This repository has been archived on 2024-06-01. You can view files and clone it, but cannot push or open issues or pull requests.
BenCat07 39d2a82c2d Rewrite navbot/navparser
Fix and improve capture and pathing logic

Fixes some bugs with the capture logic and makes bots able to prioritize areas properly and fixes crouch jumps
Apply 1 suggestion(s) to 1 file(s)
Combine all Capture related files into one file

attempt at remaking navbot

big improvements, we're slowly getting somewhere!

Switch from bounding box traces to double traces

lightcat changes

Many improvements. Vischeck cache, etc

Fix bug related to the Dropdown code

WIP

i dont even know what this is, just comitting so the current state is out there
Improve navigation and fix a ton of bugs

- Fix findClosestNavArea
- Apply Dropdowns properly
- Improve pathing logic to not hit walls (unless nav mesh is stupid)
- Don't try to jump with revved Minigun
Add runtime vischecking and repathing

Also make the priority system work
Update debug message to reclect center point and properly restore z

Fix a bunch of issues in the nav logic

Account for brass beast speed

Skip a crumb when possible

Fix jump height + add logic to prevent getting stuck

Add very basic navbot behaviour and improve stuck detection system

- Look at path
- Get Health
- Get Ammo
- Roam
Improve Navbot to a semi-usable level

- Universal Blacklist system
- Re-added stay near
- Avoid walking into enemy range
- Snipe Sentries
Fix some garbage prioritizing in aimbot

More Navbot changes

- Readd Autojump
- Readd best weapon logic
- Make Staynear take way less resources
- Make bot ignore free blacklist if Ubered/Invincible
Make sentry priority better

Add capping and fix water movement

Make bots escape danger and add a way to draw danger

Fix a few things (See Desc)

- Make roaming no longer path around the entire map, but instead choose nearby spots.
- Make enemy danger not include People marked as CAT/Friend (Don't bump into them either though)
- Fix inaccurate visuals on blacklist
Make snipers bots more aggressive

Fix antiaim being enabled with no pitch and yaw

this casued issues with look at path for example
Fix issues with aimbot + look at path

Tweak navbot Settings and fix followbot

Make ammo/health search take dispensers into account

Co-authored-by: TotallyNotElite <totallynotelite@gmail.com>
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Cathook Training Software

banner CircleCI

Moving back to GitHub

GitHub has restored our repo and we have decided to move everything back to GitHub. The update process will be automatic.

Risk of VAC detection

The software could be detected by VAC in the future. Only use it on accounts you won't regret getting VAC banned.

Overview

Cathook is a training software designed for Team Fortress 2 for Linux. Cathook includes some joke features like

  • Ignore Hoovy
  • Encrypted chat
  • Nullnexus Support (Find other Cathook users in-game automatically)
  • Sandvich aimbot
  • Chance to get manually VAC banned by Valve

and a lot of useful features, including

  • Working hitscan nospread
  • Anti Backstab with option to use "No" voice command when spy tries to backstab you
  • Extremely customizable spam (you can make spam lines that'll include name of random dead enemy pyro or sniper)
  • Follow Bots
  • Navparser Bots (Walkbots than can walk on any map without manual configuration)
  • Working crit hack (Editors note: Not fully working on all weapons)
  • Backtrack
  • Automatic matchmaking
  • And many more features!

FULL LIST OF FEATURES HERE

Installing, updating, attaching (injecting)

View our short guide to installing and using cathook

Community

You can chat with other cathook users in our official telegram group and the cathook announcements channel.

Reporting Issues

If some things doesn't work as expected, please open issues on GitHub using this page.

Contributing

Do you want to submit code to cathook? Please read CONTRIBUTING.md for a short introduction.

Description
Cathook is a training software designed for Team Fortress 2 for Linux.
Readme GPL-3.0 44 MiB
Languages
C++ 93.5%
C 5.4%
Shell 0.6%
CMake 0.4%