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cathook/include/classinfo/tf2.gen.hpp
2017-11-13 09:41:53 +03:00

540 lines
16 KiB
C++

/*
AUTO-GENERATED HEADER - DO NOT MODIFY
NON-CONSTEXPR HEADER FOR tf2
*/
#ifndef tf2_AUTOGEN_HPP
#define tf2_AUTOGEN_HPP
namespace client_classes {
class tf2 {
public:
int CTETFParticleEffect { 178 };
int CTETFExplosion { 177 };
int CTETFBlood { 176 };
int CTFTankBoss { 314 };
int CTFBaseBoss { 182 };
int CBossAlpha { 0 };
int CZombie { 352 };
int CMerasmusDancer { 83 };
int CMerasmus { 82 };
int CHeadlessHatman { 73 };
int CEyeballBoss { 48 };
int CTFWeaponSapper { 333 };
int CTFWeaponBuilder { 324 };
int C_TFWeaponBuilder { 0 };
int CTFTeam { 316 };
int CTFTauntProp { 315 };
int CTFProjectile_Rocket { 262 };
int CTFProjectile_Flare { 256 };
int CTFProjectile_EnergyBall { 254 };
int CTFProjectile_GrapplingHook { 257 };
int CTFProjectile_HealingBolt { 258 };
int CTFProjectile_Arrow { 251 };
int CTFPlayerResource { 248 };
int CTFPlayer { 246 };
int CTFRagdoll { 281 };
int CTEPlayerAnimEvent { 164 };
int CTFPasstimeLogic { 239 };
int CPasstimeBall { 93 };
int CTFObjectiveResource { 234 };
int CTFGlow { 213 };
int CTEFireBullets { 151 };
int CTFBuffBanner { 0 };
int CTFAmmoPack { 180 };
int CObjectTeleporter { 89 };
int CObjectSentrygun { 88 };
int CTFProjectile_SentryRocket { 263 };
int CObjectSapper { 87 };
int CObjectCartDispenser { 85 };
int CObjectDispenser { 86 };
int CMonsterResource { 84 };
int CFuncRespawnRoomVisualizer { 64 };
int CFuncRespawnRoom { 63 };
int CFuncPasstimeGoal { 61 };
int CFuncForceField { 57 };
int CCaptureZone { 28 };
int CCurrencyPack { 31 };
int CBaseObject { 10 };
int CTFBotHintEngineerNest { 190 };
int CBotNPCMinion { 0 };
int CBotNPC { 0 };
int CRagdollPropAttached { 110 };
int CRagdollProp { 109 };
int NextBotCombatCharacter { 355 };
int CWaterBullet { 345 };
int CFuncMonitor { 59 };
int CWorld { 351 };
int CWaterLODControl { 346 };
int CVGuiScreen { 343 };
int CPropJeep { 0 };
int CPropVehicleChoreoGeneric { 0 };
int CTEWorldDecal { 179 };
int CTESpriteSpray { 173 };
int CTESprite { 172 };
int CTESparks { 171 };
int CTESmoke { 170 };
int CTEShowLine { 168 };
int CTEProjectedDecal { 166 };
int CTEPlayerDecal { 165 };
int CTEPhysicsProp { 163 };
int CTEParticleSystem { 162 };
int CTEMuzzleFlash { 161 };
int CTELargeFunnel { 158 };
int CTEKillPlayerAttachments { 157 };
int CTEImpact { 156 };
int CTEGlowSprite { 155 };
int CTEShatterSurface { 167 };
int CTEFootprintDecal { 153 };
int CTEFizz { 152 };
int CTEExplosion { 150 };
int CTEEnergySplash { 149 };
int CTEEffectDispatch { 148 };
int CTEDynamicLight { 147 };
int CTEDecal { 145 };
int CTEClientProjectile { 144 };
int CTEBubbleTrail { 143 };
int CTEBubbles { 142 };
int CTEBSPDecal { 141 };
int CTEBreakModel { 140 };
int CTEBloodStream { 139 };
int CTEBloodSprite { 138 };
int CTEBeamSpline { 137 };
int CTEBeamRingPoint { 136 };
int CTEBeamRing { 135 };
int CTEBeamPoints { 134 };
int CTEBeamLaser { 133 };
int CTEBeamFollow { 132 };
int CTEBeamEnts { 131 };
int CTEBeamEntPoint { 130 };
int CTEBaseBeam { 129 };
int CTEArmorRicochet { 128 };
int CTEMetalSparks { 160 };
int CTest_ProxyToggle_Networkable { 174 };
int CTestTraceline { 175 };
int CTesla { 169 };
int CTeamTrainWatcher { 127 };
int CBaseTeamObjectiveResource { 16 };
int CTeam { 124 };
int CSun { 123 };
int CSteamJet { 122 };
int CParticlePerformanceMonitor { 91 };
int CSpotlightEnd { 118 };
int DustTrail { 353 };
int CFireTrail { 50 };
int SporeTrail { 360 };
int SporeExplosion { 359 };
int RocketTrail { 357 };
int SmokeTrail { 358 };
int CSmokeStack { 116 };
int CSlideshowDisplay { 115 };
int CShadowControl { 114 };
int CSceneEntity { 113 };
int CRopeKeyframe { 112 };
int CRagdollManager { 108 };
int CPropVehicleDriveable { 107 };
int CPhysicsPropMultiplayer { 98 };
int CPhysBoxMultiplayer { 96 };
int CBasePropDoor { 15 };
int CDynamicProp { 33 };
int CPointCommentaryNode { 104 };
int CPointCamera { 103 };
int CPlayerResource { 102 };
int CPlasma { 100 };
int CPhysMagnet { 99 };
int CPhysicsProp { 97 };
int CPhysBox { 95 };
int CParticleSystem { 92 };
int ParticleSmokeGrenade { 356 };
int CParticleFire { 90 };
int MovieExplosion { 354 };
int CMaterialModifyControl { 81 };
int CLightGlow { 79 };
int CInfoOverlayAccessor { 77 };
int CTEGaussExplosion { 154 };
int CFuncTrackTrain { 67 };
int CFuncSmokeVolume { 66 };
int CFuncRotating { 65 };
int CFuncReflectiveGlass { 62 };
int CFuncOccluder { 60 };
int CFunc_LOD { 54 };
int CTEDust { 146 };
int CFunc_Dust { 53 };
int CFuncConveyor { 56 };
int CBreakableSurface { 25 };
int CFuncAreaPortalWindow { 55 };
int CFish { 51 };
int CEntityFlame { 38 };
int CFireSmoke { 49 };
int CEnvTonemapController { 46 };
int CEnvScreenEffect { 44 };
int CEnvScreenOverlay { 45 };
int CEnvProjectedTexture { 42 };
int CEnvParticleScript { 41 };
int CFogController { 52 };
int CEntityParticleTrail { 39 };
int CEntityDissolve { 37 };
int CEnvQuadraticBeam { 43 };
int CEmbers { 36 };
int CEnvWind { 47 };
int CPrecipitation { 106 };
int CDynamicLight { 32 };
int CColorCorrectionVolume { 30 };
int CColorCorrection { 29 };
int CBreakableProp { 24 };
int CBaseTempEntity { 17 };
int CBasePlayer { 13 };
int CBaseFlex { 8 };
int CBaseEntity { 7 };
int CBaseDoor { 6 };
int CBaseCombatCharacter { 4 };
int CBaseAnimatingOverlay { 2 };
int CBoneFollower { 20 };
int CBaseAnimating { 1 };
int CInfoLightingRelative { 76 };
int CAI_BaseNPC { 0 };
int CWeaponIFMSteadyCam { 349 };
int CWeaponIFMBaseCamera { 348 };
int CWeaponIFMBase { 347 };
int CTFWearableLevelableItem { 338 };
int CTFWearableDemoShield { 336 };
int CTFWearableRobotArm { 340 };
int CTFRobotArm { 285 };
int CTFWrench { 342 };
int CTFProjectile_ThrowableBreadMonster { 277 };
int CTFProjectile_ThrowableBrick { 278 };
int CTFProjectile_ThrowableRepel { 279 };
int CTFProjectile_Throwable { 276 };
int CTFThrowable { 317 };
int CTFSyringeGun { 313 };
int CTFKatana { 224 };
int CTFSword { 312 };
int CSniperDot { 117 };
int CTFSniperRifleClassic { 306 };
int CTFSniperRifleDecap { 307 };
int CTFSniperRifle { 305 };
int CTFChargedSMG { 196 };
int CTFSMG { 304 };
int CTFShovel { 302 };
int CTFShotgunBuildingRescue { 301 };
int CTFPEPBrawlerBlaster { 240 };
int CTFSodaPopper { 308 };
int CTFShotgun_Revenge { 299 };
int CTFScatterGun { 295 };
int CTFShotgun_Pyro { 298 };
int CTFShotgun_HWG { 297 };
int CTFShotgun_Soldier { 300 };
int CTFShotgun { 296 };
int CTFCrossbow { 200 };
int CTFRocketLauncher_Mortar { 293 };
int CTFRocketLauncher_AirStrike { 291 };
int CTFRocketLauncher_DirectHit { 292 };
int CTFRocketLauncher { 290 };
int CTFRevolver { 284 };
int CTFDRGPomson { 201 };
int CTFRaygun { 282 };
int CTFPistol_ScoutSecondary { 245 };
int CTFPistol_ScoutPrimary { 244 };
int CTFPistol_Scout { 243 };
int CTFPistol { 242 };
int CTFPipebombLauncher { 241 };
int CTFWeaponPDA_Spy { 330 };
int CTFWeaponPDA_Engineer_Destroy { 329 };
int CTFWeaponPDA_Engineer_Build { 328 };
int CTFWeaponPDAExpansion_Teleporter { 332 };
int CTFWeaponPDAExpansion_Dispenser { 331 };
int CTFWeaponPDA { 327 };
int CPasstimeGun { 94 };
int CTFParticleCannon { 238 };
int CTFParachute_Secondary { 237 };
int CTFParachute_Primary { 236 };
int CTFParachute { 235 };
int CTFMinigun { 233 };
int CTFMedigunShield { 230 };
int CWeaponMedigun { 350 };
int CTFMechanicalArm { 229 };
int CTFLunchBox_Drink { 228 };
int CTFLunchBox { 227 };
int CLaserDot { 78 };
int CTFLaserPointer { 226 };
int CTFKnife { 225 };
int CTFProjectile_Cleaver { 253 };
int CTFProjectile_JarMilk { 261 };
int CTFProjectile_Jar { 259 };
int CTFCleaver { 197 };
int CTFJarMilk { 223 };
int CTFJar { 221 };
int CTFWeaponInvis { 326 };
int CTFGrenadePipebombProjectile { 216 };
int CTFCannon { 195 };
int CTFGrenadeLauncher { 215 };
int CTFGrapplingHook { 214 };
int CTFFlareGun_Revenge { 209 };
int CTFFlareGun { 208 };
int CTFFlameRocket { 206 };
int CTFFlameThrower { 207 };
int CTFFists { 204 };
int CTFFireAxe { 203 };
int CTFCompoundBow { 199 };
int CTFClub { 198 };
int CTFBuffItem { 194 };
int CTFStickBomb { 310 };
int CTFBottle { 191 };
int CTFBonesaw { 189 };
int CTFBall_Ornament { 181 };
int CTFStunBall { 311 };
int CTFBat_Giftwrap { 187 };
int CTFBat_Wood { 188 };
int CTFBat_Fish { 186 };
int CTFBat { 185 };
int CTFBaseRocket { 184 };
int CTFWeaponBaseMerasmusGrenade { 323 };
int CTFWeaponBaseMelee { 322 };
int CTFWeaponBaseGun { 321 };
int CTFWeaponBaseGrenadeProj { 320 };
int CTFWeaponBase { 319 };
int CTFViewModel { 318 };
int CRobotDispenser { 111 };
int CTFRobotDestruction_Robot { 286 };
int CTFReviveMarker { 283 };
int CTFPumpkinBomb { 280 };
int CTFProjectile_EnergyRing { 255 };
int CTFBaseProjectile { 183 };
int CBaseObjectUpgrade { 11 };
int CMannVsMachineStats { 80 };
int CTFRobotDestructionLogic { 289 };
int CTFRobotDestruction_RobotGroup { 287 };
int CTFRobotDestruction_RobotSpawn { 288 };
int CTFPlayerDestructionLogic { 247 };
int CPlayerDestructionDispenser { 101 };
int CTFMinigameLogic { 232 };
int CTFHalloweenMinigame_FallingPlatforms { 218 };
int CTFHalloweenMinigame { 217 };
int CTFMiniGame { 231 };
int CTFWearableVM { 341 };
int CTFWearable { 334 };
int CTFPowerupBottle { 250 };
int CTFItem { 220 };
int CHalloweenSoulPack { 71 };
int CTFGenericBomb { 212 };
int CBonusRoundLogic { 23 };
int CTFGameRulesProxy { 210 };
int CTFDroppedWeapon { 202 };
int CTFProjectile_SpellKartBats { 266 };
int CTFProjectile_SpellKartOrb { 267 };
int CTFHellZap { 219 };
int CTFProjectile_SpellLightningOrb { 268 };
int CTFProjectile_SpellTransposeTeleport { 275 };
int CTFProjectile_SpellMeteorShower { 269 };
int CTFProjectile_SpellSpawnBoss { 272 };
int CTFProjectile_SpellMirv { 270 };
int CTFProjectile_SpellPumpkin { 271 };
int CTFProjectile_SpellSpawnHorde { 273 };
int CTFProjectile_SpellSpawnZombie { 274 };
int CTFProjectile_SpellBats { 264 };
int CTFProjectile_SpellFireball { 265 };
int CTFSpellBook { 309 };
int CHightower_TeleportVortex { 74 };
int CTeleportVortex { 159 };
int CHalloweenGiftPickup { 69 };
int CBonusDuckPickup { 21 };
int CHalloweenPickup { 70 };
int CCaptureFlagReturnIcon { 27 };
int CCaptureFlag { 26 };
int CBonusPack { 22 };
int CHandleTest { 72 };
int CTeamRoundTimer { 126 };
int CTeamplayRoundBasedRulesProxy { 125 };
int CSpriteTrail { 121 };
int CSpriteOriented { 120 };
int CSprite { 119 };
int CPoseController { 105 };
int CGameRulesProxy { 68 };
int CInfoLadderDismount { 75 };
int CFuncLadder { 58 };
int CEnvDetailController { 40 };
int CTFWearableItem { 337 };
int CEconWearable { 35 };
int CBaseAttributableItem { 3 };
int CEconEntity { 34 };
int CBeam { 19 };
int CBaseViewModel { 18 };
int CBaseProjectile { 14 };
int CBaseParticleEntity { 12 };
int CBaseGrenade { 9 };
int CBaseCombatWeapon { 5 };
int CVoteController { 344 };
int CTEHL2MPFireBullets { 0 };
int CHL2MPRagdoll { 0 };
int CHL2MP_Player { 0 };
int CWeaponCitizenSuitcase { 0 };
int CWeaponCitizenPackage { 0 };
int CWeaponAlyxGun { 0 };
int CWeaponCubemap { 0 };
int CWeaponGaussGun { 0 };
int CWeaponAnnabelle { 0 };
int CFlaregun { 0 };
int CWeaponBugBait { 0 };
int CWeaponBinoculars { 0 };
int CWeaponCycler { 0 };
int CCrossbowBolt { 0 };
int CPropVehiclePrisonerPod { 0 };
int CPropCrane { 0 };
int CPropCannon { 0 };
int CPropAirboat { 0 };
int CFlare { 0 };
int CTEConcussiveExplosion { 0 };
int CNPC_Strider { 0 };
int CScriptIntro { 0 };
int CRotorWashEmitter { 0 };
int CPropCombineBall { 0 };
int CPlasmaBeamNode { 0 };
int CNPC_RollerMine { 0 };
int CNPC_Manhack { 0 };
int CNPC_CombineGunship { 0 };
int CNPC_AntlionGuard { 0 };
int CInfoTeleporterCountdown { 0 };
int CMortarShell { 0 };
int CEnvStarfield { 0 };
int CEnvHeadcrabCanister { 0 };
int CAlyxEmpEffect { 0 };
int CCorpse { 0 };
int CCitadelEnergyCore { 0 };
int CHL2_Player { 0 };
int CBaseHLBludgeonWeapon { 0 };
int CHLSelectFireMachineGun { 0 };
int CHLMachineGun { 0 };
int CBaseHelicopter { 0 };
int CNPC_Barney { 0 };
int CNPC_Barnacle { 0 };
int AR2Explosion { 0 };
int CTEAntlionDust { 0 };
int CVortigauntEffectDispel { 0 };
int CVortigauntChargeToken { 0 };
int CNPC_Vortigaunt { 0 };
int CPredictedViewModel { 0 };
int CWeaponStunStick { 0 };
int CWeaponSMG1 { 0 };
int CWeapon_SLAM { 0 };
int CWeaponShotgun { 0 };
int CWeaponRPG { 0 };
int CWeaponPistol { 0 };
int CWeaponPhysCannon { 0 };
int CHL2MPMachineGun { 0 };
int CBaseHL2MPCombatWeapon { 0 };
int CBaseHL2MPBludgeonWeapon { 0 };
int CWeaponHL2MPBase { 0 };
int CWeaponFrag { 0 };
int CWeaponCrowbar { 0 };
int CWeaponCrossbow { 0 };
int CWeaponAR2 { 0 };
int CWeapon357 { 0 };
int CHL2MPGameRulesProxy { 0 };
int CHalfLife2Proxy { 0 };
int CBaseHLCombatWeapon { 0 };
int CTFVehicle { 0 };
int CTFBaseDMPowerup { 0 };
int CWeaponSpawner { 0 };
int CTFUmbrella { 0 };
int CTFTranq { 0 };
int CTFSMG_Primary { 0 };
int CTFRevolver_Secondary { 0 };
int CTFNailgun { 0 };
int CTFHunterRifle { 0 };
int CTFHeavyArtillery { 0 };
int CTFHammerfists { 0 };
int CTFCrowbar { 0 };
int CTFChainsaw { 0 };
int CTEPlantBomb { 0 };
int CTERadioIcon { 0 };
int CPlantedC4 { 0 };
int CCSTeam { 0 };
int CCSPlayerResource { 0 };
int CCSPlayer { 0 };
int CCSRagdoll { 0 };
int CHostage { 0 };
int CWeaponXM1014 { 0 };
int CWeaponUSP { 0 };
int CWeaponUMP45 { 0 };
int CWeaponTMP { 0 };
int CSmokeGrenade { 0 };
int CWeaponSG552 { 0 };
int CWeaponSG550 { 0 };
int CWeaponScout { 0 };
int CWeaponP90 { 0 };
int CWeaponP228 { 0 };
int CWeaponMP5Navy { 0 };
int CWeaponMAC10 { 0 };
int CWeaponM4A1 { 0 };
int CWeaponM3 { 0 };
int CWeaponM249 { 0 };
int CKnife { 0 };
int CHEGrenade { 0 };
int CWeaponGlock { 0 };
int CWeaponGalil { 0 };
int CWeaponG3SG1 { 0 };
int CFlashbang { 0 };
int CWeaponFiveSeven { 0 };
int CWeaponFamas { 0 };
int CWeaponElite { 0 };
int CDEagle { 0 };
int CWeaponCSBaseGun { 0 };
int CWeaponCSBase { 0 };
int CC4 { 0 };
int CBaseCSGrenade { 0 };
int CWeaponAWP { 0 };
int CWeaponAug { 0 };
int CAK47 { 0 };
int CFootstepControl { 0 };
int CCSGameRulesProxy { 0 };
int CBaseCSGrenadeProjectile { 0 };
int CSDKTeam_Deathmatch { 0 };
int CSDKTeam_Red { 0 };
int CSDKTeam_Blue { 0 };
int CSDKTeam_Unassigned { 0 };
int CSDKTeam { 0 };
int CSDKPlayerResource { 0 };
int CSDKRagdoll { 0 };
int CSDKPlayer { 0 };
int CSparkler { 0 };
int CRatRaceWaypoint { 0 };
int CBriefcaseCaptureZone { 0 };
int CBriefcase { 0 };
int CWeaponSDKBase { 0 };
int CWeaponMP5K { 0 };
int CWeaponMossberg { 0 };
int CWeaponM1911 { 0 };
int CWeaponM16 { 0 };
int CWeaponGrenade { 0 };
int CWeaponFAL { 0 };
int CWeaponBrawl { 0 };
int CWeaponBeretta { 0 };
int CBaseSDKGrenade { 0 };
int CAkimboM1911 { 0 };
int CAkimboBeretta { 0 };
int CAkimboBase { 0 };
int CWeaponSDKMelee { 0 };
int CSDKGameRulesProxy { 0 };
int CBaseGrenadeProjectile { 0 };
int CDAViewModel { 0 };
int CTFWearableRazorback { 339 };
int CTFWearableCampaignItem { 335 };
int CTFSlap { 303 };
int CTFRocketPack { 294 };
int CTFGasManager { 211 };
int CTFProjectile_JarGas { 260 };
int CTFJarGas { 222 };
int CTFWeaponFlameBall { 325 };
int CTFBreakableSign { 193 };
int CTFBreakableMelee { 192 };
int CTFProjectile_BallOfFire { 252 };
int CTFPointManager { 249 };
int CTFFlameManager { 205 };
};
extern tf2 tf2_list;
}
#endif /* tf2_AUTOGEN_HPP */