ship collision spheres to prevent penetration with other ships. I made the spheres larger and further apart to better represent the ship. 2005-12-13 00:05:25 +00:00
Asad M. Zaman
d4f5097fbd fixed a crash bug regarding uvLink 2005-12-12 19:39:09 +00:00
David Rose
ba4c626028 yell if invalid orientation given 2005-12-12 17:28:53 +00:00
David Rose
20b5398ab8 USE_DEBUG_PYTHON 2005-12-12 17:22:34 +00:00
David Rose
8b5d1758df better define 2005-12-12 17:22:16 +00:00
David Rose
35e37379f0 build dx9 now 2005-12-12 16:58:49 +00:00
Asad M. Zaman
0475f06d9b yyepe! finally figured out the multitexture and uvset connection: this fix will enable artists to view imported multitextures 2005-12-10 04:06:07 +00:00
aignacio_sf
dd024406b1 fix framebuffer_copy_to_texture
Not very efficient since it copies the entire render target to system memory
and then copies the rectangle to the texture, but there does not seem to
be another way for DX9.
2005-12-10 03:54:12 +00:00
aignacio_sf
76cdd23bab fix framebuffer_copy_to_ram function 2005-12-10 02:24:39 +00:00
aignacio_sf
b8ee93827d test render-to-texture 2005-12-09 22:23:23 +00:00
aignacio_sf
0246695237 port dx8 to dx9 2005-12-09 21:48:34 +00:00
David Rose
0b1504f510 add some more symbols 2005-12-09 00:55:37 +00:00
Joe Shochet
ed2cb0b1ca added getNumItems and cleanup functions 2005-12-09 00:47:32 +00:00
Asad M. Zaman
aabf720376 changing the rule for mayatoegg modulate mode on multitexture 2005-12-09 00:02:32 +00:00
Josh Wilson
1c3250e7b9 Added ability to use 'high', 'med', 'low' as lodNames 2005-12-08 23:42:19 +00:00
Josh Wilson
b76a4acac3 revert 2005-12-08 23:34:52 +00:00
Josh Wilson
9699ba9508 Added ability to use 'high', 'med', 'low' as lodNames 2005-12-08 23:28:25 +00:00
Dave Schuyler
25f4593163 fix for avatarMoving when turning 2005-12-08 22:58:14 +00:00
David Rose
968ad486b8 fix __rsub__ nonsense 2005-12-08 22:40:50 +00:00
David Rose
d48584de2f fix particle explosion 2005-12-07 21:43:01 +00:00
David Rose
6148912b62 read from bam properly 2005-12-07 21:42:35 +00:00
aignacio_sf
54b97daf34 add Draw:Transfer:Create Vertex Buffer pstat collector 2005-12-07 20:03:27 +00:00
Josh Yelon
7cbe083df4 Renamed directories 2005-12-07 17:29:22 +00:00
Asad M. Zaman
f4054015c4 fixed the bug on multiple blendshape 2005-12-06 01:38:37 +00:00
Samir Naik
827d79bc1d *** empty log message *** 2005-12-05 22:25:01 +00:00
Asad M. Zaman
934c18f097 optimizing on the subsets 2005-12-05 20:28:19 +00:00
Dave Schuyler
d977adcf5d commented out redundant setting of parent and zone 2005-12-03 03:37:29 +00:00
Dave Schuyler
8944514619 made turn or slide turn 2005-12-03 03:36:57 +00:00