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729 lines
26 KiB
C++
729 lines
26 KiB
C++
// Filename: displayRegion.cxx
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// Created by: cary (10Feb99)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#include "displayRegion.h"
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#include "graphicsOutput.h"
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#include "config_display.h"
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#include "texture.h"
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#include "camera.h"
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#include "dcast.h"
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#include "pnmImage.h"
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TypeHandle DisplayRegion::_type_handle;
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TypeHandle DisplayRegionPipelineReader::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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DisplayRegion::
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DisplayRegion(GraphicsOutput *window) :
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_window(window),
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_clear_depth_between_eyes(true),
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_cull_region_pcollector("Cull:Invalid"),
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_draw_region_pcollector("Draw:Invalid")
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{
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_screenshot_buffer_type = window->get_draw_buffer_type();
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_draw_buffer_type = window->get_draw_buffer_type();
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compute_pixels_all_stages();
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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DisplayRegion::
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DisplayRegion(GraphicsOutput *window, float l, float r, float b, float t) :
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_window(window),
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_clear_depth_between_eyes(true),
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_cull_region_pcollector("Cull:Invalid"),
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_draw_region_pcollector("Draw:Invalid")
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{
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_screenshot_buffer_type = window->get_draw_buffer_type();
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_draw_buffer_type = window->get_draw_buffer_type();
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set_dimensions(l, r, b, t);
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compute_pixels_all_stages();
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::Copy Constructor
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// Access: Private
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// Description:
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////////////////////////////////////////////////////////////////////
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DisplayRegion::
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DisplayRegion(const DisplayRegion &) :
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_cull_region_pcollector("Cull:Invalid"),
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_draw_region_pcollector("Draw:Invalid")
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{
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nassertv(false);
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::Copy Assignment Operator
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// Access: Private
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// Description:
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////////////////////////////////////////////////////////////////////
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void DisplayRegion::
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operator = (const DisplayRegion&) {
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nassertv(false);
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::Destructor
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// Access: Public, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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DisplayRegion::
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~DisplayRegion() {
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cleanup();
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// The window pointer should already have been cleared by the time
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// the DisplayRegion destructs (since the GraphicsOutput class keeps
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// a reference count on the DisplayRegion).
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nassertv(_window == (GraphicsOutput *)NULL);
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::cleanup
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// Access: Public
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// Description: Cleans up some pointers associated with the
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// DisplayRegion to help reduce the chance of memory
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// leaks due to circular reference counts.
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////////////////////////////////////////////////////////////////////
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void DisplayRegion::
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cleanup() {
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set_camera(NodePath());
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CDCullWriter cdata(_cycler_cull, true);
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cdata->_cull_result = NULL;
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::set_dimensions
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// Access: Published
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// Description: Changes the portion of the framebuffer this
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// DisplayRegion corresponds to. The parameters range
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// from 0 to 1, where 0,0 is the lower left corner and
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// 1,1 is the upper right; (0, 1, 0, 1) represents the
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// whole screen.
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////////////////////////////////////////////////////////////////////
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void DisplayRegion::
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set_dimensions(float l, float r, float b, float t) {
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int pipeline_stage = Thread::get_current_pipeline_stage();
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nassertv(pipeline_stage == 0);
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CDWriter cdata(_cycler);
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cdata->_l = l;
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cdata->_r = r;
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cdata->_b = b;
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cdata->_t = t;
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if (_window != (GraphicsOutput *)NULL && _window->has_size()) {
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do_compute_pixels(_window->get_fb_x_size(), _window->get_fb_y_size(), cdata);
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::get_pipe
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// Access: Published
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// Description: Returns the GraphicsPipe that this DisplayRegion is
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// ultimately associated with, or NULL if no pipe is
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// associated.
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////////////////////////////////////////////////////////////////////
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GraphicsPipe *DisplayRegion::
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get_pipe() const {
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return (_window != (GraphicsOutput *)NULL) ? _window->get_pipe() : NULL;
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::set_camera
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// Access: Published
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// Description: Sets the camera that is associated with this
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// DisplayRegion. There is a one-to-many association
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// between cameras and DisplayRegions; one camera may be
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// shared by multiple DisplayRegions.
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//
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// The camera is actually set via a NodePath, which
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// clarifies which instance of the camera (if there
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// happen to be multiple instances) we should use.
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////////////////////////////////////////////////////////////////////
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void DisplayRegion::
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set_camera(const NodePath &camera) {
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int pipeline_stage = Thread::get_current_pipeline_stage();
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nassertv(pipeline_stage == 0);
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CDWriter cdata(_cycler);
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Camera *camera_node = (Camera *)NULL;
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if (!camera.is_empty()) {
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DCAST_INTO_V(camera_node, camera.node());
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}
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if (camera_node != cdata->_camera_node) {
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// Note that these operations on the DisplayRegion are not
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// pipelined: they operate across all pipeline stages. Since we
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// have already asserted we are running in pipeline stage 0, no
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// problem.
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if (cdata->_camera_node != (Camera *)NULL) {
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// We need to tell the old camera we're not using him anymore.
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cdata->_camera_node->remove_display_region(this);
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}
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cdata->_camera_node = camera_node;
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if (cdata->_camera_node != (Camera *)NULL) {
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// Now tell the new camera we are using him.
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cdata->_camera_node->add_display_region(this);
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}
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}
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cdata->_camera = camera;
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::set_active
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// Access: Published
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// Description: Sets the active flag associated with the
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// DisplayRegion. If the DisplayRegion is marked
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// inactive, nothing is rendered.
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////////////////////////////////////////////////////////////////////
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void DisplayRegion::
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set_active(bool active) {
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int pipeline_stage = Thread::get_current_pipeline_stage();
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nassertv(pipeline_stage == 0);
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CDLockedReader cdata(_cycler);
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if (active != cdata->_active) {
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CDWriter cdataw(_cycler, cdata);
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cdataw->_active = active;
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win_display_regions_changed();
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::set_sort
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// Access: Published
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// Description: Sets the sort value associated with the
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// DisplayRegion. Within a window, DisplayRegions will
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// be rendered in order from the lowest sort value to
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// the highest.
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////////////////////////////////////////////////////////////////////
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void DisplayRegion::
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set_sort(int sort) {
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nassertv(Thread::get_current_pipeline_stage() == 0);
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CDLockedReader cdata(_cycler);
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if (sort != cdata->_sort) {
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CDWriter cdataw(_cycler, cdata);
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cdataw->_sort = sort;
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win_display_regions_changed();
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::set_stereo_channel
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// Access: Published
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// Description: Specifies whether the DisplayRegion represents the
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// left or right channel of a stereo pair, or whether it
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// is a normal, monocular image. See
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// set_stereo_channel().
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//
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// This controls which direction--to the left or the
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// right--the view from a PerspectiveLens is shifted
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// when it is used to render into this DisplayRegion.
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// Also see Lens::set_interocular_distance() and
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// Lens::set_convergence_distance().
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//
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// Normally you would create at least two DisplayRegions
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// for a stereo window, one for each of the left and
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// right channels. The two DisplayRegions may share the
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// same camera (and thus the same lens); this parameter
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// is used to control the exact properties of the lens
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// when it is used to render into this DisplayRegion.
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//
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// When the DisplayRegion is attached to a stereo window
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// (one in which FrameBufferProperties::FM_stereo is
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// set), this also specifies which physical channel the
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// DisplayRegion renders to.
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////////////////////////////////////////////////////////////////////
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void DisplayRegion::
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set_stereo_channel(Lens::StereoChannel stereo_channel) {
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nassertv(Thread::get_current_pipeline_stage() == 0);
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CDWriter cdata(_cycler);
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cdata->_stereo_channel = stereo_channel;
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::get_cull_traverser
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// Access: Published
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// Description: Returns the CullTraverser that will be used to draw
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// the contents of this DisplayRegion.
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////////////////////////////////////////////////////////////////////
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CullTraverser *DisplayRegion::
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get_cull_traverser() {
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if (_trav == (CullTraverser *)NULL) {
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_trav = new CullTraverser;
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}
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return _trav;
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::compute_pixels
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// Access: Published
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// Description: Computes the pixel locations of the DisplayRegion
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// within its window. The DisplayRegion will request
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// the size from the window.
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////////////////////////////////////////////////////////////////////
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void DisplayRegion::
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compute_pixels() {
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int pipeline_stage = Thread::get_current_pipeline_stage();
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nassertv(pipeline_stage == 0);
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if (_window != (GraphicsOutput *)NULL) {
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CDWriter cdata(_cycler);
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do_compute_pixels(_window->get_fb_x_size(), _window->get_fb_y_size(),
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cdata);
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::compute_pixels_all_stages
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// Access: Published
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// Description: Computes the pixel locations of the DisplayRegion
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// within its window. The DisplayRegion will request
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// the size from the window.
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////////////////////////////////////////////////////////////////////
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void DisplayRegion::
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compute_pixels_all_stages() {
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int pipeline_stage = Thread::get_current_pipeline_stage();
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nassertv(pipeline_stage == 0);
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if (_window != (GraphicsOutput *)NULL) {
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OPEN_ITERATE_ALL_STAGES(_cycler) {
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CDStageWriter cdata(_cycler, pipeline_stage);
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do_compute_pixels(_window->get_fb_x_size(), _window->get_fb_y_size(),
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cdata);
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}
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CLOSE_ITERATE_ALL_STAGES(_cycler);
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::compute_pixels
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// Access: Published
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// Description: Computes the pixel locations of the DisplayRegion
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// within its window, given the size of the window in
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// pixels.
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////////////////////////////////////////////////////////////////////
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void DisplayRegion::
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compute_pixels(int x_size, int y_size) {
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int pipeline_stage = Thread::get_current_pipeline_stage();
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nassertv(pipeline_stage == 0);
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CDWriter cdata(_cycler);
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do_compute_pixels(x_size, y_size, cdata);
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::compute_pixels_all_stages
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// Access: Published
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// Description: Performs a compute_pixels() operation for all stages
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// of the pipeline. This is appropriate, for instance,
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// when a window changes sizes, since this is a global
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// operation; and you want the new window size to be
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// immediately available even to the downstream stages.
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////////////////////////////////////////////////////////////////////
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void DisplayRegion::
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compute_pixels_all_stages(int x_size, int y_size) {
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OPEN_ITERATE_ALL_STAGES(_cycler) {
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CDStageWriter cdata(_cycler, pipeline_stage);
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do_compute_pixels(x_size, y_size, cdata);
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}
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CLOSE_ITERATE_ALL_STAGES(_cycler);
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::output
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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void DisplayRegion::
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output(ostream &out) const {
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CDReader cdata(_cycler);
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out << "DisplayRegion(" << cdata->_l << " " << cdata->_r << " "
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<< cdata->_b << " " << cdata->_t << ")=pixels(" << cdata->_pl
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<< " " << cdata->_pr << " " << cdata->_pb << " " << cdata->_pt
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<< ")";
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::make_screenshot_filename
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// Access: Published, Static
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// Description: Synthesizes a suitable default filename for passing
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// to save_screenshot().
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//
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// The default filename is generated from the supplied
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// prefix and from the Config variable
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// screenshot-filename, which contains the following
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// strings:
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//
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// %~p - the supplied prefix
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// %~f - the frame count
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// %~e - the value of screenshot-extension
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// All other % strings in strftime().
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////////////////////////////////////////////////////////////////////
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Filename DisplayRegion::
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make_screenshot_filename(const string &prefix) {
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time_t now = time(NULL);
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struct tm *ttm = localtime(&now);
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int frame_count = ClockObject::get_global_clock()->get_frame_count();
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static const int buffer_size = 1024;
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char buffer[buffer_size];
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ostringstream filename_strm;
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size_t i = 0;
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while (i < screenshot_filename.length()) {
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char ch1 = screenshot_filename[i++];
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if (ch1 == '%' && i < screenshot_filename.length()) {
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char ch2 = screenshot_filename[i++];
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if (ch2 == '~' && i < screenshot_filename.length()) {
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char ch3 = screenshot_filename[i++];
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switch (ch3) {
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case 'p':
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filename_strm << prefix;
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break;
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case 'f':
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filename_strm << frame_count;
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break;
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case 'e':
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filename_strm << screenshot_extension;
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break;
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}
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} else {
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// Use strftime() to decode the percent code.
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char format[3] = {'%', ch2, '\0'};
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if (strftime(buffer, buffer_size, format, ttm)) {
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for (char *b = buffer; *b != '\0'; b++) {
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switch (*b) {
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case ' ':
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case ':':
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case '/':
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filename_strm << '-';
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break;
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case '\n':
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break;
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default:
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filename_strm << *b;
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}
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}
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}
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}
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} else {
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filename_strm << ch1;
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}
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}
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return Filename(filename_strm.str());
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::save_screenshot_default
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// Access: Published
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// Description: Saves a screenshot of the region to a default
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// filename, and returns the filename, or empty string
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// if the screenshot failed. The filename is generated
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// by make_screenshot_filename().
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////////////////////////////////////////////////////////////////////
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Filename DisplayRegion::
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save_screenshot_default(const string &prefix) {
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Filename filename = make_screenshot_filename(prefix);
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if (save_screenshot(filename)) {
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return filename;
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}
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return Filename();
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::save_screenshot
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// Access: Published
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// Description: Saves a screenshot of the region to the indicated
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// filename. Returns true on success, false on failure.
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////////////////////////////////////////////////////////////////////
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bool DisplayRegion::
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save_screenshot(const Filename &filename, const string &image_comment) {
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PNMImage image;
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if (!get_screenshot(image)) {
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return false;
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}
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image.set_comment(image_comment);
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if (!image.write(filename)) {
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return false;
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}
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::get_screenshot
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// Access: Published
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// Description: Captures the most-recently rendered image from the
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// framebuffer into the indicated PNMImage. Returns
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// true on success, false on failure.
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////////////////////////////////////////////////////////////////////
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bool DisplayRegion::
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get_screenshot(PNMImage &image) {
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Thread *current_thread = Thread::get_current_thread();
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GraphicsOutput *window = get_window();
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nassertr(window != (GraphicsOutput *)NULL, false);
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GraphicsStateGuardian *gsg = window->get_gsg();
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nassertr(gsg != (GraphicsStateGuardian *)NULL, false);
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if (!window->begin_frame(GraphicsOutput::FM_refresh, current_thread)) {
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return false;
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}
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// Create a temporary texture to receive the framebuffer image.
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PT(Texture) tex = new Texture;
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RenderBuffer buffer = gsg->get_render_buffer(get_screenshot_buffer_type(),
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_window->get_fb_properties());
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if (!gsg->framebuffer_copy_to_ram(tex, -1, this, buffer)) {
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return false;
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}
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window->end_frame(GraphicsOutput::FM_refresh, current_thread);
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if (!tex->store(image)) {
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return false;
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}
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::make_cull_result_graph
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// Access: Public
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// Description: Returns a special scene graph constructed to
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// represent the results of the last frame's cull
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// operation.
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//
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// This will be a hierarchy of nodes, one node for each
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// bin, each of which will in term be a parent of a
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// number of GeomNodes, representing the geometry drawn
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// in each bin.
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//
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// This is useful mainly for high-level debugging and
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// abstraction tools; it should not be mistaken for the
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// low-level cull result itself, which is constructed
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// and maintained internally. No such scene graph is
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// normally constructed during the rendering of a frame;
|
|
// this is an artificial construct created for the
|
|
// purpose of making it easy to analyze the results of
|
|
// the cull operation.
|
|
////////////////////////////////////////////////////////////////////
|
|
PT(PandaNode) DisplayRegion::
|
|
make_cull_result_graph() {
|
|
CullResult *cull_result = get_cull_result(Thread::get_current_thread());
|
|
if (cull_result == (CullResult *)NULL) {
|
|
return NULL;
|
|
}
|
|
return cull_result->make_result_graph();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: DisplayRegion::supports_pixel_zoom
|
|
// Access: Published, Virtual
|
|
// Description: Returns true if a call to set_pixel_zoom() will be
|
|
// respected, false if it will be ignored. If this
|
|
// returns false, then get_pixel_factor() will always
|
|
// return 1.0, regardless of what value you specify for
|
|
// set_pixel_zoom().
|
|
//
|
|
// This may return false if the underlying renderer
|
|
// doesn't support pixel zooming, or if you have called
|
|
// this on a DisplayRegion that doesn't have both
|
|
// set_clear_color() and set_clear_depth() enabled.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool DisplayRegion::
|
|
supports_pixel_zoom() const {
|
|
if (_window != (GraphicsOutput *)NULL) {
|
|
if (_window->supports_pixel_zoom()) {
|
|
return get_clear_color_active() && get_clear_depth_active();
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: DisplayRegion::win_display_regions_changed
|
|
// Access: Private
|
|
// Description: Intended to be called when the active state on a
|
|
// nested channel or layer or display region changes,
|
|
// forcing the window to recompute its list of active
|
|
// display regions. It is assumed the lock is already
|
|
// held.
|
|
////////////////////////////////////////////////////////////////////
|
|
void DisplayRegion::
|
|
win_display_regions_changed() {
|
|
if (_window != (GraphicsOutput *)NULL) {
|
|
_window->win_display_regions_changed();
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: DisplayRegion::do_compute_pixels
|
|
// Access: Private
|
|
// Description: The private implementation of compute_pixels, this
|
|
// assumes that we already have the lock.
|
|
////////////////////////////////////////////////////////////////////
|
|
void DisplayRegion::
|
|
do_compute_pixels(int x_size, int y_size, CData *cdata) {
|
|
if (display_cat.is_debug()) {
|
|
display_cat.debug()
|
|
<< "DisplayRegion::do_compute_pixels(" << x_size << ", " << y_size << ")\n";
|
|
}
|
|
|
|
cdata->_pl = int((cdata->_l * x_size) + 0.5);
|
|
cdata->_pr = int((cdata->_r * x_size) + 0.5);
|
|
|
|
nassertv(_window != (GraphicsOutput *)NULL);
|
|
if (_window->get_inverted()) {
|
|
// The window is inverted; compute the DisplayRegion accordingly.
|
|
cdata->_pb = int(((1.0f - cdata->_t) * y_size) + 0.5);
|
|
cdata->_pt = int(((1.0f - cdata->_b) * y_size) + 0.5);
|
|
cdata->_pbi = int((cdata->_t * y_size) + 0.5);
|
|
cdata->_pti = int((cdata->_b * y_size) + 0.5);
|
|
|
|
} else {
|
|
// The window is normal.
|
|
cdata->_pb = int((cdata->_b * y_size) + 0.5);
|
|
cdata->_pt = int((cdata->_t * y_size) + 0.5);
|
|
cdata->_pbi = int(((1.0f - cdata->_b) * y_size) + 0.5);
|
|
cdata->_pti = int(((1.0f - cdata->_t) * y_size) + 0.5);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: DisplayRegion::set_active_index
|
|
// Access: Private
|
|
// Description: This is called by GraphicsOutput to indicate that the
|
|
// index of this DisplayRegion within the window's list
|
|
// of active DisplayRegions might have changed. The
|
|
// index number will be -1 if the DisplayRegion is not
|
|
// active.
|
|
//
|
|
// This is primarily intended only for updating the
|
|
// PStatCollector name appropriately.
|
|
////////////////////////////////////////////////////////////////////
|
|
void DisplayRegion::
|
|
set_active_index(int index) {
|
|
#ifdef DO_PSTATS
|
|
ostringstream strm;
|
|
strm << "dr_" << index;
|
|
string name = strm.str();
|
|
|
|
_cull_region_pcollector = PStatCollector(_window->get_cull_window_pcollector(), name);
|
|
_draw_region_pcollector = PStatCollector(_window->get_draw_window_pcollector(), name);
|
|
#endif // DO_PSTATS
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: DisplayRegion::CData::Constructor
|
|
// Access: Public
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
DisplayRegion::CData::
|
|
CData() :
|
|
_l(0.), _r(1.), _b(0.), _t(1.),
|
|
_pl(0), _pr(0), _pb(0), _pt(0),
|
|
_pbi(0), _pti(0),
|
|
_camera_node((Camera *)NULL),
|
|
_active(true),
|
|
_sort(0),
|
|
_stereo_channel(Lens::SC_mono),
|
|
_cube_map_index(-1)
|
|
{
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: DisplayRegion::CData::Copy Constructor
|
|
// Access: Public
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
DisplayRegion::CData::
|
|
CData(const DisplayRegion::CData ©) :
|
|
_l(copy._l),
|
|
_r(copy._r),
|
|
_b(copy._b),
|
|
_t(copy._t),
|
|
_pl(copy._pl),
|
|
_pr(copy._pr),
|
|
_pb(copy._pb),
|
|
_pt(copy._pt),
|
|
_pbi(copy._pbi),
|
|
_pti(copy._pti),
|
|
_camera(copy._camera),
|
|
_camera_node(copy._camera_node),
|
|
_active(copy._active),
|
|
_sort(copy._sort),
|
|
_stereo_channel(copy._stereo_channel),
|
|
_cube_map_index(copy._cube_map_index)
|
|
{
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: DisplayRegion::CData::make_copy
|
|
// Access: Public, Virtual
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
CycleData *DisplayRegion::CData::
|
|
make_copy() const {
|
|
return new CData(*this);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: DisplayRegion::CDataCull::make_copy
|
|
// Access: Public, Virtual
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
CycleData *DisplayRegion::CDataCull::
|
|
make_copy() const {
|
|
return new CDataCull(*this);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: DisplayRegionPipelineReader::get_pipe
|
|
// Access: Public
|
|
// Description: Returns the GraphicsPipe that this DisplayRegion is
|
|
// ultimately associated with, or NULL if no pipe is
|
|
// associated.
|
|
////////////////////////////////////////////////////////////////////
|
|
GraphicsPipe *DisplayRegionPipelineReader::
|
|
get_pipe() const {
|
|
return (_object->_window != (GraphicsOutput *)NULL) ? _object->_window->get_pipe() : NULL;
|
|
}
|