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Mike Christel 6418e6f221 extended shader input system support for Cg (see Panda SE Project 2010-03-17 blog post for more details)
2010-04-07 11:16:29 +00:00
contrib
atof -> patof to prevent locale stuff
2010-02-20 12:55:55 +00:00
CVSROOT
…
direct
added clamp as bound alias
2010-04-07 00:02:13 +00:00
dmodels
Added some dot icons
2010-01-11 18:16:42 +00:00
doc
more release notes
2010-01-11 10:12:44 +00:00
dtool
fix build crash
2010-03-29 20:47:22 +00:00
makepanda
stdint/numeric_types stuff, let's follow the standards
2010-03-29 15:38:40 +00:00
models
New artwork from Gogg
2010-01-23 11:52:03 +00:00
panda
extended shader input system support for Cg (see Panda SE Project 2010-03-17 blog post for more details)
2010-04-07 11:16:29 +00:00
pandaapp
…
pandatool
Guard against null shader.
2010-03-25 22:31:20 +00:00
ppremake
FreeBSD support to ppremake
2009-09-13 10:57:24 +00:00
.project
…
Makefile
Makepanda has no --target option anymore
2009-06-16 09:42:11 +00:00
Description
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
c-plus-pluscross-platformgame-developmentgame-enginegamedevmulti-platformopen-sourceopenglpanda3dpanda3d-game-enginepython
BSD-3-Clause-HP 329 MiB
Languages
C++ 58.8%
Python 14.2%
C 13.9%
SWIG 9.7%
CMake 1%
Other 2.2%
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