Ammo <= 5

This commit is contained in:
LightCat 2018-08-21 20:32:35 +02:00
parent 783b747d5c
commit 97a7c0c238

View File

@ -66,9 +66,9 @@ bool HasLowAmmo()
{ {
IClientEntity *weapon = g_IEntityList->GetClientEntity(eid); IClientEntity *weapon = g_IEntityList->GetClientEntity(eid);
if (weapon and if (weapon and
re::C_BaseCombatWeapon::IsBaseCombatWeapon(weapon) and re::C_BaseCombatWeapon::IsBaseCombatWeapon(weapon) &&
re::C_TFWeaponBase::UsesPrimaryAmmo(weapon) and re::C_TFWeaponBase::UsesPrimaryAmmo(weapon) &&
not re::C_TFWeaponBase::HasPrimaryAmmo(weapon)) (!re::C_TFWeaponBase::HasPrimaryAmmo(weapon) || NET_INT(weapon, netvar.m_iAmmo + 4) <= 5))
return true; return true;
} }
} }