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40 lines
1.3 KiB
Plaintext
40 lines
1.3 KiB
Plaintext
// Filename: glSavedFrameBuffer_src.I
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// Created by: drose (06Oct99)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: CLP(SavedFrameBuffer)::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE CLP(SavedFrameBuffer)::
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CLP(SavedFrameBuffer)(const RenderBuffer &buffer, CPT(DisplayRegion) dr) :
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SavedFrameBuffer(buffer, dr)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: CLP(SavedFrameBuffer)::Destructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE CLP(SavedFrameBuffer)::
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~CLP(SavedFrameBuffer)() {
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}
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