antiaim settings

This commit is contained in:
nullifiedcat 2018-07-30 11:44:49 +03:00
parent 6c923d1607
commit 98e0823eb3
4 changed files with 86 additions and 8 deletions

View File

@ -30,7 +30,13 @@
<AutoVariable width="fill" target="aimbot.target.other-buildings" label="Other buildings"/>
<AutoVariable width="fill" target="aimbot.target.sentry" label="Sentry guns"/>
<AutoVariable width="fill" target="aimbot.target.stickybomb" label="Stickybombs"/>
<AutoVariable width="fill" target="aimbot.target.teammates" label="Teammates"/>
<LabeledObject width="fill" label="Teammates">
<Select target="aimbot.target.teammates">
<Option name="Disable" value="0"/>
<Option name="Enable" value="1"/>
<Option name="Teammates only" value="2"/>
</Select>
</LabeledObject>
<AutoVariable width="fill" target="aimbot.target.max-range" label="Max Range" min="0" max="4096"/>
<AutoVariable width="fill" target="aimbot.projectile.enable" label="Enable"/>

View File

@ -1,5 +1,77 @@
<Tab name="Anti-Aim">
<List width="150">
<AutoVariable width="fill" target="antiaim.enable" label="Enable"/>
</List>
<Tab name="Anti-*-Aim" padding="4 4 4 4">
<Box padding="12 6 6 6" name="Anti-Aim" width="content" height="content">
<List width="150">
<AutoVariable width="fill" target="antiaim.enable" label="Enable"/>
<AutoVariable width="fill" target="antiaim.draw-fakes" label="Draw fakes"/>
<AutoVariable width="fill" target="antiaim.fake-crouch" label="Fake crouch"/>
<AutoVariable width="fill" target="antiaim.no-clamp" label="No clamping"/>
<AutoVariable width="fill" target="antiaim.spin-speed" label="Spin speed"/>
<AutoVariable width="fill" target="antiaim.roll" label="Roll"/>
<AutoVariable width="fill" target="antiaim.pitch.static" label="Static pitch"/>
<LabeledObject width="fill" label="Pitch mode">
<Select target="antiaim.pitch.mode">
<Option name="Disable" value="0"/>
<Option name="Static" value="1"/>
<Option name="Jitter" value="2"/>
<Option name="Random" value="3"/>
<Option name="Flip" value="4"/>
<Option name="Fakeflip" value="5"/>
<Option name="Fakeup" value="6"/>
<Option name="Fakedown" value="7"/>
<Option name="Fakecenter" value="8"/>
<Option name="Up" value="9"/>
<Option name="Down" value="10"/>
<Option name="Heck" value="11"/>
</Select>
</LabeledObject>
<AutoVariable width="fill" target="antiaim.yaw.static" label="Static yaw"/>
<LabeledObject width="fill" label="Yaw mode">
<Select target="antiaim.yaw.mode">
<Option name="Disable" value="0"/>
<Option name="Static" value="1"/>
<Option name="Jitter" value="2"/>
<Option name="BigRandom" value="3"/>
<Option name="Random" value="4"/>
<Option name="Spin" value="5"/>
<Option name="Offset" value="6"/>
<Option name="Edge" value="7"/>
<Option name="Heck" value="8"/>
<Option name="Fake" value="9"/>
<Option name="FakeStatic" value="10"/>
<Option name="FakeJitter" value="11"/>
<Option name="FakeBRandom" value="12"/>
<Option name="FakeRandom" value="13"/>
<Option name="FakeSpin" value="14"/>
<Option name="FakeOffset" value="15"/>
<Option name="FakeEdge" value="16"/>
<Option name="FakeHeck" value="17"/>
<Option name="FakeSide" value="18"/>
<Option name="FakeLeft" value="19"/>
<Option name="FakeRight" value="20"/>
<Option name="FakeREdge" value="21"/>
</Select>
</LabeledObject>
</List>
</Box>
<Box padding="12 6 6 6" name="Anti-Anti-Aim" width="content" height="content" x="170" y="140">
<List width="150">
<AutoVariable width="fill" target="anti-anti-aim.enable" label="Enable"/>
</List>
</Box>
<Box padding="12 6 6 6" name="Anti-Anti-Anti-Aim" width="content" height="content" x="170">
<List width="150">
<AutoVariable width="fill" target="antiaim.aaaa.enable" label="Enable"/>
<AutoVariable width="fill" target="antiaim.aaaa.flip-key" label="Flip key"/>
<AutoVariable width="fill" target="antiaim.aaaa.interval.seconds" label="Enable"/>
<AutoVariable width="fill" target="antiaim.aaaa.interval.random-low" label="Random low"/>
<AutoVariable width="fill" target="antiaim.aaaa.interval.random-high" label="Random high"/>
<LabeledObject width="fill" label="Mode">
<Select target="antiaim.aaaa.mode">
<Option name="(Fake)up" value="0"/>
<Option name="(Fake)down" value="1"/>
<Option name="(Fake)center" value="2"/>
</Select>
</LabeledObject>
</List>
</Box>
</Tab>

View File

@ -60,7 +60,7 @@ static settings::Bool buildings_sentry{ "aimbot.target.sentry", "1" };
static settings::Bool buildings_other{ "aimbot.target.other-buildings", "1" };
static settings::Bool stickybot{ "aimbot.target.stickybomb", "0" };
static settings::Bool rageonly{ "aimbot.target.ignore-non-rage", "0" };
static settings::Bool teammates{ "aimbot.target.teammates", "0" };
static settings::Int teammates{ "aimbot.target.teammates", "0" };
#if ENABLE_VISUALS
static settings::Bool fov_draw{ "aimbot.fov-circle.enable", "0" };

View File

@ -28,8 +28,8 @@ static settings::Float spin{ "antiaim.spin-speed", "10" };
static settings::Bool aaaa_enable{ "antiaim.aaaa.enable", "0" };
static settings::Float aaaa_interval{ "antiaim.aaaa.interval.seconds", "0" };
static settings::Float aaaa_interval_random_high{ "antiaim.aaaa.interval.random-high"};
static settings::Float aaaa_interval_random_low{ "antiaim.aaaa.interval.random-low"};
static settings::Float aaaa_interval_random_high{ "antiaim.aaaa.interval.random-high", "10"};
static settings::Float aaaa_interval_random_low{ "antiaim.aaaa.interval.random-low", "2" };
static settings::Int aaaa_mode{ "antiaim.aaaa.mode", "0" };
static settings::Button aaaa_flip_key{ "antiaim.aaaa.flip-key", "<null>" };