540 lines
16 KiB
C++
540 lines
16 KiB
C++
/*
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AUTO-GENERATED HEADER - DO NOT MODIFY
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NON-CONSTEXPR HEADER FOR tf2
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*/
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#ifndef tf2_AUTOGEN_HPP
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#define tf2_AUTOGEN_HPP
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namespace client_classes {
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class tf2 {
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public:
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int CTETFParticleEffect { 178 };
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int CTETFExplosion { 177 };
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int CTETFBlood { 176 };
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int CTFTankBoss { 314 };
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int CTFBaseBoss { 182 };
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int CBossAlpha { 0 };
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int CZombie { 352 };
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int CMerasmusDancer { 83 };
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int CMerasmus { 82 };
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int CHeadlessHatman { 73 };
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int CEyeballBoss { 48 };
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int CTFWeaponSapper { 333 };
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int CTFWeaponBuilder { 324 };
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int C_TFWeaponBuilder { 0 };
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int CTFTeam { 316 };
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int CTFTauntProp { 315 };
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int CTFProjectile_Rocket { 262 };
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int CTFProjectile_Flare { 256 };
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int CTFProjectile_EnergyBall { 254 };
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int CTFProjectile_GrapplingHook { 257 };
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int CTFProjectile_HealingBolt { 258 };
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int CTFProjectile_Arrow { 251 };
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int CTFPlayerResource { 248 };
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int CTFPlayer { 246 };
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int CTFRagdoll { 281 };
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int CTEPlayerAnimEvent { 164 };
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int CTFPasstimeLogic { 239 };
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int CPasstimeBall { 93 };
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int CTFObjectiveResource { 234 };
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int CTFGlow { 213 };
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int CTEFireBullets { 151 };
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int CTFBuffBanner { 0 };
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int CTFAmmoPack { 180 };
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int CObjectTeleporter { 89 };
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int CObjectSentrygun { 88 };
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int CTFProjectile_SentryRocket { 263 };
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int CObjectSapper { 87 };
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int CObjectCartDispenser { 85 };
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int CObjectDispenser { 86 };
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int CMonsterResource { 84 };
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int CFuncRespawnRoomVisualizer { 64 };
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int CFuncRespawnRoom { 63 };
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int CFuncPasstimeGoal { 61 };
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int CFuncForceField { 57 };
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int CCaptureZone { 28 };
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int CCurrencyPack { 31 };
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int CBaseObject { 10 };
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int CTFBotHintEngineerNest { 190 };
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int CBotNPCMinion { 0 };
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int CBotNPC { 0 };
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int CRagdollPropAttached { 110 };
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int CRagdollProp { 109 };
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int NextBotCombatCharacter { 355 };
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int CWaterBullet { 345 };
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int CFuncMonitor { 59 };
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int CWorld { 351 };
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int CWaterLODControl { 346 };
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int CVGuiScreen { 343 };
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int CPropJeep { 0 };
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int CPropVehicleChoreoGeneric { 0 };
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int CTEWorldDecal { 179 };
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int CTESpriteSpray { 173 };
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int CTESprite { 172 };
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int CTESparks { 171 };
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int CTESmoke { 170 };
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int CTEShowLine { 168 };
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int CTEProjectedDecal { 166 };
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int CTEPlayerDecal { 165 };
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int CTEPhysicsProp { 163 };
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int CTEParticleSystem { 162 };
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int CTEMuzzleFlash { 161 };
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int CTELargeFunnel { 158 };
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int CTEKillPlayerAttachments { 157 };
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int CTEImpact { 156 };
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int CTEGlowSprite { 155 };
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int CTEShatterSurface { 167 };
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int CTEFootprintDecal { 153 };
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int CTEFizz { 152 };
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int CTEExplosion { 150 };
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int CTEEnergySplash { 149 };
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int CTEEffectDispatch { 148 };
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int CTEDynamicLight { 147 };
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int CTEDecal { 145 };
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int CTEClientProjectile { 144 };
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int CTEBubbleTrail { 143 };
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int CTEBubbles { 142 };
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int CTEBSPDecal { 141 };
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int CTEBreakModel { 140 };
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int CTEBloodStream { 139 };
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int CTEBloodSprite { 138 };
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int CTEBeamSpline { 137 };
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int CTEBeamRingPoint { 136 };
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int CTEBeamRing { 135 };
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int CTEBeamPoints { 134 };
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int CTEBeamLaser { 133 };
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int CTEBeamFollow { 132 };
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int CTEBeamEnts { 131 };
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int CTEBeamEntPoint { 130 };
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int CTEBaseBeam { 129 };
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int CTEArmorRicochet { 128 };
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int CTEMetalSparks { 160 };
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int CTest_ProxyToggle_Networkable { 174 };
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int CTestTraceline { 175 };
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int CTesla { 169 };
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int CTeamTrainWatcher { 127 };
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int CBaseTeamObjectiveResource { 16 };
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int CTeam { 124 };
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int CSun { 123 };
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int CSteamJet { 122 };
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int CParticlePerformanceMonitor { 91 };
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int CSpotlightEnd { 118 };
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int DustTrail { 353 };
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int CFireTrail { 50 };
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int SporeTrail { 360 };
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int SporeExplosion { 359 };
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int RocketTrail { 357 };
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int SmokeTrail { 358 };
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int CSmokeStack { 116 };
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int CSlideshowDisplay { 115 };
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int CShadowControl { 114 };
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int CSceneEntity { 113 };
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int CRopeKeyframe { 112 };
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int CRagdollManager { 108 };
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int CPropVehicleDriveable { 107 };
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int CPhysicsPropMultiplayer { 98 };
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int CPhysBoxMultiplayer { 96 };
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int CBasePropDoor { 15 };
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int CDynamicProp { 33 };
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int CPointCommentaryNode { 104 };
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int CPointCamera { 103 };
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int CPlayerResource { 102 };
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int CPlasma { 100 };
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int CPhysMagnet { 99 };
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int CPhysicsProp { 97 };
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int CPhysBox { 95 };
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int CParticleSystem { 92 };
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int ParticleSmokeGrenade { 356 };
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int CParticleFire { 90 };
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int MovieExplosion { 354 };
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int CMaterialModifyControl { 81 };
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int CLightGlow { 79 };
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int CInfoOverlayAccessor { 77 };
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int CTEGaussExplosion { 154 };
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int CFuncTrackTrain { 67 };
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int CFuncSmokeVolume { 66 };
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int CFuncRotating { 65 };
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int CFuncReflectiveGlass { 62 };
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int CFuncOccluder { 60 };
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int CFunc_LOD { 54 };
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int CTEDust { 146 };
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int CFunc_Dust { 53 };
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int CFuncConveyor { 56 };
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int CBreakableSurface { 25 };
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int CFuncAreaPortalWindow { 55 };
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int CFish { 51 };
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int CEntityFlame { 38 };
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int CFireSmoke { 49 };
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int CEnvTonemapController { 46 };
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int CEnvScreenEffect { 44 };
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int CEnvScreenOverlay { 45 };
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int CEnvProjectedTexture { 42 };
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int CEnvParticleScript { 41 };
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int CFogController { 52 };
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int CEntityParticleTrail { 39 };
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int CEntityDissolve { 37 };
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int CEnvQuadraticBeam { 43 };
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int CEmbers { 36 };
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int CEnvWind { 47 };
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int CPrecipitation { 106 };
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int CDynamicLight { 32 };
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int CColorCorrectionVolume { 30 };
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int CColorCorrection { 29 };
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int CBreakableProp { 24 };
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int CBaseTempEntity { 17 };
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int CBasePlayer { 13 };
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int CBaseFlex { 8 };
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int CBaseEntity { 7 };
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int CBaseDoor { 6 };
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int CBaseCombatCharacter { 4 };
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int CBaseAnimatingOverlay { 2 };
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int CBoneFollower { 20 };
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int CBaseAnimating { 1 };
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int CInfoLightingRelative { 76 };
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int CAI_BaseNPC { 0 };
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int CWeaponIFMSteadyCam { 349 };
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int CWeaponIFMBaseCamera { 348 };
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int CWeaponIFMBase { 347 };
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int CTFWearableLevelableItem { 338 };
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int CTFWearableDemoShield { 336 };
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int CTFWearableRobotArm { 340 };
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int CTFRobotArm { 285 };
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int CTFWrench { 342 };
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int CTFProjectile_ThrowableBreadMonster { 277 };
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int CTFProjectile_ThrowableBrick { 278 };
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int CTFProjectile_ThrowableRepel { 279 };
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int CTFProjectile_Throwable { 276 };
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int CTFThrowable { 317 };
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int CTFSyringeGun { 313 };
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int CTFKatana { 224 };
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int CTFSword { 312 };
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int CSniperDot { 117 };
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int CTFSniperRifleClassic { 306 };
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int CTFSniperRifleDecap { 307 };
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int CTFSniperRifle { 305 };
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int CTFChargedSMG { 196 };
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int CTFSMG { 304 };
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int CTFShovel { 302 };
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int CTFShotgunBuildingRescue { 301 };
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int CTFPEPBrawlerBlaster { 240 };
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int CTFSodaPopper { 308 };
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int CTFShotgun_Revenge { 299 };
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int CTFScatterGun { 295 };
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int CTFShotgun_Pyro { 298 };
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int CTFShotgun_HWG { 297 };
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int CTFShotgun_Soldier { 300 };
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int CTFShotgun { 296 };
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int CTFCrossbow { 200 };
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int CTFRocketLauncher_Mortar { 293 };
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int CTFRocketLauncher_AirStrike { 291 };
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int CTFRocketLauncher_DirectHit { 292 };
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int CTFRocketLauncher { 290 };
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int CTFRevolver { 284 };
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int CTFDRGPomson { 201 };
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int CTFRaygun { 282 };
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int CTFPistol_ScoutSecondary { 245 };
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int CTFPistol_ScoutPrimary { 244 };
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int CTFPistol_Scout { 243 };
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int CTFPistol { 242 };
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int CTFPipebombLauncher { 241 };
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int CTFWeaponPDA_Spy { 330 };
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int CTFWeaponPDA_Engineer_Destroy { 329 };
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int CTFWeaponPDA_Engineer_Build { 328 };
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int CTFWeaponPDAExpansion_Teleporter { 332 };
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int CTFWeaponPDAExpansion_Dispenser { 331 };
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int CTFWeaponPDA { 327 };
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int CPasstimeGun { 94 };
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int CTFParticleCannon { 238 };
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int CTFParachute_Secondary { 237 };
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int CTFParachute_Primary { 236 };
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int CTFParachute { 235 };
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int CTFMinigun { 233 };
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int CTFMedigunShield { 230 };
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int CWeaponMedigun { 350 };
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int CTFMechanicalArm { 229 };
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int CTFLunchBox_Drink { 228 };
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int CTFLunchBox { 227 };
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int CLaserDot { 78 };
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int CTFLaserPointer { 226 };
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int CTFKnife { 225 };
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int CTFProjectile_Cleaver { 253 };
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int CTFProjectile_JarMilk { 261 };
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int CTFProjectile_Jar { 259 };
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int CTFCleaver { 197 };
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int CTFJarMilk { 223 };
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int CTFJar { 221 };
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int CTFWeaponInvis { 326 };
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int CTFGrenadePipebombProjectile { 216 };
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int CTFCannon { 195 };
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int CTFGrenadeLauncher { 215 };
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int CTFGrapplingHook { 214 };
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int CTFFlareGun_Revenge { 209 };
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int CTFFlareGun { 208 };
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int CTFFlameRocket { 206 };
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int CTFFlameThrower { 207 };
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int CTFFists { 204 };
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int CTFFireAxe { 203 };
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int CTFCompoundBow { 199 };
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int CTFClub { 198 };
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int CTFBuffItem { 194 };
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int CTFStickBomb { 310 };
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int CTFBottle { 191 };
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int CTFBonesaw { 189 };
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int CTFBall_Ornament { 181 };
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int CTFStunBall { 311 };
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int CTFBat_Giftwrap { 187 };
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int CTFBat_Wood { 188 };
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int CTFBat_Fish { 186 };
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int CTFBat { 185 };
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int CTFBaseRocket { 184 };
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int CTFWeaponBaseMerasmusGrenade { 323 };
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int CTFWeaponBaseMelee { 322 };
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int CTFWeaponBaseGun { 321 };
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int CTFWeaponBaseGrenadeProj { 320 };
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int CTFWeaponBase { 319 };
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int CTFViewModel { 318 };
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int CRobotDispenser { 111 };
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int CTFRobotDestruction_Robot { 286 };
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int CTFReviveMarker { 283 };
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int CTFPumpkinBomb { 280 };
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int CTFProjectile_EnergyRing { 255 };
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int CTFBaseProjectile { 183 };
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int CBaseObjectUpgrade { 11 };
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int CMannVsMachineStats { 80 };
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int CTFRobotDestructionLogic { 289 };
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int CTFRobotDestruction_RobotGroup { 287 };
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int CTFRobotDestruction_RobotSpawn { 288 };
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int CTFPlayerDestructionLogic { 247 };
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int CPlayerDestructionDispenser { 101 };
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int CTFMinigameLogic { 232 };
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int CTFHalloweenMinigame_FallingPlatforms { 218 };
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int CTFHalloweenMinigame { 217 };
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int CTFMiniGame { 231 };
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int CTFWearableVM { 341 };
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int CTFWearable { 334 };
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int CTFPowerupBottle { 250 };
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int CTFItem { 220 };
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int CHalloweenSoulPack { 71 };
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int CTFGenericBomb { 212 };
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int CBonusRoundLogic { 23 };
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int CTFGameRulesProxy { 210 };
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int CTFDroppedWeapon { 202 };
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int CTFProjectile_SpellKartBats { 266 };
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int CTFProjectile_SpellKartOrb { 267 };
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int CTFHellZap { 219 };
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int CTFProjectile_SpellLightningOrb { 268 };
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int CTFProjectile_SpellTransposeTeleport { 275 };
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int CTFProjectile_SpellMeteorShower { 269 };
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int CTFProjectile_SpellSpawnBoss { 272 };
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int CTFProjectile_SpellMirv { 270 };
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int CTFProjectile_SpellPumpkin { 271 };
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int CTFProjectile_SpellSpawnHorde { 273 };
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int CTFProjectile_SpellSpawnZombie { 274 };
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int CTFProjectile_SpellBats { 264 };
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int CTFProjectile_SpellFireball { 265 };
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int CTFSpellBook { 309 };
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int CHightower_TeleportVortex { 74 };
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int CTeleportVortex { 159 };
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int CHalloweenGiftPickup { 69 };
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int CBonusDuckPickup { 21 };
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int CHalloweenPickup { 70 };
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int CCaptureFlagReturnIcon { 27 };
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int CCaptureFlag { 26 };
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int CBonusPack { 22 };
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int CHandleTest { 72 };
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int CTeamRoundTimer { 126 };
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int CTeamplayRoundBasedRulesProxy { 125 };
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int CSpriteTrail { 121 };
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int CSpriteOriented { 120 };
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int CSprite { 119 };
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int CPoseController { 105 };
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int CGameRulesProxy { 68 };
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int CInfoLadderDismount { 75 };
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int CFuncLadder { 58 };
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int CEnvDetailController { 40 };
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int CTFWearableItem { 337 };
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int CEconWearable { 35 };
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int CBaseAttributableItem { 3 };
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int CEconEntity { 34 };
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int CBeam { 19 };
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int CBaseViewModel { 18 };
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int CBaseProjectile { 14 };
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int CBaseParticleEntity { 12 };
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int CBaseGrenade { 9 };
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int CBaseCombatWeapon { 5 };
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int CVoteController { 344 };
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int CTEHL2MPFireBullets { 0 };
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int CHL2MPRagdoll { 0 };
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int CHL2MP_Player { 0 };
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int CWeaponCitizenSuitcase { 0 };
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int CWeaponCitizenPackage { 0 };
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int CWeaponAlyxGun { 0 };
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int CWeaponCubemap { 0 };
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int CWeaponGaussGun { 0 };
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int CWeaponAnnabelle { 0 };
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int CFlaregun { 0 };
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int CWeaponBugBait { 0 };
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int CWeaponBinoculars { 0 };
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int CWeaponCycler { 0 };
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int CCrossbowBolt { 0 };
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int CPropVehiclePrisonerPod { 0 };
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int CPropCrane { 0 };
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int CPropCannon { 0 };
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int CPropAirboat { 0 };
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int CFlare { 0 };
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int CTEConcussiveExplosion { 0 };
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int CNPC_Strider { 0 };
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int CScriptIntro { 0 };
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int CRotorWashEmitter { 0 };
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int CPropCombineBall { 0 };
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int CPlasmaBeamNode { 0 };
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int CNPC_RollerMine { 0 };
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int CNPC_Manhack { 0 };
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int CNPC_CombineGunship { 0 };
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int CNPC_AntlionGuard { 0 };
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int CInfoTeleporterCountdown { 0 };
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int CMortarShell { 0 };
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int CEnvStarfield { 0 };
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int CEnvHeadcrabCanister { 0 };
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int CAlyxEmpEffect { 0 };
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int CCorpse { 0 };
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int CCitadelEnergyCore { 0 };
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int CHL2_Player { 0 };
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int CBaseHLBludgeonWeapon { 0 };
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int CHLSelectFireMachineGun { 0 };
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int CHLMachineGun { 0 };
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int CBaseHelicopter { 0 };
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int CNPC_Barney { 0 };
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int CNPC_Barnacle { 0 };
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int AR2Explosion { 0 };
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int CTEAntlionDust { 0 };
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int CVortigauntEffectDispel { 0 };
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int CVortigauntChargeToken { 0 };
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int CNPC_Vortigaunt { 0 };
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int CPredictedViewModel { 0 };
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int CWeaponStunStick { 0 };
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int CWeaponSMG1 { 0 };
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int CWeapon_SLAM { 0 };
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int CWeaponShotgun { 0 };
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int CWeaponRPG { 0 };
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int CWeaponPistol { 0 };
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int CWeaponPhysCannon { 0 };
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int CHL2MPMachineGun { 0 };
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int CBaseHL2MPCombatWeapon { 0 };
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int CBaseHL2MPBludgeonWeapon { 0 };
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int CWeaponHL2MPBase { 0 };
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int CWeaponFrag { 0 };
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int CWeaponCrowbar { 0 };
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int CWeaponCrossbow { 0 };
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int CWeaponAR2 { 0 };
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int CWeapon357 { 0 };
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int CHL2MPGameRulesProxy { 0 };
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int CHalfLife2Proxy { 0 };
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int CBaseHLCombatWeapon { 0 };
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int CTFVehicle { 0 };
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int CTFBaseDMPowerup { 0 };
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int CWeaponSpawner { 0 };
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int CTFUmbrella { 0 };
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int CTFTranq { 0 };
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int CTFSMG_Primary { 0 };
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int CTFRevolver_Secondary { 0 };
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int CTFNailgun { 0 };
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int CTFHunterRifle { 0 };
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int CTFHeavyArtillery { 0 };
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int CTFHammerfists { 0 };
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int CTFCrowbar { 0 };
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int CTFChainsaw { 0 };
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int CTEPlantBomb { 0 };
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int CTERadioIcon { 0 };
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int CPlantedC4 { 0 };
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int CCSTeam { 0 };
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int CCSPlayerResource { 0 };
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int CCSPlayer { 0 };
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int CCSRagdoll { 0 };
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int CHostage { 0 };
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int CWeaponXM1014 { 0 };
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int CWeaponUSP { 0 };
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int CWeaponUMP45 { 0 };
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int CWeaponTMP { 0 };
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int CSmokeGrenade { 0 };
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int CWeaponSG552 { 0 };
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int CWeaponSG550 { 0 };
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int CWeaponScout { 0 };
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int CWeaponP90 { 0 };
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int CWeaponP228 { 0 };
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int CWeaponMP5Navy { 0 };
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int CWeaponMAC10 { 0 };
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int CWeaponM4A1 { 0 };
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int CWeaponM3 { 0 };
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int CWeaponM249 { 0 };
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int CKnife { 0 };
|
|
int CHEGrenade { 0 };
|
|
int CWeaponGlock { 0 };
|
|
int CWeaponGalil { 0 };
|
|
int CWeaponG3SG1 { 0 };
|
|
int CFlashbang { 0 };
|
|
int CWeaponFiveSeven { 0 };
|
|
int CWeaponFamas { 0 };
|
|
int CWeaponElite { 0 };
|
|
int CDEagle { 0 };
|
|
int CWeaponCSBaseGun { 0 };
|
|
int CWeaponCSBase { 0 };
|
|
int CC4 { 0 };
|
|
int CBaseCSGrenade { 0 };
|
|
int CWeaponAWP { 0 };
|
|
int CWeaponAug { 0 };
|
|
int CAK47 { 0 };
|
|
int CFootstepControl { 0 };
|
|
int CCSGameRulesProxy { 0 };
|
|
int CBaseCSGrenadeProjectile { 0 };
|
|
int CSDKTeam_Deathmatch { 0 };
|
|
int CSDKTeam_Red { 0 };
|
|
int CSDKTeam_Blue { 0 };
|
|
int CSDKTeam_Unassigned { 0 };
|
|
int CSDKTeam { 0 };
|
|
int CSDKPlayerResource { 0 };
|
|
int CSDKRagdoll { 0 };
|
|
int CSDKPlayer { 0 };
|
|
int CSparkler { 0 };
|
|
int CRatRaceWaypoint { 0 };
|
|
int CBriefcaseCaptureZone { 0 };
|
|
int CBriefcase { 0 };
|
|
int CWeaponSDKBase { 0 };
|
|
int CWeaponMP5K { 0 };
|
|
int CWeaponMossberg { 0 };
|
|
int CWeaponM1911 { 0 };
|
|
int CWeaponM16 { 0 };
|
|
int CWeaponGrenade { 0 };
|
|
int CWeaponFAL { 0 };
|
|
int CWeaponBrawl { 0 };
|
|
int CWeaponBeretta { 0 };
|
|
int CBaseSDKGrenade { 0 };
|
|
int CAkimboM1911 { 0 };
|
|
int CAkimboBeretta { 0 };
|
|
int CAkimboBase { 0 };
|
|
int CWeaponSDKMelee { 0 };
|
|
int CSDKGameRulesProxy { 0 };
|
|
int CBaseGrenadeProjectile { 0 };
|
|
int CDAViewModel { 0 };
|
|
int CTFWearableRazorback { 339 };
|
|
int CTFWearableCampaignItem { 335 };
|
|
int CTFSlap { 303 };
|
|
int CTFRocketPack { 294 };
|
|
int CTFGasManager { 211 };
|
|
int CTFProjectile_JarGas { 260 };
|
|
int CTFJarGas { 222 };
|
|
int CTFWeaponFlameBall { 325 };
|
|
int CTFBreakableSign { 193 };
|
|
int CTFBreakableMelee { 192 };
|
|
int CTFProjectile_BallOfFire { 252 };
|
|
int CTFPointManager { 249 };
|
|
int CTFFlameManager { 205 };
|
|
|
|
};
|
|
|
|
extern tf2 tf2_list;
|
|
}
|
|
|
|
#endif /* tf2_AUTOGEN_HPP */ |