BenCat07
fd74ed8445
Fix compile issue in textmode
2020-11-21 20:01:46 +01:00
TotallyNotElite
0956a82a39
Make cathook identify-neutral by default
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This will make cathook only send auth packets when
1. Someone else sent one first
2. We are in textmode (we are a bot)
This was added to prevent external cheats from taking advantage of cathook's auth features without returning the favour and to prevent cathook users from landing on bot blacklists.
2020-11-20 23:31:21 +01:00
meowinghuman
baa2dbf9e3
new default dominate says ( #1163 )
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* new default dominate says
Saw a comment asking for new dominate says, well here ya go.
* Update DominateSay.cpp
* Update DominateSay.cpp
got rid of the part that said virgin or some shit, also changed free to another and get a third.
2020-11-20 10:40:59 +01:00
TotallyNotElite
6757e9afbc
Merge pull request #1168 from nullworks/strafepred
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Add strafeprediction to cathook
2020-11-19 00:10:44 +01:00
TotallyNotElite
cff2a48f9a
Hacky fix for target_last not being unset when aimkey is not being hit
2020-11-18 20:36:20 +01:00
BenCat07
91733d3645
Fix disguised players being seen as cloaked
2020-11-18 18:48:44 +01:00
TotallyNotElite
e1235337f9
Remove duplicate EventLogging files
2020-11-18 18:47:19 +01:00
TotallyNotElite
39674c01cd
Feat: Add strafe prediction
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https://t.me/nullworks/501090
2020-11-18 17:23:46 +01:00
NotAnUser1
71a9dd9dd5
Added building condition esp ( #1158 )
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* Added building condition esp
* Conds shouldn't get stacked when sapped
* Disabled tele is disabled
* Adjusted health esp and cond esp position
Moved health esp up to match player esp and sapped/disabled conds down, so they get printed under ammo/rocket/metal
* "required metal to next level" esp and a quick fix to teles esp
* yes uh netvars pt1
* pt2
* gets rid of unneeded numbers on tele recharge time
* remove the curly brackets
* actually, dont remove the brackets as it doesnt compile
2020-11-17 18:53:52 +01:00
G-4-M-3-R
af5049fa1f
Make Warp tab look better ( #1140 )
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* Add files via upload
* Add files via upload
2020-11-06 13:02:54 +01:00
BenCat07
5f4626a79c
Fix crash with Building changes
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Dormant sentries are bad
2020-10-31 21:10:35 +01:00
BenCat07
621979bd9c
Fix aiming at buildings
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Render bounds stretch under the floor for some reason, and apparently those npcs do have proper hitboxes we can aim at, so do it
2020-10-31 17:37:04 +01:00
NotAnUser1
bcf774624a
Stealth spell counts as being cloaked ( #1147 )
2020-10-31 17:31:47 +01:00
NotAnUser1
dc91ef291f
Revving and taunting condition esp ( #1144 )
2020-10-28 14:27:03 +01:00
LightCat
46e139a44e
Fix truce and enable aimbot to aim at npcs ( #1137 )
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* Fix truce and enable aimbot to aim at npcs
This simply makes aimbot able to aim at npcs and the cheat will ignore players in truce.
* Added Horseless Headless Horsemann as aimbot target
* Move truce check
* Improve NPC/Item esp
Co-authored-by: NotAnUser1 <NotAnUser1@github.com>
Co-authored-by: d3fc0n6 <7269950-d3fc0n6@users.noreply.gitlab.com>
Co-authored-by: NotAnUser1 <NotAnUser1@github.com>
2020-10-25 22:35:34 +01:00
BenCat07
6559321a4c
Add first two changes of #1131
2020-10-22 11:39:00 +02:00
LightCat
4597627d9a
Make clearer what 0xA is
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Co-authored-by: notroboot <63302745+notroboot@users.noreply.github.com>
2020-10-22 11:39:00 +02:00
BenCat07
2fb829f918
Fix autoheal box clipping issues
2020-10-22 11:39:00 +02:00
BenCat07
a6c1a16aa6
Add Rapidfire
2020-10-22 11:39:00 +02:00
aUniqueUser
be4baf0f18
Make randoms not depend on rand() ( #1135 )
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* Make randoms not depend on rand()
Changed UniformRandomInt and RandFloatRange to not depend on rand, because this can cause little to no randomness depending on system.
2020-10-19 22:11:07 +02:00
NotAnUser1
54aafc5d18
Improve readability
2020-10-19 14:25:12 +02:00
TotallyNotElite
d2cb3afab5
Fix: Autoitem: Use maps instead of looping thru achivement items
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Remove achievement ident too
2020-10-19 14:22:01 +02:00
BenCat07
f401dec044
fix a crash with spectator aimbot
2020-10-18 16:39:16 +02:00
BenCat07
23436c0778
Add sapper as pda
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Why is the sapper not using the sapper weapon class
2020-10-17 11:47:04 +02:00
BenCat07
7ecf2fee30
Fix nospread crashes (and pda being seen as hitscan weapons)
2020-10-15 19:18:28 +02:00
G-4-M-3-R
7f6c15fe4a
Feat: Put pSilent and viewmodel flipper in projectile aimbot box
2020-10-10 23:37:31 +02:00
BenCat07
24e166f610
Alot of small fixes and improvements
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Closes #535 , #939 , #894 , #996 , #1117 and a crash in backtrack.
Additionally some projectile weapons have also been fixed
2020-10-10 20:54:01 +02:00
aUniqueUser
b9daa94a73
AutoItem: replaces Achievement.cpp with autocraft and autorent system. ( #1119 )
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AutoItem.cpp: Add - auto craft and auto tent for items
2020-10-10 20:24:16 +02:00
TotallyNotElite
21a23d732d
Feat: Add autoheal.look-at-path, fix some bad code, create a unified DoSlowAim
2020-10-10 19:47:18 +02:00
dotqurter
0b33495de1
Arm Chams
2020-10-10 18:40:35 +02:00
BenCat07
59a1adff3f
Add Cowmangler as projectile weapon
2020-10-09 20:10:33 +02:00
TotallyNotElite
0a0f9cab46
Remove /tmp/dumps chmod
2020-10-08 21:08:28 +02:00
BenCat07
40f2d50343
Fix Datacenter selector
2020-10-02 20:55:46 +02:00
BenCat07
3d2858442f
Fix crithack and nospread + clean up WeaponData usage
2020-10-02 20:55:46 +02:00
G-4-M-3-R
f84279d4e2
Remove v9 + fix the Joy emoji overlapping with Thinking ( #1112 )
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* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
2020-09-28 13:26:32 +02:00
G-4-M-3-R
de2008f6f3
Add files via upload
2020-09-26 11:05:56 +02:00
G-4-M-3-R
607019470f
Add files via upload
2020-09-26 11:05:56 +02:00
BenCat07
b2c0fc2948
Improve textmode performance
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- Fully null Material Swap buffers
- Make map loading times shorter and take less cpu time by skipping ressource checks
- Remove CViewRender::Render calls from game
- Remove a sleep(15000) that gets used on instances marked as "textmode"
2020-09-16 12:19:16 +02:00
TotallyNotElite
aed4eb2617
Fix attach-libnamed.sh
2020-09-11 22:57:59 +02:00
roboot
60437defac
Improve attach scripts
2020-09-11 22:57:59 +02:00
TotallyNotElite
836f5ce3d4
Remove --progress from rsync flags
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https://t.me/nullworks/430473
https://unix.stackexchange.com/questions/498125/rsync-progress-parameter-syntax-error
2020-09-10 20:40:18 +02:00
G-4-M-3-R
fc19245f9d
Seperate world and skybox nightmode ( #1088 )
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* Update FrameStageNotify.cpp
* Update world.xml
* Update world.xml
* Update world.xml
* Add files via upload
* Add files via upload
2020-09-08 08:29:28 +02:00
BenCat07
241bef40a2
Fix missing namespace in autoviewmodel breaking unity builds
2020-09-07 06:13:49 +02:00
TheRyeGuyWhoWillNowDie
149de546e5
Fixed dependencies on gentoo
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Emerge freaks out and refuses to install dependencies if -a is asked in a script
2020-09-06 20:00:13 +02:00
BenCat07
d07c1b3efd
""Fix"" locale issue caused by steam
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just make the popup not appear lol
2020-09-06 19:57:43 +02:00
TotallyNotElite
181b53e69f
Itemtypes.cpp: Fix crash when model is nullptr
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This is the first time this happened to me
2020-09-06 16:10:36 +02:00
BenCat07
71c541af4f
Add an Auto Viewmodel flipper
2020-09-05 17:37:37 +02:00
BenCat07
87863e495d
Compensate for weapon shot offsets
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Some weapons do not shoot centered and in some cases need to have their vischecks done from that offset
2020-09-05 17:37:37 +02:00
BenCat07
9a29df6262
Fix snapping after closing menu
2020-09-05 17:37:37 +02:00
BenCat07
2a7787e49e
Compensate for ping, and fix speed/gravity issues on some projectiles
2020-09-05 17:37:37 +02:00