4103 Commits

Author SHA1 Message Date
BenCat07
cece0fdc5c Improve autobackstab to use the swing trace provided by tf2
Also adds melee range modifier to melees
2021-03-13 22:48:00 +01:00
BenCat07
8036cd5538 Fix more textmode memory write crashes 2021-03-13 22:47:43 +01:00
leKamikaze1
b18cc691e4 Fixed typo and add matrix room choice in readme
If the matrix room ever gets to be public again, please remember to change this readme
2021-03-11 06:51:43 +01:00
BenCat07
258c11f6bc Add zoom key 2021-03-06 10:49:48 +01:00
LightPower392
2e24efd9b0 Fix assistance only 2021-03-06 10:49:36 +01:00
BenCat07
eded4e7de5 fix configui breaking textmode 2021-02-28 16:25:48 +01:00
LightPower392
6243bfea92 ConfigUI 2021-02-28 14:18:14 +01:00
TotallyNotElite
1940a31359 Build -march=x86-64 in binary mode 2021-02-28 13:44:57 +01:00
LightCat
57579cf2bd
Fix crashes with bytepatches on specific hardware due to memory being marked non readable (#1364)
* Try to fix bytepatch crash

* Try some more potential fixes

* More changes
2021-02-28 11:50:08 +01:00
BenCat07
8ab6615c3a Fix a crash inside warp on hit 2021-02-24 08:19:34 +01:00
Kirill GPRB
0f083d693b Add a preposition before "new"
Because I've felt confused when I first read this.
2021-02-19 19:15:46 +01:00
aUniqueUser
068e3b9b5a Fix rare prediction crash 2021-02-17 22:28:08 +00:00
aUniqueUser
6bfbd6003a
Improve navbot patrol (#1352)
* Improve navbot patrol

* fix g_pGameRules pointer and ACTUALLY fix stuck at round start

* Fix flaw in defend logic

* Fix crash caused by CGameRules changing

* small logic error fix

Co-authored-by: BenCat07 <BenCat07@gmail.com>
2021-02-16 11:46:53 +01:00
BenCat07
776e6391f2 Fix building aimbot issues 2021-02-15 16:22:23 +01:00
BenCat07
f62655c58c Fix Absurdely janky projectile problems with initial velocity 2021-02-15 16:22:23 +01:00
Alastor
76f61093c2 Adds Debian support to dependencycheck script
Signed-off-by: Alastor <admin@trapacid.icu>
2021-02-14 20:26:56 +01:00
Alastor
275e6ff6dc Check if ./attach is ran as root
Signed-off-by: Alastor <admin@trapacid.icu>
2021-02-14 20:26:56 +01:00
LightPower1
2ab5292266 Make teammate buildings option work correctly 2021-02-14 20:26:19 +01:00
TotallyNotElite
9853a3606f Revert "Remove stealth kill patch that causes crashes for some users"
This reverts commit 3b57ca33c1d1d25717865cd23d49fc6b0e053466.
2021-02-13 12:43:04 +01:00
TotallyNotElite
b41f9e3ce9 Fixes to update system 2021-02-12 11:29:48 +01:00
TotallyNotElite
7bdb0d3577 Fix gdb on archlinux based distros
Something is VERY VERY broken with this gdb. Don't care, let's use our precompiled GDB (from binary mode) in the mean time!
2021-02-11 22:08:25 +01:00
TotallyNotElite
8f33d775c6 Add proper support for updater self update
Also remove old scripts
2021-02-11 22:08:25 +01:00
raizo
4804f30ff9
canFaceStab changes (#1341)
* canFaceStab mini crit and eternal reward checks

* Fixed canFaceStab fomatting

* Added TFCond_MiniCritOnKill check
2021-02-11 21:48:08 +01:00
aUniqueUser
ae2fc9c9ce AutoItem.cpp: Fix incorrect usage of installChangeCallback 2021-02-10 13:13:30 +00:00
BenCat07
855e7879bc Add support for charge distance/time modifying attributes 2021-02-04 21:52:47 +01:00
TotallyNotElite
19da6f98d4 Add auto charge/demoknight support 2021-02-04 21:52:47 +01:00
BenCat07
3b57ca33c1 Remove stealth kill patch that causes crashes for some users 2021-02-04 21:48:39 +01:00
NotAnUser1
33de3777b2
More stuff (#1293)
* more stuff

* de-duped proj data and added more proj weapons

* cheat uses verdana font

* added more weapons to local weaponmode

* radar aimbot highlight is now optional, added more weapons
2021-02-02 14:38:42 +01:00
Olek
8d2e4c652b Add support for void linux 2021-01-15 22:22:54 +01:00
TotallyNotElite
b0958dfa07 Slot selection 2021-01-13 18:30:43 +01:00
aUniqueUser
1802bbd33b Make remove disguise true for textmode bots by default 2021-01-12 22:14:41 +01:00
TotallyNotElite
fccbf99142 Add melee mode to navbot
This doesn't just add the melee mode variable, it also adds a full melee AI that will kick in whenever a bot is using a melee weapon. This could easily be used to make bots counter fist of steal heavies for example, by simply making the bot switch to melee in getBestSlot.
2021-01-10 23:28:54 +01:00
AlexHoratio
8f80598ec5 pedantic spelling fix comamnd->command 2021-01-08 17:23:01 +01:00
aUniqueUser
986d8026be
Fix best weapon code 2021-01-08 02:41:06 +01:00
Jan
45ab30810c get memory map without finding our pid first 2021-01-06 22:24:48 +01:00
TotallyNotElite
63602affbc Finish removing CoTiRe 2021-01-06 17:30:32 +01:00
TotallyNotElite
9f314d7d0d Fix warnings 2021-01-06 17:30:32 +01:00
TotallyNotElite
4ff7d66430 Fix no precompiled headers compile issues 2021-01-06 17:30:32 +01:00
BenCat07
ef02fc5649 Fix incorrect usage of g_GlobalVars->maxClients 2021-01-06 17:24:45 +01:00
TotallyNotElite
9be5c87021 Remove projectile silent 2021-01-01 17:14:41 +01:00
TotallyNotElite
11c7763e61 Remove CoTiRe
Replaced by cmake's native precompiled header support
2021-01-01 17:14:41 +01:00
aUniqueUser
c086aefcf2 Localize ESP weapon strings 2021-01-01 01:39:15 +00:00
aUniqueUser
7189435317 Fix antiaim bug 2020-12-31 19:33:19 +01:00
aUniqueUser
8b6980c45f Fix a autoitem and a chams bug 2020-12-31 18:27:35 +00:00
BenCat07
fe8083f4b0 fix novis/textmode breakage 2020-12-28 16:55:26 +01:00
BenCat07
8caa3e1bd1 Fix two bugs
- Make a Warp Menu entry name and description being be less vague and ambiguous
- Fix Arm/Weapon chams breaking normal chams and making them flat
2020-12-28 15:28:30 +01:00
TotallyNotElite
962dc06492 Merge branch 'nav_improve' into octopus-merge 2020-12-28 12:52:56 +01:00
BenCat07
39d2a82c2d Rewrite navbot/navparser
Fix and improve capture and pathing logic

Fixes some bugs with the capture logic and makes bots able to prioritize areas properly and fixes crouch jumps
Apply 1 suggestion(s) to 1 file(s)
Combine all Capture related files into one file

attempt at remaking navbot

big improvements, we're slowly getting somewhere!

Switch from bounding box traces to double traces

lightcat changes

Many improvements. Vischeck cache, etc

Fix bug related to the Dropdown code

WIP

i dont even know what this is, just comitting so the current state is out there
Improve navigation and fix a ton of bugs

- Fix findClosestNavArea
- Apply Dropdowns properly
- Improve pathing logic to not hit walls (unless nav mesh is stupid)
- Don't try to jump with revved Minigun
Add runtime vischecking and repathing

Also make the priority system work
Update debug message to reclect center point and properly restore z

Fix a bunch of issues in the nav logic

Account for brass beast speed

Skip a crumb when possible

Fix jump height + add logic to prevent getting stuck

Add very basic navbot behaviour and improve stuck detection system

- Look at path
- Get Health
- Get Ammo
- Roam
Improve Navbot to a semi-usable level

- Universal Blacklist system
- Re-added stay near
- Avoid walking into enemy range
- Snipe Sentries
Fix some garbage prioritizing in aimbot

More Navbot changes

- Readd Autojump
- Readd best weapon logic
- Make Staynear take way less resources
- Make bot ignore free blacklist if Ubered/Invincible
Make sentry priority better

Add capping and fix water movement

Make bots escape danger and add a way to draw danger

Fix a few things (See Desc)

- Make roaming no longer path around the entire map, but instead choose nearby spots.
- Make enemy danger not include People marked as CAT/Friend (Don't bump into them either though)
- Fix inaccurate visuals on blacklist
Make snipers bots more aggressive

Fix antiaim being enabled with no pitch and yaw

this casued issues with look at path for example
Fix issues with aimbot + look at path

Tweak navbot Settings and fix followbot

Make ammo/health search take dispensers into account

Co-authored-by: TotallyNotElite <totallynotelite@gmail.com>
2020-12-28 12:46:50 +01:00
TotallyNotElite
bdc9ec2f56 Merge branch 'simu-master' into octopus-merge 2020-12-28 12:39:35 +01:00
TotallyNotElite
cb44f4613e Merge branch 'gamer-master' into octopus-merge 2020-12-28 12:38:17 +01:00