Spam.cpp: use UniformRandomInt instead of flooring random

This commit is contained in:
Unnamed 2019-02-21 12:10:55 +00:00 committed by TotallyNotElite
parent 11990956f6
commit ee457638fa

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@ -265,7 +265,7 @@ void createMove()
switch (*voicecommand_spam)
{
case 1: // RANDOM
g_IEngine->ServerCmd(format("voicemenu ", floor(RandFloatRange(0, 2.9)), " ", floor(RandFloatRange(0, 8.9))).c_str());
g_IEngine->ServerCmd(format("voicemenu ", UniformRandomInt(0, 2), " ", UniformRandomInt(0, 8)).c_str());
break;
case 2: // MEDIC
g_IEngine->ServerCmd("voicemenu 0 0");