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@ -26,7 +26,7 @@ static settings::Float fov{ "aimbot.fov", "0" };
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static settings::Int priority_mode{ "aimbot.priority-mode", "0" };
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static settings::Bool wait_for_charge{ "aimbot.wait-for-charge", "0" };
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static settings::Bool silent{ "aimbot.silent", "0" };
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static settings::Bool silent{ "aimbot.silent", "1" };
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static settings::Bool target_lock{ "aimbot.lock-target", "0" };
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static settings::Int hitbox{ "aimbot.hitbox", "0" };
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static settings::Bool zoomed_only{ "aimbot.zoomed-only", "1" };
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@ -60,7 +60,7 @@ static settings::Bool buildings_sentry{ "aimbot.target.sentry", "1" };
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static settings::Bool buildings_other{ "aimbot.target.other-buildings", "1" };
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static settings::Bool stickybot{ "aimbot.target.stickybomb", "0" };
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static settings::Bool rageonly{ "aimbot.target.ignore-non-rage", "0" };
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static settings::Bool teammates{ "aimbot.target.teammates", "0" };
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static settings::Int teammates{ "aimbot.target.teammates", "0" };
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#if ENABLE_VISUALS
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static settings::Bool fov_draw{ "aimbot.fov-circle.enable", "0" };
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@ -12,9 +12,7 @@
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#include "common.hpp"
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static settings::Bool communicate{ "antiaim.identify", "0" };
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static settings::Bool enable{ "antiaim.enable", "0" };
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static settings::Bool crouch{ "antiaim.fake-crouch", "0" };
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static settings::Float yaw{ "antiaim.yaw.static", "0" };
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static settings::Int yaw_mode{ "antiaim.yaw.mode", "0" };
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@ -33,11 +31,6 @@ static settings::Float aaaa_interval_random_low{ "antiaim.aaaa.interval.random-l
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static settings::Int aaaa_mode{ "antiaim.aaaa.mode", "0" };
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static settings::Button aaaa_flip_key{ "antiaim.aaaa.flip-key", "<null>" };
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static settings::Bool test{ "antiaim.debug", "0" };
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#if ENABLE_VISUALS
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static settings::Bool draw_fakes{ "antiaim.draw-fakes", "1" };
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#endif
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namespace hacks::shared::antiaim
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{
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@ -373,7 +366,7 @@ float useEdge(float edgeViewAngle)
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Timer delay{};
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int val = 0;
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int value[32] = { 0 };
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void FakeCrouch(CUserCmd *cmd)
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/*void FakeCrouch(CUserCmd *cmd)
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{
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if (!crouch)
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return;
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@ -404,7 +397,7 @@ void FakeCrouch(CUserCmd *cmd)
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cmd->buttons &= ~IN_DUCK;
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*bSendPackets = true;
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}
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}
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}*/
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void ProcessUserCmd(CUserCmd *cmd)
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{
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if (!enable)
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@ -421,13 +414,6 @@ void ProcessUserCmd(CUserCmd *cmd)
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static bool flip = false;
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static bool bsendflip = true;
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bool clamp = !no_clamping;
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if (test)
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{
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cmd->viewangles.x = FLT_MAX;
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cmd->viewangles.y = FLT_MAX;
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g_pLocalPlayer->bUseSilentAngles = true;
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return;
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}
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switch ((int) yaw_mode)
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{
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case 1: // FIXED
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@ -449,9 +435,9 @@ void ProcessUserCmd(CUserCmd *cmd)
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case 5: // SPIN
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cur_yaw += (float) spin;
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if (cur_yaw > 180)
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cur_yaw = -180;
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cur_yaw -= -180;
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if (cur_yaw < -180)
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cur_yaw = 180;
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cur_yaw += 180;
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y = cur_yaw;
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break;
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case 6: // OFFSETKEEP
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@ -616,7 +602,7 @@ void ProcessUserCmd(CUserCmd *cmd)
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p = GetAAAAPitch();
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}
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g_pLocalPlayer->bUseSilentAngles = true;
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FakeCrouch(cmd);
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//FakeCrouch(cmd);
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}
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bool isEnabled()
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