remove DDS check

This commit is contained in:
nullifiedcat 2017-12-18 20:20:32 +03:00
parent 5ed0f9123c
commit 540a32c18a
3 changed files with 28 additions and 15 deletions

View File

@ -478,8 +478,8 @@ bool IsTargetStateGood(CachedEntity *entity)
// Darwins damage correction, Darwins protects against 15% of
// damage
if (HasDarwins(entity))
cdmg = (cdmg * .85) - 1;
// if (HasDarwins(entity))
// cdmg = (cdmg * .85) - 1;
// Vaccinator damage correction, Vac charge protects against 75%
// of damage
if (HasCondition<TFCond_UberBulletResist>(entity))
@ -888,11 +888,11 @@ int BestHitbox(CachedEntity *target)
float cdmg = CE_FLOAT(LOCAL_W, netvar.flChargedDamage);
float bdmg = 50;
// Darwins damage correction, protects against 15% of damage
if (HasDarwins(target))
{
bdmg = (bdmg * .85) - 1;
cdmg = (cdmg * .85) - 1;
}
// if (HasDarwins(target))
// {
// bdmg = (bdmg * .85) - 1;
// cdmg = (cdmg * .85) - 1;
// }
// Vaccinator damage correction, protects against 75% of damage
if (HasCondition<TFCond_UberBulletResist>(target))
{

View File

@ -240,9 +240,10 @@ bool IsTargetStateGood(CachedEntity *entity)
CE_FLOAT(g_pLocalPlayer->weapon(), netvar.flChargedDamage);
if (g_GlobalVars->curtime - g_pLocalPlayer->flZoomBegin <= 1.0f)
bdmg = 50.0f;
if ((bdmg * 3) < (HasDarwins(entity)
? (entity->m_iHealth * 1.15)
: entity->m_iHealth))
// if ((bdmg * 3) < (HasDarwins(entity)
// ? (entity->m_iHealth * 1.15)
// : entity->m_iHealth))
if (bdmg * 3 < entity->m_iHealth)
{
return false;
}
@ -463,12 +464,12 @@ bool HeadPreferable(CachedEntity *target)
// Set our baseline bodyshot damage
bdmg = 50;
// Darwins damage correction
if (HasDarwins(target))
{
// if (HasDarwins(target))
// {
// Darwins protects against 15% of damage
bdmg = (bdmg * .85) - 1;
cdmg = (cdmg * .85) - 1;
}
// bdmg = (bdmg * .85) - 1;
// cdmg = (cdmg * .85) - 1;
// }
// Vaccinator damage correction
if (HasCondition<TFCond_UberBulletResist>(target))
{

View File

@ -1153,6 +1153,18 @@ static CatVar wb_abandon_too_many_bots(CV_INT, "wb_population_control", "0",
Timer abandon_timer{};
CatVar wb_abandon_players_leq(CV_SWITCH, "wb_abandon_players_leq", "0", "Leave if non-bot player count <=");
void check_player_count()
{
#if ENABLE_IPC
if (ipc::peer && wb_abandon_players_leq)
{
}
#endif
}
void CheckLivingSpace()
{
#if ENABLE_IPC