David Rose
ffa6d1bf16
add pushers-horizontal and make the initial default for CollisionHandlerPusher::set_horizontal() be false.
2011-11-21 15:44:48 +00:00
David Rose
433e89f820
try removing _SECURE_SCL
2011-11-20 20:06:14 +00:00
enn0x
424fde9112
Bugfix: setting angular/linear sleep threshold have been swapped.
2011-11-19 13:19:52 +00:00
David Rose
39b32376bb
move a few more PStatCollectors out of local statics
2011-11-19 00:11:43 +00:00
David Rose
1ead653ce5
don't lose alpha format when bouncing through texture cache
2011-11-18 23:35:31 +00:00
David Rose
82a33fad3e
huh, InterlockedAdd only exists on win64, weird.
2011-11-18 22:33:34 +00:00
David Rose
dca824b5de
hey, this time I really found the ffmpeg crash.
2011-11-18 19:40:40 +00:00
David Rose
b421b037fe
support OPTIMIZE 1 on win64 too
2011-11-18 19:21:46 +00:00
David Rose
f322dc5853
add eggVertexAux to Sources.pp
2011-11-18 14:42:33 +00:00
David Rose
f2b5952159
fix double-lock
2011-11-18 00:36:31 +00:00
David Rose
d3cdb2e11b
prebuild-bison
2011-11-18 00:07:24 +00:00
David Rose
99c0a4ec50
posix build errors
2011-11-17 23:34:12 +00:00
David Rose
539b61571c
guarantee word alignment for AtomicAdjust stuff
2011-11-17 23:31:31 +00:00
David Rose
078ddc7c27
oops, missing files from teedee's checkin
2011-11-17 22:10:09 +00:00
David Rose
e97e6c03f8
Add patch from community member teedee to support GLSL array inputs
2011-11-17 19:42:51 +00:00
David Rose
807a6f61da
Add patch from community member teedee to improve alternate coordinate-system support
2011-11-17 19:41:33 +00:00
David Rose
be7f483478
Add patch from community member teedee for egg <Aux> syntax
2011-11-17 19:39:29 +00:00
David Rose
b8497a0478
fix deadlock with reset_prev_transform()
2011-11-17 19:20:38 +00:00
David Rose
8aae06ec43
remove deprecated double-reference names
2011-11-17 19:17:04 +00:00
David Rose
3a05c89924
minor tweaks
2011-11-17 02:23:56 +00:00
David Rose
f6a0af6f8d
ffmpeg-global-lock
2011-11-17 01:23:06 +00:00
Przemyslaw Iwanowski
5d00998747
tools updates
2011-11-16 18:34:29 +00:00
David Rose
9f4251397e
more fixes for new interface
2011-11-16 03:55:31 +00:00
David Rose
86b8a8dc37
oops, build issue
2011-11-16 03:52:09 +00:00
David Rose
6e7efefd22
minor notify fixes
2011-11-16 03:26:02 +00:00
David Rose
9a810db5d2
further attempts to fix ffmpeg. sheesh.
2011-11-16 03:25:18 +00:00
Chris Brunner
d30783c8b1
- better error reporting on freezer exit
...
- turn off SECURE_SCL to fix compile bug on MSVC10
- add /MANIFEST flag to the linker
- ignore errors on the mt command, because it sometimes returns non-zero when it shouldn't (HACK)
2011-11-16 00:37:04 +00:00
David Rose
59f5b1cadf
fix ffmpeg crash
2011-11-16 00:25:39 +00:00
Chris Brunner
f967af05e2
Better handling of -omittex:
...
-- now don't even try to load the shaders, in addition to not copying the textures
2011-11-16 00:20:10 +00:00
David Rose
5b7c19ee73
paranoid locking
2011-11-15 23:59:59 +00:00
Chris Brunner
8801ec38d7
More helpful error messaging than a blank response added
2011-11-15 22:42:15 +00:00
David Rose
b4e931322f
use integer frame numbers instead of floating-point time values in ffmpeg movies, for robustness
2011-11-15 22:34:43 +00:00
David Rose
3f2b3ca4b5
possible fix to build error
2011-11-15 03:00:20 +00:00
David Rose
742d5ffe7e
solve some seeking issues
2011-11-15 02:17:27 +00:00
Przemyslaw Iwanowski
c0aaffd8e7
UI adjustments
...
change paths in batch ability
2011-11-15 01:45:32 +00:00
Przemyslaw Iwanowski
e1144d131e
UI sizing changes
2011-11-14 23:57:48 +00:00
enn0x
65885e5069
Added optional (and more powerful) collision filtering algorithm.
2011-11-12 23:26:53 +00:00
David Rose
7fc41e9cb8
minor pstats adjustment
2011-11-12 02:06:41 +00:00
David Rose
19ff5a0d7f
oops, this causes problems with buildbot, fix later
2011-11-11 23:33:09 +00:00
David Rose
9f5d8a9548
further fixes
2011-11-11 23:27:55 +00:00
enn0x
3262f702a3
Fix debug rendering: switch from modify_geom to set_geom
2011-11-11 20:52:51 +00:00
David Rose
67dc3fabfa
pull _convert_ctx out of loop
2011-11-11 19:28:41 +00:00
David Rose
2584e3d57d
add ffmpeg-thread-priority
2011-11-11 17:59:51 +00:00
David Rose
0f96fafca5
add show-scene-graph-analyzer-meter config var
2011-11-11 15:13:11 +00:00
rdb
f50a1895f9
fix typo
2011-11-11 14:23:04 +00:00
rdb
2895c33f42
fix compilation error
2011-11-11 09:24:35 +00:00
Przemyslaw Iwanowski
1710c6998d
New Panda Tool GUI updates
2011-11-11 01:52:31 +00:00
David Rose
82e1b6703a
support threaded ffmpeg decoding, fix a couple of ffmpeg bugs
2011-11-11 01:42:37 +00:00
enn0x
38618c17fb
Changing the implementation of BulletDebugRenderer. Less dirty now, but slower.
2011-11-10 22:13:11 +00:00
David Rose
c0b7ca96b8
perform shell-style filename globbing on Win32 too
2011-11-09 01:35:19 +00:00