Dave Schuyler
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b4f8764266
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changed panda modules import
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2006-02-15 00:43:43 +00:00 |
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Dave Schuyler
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9e51cf2f8a
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changed import of panda modules
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2006-02-14 22:20:44 +00:00 |
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David Rose
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1d2282a879
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pipelining getting close; uprev bam version to 6.0
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2006-02-14 19:07:47 +00:00 |
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David Rose
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7023429790
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fix problem reading audiofiles compressed from vfs
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2006-02-13 05:34:52 +00:00 |
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David Rose
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b57675552f
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add setDecal
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2006-02-12 20:18:38 +00:00 |
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David Rose
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430a4b21e0
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fix pview -i
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2006-02-12 20:16:26 +00:00 |
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David Rose
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c5844965e4
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wrong case
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2006-02-11 15:11:16 +00:00 |
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David Rose
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0a0377607d
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track number of cyclers in PStats
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2006-02-11 03:31:11 +00:00 |
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David Rose
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863cac3baf
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logic error
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2006-02-10 23:35:12 +00:00 |
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David Rose
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c398f10d7b
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fix ptmalloc2 for windows again
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2006-02-10 21:44:47 +00:00 |
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aignacio_sf
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b58a54df1d
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Add a state to for valid/invalid shaders. Added some shader debug code.
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2006-02-10 21:10:43 +00:00 |
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aignacio_sf
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2da70352f4
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Keep from setting invalid shaders (missing shader files, shaders that did not compile, ...)
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2006-02-10 21:09:44 +00:00 |
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aignacio_sf
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78b83fa797
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use const strings for vshader, fshader. added partial parsing of vertex shader parameters for HLSL
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2006-02-10 20:42:17 +00:00 |
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aignacio_sf
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ffbde58774
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Added get_load_error function. Needed to know if the file was properly loaded or not before using a shader.
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2006-02-10 20:35:59 +00:00 |
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David Rose
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bcb1ff0418
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dconfig:c, etc
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2006-02-10 20:20:33 +00:00 |
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Roger Hughston
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8065be4f57
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More Motion in osx Land
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2006-02-10 20:13:14 +00:00 |
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Roger Hughston
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5e9a5e5028
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Bad USE_COMPILER flags.. ( Sorry)
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2006-02-10 20:05:57 +00:00 |
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David Rose
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03a74bfede
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posix threads never on Windows
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2006-02-10 19:58:47 +00:00 |
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David Rose
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11e95884f8
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WIN32_VC instead of WIN32, to avoid confusing interrogate
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2006-02-10 19:56:19 +00:00 |
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Roger Hughston
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c953eca82b
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Some more motion on osx
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2006-02-10 19:54:19 +00:00 |
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David Rose
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6cad90ad28
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GL_FRAMEWORK
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2006-02-10 19:26:04 +00:00 |
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David Rose
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7fdf481b0f
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posix threads
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2006-02-10 18:52:41 +00:00 |
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David Rose
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1f11a05ff7
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reset_prev_transform legal in sub-thread
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2006-02-10 17:23:34 +00:00 |
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David Rose
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4d916f59e1
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whoops
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2006-02-10 02:16:54 +00:00 |
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David Rose
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a05922ff66
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missing body
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2006-02-10 01:29:51 +00:00 |
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David Rose
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133c407b66
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minor fixes
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2006-02-10 00:36:21 +00:00 |
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David Rose
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b60295be24
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missing include
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2006-02-09 23:51:33 +00:00 |
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David Rose
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79f1462eb1
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mo' better pipelining
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2006-02-09 23:47:29 +00:00 |
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Dave Schuyler
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40d1781c1f
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changed rotational integrator
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2006-02-08 22:50:57 +00:00 |
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Dave Schuyler
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ad2bab372c
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working on ship keel
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2006-02-08 22:50:39 +00:00 |
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aignacio_sf
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eec9125b58
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fix DCAST problem
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2006-02-08 19:57:11 +00:00 |
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Josh Yelon
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900f098890
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A few more begin_frame fixes
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2006-02-08 18:43:36 +00:00 |
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Josh Yelon
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4d38e1e57c
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Fixed it
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2006-02-08 18:19:45 +00:00 |
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Josh Yelon
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2b9a8f0a8a
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Corrected cube-map orientations
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2006-02-08 18:12:30 +00:00 |
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Josh Yelon
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cee838c08e
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begin_frame refactor
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2006-02-08 17:52:29 +00:00 |
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David Rose
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042626a373
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fix ifdefs
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2006-02-08 15:15:14 +00:00 |
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David Rose
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ced6b0931a
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#ifdef for CGDX9
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2006-02-08 07:27:40 +00:00 |
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David Rose
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e16fabea35
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oops
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2006-02-08 07:13:22 +00:00 |
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David Rose
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0405754d17
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use native Windows threading primitives
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2006-02-08 07:00:12 +00:00 |
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David Rose
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0b86e30da5
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windows.h
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2006-02-08 06:58:32 +00:00 |
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Josh Yelon
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120e6ae0a7
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More flexible cardmaker, supports 3 texcoords
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2006-02-07 20:18:28 +00:00 |
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Josh Yelon
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947294fe99
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Added fmax and fmin operators to vector
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2006-02-07 20:18:07 +00:00 |
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David Rose
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82ccb687e4
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oops
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2006-02-06 23:04:31 +00:00 |
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David Rose
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a49b03b61b
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correct forward reference
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2006-02-06 19:52:43 +00:00 |
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David Rose
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3e4d735cea
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use cycle_2()
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2006-02-06 19:51:14 +00:00 |
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David Rose
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7a6cda9915
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better cycle()
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2006-02-06 19:40:02 +00:00 |
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David Rose
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cd71e8a224
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more pipeline fixes
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2006-02-04 00:27:37 +00:00 |
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Josh Yelon
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4477cdbafb
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First step in refactoring begin_frame and end_frame
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2006-02-03 21:18:42 +00:00 |
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Josh Yelon
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e62e3b1853
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Starting to write actual code
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2006-02-03 21:18:21 +00:00 |
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David Rose
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3cd01095c8
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use ReMutex
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2006-02-03 19:29:15 +00:00 |
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