Fix door closing on bot and then ignoring

This commit is contained in:
TotallyNotElite 2018-08-21 18:41:30 +02:00
parent 32c76396d9
commit 783b747d5c
2 changed files with 7 additions and 5 deletions

View File

@ -113,10 +113,12 @@ public:
}
auto &pair = inactives.at(connection);
pair.second = pair.second +
(std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now() - timer.last)
.count());
unsigned int newTime = std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now() - timer.last)
.count();
if (pair.first == 2 && !vischeckConnection(connection))
newTime = (newTime > 2500 ? 2500 : newTime);
pair.second = pair.second + newTime;
if (pair.second >= 5000)
resetPather = true;
}

View File

@ -467,7 +467,7 @@ void CreateMove()
fClampAngle(angles);
current_user_cmd->viewangles = angles;
current_user_cmd->buttons |= IN_ATTACK;
g_pLocalPlayer->bUseSilentAngles = true;
g_pLocalPlayer->bUseSilentAngles = false;
return;
}
}