21314 Commits

Author SHA1 Message Date
rdb
e8fbd2f9da Fix potential crash in shader preprocess code 2016-12-21 18:14:46 +01:00
rdb
62d0d8292e More texture load/store performance optimisations 2016-12-21 18:04:08 +01:00
rdb
c1d6e93166 Don't link extension modules with libpython; changes to help w/ building whls
This fixes compatibility issues with homebrew Python on Mac OS X.

This introduces a --no-directscripts flag to disable building packpanda and eggcacher, which require linking with libpython (which is not available on manylinux).  When building a wheel, the packpanda and eggcacher modules can instead be added to console_scripts in the entry_points definition.
2016-12-21 17:57:13 +01:00
rdb
92302942fe Changes to build on ancient Linux distributions (CentOS 5 / manylinux) 2016-12-21 17:40:49 +01:00
rdb
a13fb0e8ca Fix compilation issue with older ffmpeg versions 2016-12-21 17:35:45 +01:00
rdb
5aa8618572 Don't error if passing an oversized matrix array to a mat4[1] shader parameter 2016-12-20 23:18:05 +01:00
rdb
637767fec8 Flush nout before inducing crash in assert-abort 2016-12-20 23:15:21 +01:00
rdb
1808ad217c Fix Python 3 error in particle sample in 1.9 2016-12-20 23:14:58 +01:00
rdb
eab2a1a733 Add CP_area_priority for area lights 2016-12-19 23:39:50 +01:00
rdb
b2ccf6c0d2 Add ability to produce .whl file
Based on original version by pennomi
Closes: #83
2016-12-19 23:35:05 +01:00
rdb
04819719fb Fix erroneous report in installer while installing libs 2016-12-19 23:32:23 +01:00
rdb
da79c28a6c Add RectangleLight class 2016-12-19 23:29:42 +01:00
rdb
4b5c317160 Improve shader caching; cache result of preprocess if cache-generated-shaders is set 2016-12-19 22:26:16 +01:00
Mitchell Stokes
74a7d4ee48 deploy-ng: Remove Python version string from the filename of copied extension modules 2016-12-18 15:02:49 -08:00
Mitchell Stokes
2923af7d44 deploy-ng: Add bdist_panda3d command to create archives for each built platform
Linux platforms use tar.gz and everything else (Windows, macOS) uses
zip. Later we will want to add an option to control this. Also,
bdist_panda3d currently auto-runs build. We will want an option to skip
this build step for debug/testing purposes.
2016-12-18 14:42:15 -08:00
Mitchell Stokes
ca036a56f2 deploy-ng: Add setup.py to the asteroids sample 2016-12-18 11:46:21 -08:00
Mitchell Stokes
086e61f9c3 deploy-ng: Replace startfile keyword with applications
applications is a list of Application objects. The Application
constructor takes two arguments: scriptname and runtimename. The
scriptname argument is the path to the Python script that acts as the
entry point to the application. The runtimename argument is the name
that will be given to the frozen runtime.
2016-12-18 11:43:40 -08:00
Mitchell Stokes
7bf2b12f09 deploy-ng: Replace game_dir keyword with directories, files, and exclude_paths
Also, mainfile has been replaced with startfile.
2016-12-18 11:32:56 -08:00
Mitchell Stokes
3ab9bde73d deploy-ng: Only build deploy-stub if Python is available 2016-12-18 10:53:40 -08:00
rdb
36f2eda9ec Fix name of "Buffer switch" pcollector in pStatProperties.cxx 2016-12-18 00:12:26 +01:00
rdb
da0d7752c1 Register .webm extension for videos 2016-12-18 00:08:59 +01:00
rdb
b6cb9b0045 ffmpeg: support videos with alpha; add ffmpeg-prefer-libvpx prc var
ffmpeg-prefer-libvpx forces ffmpeg to use the libvpx decoder for VP8/VP9 files, allowing the playback of WebM files with an alpha channel.
2016-12-17 00:17:30 +01:00
rdb
34068dc0c1 Implement support for SSBOs 2016-12-13 21:22:17 +01:00
rdb
23645cc407 Fix DDS load crash with certain formats; support R16, RG16, R32, RG32 2016-12-13 21:00:11 +01:00
rdb
2dab76131c deploy-ng: support nested extension modules; omit unused panda3d.x modules 2016-12-11 19:38:14 +01:00
rdb
b21e8fdf32 COW performance tweaks; also somehow fixes Bullet soft body issue 2016-12-11 15:30:03 +01:00
rdb
9eb04a533d More texture load/store performance optimisations 2016-12-09 01:41:32 +01:00
rdb
c422f5952f Increase default alignment to 2x word size, make DeletedBufferChain allocations more efficient
NB. NeverFreeMemory no longer performs alignment.
This fixes the Bullet crash on Win64.  Need to check Win32.
2016-12-08 23:22:16 +01:00
rdb
bae19a203b deploy-ng: changes to make it work on Windows 2016-12-08 13:21:10 +01:00
rdb
32377cb618 interrogate: fix to allow pointers to forcetyped classes 2016-12-07 23:04:15 +01:00
rdb
b217752e16 Merge remote-tracking branch 'origin/release/1.9.x' 2016-12-07 23:03:16 +01:00
rdb
a1338b9ac6 Backport to 1.9: fix for distance sorting with gl-coordinate-system changed 2016-12-07 23:00:06 +01:00
rdb
83d54bcdaf Try to preserve refresh rate when switching display mode on Windows 2016-12-07 22:57:53 +01:00
rdb
b1d61b7b10 Fix back-to-front sorting with gl-coordinate-system set to a custom value 2016-12-07 19:36:31 +01:00
rdb
ceee5e9df9 Show texture names in glBindTexture() calls in spam output 2016-12-07 19:32:01 +01:00
rdb
e778c529b2 Implement Python 3.6 fspath protocol; allow passing a pathlib.Path wherever Filename is expected
The Python 3.6 fspath protocol allows passing Filename objects into any Python standard library calls that take a path.
2016-12-07 00:42:44 +01:00
tobspr
3fa5b6b4ee Add prc variable to force image bindings as writeonly (#131) 2016-12-06 18:42:08 +01:00
rdb
0002030e86 deploy-ng: fix missing Py_DecodeLocale definition error 2016-12-06 02:32:08 +01:00
rdb
4335e3759a Update Py_FrozenMain to work with Python 3.2 2016-12-06 02:14:39 +01:00
rdb
f001bd20d7 deploy-ng: fix issues with Mac/Python 2 build 2016-12-05 18:55:04 -05:00
rdb
70386795f4 Merge branch 'master' into deploy-ng 2016-12-05 18:10:49 -05:00
rdb
b182224463 interrogate: fix issues with abstract classes and covariance (fixes EggPolygon constructor) 2016-12-05 17:22:24 -05:00
rdb
6344c05b18 Clean up dynamic loading of Win32 funcs, remove makepanda touchinput setting, remove checks for pre-WinXP 2016-12-05 17:21:09 -05:00
rdb
c410d812ff Remove some settings from dtool_config.h to prevent rebuilds:
- HAVE_OPENCV
 - OPENCV_VER_23
 - HAVE_FFMPEG
 - HAVE_SWSCALE
 - HAVE_SWRESAMPLE
2016-12-05 16:32:13 -05:00
rdb
83507e413f Fix Mac OS X Snow Leopard build 2016-12-05 16:30:44 -05:00
rdb
46c8990f40 Switch to clang by default on Mac; drop burden of supporting GCC 4.2
Also get rid of that annoying message about -pthread in clang.
2016-12-05 16:14:24 -05:00
rdb
a056543d5a Support push_macro and pop_macro in cppparser 2016-12-05 02:02:25 +01:00
rdb
6dc6b05409 Merge remote-tracking branch 'origin/release/1.9.x' 2016-12-05 02:01:44 +01:00
rdb
84789ecdd1 Fix GL compile error on Mac OS X 2016-12-04 21:28:52 +01:00
rdb
2b6e192e5a Protect against overallocation when reading corrupt texture from bam 2016-12-03 01:04:35 +01:00