add(aimbot): rocket and sticky jumper to ignored weapons (#1533)
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@ -512,7 +512,7 @@ bool ShouldAim()
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if (g_pLocalPlayer->using_action_slot_item)
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return false;
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// Using a forbidden weapon?
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if (g_pLocalPlayer->weapon()->m_iClassID() == CL_CLASS(CTFKnife))
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if (g_pLocalPlayer->weapon()->m_iClassID() == CL_CLASS(CTFKnife) || CE_INT(LOCAL_W, netvar.iItemDefinitionIndex) == 237 || CE_INT(LOCAL_W, netvar.iItemDefinitionIndex) == 265)
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return false;
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IF_GAME(IsTF2())
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