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cathook/include/hooks/hookedmethods.hpp
2017-11-13 09:41:53 +03:00

67 lines
2.4 KiB
C++

/*
* hooks.h
*
* Created on: Jan 8, 2017
* Author: nullifiedcat
*/
#ifndef HOOKEDMETHODS_H_
#define HOOKEDMETHODS_H_
#include "common.hpp"
typedef bool(*CreateMove_t)(void*, float, CUserCmd*);
typedef void(*PaintTraverse_t)(void*, unsigned int, bool, bool);
typedef bool(*CanPacket_t)(void*);
typedef int(*IN_KeyEvent_t)(void*, int, int, const char*);
typedef bool(*SendNetMsg_t)(void*, INetMessage&, bool, bool);
typedef void(*Shutdown_t)(void*, const char*);
typedef void(*OverrideView_t)(void*, CViewSetup*);
typedef bool(*DispatchUserMessage_t)(void*, int, bf_read&);
typedef void(*FrameStageNotify_t)(void*, int);
typedef void(*LevelInit_t)(void*, const char*);
typedef void(*LevelShutdown_t)(void*);
typedef void(*BeginFrame_t)(IStudioRender*);
typedef bool(*CanInspect_t)(IClientEntity*);
typedef void(*DrawModelExecute_t)(IVModelRender*, const DrawModelState_t&, const ModelRenderInfo_t&, matrix3x4_t*);
typedef CUserCmd*(*GetUserCmd_t)(IInput*, int);
typedef const char*(*GetClientName_t)(CBaseClientState*);
typedef bool(*ProcessSetConVar_t)(CBaseClientState*, NET_SetConVar*);
typedef bool(*ProcessGetCvarValue_t)(CBaseClientState*, SVC_GetCvarValue*);
const char* GetClientName_hook(CBaseClientState* _this);
bool ProcessSetConVar_hook(CBaseClientState* _this, NET_SetConVar* msg);
bool ProcessGetCvarValue_hook(CBaseClientState* _this, SVC_GetCvarValue* msg);
//typedef void(*CInput__CreateMove_t)(void*, int, float, bool);
//void CInput__CreateMove_hook(void*, int sequence_number, float input_sample_frametime, bool active);
typedef const char*(*GetFriendPersonaName_t)(ISteamFriends*, CSteamID);
const char* GetFriendPersonaName_hook(ISteamFriends* _this, CSteamID steamID);
typedef void(*FireGameEvent_t)(void* _this, IGameEvent* event);
void FireGameEvent_hook(void* _this, IGameEvent* event);
CUserCmd* GetUserCmd_hook(IInput*, int);
void DrawModelExecute_hook(IVModelRender* _this, const DrawModelState_t& state, const ModelRenderInfo_t& info, matrix3x4_t* matrix);
#ifdef RENDERING_ENGINE_OPENGL
/* SDL HOOKS */
union SDL_Event;
class SDL_Window;
typedef int(*SDL_PollEvent_t)(SDL_Event* event);
typedef void(*SDL_GL_SwapWindow_t)(SDL_Window* window);
int SDL_PollEvent_hook(SDL_Event* event);
void SDL_GL_SwapWindow_hook(SDL_Window* window);
void DoSDLHooking();
void DoSDLUnhooking();
#endif
#include "CreateMove.hpp"
#include "PaintTraverse.hpp"
#include "others.hpp"
#endif /* HOOKEDMETHODS_H_ */