Dustin Barnard
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087eab8a17
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*** empty log message ***
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2007-09-25 00:09:05 +00:00 |
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Josh Wilson
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784d948342
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disabling auto-sail on disableAvatarControls
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2007-09-25 00:06:29 +00:00 |
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Joe Hager
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9143737a1b
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init commit. Simple web based object inspector. Top frame has basic system info, left frame lists objects, right frame lists obj attribs when left frame is clicked.
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2007-09-24 23:32:17 +00:00 |
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Joe Hager
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ed42b62afa
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Init post. Gathers basic system info from reg.
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2007-09-24 23:30:29 +00:00 |
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Joe Hager
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3791482eda
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First rev. Gathers basic info from /proc
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2007-09-24 23:29:54 +00:00 |
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David Rose
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13f053b6ce
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select largest available depth bits etc.
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2007-09-24 23:07:07 +00:00 |
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David Rose
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b085182102
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info -> debug
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2007-09-24 22:09:20 +00:00 |
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David Rose
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d8f195bc09
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hack non-const change
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2007-09-24 22:04:11 +00:00 |
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Darren Ranalli
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b79eb8dbeb
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added non-collidable parent for AI collision optimization
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2007-09-24 21:48:36 +00:00 |
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David Rose
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21de5d551f
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make functions const
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2007-09-24 21:35:22 +00:00 |
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David Rose
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3fff200524
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properly respect requested framebuffer properties
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2007-09-24 21:31:22 +00:00 |
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David Rose
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ad14797776
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debug -> spam
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2007-09-24 18:42:51 +00:00 |
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Joe Shochet
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ea5ee97c6a
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when enabling controls, set wasd turn to whatever was set last in case mouse is held down
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2007-09-23 06:32:14 +00:00 |
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Darren Ranalli
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ca4d42804a
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use == instead of is to compare physics objects
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2007-09-20 23:25:29 +00:00 |
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Darren Ranalli
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ae64fbe298
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don't clear the global controlForce's physicsObject if some other code has set it to move something else
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2007-09-20 21:12:28 +00:00 |
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Darren Ranalli
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2ac571f424
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added assertable setTrace
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2007-09-20 20:44:21 +00:00 |
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David Rose
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ef5b2fe57e
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squelch warning
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2007-09-20 18:22:16 +00:00 |
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David Rose
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48469532e2
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more cache debugging methods
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2007-09-20 18:19:38 +00:00 |
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David Rose
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420a7931a2
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add set_unexpected_change
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2007-09-20 18:18:26 +00:00 |
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David Rose
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d4bddb4f14
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fix flashing modes
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2007-09-20 18:17:52 +00:00 |
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David Rose
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9de1a052ad
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build on osx
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2007-09-20 18:17:11 +00:00 |
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David Rose
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728ad3922a
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fix comment
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2007-09-20 16:26:13 +00:00 |
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Josh Wilson
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0f08dfc6aa
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fixing persistent autoSailing for real this time
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2007-09-20 05:20:33 +00:00 |
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Darren Ranalli
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41d610f87d
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added getEventName
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2007-09-20 00:00:34 +00:00 |
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Josh Yelon
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14b7dd6d25
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Adding pointer events (ie, mouse movement)
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2007-09-19 21:06:35 +00:00 |
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David Rose
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5e149d9694
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a few more nan asserts
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2007-09-19 20:26:39 +00:00 |
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Josh Wilson
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cd3c0ae1c0
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check for currentControls before getIsAirborne()
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2007-09-19 17:46:42 +00:00 |
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Josh Yelon
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e30a7a481e
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How'd that x get in there?
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2007-09-19 03:04:05 +00:00 |
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Josh Wilson
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4624cd0107
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added 'xform' parameter to report
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2007-09-19 00:46:31 +00:00 |
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Josh Yelon
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519c972bb9
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Updated to 1.4.2
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2007-09-18 17:07:18 +00:00 |
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Josh Yelon
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1864b0df16
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Added notes for 1.4.2
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2007-09-18 17:06:20 +00:00 |
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Josh Wilson
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5926035d84
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fixing bug where collision were deactivated upon releasing the ship's wheel
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2007-09-18 00:49:45 +00:00 |
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David Rose
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700d30e9f1
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from kaweh: now requires movies and audio
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2007-09-17 19:48:38 +00:00 |
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Josh Wilson
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5b105d3968
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adding flush()
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2007-09-14 21:40:14 +00:00 |
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Josh Wilson
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59d9af082a
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adding ability to flush event handlers (calls exit events for all current colliders)
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2007-09-14 21:38:05 +00:00 |
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David Rose
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b7316b8066
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fix leak of removed windows and buffers
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2007-09-14 18:41:20 +00:00 |
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Darren Ranalli
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a915788f83
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added want-fluid-pusher
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2007-09-14 00:55:03 +00:00 |
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Dustin Barnard
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059a2000a2
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*** empty log message ***
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2007-09-13 23:53:37 +00:00 |
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Josh Yelon
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b3164e9df6
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Added gc
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2007-09-13 21:15:41 +00:00 |
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David Rose
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651513d595
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use reinterpret_cast for 64-bit architecture
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2007-09-13 19:25:09 +00:00 |
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Dustin Barnard
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cad88010eb
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*** empty log message ***
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2007-09-13 16:20:55 +00:00 |
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Darren Ranalli
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3d665f61e0
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spheres and tubes working with fluid pusher
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2007-09-13 02:26:48 +00:00 |
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Dustin Barnard
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30f14e0b2c
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*** empty log message ***
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2007-09-12 23:51:55 +00:00 |
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aignacio_sf
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ccfffc6fdc
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Save and restore original gamma settings. Compute gamma relative to original gamma settings.
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2007-09-12 20:56:20 +00:00 |
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Darren Ranalli
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ea98ccad42
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count rotation change as 'smooth position changed', re-compute forward axis after wrtReparent (both theoretical fixes, they seem like the right thing to do but I didn't see anything in particular that was broken because of them)
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2007-09-12 20:55:27 +00:00 |
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Josh Yelon
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9c63234504
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Modified add_local_transform to immediately update node
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2007-09-12 19:56:29 +00:00 |
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Josh Yelon
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4aeba65f1a
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Added basic_shaders_only
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2007-09-12 19:27:59 +00:00 |
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Josh Yelon
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d7307dd0be
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Added basic_shaders_only
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2007-09-12 17:39:32 +00:00 |
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Samir Naik
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e4b53add82
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set gridParent=None after delete
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2007-09-12 07:42:30 +00:00 |
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Darren Ranalli
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280013a555
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got ship to stop moving for black pearl sequence
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2007-09-12 00:20:14 +00:00 |
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