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builtin: cleanup in rune_map.v
(#22799)
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@ -22,9 +22,7 @@ const rune_maps_ul = -3 // NOTE: this should *NOT* be used anywhere in rune_maps
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// The overhead for representing it as an array of structs was ~28KB in .c, while with the flat array of ints, it is ~7.5KB.
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// Given that xz can compress it to ~1.8KB, it could be probably represented in an even more compact way...
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const rune_maps = [
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i32(0x41), 0x5A, 0, 32,
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0x61, 0x7A, -32, 0,
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0xB5, 0xB5, 743, 0,
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i32(0xB5), 0xB5, 743, 0,
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0xC0, 0xD6, 0, 32,
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0xD8, 0xDE, 0, 32,
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0xE0, 0xF6, -32, 0,
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