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nekohook/modules/csgo/sdk/IVDebugOverlay.h
2020-08-04 13:13:01 -04:00

17 lines
686 B
C++

#pragma once
class IVDebugOverlay {
public:
bool ScreenPosition(const Vector& vIn, Vector& vOut) {
typedef bool (*oScreenPosition)(void*, const Vector&, Vector&);
return getvfunc<oScreenPosition>(this, 11)(this, vIn, vOut);
}
void DrawPill(const Vector& mins, const Vector& max, float& diameter, int r,
int g, int b, int a, float duration) {
typedef void (*OriginalFn)(void*, const Vector&, const Vector&, float&,
int, int, int, int, float);
return getvfunc<OriginalFn>(this, 23)(this, mins, max, diameter, r, g,
b, a, duration);
}
};