woops
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@ -108,8 +108,10 @@ void EffectChams::SetEntityColor (CachedEntity* ent, rgba_t color) {
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rgba_t EffectChams::ChamsColor(IClientEntity *entity)
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{
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CachedEntity *ent = ENTITY(entity->entindex());
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if (data[entity->entindex()])
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if (data[entity->entindex()]) {
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data[entity->entindex()] = false;
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return colors::pink;
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}
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if (CE_BAD(ent))
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return colors::white;
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if (re::C_BaseCombatWeapon::IsBaseCombatWeapon(entity))
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