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2020-08-04 13:13:01 -04:00

3341 lines
98 KiB
C

/*
#############################################################################################
# Killing Floor 2 (1.8787) SDK
# Generated with TheFeckless UE3 SDK Generator v1.4_Beta-Rev.51
#
=========================================================================================
# # File: GFxUI_functions.h #
=========================================================================================
# # Credits: uNrEaL, Tamimego, SystemFiles, R00T88, _silencer, the1domo, K@N@VEL
# Thanks: HOOAH07, lowHertz
# Forums: www.uc-forum.com, www.gamedeception.net
#############################################################################################
*/
#ifdef _MSC_VER
#pragma pack(push, 0x4)
#endif
/*
#
=========================================================================================
# # Functions #
=========================================================================================
#
*/
// Function GFxUI.GFxFSCmdHandler.FSCommand
// [0x00020800] ( FUNC_Event )
// Parameters infos:
void UGFxFSCmdHandler::eventFSCommand() {
static UFunction* pFnFSCommand = NULL;
if (!pFnFSCommand)
pFnFSCommand = (UFunction*)UObject::GObjObjects()->Data[37835];
UGFxFSCmdHandler_eventFSCommand_Parms FSCommand_Parms;
this->ProcessEvent(pFnFSCommand, &FSCommand_Parms, NULL);
};
// Function GFxUI.GFxInteraction.CloseAllMoviePlayers
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxInteraction::CloseAllMoviePlayers() {
static UFunction* pFnCloseAllMoviePlayers = NULL;
if (!pFnCloseAllMoviePlayers)
pFnCloseAllMoviePlayers =
(UFunction*)UObject::GObjObjects()->Data[37860];
UGFxInteraction_execCloseAllMoviePlayers_Parms CloseAllMoviePlayers_Parms;
pFnCloseAllMoviePlayers->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnCloseAllMoviePlayers, &CloseAllMoviePlayers_Parms,
NULL);
pFnCloseAllMoviePlayers->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxInteraction.NotifySplitscreenLayoutChanged
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxInteraction::NotifySplitscreenLayoutChanged() {
static UFunction* pFnNotifySplitscreenLayoutChanged = NULL;
if (!pFnNotifySplitscreenLayoutChanged)
pFnNotifySplitscreenLayoutChanged =
(UFunction*)UObject::GObjObjects()->Data[37859];
UGFxInteraction_execNotifySplitscreenLayoutChanged_Parms
NotifySplitscreenLayoutChanged_Parms;
pFnNotifySplitscreenLayoutChanged->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnNotifySplitscreenLayoutChanged,
&NotifySplitscreenLayoutChanged_Parms, NULL);
pFnNotifySplitscreenLayoutChanged->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxInteraction.NotifyPlayerRemoved
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxInteraction::NotifyPlayerRemoved() {
static UFunction* pFnNotifyPlayerRemoved = NULL;
if (!pFnNotifyPlayerRemoved)
pFnNotifyPlayerRemoved =
(UFunction*)UObject::GObjObjects()->Data[37856];
UGFxInteraction_execNotifyPlayerRemoved_Parms NotifyPlayerRemoved_Parms;
pFnNotifyPlayerRemoved->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnNotifyPlayerRemoved, &NotifyPlayerRemoved_Parms,
NULL);
pFnNotifyPlayerRemoved->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxInteraction.NotifyPlayerAdded
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxInteraction::NotifyPlayerAdded() {
static UFunction* pFnNotifyPlayerAdded = NULL;
if (!pFnNotifyPlayerAdded)
pFnNotifyPlayerAdded = (UFunction*)UObject::GObjObjects()->Data[37853];
UGFxInteraction_execNotifyPlayerAdded_Parms NotifyPlayerAdded_Parms;
pFnNotifyPlayerAdded->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnNotifyPlayerAdded, &NotifyPlayerAdded_Parms, NULL);
pFnNotifyPlayerAdded->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxInteraction.NotifyGameSessionEnded
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxInteraction::NotifyGameSessionEnded() {
static UFunction* pFnNotifyGameSessionEnded = NULL;
if (!pFnNotifyGameSessionEnded)
pFnNotifyGameSessionEnded =
(UFunction*)UObject::GObjObjects()->Data[37852];
UGFxInteraction_execNotifyGameSessionEnded_Parms
NotifyGameSessionEnded_Parms;
pFnNotifyGameSessionEnded->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnNotifyGameSessionEnded, &NotifyGameSessionEnded_Parms,
NULL);
pFnNotifyGameSessionEnded->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxInteraction.GetFocusMovie
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxInteraction::GetFocusMovie() {
static UFunction* pFnGetFocusMovie = NULL;
if (!pFnGetFocusMovie)
pFnGetFocusMovie = (UFunction*)UObject::GObjObjects()->Data[37849];
UGFxInteraction_execGetFocusMovie_Parms GetFocusMovie_Parms;
pFnGetFocusMovie->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetFocusMovie, &GetFocusMovie_Parms, NULL);
pFnGetFocusMovie->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetVisibility
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetVisibility() {
static UFunction* pFnSetVisibility = NULL;
if (!pFnSetVisibility)
pFnSetVisibility = (UFunction*)UObject::GObjObjects()->Data[37159];
UGFxMoviePlayer_execSetVisibility_Parms SetVisibility_Parms;
pFnSetVisibility->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetVisibility, &SetVisibility_Parms, NULL);
pFnSetVisibility->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.UpdateSplitscreenLayout
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::UpdateSplitscreenLayout() {
static UFunction* pFnUpdateSplitscreenLayout = NULL;
if (!pFnUpdateSplitscreenLayout)
pFnUpdateSplitscreenLayout =
(UFunction*)UObject::GObjObjects()->Data[37160];
UGFxMoviePlayer_execUpdateSplitscreenLayout_Parms
UpdateSplitscreenLayout_Parms;
pFnUpdateSplitscreenLayout->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnUpdateSplitscreenLayout,
&UpdateSplitscreenLayout_Parms, NULL);
pFnUpdateSplitscreenLayout->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.ApplyPriorityVisibilityEffect
// [0x00020000]
// Parameters infos:
void UGFxMoviePlayer::ApplyPriorityVisibilityEffect() {
static UFunction* pFnApplyPriorityVisibilityEffect = NULL;
if (!pFnApplyPriorityVisibilityEffect)
pFnApplyPriorityVisibilityEffect =
(UFunction*)UObject::GObjObjects()->Data[37162];
UGFxMoviePlayer_execApplyPriorityVisibilityEffect_Parms
ApplyPriorityVisibilityEffect_Parms;
this->ProcessEvent(pFnApplyPriorityVisibilityEffect,
&ApplyPriorityVisibilityEffect_Parms, NULL);
};
// Function GFxUI.GFxMoviePlayer.ApplyPriorityBlurEffect
// [0x00020000]
// Parameters infos:
void UGFxMoviePlayer::ApplyPriorityBlurEffect() {
static UFunction* pFnApplyPriorityBlurEffect = NULL;
if (!pFnApplyPriorityBlurEffect)
pFnApplyPriorityBlurEffect =
(UFunction*)UObject::GObjObjects()->Data[37163];
UGFxMoviePlayer_execApplyPriorityBlurEffect_Parms
ApplyPriorityBlurEffect_Parms;
this->ProcessEvent(pFnApplyPriorityBlurEffect,
&ApplyPriorityBlurEffect_Parms, NULL);
};
// Function GFxUI.GFxMoviePlayer.ApplyPriorityEffect
// [0x00020802] ( FUNC_Event )
// Parameters infos:
void UGFxMoviePlayer::eventApplyPriorityEffect() {
static UFunction* pFnApplyPriorityEffect = NULL;
if (!pFnApplyPriorityEffect)
pFnApplyPriorityEffect =
(UFunction*)UObject::GObjObjects()->Data[37165];
UGFxMoviePlayer_eventApplyPriorityEffect_Parms ApplyPriorityEffect_Parms;
this->ProcessEvent(pFnApplyPriorityEffect, &ApplyPriorityEffect_Parms,
NULL);
};
// Function GFxUI.GFxMoviePlayer.PlaySoundFromTheme
// [0x00024002]
// Parameters infos:
void UGFxMoviePlayer::PlaySoundFromTheme() {
static UFunction* pFnPlaySoundFromTheme = NULL;
if (!pFnPlaySoundFromTheme)
pFnPlaySoundFromTheme = (UFunction*)UObject::GObjObjects()->Data[37167];
UGFxMoviePlayer_execPlaySoundFromTheme_Parms PlaySoundFromTheme_Parms;
this->ProcessEvent(pFnPlaySoundFromTheme, &PlaySoundFromTheme_Parms, NULL);
};
// Function GFxUI.GFxMoviePlayer.OnFocusLost
// [0x00020800] ( FUNC_Event )
// Parameters infos:
void UGFxMoviePlayer::eventOnFocusLost() {
static UFunction* pFnOnFocusLost = NULL;
if (!pFnOnFocusLost)
pFnOnFocusLost = (UFunction*)UObject::GObjObjects()->Data[37174];
UGFxMoviePlayer_eventOnFocusLost_Parms OnFocusLost_Parms;
this->ProcessEvent(pFnOnFocusLost, &OnFocusLost_Parms, NULL);
};
// Function GFxUI.GFxMoviePlayer.OnFocusGained
// [0x00020800] ( FUNC_Event )
// Parameters infos:
void UGFxMoviePlayer::eventOnFocusGained() {
static UFunction* pFnOnFocusGained = NULL;
if (!pFnOnFocusGained)
pFnOnFocusGained = (UFunction*)UObject::GObjObjects()->Data[37182];
UGFxMoviePlayer_eventOnFocusGained_Parms OnFocusGained_Parms;
this->ProcessEvent(pFnOnFocusGained, &OnFocusGained_Parms, NULL);
};
// Function GFxUI.GFxMoviePlayer.ConsoleCommand
// [0x00020002]
// Parameters infos:
void UGFxMoviePlayer::ConsoleCommand() {
static UFunction* pFnConsoleCommand = NULL;
if (!pFnConsoleCommand)
pFnConsoleCommand = (UFunction*)UObject::GObjObjects()->Data[37184];
UGFxMoviePlayer_execConsoleCommand_Parms ConsoleCommand_Parms;
this->ProcessEvent(pFnConsoleCommand, &ConsoleCommand_Parms, NULL);
};
// Function GFxUI.GFxMoviePlayer.GetPC
// [0x00020802] ( FUNC_Event )
// Parameters infos:
void UGFxMoviePlayer::eventGetPC() {
static UFunction* pFnGetPC = NULL;
if (!pFnGetPC) pFnGetPC = (UFunction*)UObject::GObjObjects()->Data[37186];
UGFxMoviePlayer_eventGetPC_Parms GetPC_Parms;
this->ProcessEvent(pFnGetPC, &GetPC_Parms, NULL);
};
// Function GFxUI.GFxMoviePlayer.GetLP
// [0x00020802] ( FUNC_Event )
// Parameters infos:
void UGFxMoviePlayer::eventGetLP() {
static UFunction* pFnGetLP = NULL;
if (!pFnGetLP) pFnGetLP = (UFunction*)UObject::GObjObjects()->Data[37189];
UGFxMoviePlayer_eventGetLP_Parms GetLP_Parms;
this->ProcessEvent(pFnGetLP, &GetLP_Parms, NULL);
};
// Function GFxUI.GFxMoviePlayer.Init
// [0x00024002]
// Parameters infos:
void UGFxMoviePlayer::Init() {
static UFunction* pFnInit = NULL;
if (!pFnInit) pFnInit = (UFunction*)UObject::GObjObjects()->Data[37192];
UGFxMoviePlayer_execInit_Parms Init_Parms;
this->ProcessEvent(pFnInit, &Init_Parms, NULL);
};
// Function GFxUI.GFxMoviePlayer.SetWidgetPathBinding
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetWidgetPathBinding() {
static UFunction* pFnSetWidgetPathBinding = NULL;
if (!pFnSetWidgetPathBinding)
pFnSetWidgetPathBinding =
(UFunction*)UObject::GObjObjects()->Data[37196];
UGFxMoviePlayer_execSetWidgetPathBinding_Parms SetWidgetPathBinding_Parms;
pFnSetWidgetPathBinding->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetWidgetPathBinding, &SetWidgetPathBinding_Parms,
NULL);
pFnSetWidgetPathBinding->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.PostWidgetInit
// [0x00020800] ( FUNC_Event )
// Parameters infos:
void UGFxMoviePlayer::eventPostWidgetInit() {
static UFunction* pFnPostWidgetInit = NULL;
if (!pFnPostWidgetInit)
pFnPostWidgetInit = (UFunction*)UObject::GObjObjects()->Data[37201];
UGFxMoviePlayer_eventPostWidgetInit_Parms PostWidgetInit_Parms;
this->ProcessEvent(pFnPostWidgetInit, &PostWidgetInit_Parms, NULL);
};
// Function GFxUI.GFxMoviePlayer.WidgetUnloaded
// [0x00020800] ( FUNC_Event )
// Parameters infos:
void UGFxMoviePlayer::eventWidgetUnloaded() {
static UFunction* pFnWidgetUnloaded = NULL;
if (!pFnWidgetUnloaded)
pFnWidgetUnloaded = (UFunction*)UObject::GObjObjects()->Data[37204];
UGFxMoviePlayer_eventWidgetUnloaded_Parms WidgetUnloaded_Parms;
this->ProcessEvent(pFnWidgetUnloaded, &WidgetUnloaded_Parms, NULL);
};
// Function GFxUI.GFxMoviePlayer.WidgetInitialized
// [0x00020800] ( FUNC_Event )
// Parameters infos:
void UGFxMoviePlayer::eventWidgetInitialized() {
static UFunction* pFnWidgetInitialized = NULL;
if (!pFnWidgetInitialized)
pFnWidgetInitialized = (UFunction*)UObject::GObjObjects()->Data[37205];
UGFxMoviePlayer_eventWidgetInitialized_Parms WidgetInitialized_Parms;
this->ProcessEvent(pFnWidgetInitialized, &WidgetInitialized_Parms, NULL);
};
// Function GFxUI.GFxMoviePlayer.ActionScriptConstructor
// [0x00080401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::ActionScriptConstructor() {
static UFunction* pFnActionScriptConstructor = NULL;
if (!pFnActionScriptConstructor)
pFnActionScriptConstructor =
(UFunction*)UObject::GObjObjects()->Data[37210];
UGFxMoviePlayer_execActionScriptConstructor_Parms
ActionScriptConstructor_Parms;
pFnActionScriptConstructor->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnActionScriptConstructor,
&ActionScriptConstructor_Parms, NULL);
pFnActionScriptConstructor->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.ActionScriptObject
// [0x00080401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::ActionScriptObject() {
static UFunction* pFnActionScriptObject = NULL;
if (!pFnActionScriptObject)
pFnActionScriptObject = (UFunction*)UObject::GObjObjects()->Data[37215];
UGFxMoviePlayer_execActionScriptObject_Parms ActionScriptObject_Parms;
pFnActionScriptObject->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnActionScriptObject, &ActionScriptObject_Parms, NULL);
pFnActionScriptObject->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.ActionScriptString
// [0x00080401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::ActionScriptString() {
static UFunction* pFnActionScriptString = NULL;
if (!pFnActionScriptString)
pFnActionScriptString = (UFunction*)UObject::GObjObjects()->Data[37218];
UGFxMoviePlayer_execActionScriptString_Parms ActionScriptString_Parms;
pFnActionScriptString->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnActionScriptString, &ActionScriptString_Parms, NULL);
pFnActionScriptString->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.ActionScriptFloat
// [0x00080401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::ActionScriptFloat() {
static UFunction* pFnActionScriptFloat = NULL;
if (!pFnActionScriptFloat)
pFnActionScriptFloat = (UFunction*)UObject::GObjObjects()->Data[37221];
UGFxMoviePlayer_execActionScriptFloat_Parms ActionScriptFloat_Parms;
pFnActionScriptFloat->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnActionScriptFloat, &ActionScriptFloat_Parms, NULL);
pFnActionScriptFloat->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.ActionScriptInt
// [0x00080401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::ActionScriptInt() {
static UFunction* pFnActionScriptInt = NULL;
if (!pFnActionScriptInt)
pFnActionScriptInt = (UFunction*)UObject::GObjObjects()->Data[37224];
UGFxMoviePlayer_execActionScriptInt_Parms ActionScriptInt_Parms;
pFnActionScriptInt->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnActionScriptInt, &ActionScriptInt_Parms, NULL);
pFnActionScriptInt->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.ActionScriptVoid
// [0x00080401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::ActionScriptVoid() {
static UFunction* pFnActionScriptVoid = NULL;
if (!pFnActionScriptVoid)
pFnActionScriptVoid = (UFunction*)UObject::GObjObjects()->Data[37227];
UGFxMoviePlayer_execActionScriptVoid_Parms ActionScriptVoid_Parms;
pFnActionScriptVoid->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnActionScriptVoid, &ActionScriptVoid_Parms, NULL);
pFnActionScriptVoid->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.Invoke
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::Invoke() {
static UFunction* pFnInvoke = NULL;
if (!pFnInvoke) pFnInvoke = (UFunction*)UObject::GObjObjects()->Data[37230];
UGFxMoviePlayer_execInvoke_Parms Invoke_Parms;
pFnInvoke->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnInvoke, &Invoke_Parms, NULL);
pFnInvoke->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.ActionScriptSetFunction
// [0x00080401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::ActionScriptSetFunction() {
static UFunction* pFnActionScriptSetFunction = NULL;
if (!pFnActionScriptSetFunction)
pFnActionScriptSetFunction =
(UFunction*)UObject::GObjObjects()->Data[37232];
UGFxMoviePlayer_execActionScriptSetFunction_Parms
ActionScriptSetFunction_Parms;
pFnActionScriptSetFunction->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnActionScriptSetFunction,
&ActionScriptSetFunction_Parms, NULL);
pFnActionScriptSetFunction->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.CreateArray
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::CreateArray() {
static UFunction* pFnCreateArray = NULL;
if (!pFnCreateArray)
pFnCreateArray = (UFunction*)UObject::GObjObjects()->Data[37245];
UGFxMoviePlayer_execCreateArray_Parms CreateArray_Parms;
pFnCreateArray->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnCreateArray, &CreateArray_Parms, NULL);
pFnCreateArray->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.CreateObject
// [0x00024400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::CreateObject() {
static UFunction* pFnCreateObject = NULL;
if (!pFnCreateObject)
pFnCreateObject = (UFunction*)UObject::GObjObjects()->Data[37248];
UGFxMoviePlayer_execCreateObject_Parms CreateObject_Parms;
pFnCreateObject->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnCreateObject, &CreateObject_Parms, NULL);
pFnCreateObject->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetVariableStringArray
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetVariableStringArray() {
static UFunction* pFnSetVariableStringArray = NULL;
if (!pFnSetVariableStringArray)
pFnSetVariableStringArray =
(UFunction*)UObject::GObjObjects()->Data[37250];
UGFxMoviePlayer_execSetVariableStringArray_Parms
SetVariableStringArray_Parms;
pFnSetVariableStringArray->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetVariableStringArray, &SetVariableStringArray_Parms,
NULL);
pFnSetVariableStringArray->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetVariableFloatArray
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetVariableFloatArray() {
static UFunction* pFnSetVariableFloatArray = NULL;
if (!pFnSetVariableFloatArray)
pFnSetVariableFloatArray =
(UFunction*)UObject::GObjObjects()->Data[37256];
UGFxMoviePlayer_execSetVariableFloatArray_Parms SetVariableFloatArray_Parms;
pFnSetVariableFloatArray->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetVariableFloatArray, &SetVariableFloatArray_Parms,
NULL);
pFnSetVariableFloatArray->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetVariableIntArray
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetVariableIntArray() {
static UFunction* pFnSetVariableIntArray = NULL;
if (!pFnSetVariableIntArray)
pFnSetVariableIntArray =
(UFunction*)UObject::GObjObjects()->Data[37262];
UGFxMoviePlayer_execSetVariableIntArray_Parms SetVariableIntArray_Parms;
pFnSetVariableIntArray->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetVariableIntArray, &SetVariableIntArray_Parms,
NULL);
pFnSetVariableIntArray->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetVariableArray
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetVariableArray() {
static UFunction* pFnSetVariableArray = NULL;
if (!pFnSetVariableArray)
pFnSetVariableArray = (UFunction*)UObject::GObjObjects()->Data[37268];
UGFxMoviePlayer_execSetVariableArray_Parms SetVariableArray_Parms;
pFnSetVariableArray->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetVariableArray, &SetVariableArray_Parms, NULL);
pFnSetVariableArray->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.GetVariableStringArray
// [0x00420400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::GetVariableStringArray() {
static UFunction* pFnGetVariableStringArray = NULL;
if (!pFnGetVariableStringArray)
pFnGetVariableStringArray =
(UFunction*)UObject::GObjObjects()->Data[37274];
UGFxMoviePlayer_execGetVariableStringArray_Parms
GetVariableStringArray_Parms;
pFnGetVariableStringArray->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetVariableStringArray, &GetVariableStringArray_Parms,
NULL);
pFnGetVariableStringArray->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.GetVariableFloatArray
// [0x00420400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::GetVariableFloatArray() {
static UFunction* pFnGetVariableFloatArray = NULL;
if (!pFnGetVariableFloatArray)
pFnGetVariableFloatArray =
(UFunction*)UObject::GObjObjects()->Data[37280];
UGFxMoviePlayer_execGetVariableFloatArray_Parms GetVariableFloatArray_Parms;
pFnGetVariableFloatArray->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetVariableFloatArray, &GetVariableFloatArray_Parms,
NULL);
pFnGetVariableFloatArray->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.GetVariableIntArray
// [0x00420400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::GetVariableIntArray() {
static UFunction* pFnGetVariableIntArray = NULL;
if (!pFnGetVariableIntArray)
pFnGetVariableIntArray =
(UFunction*)UObject::GObjObjects()->Data[37286];
UGFxMoviePlayer_execGetVariableIntArray_Parms GetVariableIntArray_Parms;
pFnGetVariableIntArray->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetVariableIntArray, &GetVariableIntArray_Parms,
NULL);
pFnGetVariableIntArray->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.GetVariableArray
// [0x00420400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::GetVariableArray() {
static UFunction* pFnGetVariableArray = NULL;
if (!pFnGetVariableArray)
pFnGetVariableArray = (UFunction*)UObject::GObjObjects()->Data[37292];
UGFxMoviePlayer_execGetVariableArray_Parms GetVariableArray_Parms;
pFnGetVariableArray->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetVariableArray, &GetVariableArray_Parms, NULL);
pFnGetVariableArray->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetVariableObject
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetVariableObject() {
static UFunction* pFnSetVariableObject = NULL;
if (!pFnSetVariableObject)
pFnSetVariableObject = (UFunction*)UObject::GObjObjects()->Data[37298];
UGFxMoviePlayer_execSetVariableObject_Parms SetVariableObject_Parms;
pFnSetVariableObject->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetVariableObject, &SetVariableObject_Parms, NULL);
pFnSetVariableObject->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetVariableString
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetVariableString() {
static UFunction* pFnSetVariableString = NULL;
if (!pFnSetVariableString)
pFnSetVariableString = (UFunction*)UObject::GObjObjects()->Data[37304];
UGFxMoviePlayer_execSetVariableString_Parms SetVariableString_Parms;
pFnSetVariableString->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetVariableString, &SetVariableString_Parms, NULL);
pFnSetVariableString->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetVariableInt
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetVariableInt() {
static UFunction* pFnSetVariableInt = NULL;
if (!pFnSetVariableInt)
pFnSetVariableInt = (UFunction*)UObject::GObjObjects()->Data[37307];
UGFxMoviePlayer_execSetVariableInt_Parms SetVariableInt_Parms;
pFnSetVariableInt->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetVariableInt, &SetVariableInt_Parms, NULL);
pFnSetVariableInt->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetVariableNumber
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetVariableNumber() {
static UFunction* pFnSetVariableNumber = NULL;
if (!pFnSetVariableNumber)
pFnSetVariableNumber = (UFunction*)UObject::GObjObjects()->Data[37310];
UGFxMoviePlayer_execSetVariableNumber_Parms SetVariableNumber_Parms;
pFnSetVariableNumber->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetVariableNumber, &SetVariableNumber_Parms, NULL);
pFnSetVariableNumber->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetVariableBool
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetVariableBool() {
static UFunction* pFnSetVariableBool = NULL;
if (!pFnSetVariableBool)
pFnSetVariableBool = (UFunction*)UObject::GObjObjects()->Data[37313];
UGFxMoviePlayer_execSetVariableBool_Parms SetVariableBool_Parms;
pFnSetVariableBool->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetVariableBool, &SetVariableBool_Parms, NULL);
pFnSetVariableBool->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetVariable
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetVariable() {
static UFunction* pFnSetVariable = NULL;
if (!pFnSetVariable)
pFnSetVariable = (UFunction*)UObject::GObjObjects()->Data[37316];
UGFxMoviePlayer_execSetVariable_Parms SetVariable_Parms;
pFnSetVariable->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetVariable, &SetVariable_Parms, NULL);
pFnSetVariable->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.GetVariableObject
// [0x00024400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::GetVariableObject() {
static UFunction* pFnGetVariableObject = NULL;
if (!pFnGetVariableObject)
pFnGetVariableObject = (UFunction*)UObject::GObjObjects()->Data[37319];
UGFxMoviePlayer_execGetVariableObject_Parms GetVariableObject_Parms;
pFnGetVariableObject->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetVariableObject, &GetVariableObject_Parms, NULL);
pFnGetVariableObject->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.GetVariableString
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::GetVariableString() {
static UFunction* pFnGetVariableString = NULL;
if (!pFnGetVariableString)
pFnGetVariableString = (UFunction*)UObject::GObjObjects()->Data[37322];
UGFxMoviePlayer_execGetVariableString_Parms GetVariableString_Parms;
pFnGetVariableString->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetVariableString, &GetVariableString_Parms, NULL);
pFnGetVariableString->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.GetVariableInt
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::GetVariableInt() {
static UFunction* pFnGetVariableInt = NULL;
if (!pFnGetVariableInt)
pFnGetVariableInt = (UFunction*)UObject::GObjObjects()->Data[37326];
UGFxMoviePlayer_execGetVariableInt_Parms GetVariableInt_Parms;
pFnGetVariableInt->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetVariableInt, &GetVariableInt_Parms, NULL);
pFnGetVariableInt->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.GetVariableNumber
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::GetVariableNumber() {
static UFunction* pFnGetVariableNumber = NULL;
if (!pFnGetVariableNumber)
pFnGetVariableNumber = (UFunction*)UObject::GObjObjects()->Data[37329];
UGFxMoviePlayer_execGetVariableNumber_Parms GetVariableNumber_Parms;
pFnGetVariableNumber->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetVariableNumber, &GetVariableNumber_Parms, NULL);
pFnGetVariableNumber->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.GetVariableBool
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::GetVariableBool() {
static UFunction* pFnGetVariableBool = NULL;
if (!pFnGetVariableBool)
pFnGetVariableBool = (UFunction*)UObject::GObjObjects()->Data[37332];
UGFxMoviePlayer_execGetVariableBool_Parms GetVariableBool_Parms;
pFnGetVariableBool->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetVariableBool, &GetVariableBool_Parms, NULL);
pFnGetVariableBool->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.GetVariable
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::GetVariable() {
static UFunction* pFnGetVariable = NULL;
if (!pFnGetVariable)
pFnGetVariable = (UFunction*)UObject::GObjObjects()->Data[37335];
UGFxMoviePlayer_execGetVariable_Parms GetVariable_Parms;
pFnGetVariable->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetVariable, &GetVariable_Parms, NULL);
pFnGetVariable->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.GetAVMVersion
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::GetAVMVersion() {
static UFunction* pFnGetAVMVersion = NULL;
if (!pFnGetAVMVersion)
pFnGetAVMVersion = (UFunction*)UObject::GObjObjects()->Data[37338];
UGFxMoviePlayer_execGetAVMVersion_Parms GetAVMVersion_Parms;
pFnGetAVMVersion->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetAVMVersion, &GetAVMVersion_Parms, NULL);
pFnGetAVMVersion->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.FilterButtonInput
// [0x00020800] ( FUNC_Event )
// Parameters infos:
void UGFxMoviePlayer::eventFilterButtonInput() {
static UFunction* pFnFilterButtonInput = NULL;
if (!pFnFilterButtonInput)
pFnFilterButtonInput = (UFunction*)UObject::GObjObjects()->Data[37341];
UGFxMoviePlayer_eventFilterButtonInput_Parms FilterButtonInput_Parms;
this->ProcessEvent(pFnFilterButtonInput, &FilterButtonInput_Parms, NULL);
};
// Function GFxUI.GFxMoviePlayer.FlushPlayerInput
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::FlushPlayerInput() {
static UFunction* pFnFlushPlayerInput = NULL;
if (!pFnFlushPlayerInput)
pFnFlushPlayerInput = (UFunction*)UObject::GObjObjects()->Data[37343];
UGFxMoviePlayer_execFlushPlayerInput_Parms FlushPlayerInput_Parms;
pFnFlushPlayerInput->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnFlushPlayerInput, &FlushPlayerInput_Parms, NULL);
pFnFlushPlayerInput->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.ClearFocusIgnoreKeys
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::ClearFocusIgnoreKeys() {
static UFunction* pFnClearFocusIgnoreKeys = NULL;
if (!pFnClearFocusIgnoreKeys)
pFnClearFocusIgnoreKeys =
(UFunction*)UObject::GObjObjects()->Data[37348];
UGFxMoviePlayer_execClearFocusIgnoreKeys_Parms ClearFocusIgnoreKeys_Parms;
pFnClearFocusIgnoreKeys->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnClearFocusIgnoreKeys, &ClearFocusIgnoreKeys_Parms,
NULL);
pFnClearFocusIgnoreKeys->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.AddFocusIgnoreKey
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::AddFocusIgnoreKey() {
static UFunction* pFnAddFocusIgnoreKey = NULL;
if (!pFnAddFocusIgnoreKey)
pFnAddFocusIgnoreKey = (UFunction*)UObject::GObjObjects()->Data[37350];
UGFxMoviePlayer_execAddFocusIgnoreKey_Parms AddFocusIgnoreKey_Parms;
pFnAddFocusIgnoreKey->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnAddFocusIgnoreKey, &AddFocusIgnoreKey_Parms, NULL);
pFnAddFocusIgnoreKey->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.ClearCaptureKeys
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::ClearCaptureKeys() {
static UFunction* pFnClearCaptureKeys = NULL;
if (!pFnClearCaptureKeys)
pFnClearCaptureKeys = (UFunction*)UObject::GObjObjects()->Data[37351];
UGFxMoviePlayer_execClearCaptureKeys_Parms ClearCaptureKeys_Parms;
pFnClearCaptureKeys->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnClearCaptureKeys, &ClearCaptureKeys_Parms, NULL);
pFnClearCaptureKeys->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.AddCaptureKey
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::AddCaptureKey() {
static UFunction* pFnAddCaptureKey = NULL;
if (!pFnAddCaptureKey)
pFnAddCaptureKey = (UFunction*)UObject::GObjObjects()->Data[37353];
UGFxMoviePlayer_execAddCaptureKey_Parms AddCaptureKey_Parms;
pFnAddCaptureKey->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnAddCaptureKey, &AddCaptureKey_Parms, NULL);
pFnAddCaptureKey->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetMovieCanReceiveInput
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetMovieCanReceiveInput() {
static UFunction* pFnSetMovieCanReceiveInput = NULL;
if (!pFnSetMovieCanReceiveInput)
pFnSetMovieCanReceiveInput =
(UFunction*)UObject::GObjObjects()->Data[37354];
UGFxMoviePlayer_execSetMovieCanReceiveInput_Parms
SetMovieCanReceiveInput_Parms;
pFnSetMovieCanReceiveInput->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetMovieCanReceiveInput,
&SetMovieCanReceiveInput_Parms, NULL);
pFnSetMovieCanReceiveInput->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetMovieCanReceiveFocus
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetMovieCanReceiveFocus() {
static UFunction* pFnSetMovieCanReceiveFocus = NULL;
if (!pFnSetMovieCanReceiveFocus)
pFnSetMovieCanReceiveFocus =
(UFunction*)UObject::GObjObjects()->Data[37356];
UGFxMoviePlayer_execSetMovieCanReceiveFocus_Parms
SetMovieCanReceiveFocus_Parms;
pFnSetMovieCanReceiveFocus->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetMovieCanReceiveFocus,
&SetMovieCanReceiveFocus_Parms, NULL);
pFnSetMovieCanReceiveFocus->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetPerspective3D
// [0x00420401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetPerspective3D() {
static UFunction* pFnSetPerspective3D = NULL;
if (!pFnSetPerspective3D)
pFnSetPerspective3D = (UFunction*)UObject::GObjObjects()->Data[37358];
UGFxMoviePlayer_execSetPerspective3D_Parms SetPerspective3D_Parms;
pFnSetPerspective3D->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetPerspective3D, &SetPerspective3D_Parms, NULL);
pFnSetPerspective3D->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetView3D
// [0x00420401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetView3D() {
static UFunction* pFnSetView3D = NULL;
if (!pFnSetView3D)
pFnSetView3D = (UFunction*)UObject::GObjObjects()->Data[37360];
UGFxMoviePlayer_execSetView3D_Parms SetView3D_Parms;
pFnSetView3D->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetView3D, &SetView3D_Parms, NULL);
pFnSetView3D->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.GetVisibleFrameRect
// [0x00420401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::GetVisibleFrameRect() {
static UFunction* pFnGetVisibleFrameRect = NULL;
if (!pFnGetVisibleFrameRect)
pFnGetVisibleFrameRect =
(UFunction*)UObject::GObjObjects()->Data[37362];
UGFxMoviePlayer_execGetVisibleFrameRect_Parms GetVisibleFrameRect_Parms;
pFnGetVisibleFrameRect->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetVisibleFrameRect, &GetVisibleFrameRect_Parms,
NULL);
pFnGetVisibleFrameRect->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetAlignment
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetAlignment() {
static UFunction* pFnSetAlignment = NULL;
if (!pFnSetAlignment)
pFnSetAlignment = (UFunction*)UObject::GObjObjects()->Data[37364];
UGFxMoviePlayer_execSetAlignment_Parms SetAlignment_Parms;
pFnSetAlignment->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetAlignment, &SetAlignment_Parms, NULL);
pFnSetAlignment->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetViewScaleMode
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetViewScaleMode() {
static UFunction* pFnSetViewScaleMode = NULL;
if (!pFnSetViewScaleMode)
pFnSetViewScaleMode = (UFunction*)UObject::GObjObjects()->Data[37369];
UGFxMoviePlayer_execSetViewScaleMode_Parms SetViewScaleMode_Parms;
pFnSetViewScaleMode->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetViewScaleMode, &SetViewScaleMode_Parms, NULL);
pFnSetViewScaleMode->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetViewport
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetViewport() {
static UFunction* pFnSetViewport = NULL;
if (!pFnSetViewport)
pFnSetViewport = (UFunction*)UObject::GObjObjects()->Data[37373];
UGFxMoviePlayer_execSetViewport_Parms SetViewport_Parms;
pFnSetViewport->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetViewport, &SetViewport_Parms, NULL);
pFnSetViewport->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.IsViewportInFocus
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::IsViewportInFocus() {
static UFunction* pFnIsViewportInFocus = NULL;
if (!pFnIsViewportInFocus)
pFnIsViewportInFocus = (UFunction*)UObject::GObjObjects()->Data[37375];
UGFxMoviePlayer_execIsViewportInFocus_Parms IsViewportInFocus_Parms;
pFnIsViewportInFocus->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnIsViewportInFocus, &IsViewportInFocus_Parms, NULL);
pFnIsViewportInFocus->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.GetGameViewportClient
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::GetGameViewportClient() {
static UFunction* pFnGetGameViewportClient = NULL;
if (!pFnGetGameViewportClient)
pFnGetGameViewportClient =
(UFunction*)UObject::GObjObjects()->Data[37380];
UGFxMoviePlayer_execGetGameViewportClient_Parms GetGameViewportClient_Parms;
pFnGetGameViewportClient->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetGameViewportClient, &GetGameViewportClient_Parms,
NULL);
pFnGetGameViewportClient->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetPriority
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetPriority() {
static UFunction* pFnSetPriority = NULL;
if (!pFnSetPriority)
pFnSetPriority = (UFunction*)UObject::GObjObjects()->Data[37382];
UGFxMoviePlayer_execSetPriority_Parms SetPriority_Parms;
pFnSetPriority->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetPriority, &SetPriority_Parms, NULL);
pFnSetPriority->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetExternalTexture
// [0x00024400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetExternalTexture() {
static UFunction* pFnSetExternalTexture = NULL;
if (!pFnSetExternalTexture)
pFnSetExternalTexture = (UFunction*)UObject::GObjObjects()->Data[37384];
UGFxMoviePlayer_execSetExternalTexture_Parms SetExternalTexture_Parms;
pFnSetExternalTexture->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetExternalTexture, &SetExternalTexture_Parms, NULL);
pFnSetExternalTexture->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetExternalInterface
// [0x00020002]
// Parameters infos:
void UGFxMoviePlayer::SetExternalInterface() {
static UFunction* pFnSetExternalInterface = NULL;
if (!pFnSetExternalInterface)
pFnSetExternalInterface =
(UFunction*)UObject::GObjObjects()->Data[37386];
UGFxMoviePlayer_execSetExternalInterface_Parms SetExternalInterface_Parms;
this->ProcessEvent(pFnSetExternalInterface, &SetExternalInterface_Parms,
NULL);
};
// Function GFxUI.GFxMoviePlayer.SetTimingMode
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetTimingMode() {
static UFunction* pFnSetTimingMode = NULL;
if (!pFnSetTimingMode)
pFnSetTimingMode = (UFunction*)UObject::GObjObjects()->Data[37391];
UGFxMoviePlayer_execSetTimingMode_Parms SetTimingMode_Parms;
pFnSetTimingMode->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetTimingMode, &SetTimingMode_Parms, NULL);
pFnSetTimingMode->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetMovieInfo
// [0x00020002]
// Parameters infos:
void UGFxMoviePlayer::SetMovieInfo() {
static UFunction* pFnSetMovieInfo = NULL;
if (!pFnSetMovieInfo)
pFnSetMovieInfo = (UFunction*)UObject::GObjObjects()->Data[37394];
UGFxMoviePlayer_execSetMovieInfo_Parms SetMovieInfo_Parms;
this->ProcessEvent(pFnSetMovieInfo, &SetMovieInfo_Parms, NULL);
};
// Function GFxUI.GFxMoviePlayer.ConditionalClearPause
// [0x00020803] ( FUNC_Final | FUNC_Event )
// Parameters infos:
void UGFxMoviePlayer::eventConditionalClearPause() {
static UFunction* pFnConditionalClearPause = NULL;
if (!pFnConditionalClearPause)
pFnConditionalClearPause =
(UFunction*)UObject::GObjObjects()->Data[37397];
UGFxMoviePlayer_eventConditionalClearPause_Parms
ConditionalClearPause_Parms;
this->ProcessEvent(pFnConditionalClearPause, &ConditionalClearPause_Parms,
NULL);
};
// Function GFxUI.GFxMoviePlayer.OnCleanup
// [0x00020800] ( FUNC_Event )
// Parameters infos:
void UGFxMoviePlayer::eventOnCleanup() {
static UFunction* pFnOnCleanup = NULL;
if (!pFnOnCleanup)
pFnOnCleanup = (UFunction*)UObject::GObjObjects()->Data[37399];
UGFxMoviePlayer_eventOnCleanup_Parms OnCleanup_Parms;
this->ProcessEvent(pFnOnCleanup, &OnCleanup_Parms, NULL);
};
// Function GFxUI.GFxMoviePlayer.OnClose
// [0x00020800] ( FUNC_Event )
// Parameters infos:
void UGFxMoviePlayer::eventOnClose() {
static UFunction* pFnOnClose = NULL;
if (!pFnOnClose)
pFnOnClose = (UFunction*)UObject::GObjObjects()->Data[37402];
UGFxMoviePlayer_eventOnClose_Parms OnClose_Parms;
this->ProcessEvent(pFnOnClose, &OnClose_Parms, NULL);
};
// Function GFxUI.GFxMoviePlayer.Close
// [0x00024401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::Close() {
static UFunction* pFnClose = NULL;
if (!pFnClose) pFnClose = (UFunction*)UObject::GObjObjects()->Data[37403];
UGFxMoviePlayer_execClose_Parms Close_Parms;
pFnClose->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnClose, &Close_Parms, NULL);
pFnClose->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.SetPause
// [0x00024400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::SetPause() {
static UFunction* pFnSetPause = NULL;
if (!pFnSetPause)
pFnSetPause = (UFunction*)UObject::GObjObjects()->Data[37404];
UGFxMoviePlayer_execSetPause_Parms SetPause_Parms;
pFnSetPause->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetPause, &SetPause_Parms, NULL);
pFnSetPause->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.RefreshViewportFlags
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::RefreshViewportFlags() {
static UFunction* pFnRefreshViewportFlags = NULL;
if (!pFnRefreshViewportFlags)
pFnRefreshViewportFlags =
(UFunction*)UObject::GObjObjects()->Data[37406];
UGFxMoviePlayer_execRefreshViewportFlags_Parms RefreshViewportFlags_Parms;
pFnRefreshViewportFlags->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnRefreshViewportFlags, &RefreshViewportFlags_Parms,
NULL);
pFnRefreshViewportFlags->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.OnPostAdvance
// [0x00120000]
// Parameters infos:
void UGFxMoviePlayer::OnPostAdvance() {
static UFunction* pFnOnPostAdvance = NULL;
if (!pFnOnPostAdvance)
pFnOnPostAdvance = (UFunction*)UObject::GObjObjects()->Data[37408];
UGFxMoviePlayer_execOnPostAdvance_Parms OnPostAdvance_Parms;
this->ProcessEvent(pFnOnPostAdvance, &OnPostAdvance_Parms, NULL);
};
// Function GFxUI.GFxMoviePlayer.PostAdvance
// [0x00020400] ( FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::PostAdvance() {
static UFunction* pFnPostAdvance = NULL;
if (!pFnPostAdvance)
pFnPostAdvance = (UFunction*)UObject::GObjObjects()->Data[37409];
UGFxMoviePlayer_execPostAdvance_Parms PostAdvance_Parms;
pFnPostAdvance->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnPostAdvance, &PostAdvance_Parms, NULL);
pFnPostAdvance->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.Advance
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::Advance() {
static UFunction* pFnAdvance = NULL;
if (!pFnAdvance)
pFnAdvance = (UFunction*)UObject::GObjObjects()->Data[37200];
UGFxMoviePlayer_execAdvance_Parms Advance_Parms;
pFnAdvance->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnAdvance, &Advance_Parms, NULL);
pFnAdvance->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxMoviePlayer.Start
// [0x00024C00] ( FUNC_Event | FUNC_Native )
// Parameters infos:
void UGFxMoviePlayer::eventStart() {
static UFunction* pFnStart = NULL;
if (!pFnStart) pFnStart = (UFunction*)UObject::GObjObjects()->Data[37412];
UGFxMoviePlayer_eventStart_Parms Start_Parms;
pFnStart->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnStart, &Start_Parms, NULL);
pFnStart->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.WidgetUnloaded
// [0x00020800] ( FUNC_Event )
// Parameters infos:
void UGFxObject::eventWidgetUnloaded() {
static UFunction* pFnWidgetUnloaded = NULL;
if (!pFnWidgetUnloaded)
pFnWidgetUnloaded = (UFunction*)UObject::GObjObjects()->Data[37761];
UGFxObject_eventWidgetUnloaded_Parms WidgetUnloaded_Parms;
this->ProcessEvent(pFnWidgetUnloaded, &WidgetUnloaded_Parms, NULL);
};
// Function GFxUI.GFxObject.WidgetInitialized
// [0x00020800] ( FUNC_Event )
// Parameters infos:
void UGFxObject::eventWidgetInitialized() {
static UFunction* pFnWidgetInitialized = NULL;
if (!pFnWidgetInitialized)
pFnWidgetInitialized = (UFunction*)UObject::GObjObjects()->Data[37756];
UGFxObject_eventWidgetInitialized_Parms WidgetInitialized_Parms;
this->ProcessEvent(pFnWidgetInitialized, &WidgetInitialized_Parms, NULL);
};
// Function GFxUI.GFxObject.AttachMovie
// [0x00024401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::AttachMovie() {
static UFunction* pFnAttachMovie = NULL;
if (!pFnAttachMovie)
pFnAttachMovie = (UFunction*)UObject::GObjObjects()->Data[37750];
UGFxObject_execAttachMovie_Parms AttachMovie_Parms;
pFnAttachMovie->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnAttachMovie, &AttachMovie_Parms, NULL);
pFnAttachMovie->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.CreateEmptyMovieClip
// [0x00024401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::CreateEmptyMovieClip() {
static UFunction* pFnCreateEmptyMovieClip = NULL;
if (!pFnCreateEmptyMovieClip)
pFnCreateEmptyMovieClip =
(UFunction*)UObject::GObjObjects()->Data[37745];
UGFxObject_execCreateEmptyMovieClip_Parms CreateEmptyMovieClip_Parms;
pFnCreateEmptyMovieClip->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnCreateEmptyMovieClip, &CreateEmptyMovieClip_Parms,
NULL);
pFnCreateEmptyMovieClip->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GotoAndStopI
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GotoAndStopI() {
static UFunction* pFnGotoAndStopI = NULL;
if (!pFnGotoAndStopI)
pFnGotoAndStopI = (UFunction*)UObject::GObjObjects()->Data[37743];
UGFxObject_execGotoAndStopI_Parms GotoAndStopI_Parms;
pFnGotoAndStopI->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGotoAndStopI, &GotoAndStopI_Parms, NULL);
pFnGotoAndStopI->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GotoAndStop
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GotoAndStop() {
static UFunction* pFnGotoAndStop = NULL;
if (!pFnGotoAndStop)
pFnGotoAndStop = (UFunction*)UObject::GObjObjects()->Data[37741];
UGFxObject_execGotoAndStop_Parms GotoAndStop_Parms;
pFnGotoAndStop->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGotoAndStop, &GotoAndStop_Parms, NULL);
pFnGotoAndStop->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GotoAndPlayI
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GotoAndPlayI() {
static UFunction* pFnGotoAndPlayI = NULL;
if (!pFnGotoAndPlayI)
pFnGotoAndPlayI = (UFunction*)UObject::GObjObjects()->Data[37739];
UGFxObject_execGotoAndPlayI_Parms GotoAndPlayI_Parms;
pFnGotoAndPlayI->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGotoAndPlayI, &GotoAndPlayI_Parms, NULL);
pFnGotoAndPlayI->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GotoAndPlay
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GotoAndPlay() {
static UFunction* pFnGotoAndPlay = NULL;
if (!pFnGotoAndPlay)
pFnGotoAndPlay = (UFunction*)UObject::GObjObjects()->Data[37737];
UGFxObject_execGotoAndPlay_Parms GotoAndPlay_Parms;
pFnGotoAndPlay->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGotoAndPlay, &GotoAndPlay_Parms, NULL);
pFnGotoAndPlay->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.ActionScriptArray
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::ActionScriptArray() {
static UFunction* pFnActionScriptArray = NULL;
if (!pFnActionScriptArray)
pFnActionScriptArray = (UFunction*)UObject::GObjObjects()->Data[37733];
UGFxObject_execActionScriptArray_Parms ActionScriptArray_Parms;
pFnActionScriptArray->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnActionScriptArray, &ActionScriptArray_Parms, NULL);
pFnActionScriptArray->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.ActionScriptObject
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::ActionScriptObject() {
static UFunction* pFnActionScriptObject = NULL;
if (!pFnActionScriptObject)
pFnActionScriptObject = (UFunction*)UObject::GObjObjects()->Data[37730];
UGFxObject_execActionScriptObject_Parms ActionScriptObject_Parms;
pFnActionScriptObject->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnActionScriptObject, &ActionScriptObject_Parms, NULL);
pFnActionScriptObject->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.ActionScriptString
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::ActionScriptString() {
static UFunction* pFnActionScriptString = NULL;
if (!pFnActionScriptString)
pFnActionScriptString = (UFunction*)UObject::GObjObjects()->Data[37727];
UGFxObject_execActionScriptString_Parms ActionScriptString_Parms;
pFnActionScriptString->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnActionScriptString, &ActionScriptString_Parms, NULL);
pFnActionScriptString->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.ActionScriptFloat
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::ActionScriptFloat() {
static UFunction* pFnActionScriptFloat = NULL;
if (!pFnActionScriptFloat)
pFnActionScriptFloat = (UFunction*)UObject::GObjObjects()->Data[37724];
UGFxObject_execActionScriptFloat_Parms ActionScriptFloat_Parms;
pFnActionScriptFloat->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnActionScriptFloat, &ActionScriptFloat_Parms, NULL);
pFnActionScriptFloat->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.ActionScriptInt
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::ActionScriptInt() {
static UFunction* pFnActionScriptInt = NULL;
if (!pFnActionScriptInt)
pFnActionScriptInt = (UFunction*)UObject::GObjObjects()->Data[37721];
UGFxObject_execActionScriptInt_Parms ActionScriptInt_Parms;
pFnActionScriptInt->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnActionScriptInt, &ActionScriptInt_Parms, NULL);
pFnActionScriptInt->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.ActionScriptVoid
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::ActionScriptVoid() {
static UFunction* pFnActionScriptVoid = NULL;
if (!pFnActionScriptVoid)
pFnActionScriptVoid = (UFunction*)UObject::GObjObjects()->Data[37719];
UGFxObject_execActionScriptVoid_Parms ActionScriptVoid_Parms;
pFnActionScriptVoid->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnActionScriptVoid, &ActionScriptVoid_Parms, NULL);
pFnActionScriptVoid->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.Invoke
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::Invoke() {
static UFunction* pFnInvoke = NULL;
if (!pFnInvoke) pFnInvoke = (UFunction*)UObject::GObjObjects()->Data[37714];
UGFxObject_execInvoke_Parms Invoke_Parms;
pFnInvoke->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnInvoke, &Invoke_Parms, NULL);
pFnInvoke->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.ActionScriptSetFunctionOn
// [0x00080401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::ActionScriptSetFunctionOn() {
static UFunction* pFnActionScriptSetFunctionOn = NULL;
if (!pFnActionScriptSetFunctionOn)
pFnActionScriptSetFunctionOn =
(UFunction*)UObject::GObjObjects()->Data[37711];
UGFxObject_execActionScriptSetFunctionOn_Parms
ActionScriptSetFunctionOn_Parms;
pFnActionScriptSetFunctionOn->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnActionScriptSetFunctionOn,
&ActionScriptSetFunctionOn_Parms, NULL);
pFnActionScriptSetFunctionOn->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.ActionScriptSetFunction
// [0x00080401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::ActionScriptSetFunction() {
static UFunction* pFnActionScriptSetFunction = NULL;
if (!pFnActionScriptSetFunction)
pFnActionScriptSetFunction =
(UFunction*)UObject::GObjObjects()->Data[37709];
UGFxObject_execActionScriptSetFunction_Parms ActionScriptSetFunction_Parms;
pFnActionScriptSetFunction->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnActionScriptSetFunction,
&ActionScriptSetFunction_Parms, NULL);
pFnActionScriptSetFunction->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetElementMemberString
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetElementMemberString() {
static UFunction* pFnSetElementMemberString = NULL;
if (!pFnSetElementMemberString)
pFnSetElementMemberString =
(UFunction*)UObject::GObjObjects()->Data[37705];
UGFxObject_execSetElementMemberString_Parms SetElementMemberString_Parms;
pFnSetElementMemberString->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetElementMemberString, &SetElementMemberString_Parms,
NULL);
pFnSetElementMemberString->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetElementMemberInt
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetElementMemberInt() {
static UFunction* pFnSetElementMemberInt = NULL;
if (!pFnSetElementMemberInt)
pFnSetElementMemberInt =
(UFunction*)UObject::GObjObjects()->Data[37701];
UGFxObject_execSetElementMemberInt_Parms SetElementMemberInt_Parms;
pFnSetElementMemberInt->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetElementMemberInt, &SetElementMemberInt_Parms,
NULL);
pFnSetElementMemberInt->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetElementMemberFloat
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetElementMemberFloat() {
static UFunction* pFnSetElementMemberFloat = NULL;
if (!pFnSetElementMemberFloat)
pFnSetElementMemberFloat =
(UFunction*)UObject::GObjObjects()->Data[37697];
UGFxObject_execSetElementMemberFloat_Parms SetElementMemberFloat_Parms;
pFnSetElementMemberFloat->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetElementMemberFloat, &SetElementMemberFloat_Parms,
NULL);
pFnSetElementMemberFloat->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetElementMemberBool
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetElementMemberBool() {
static UFunction* pFnSetElementMemberBool = NULL;
if (!pFnSetElementMemberBool)
pFnSetElementMemberBool =
(UFunction*)UObject::GObjObjects()->Data[37693];
UGFxObject_execSetElementMemberBool_Parms SetElementMemberBool_Parms;
pFnSetElementMemberBool->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetElementMemberBool, &SetElementMemberBool_Parms,
NULL);
pFnSetElementMemberBool->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetElementMemberObject
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetElementMemberObject() {
static UFunction* pFnSetElementMemberObject = NULL;
if (!pFnSetElementMemberObject)
pFnSetElementMemberObject =
(UFunction*)UObject::GObjObjects()->Data[37689];
UGFxObject_execSetElementMemberObject_Parms SetElementMemberObject_Parms;
pFnSetElementMemberObject->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetElementMemberObject, &SetElementMemberObject_Parms,
NULL);
pFnSetElementMemberObject->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetElementMember
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetElementMember() {
static UFunction* pFnSetElementMember = NULL;
if (!pFnSetElementMember)
pFnSetElementMember = (UFunction*)UObject::GObjObjects()->Data[37685];
UGFxObject_execSetElementMember_Parms SetElementMember_Parms;
pFnSetElementMember->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetElementMember, &SetElementMember_Parms, NULL);
pFnSetElementMember->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetElementMemberString
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetElementMemberString() {
static UFunction* pFnGetElementMemberString = NULL;
if (!pFnGetElementMemberString)
pFnGetElementMemberString =
(UFunction*)UObject::GObjObjects()->Data[37681];
UGFxObject_execGetElementMemberString_Parms GetElementMemberString_Parms;
pFnGetElementMemberString->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetElementMemberString, &GetElementMemberString_Parms,
NULL);
pFnGetElementMemberString->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetElementMemberInt
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetElementMemberInt() {
static UFunction* pFnGetElementMemberInt = NULL;
if (!pFnGetElementMemberInt)
pFnGetElementMemberInt =
(UFunction*)UObject::GObjObjects()->Data[37677];
UGFxObject_execGetElementMemberInt_Parms GetElementMemberInt_Parms;
pFnGetElementMemberInt->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetElementMemberInt, &GetElementMemberInt_Parms,
NULL);
pFnGetElementMemberInt->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetElementMemberFloat
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetElementMemberFloat() {
static UFunction* pFnGetElementMemberFloat = NULL;
if (!pFnGetElementMemberFloat)
pFnGetElementMemberFloat =
(UFunction*)UObject::GObjObjects()->Data[37673];
UGFxObject_execGetElementMemberFloat_Parms GetElementMemberFloat_Parms;
pFnGetElementMemberFloat->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetElementMemberFloat, &GetElementMemberFloat_Parms,
NULL);
pFnGetElementMemberFloat->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetElementMemberBool
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetElementMemberBool() {
static UFunction* pFnGetElementMemberBool = NULL;
if (!pFnGetElementMemberBool)
pFnGetElementMemberBool =
(UFunction*)UObject::GObjObjects()->Data[37669];
UGFxObject_execGetElementMemberBool_Parms GetElementMemberBool_Parms;
pFnGetElementMemberBool->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetElementMemberBool, &GetElementMemberBool_Parms,
NULL);
pFnGetElementMemberBool->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetElementMemberObject
// [0x00024401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetElementMemberObject() {
static UFunction* pFnGetElementMemberObject = NULL;
if (!pFnGetElementMemberObject)
pFnGetElementMemberObject =
(UFunction*)UObject::GObjObjects()->Data[37664];
UGFxObject_execGetElementMemberObject_Parms GetElementMemberObject_Parms;
pFnGetElementMemberObject->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetElementMemberObject, &GetElementMemberObject_Parms,
NULL);
pFnGetElementMemberObject->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetElementMember
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetElementMember() {
static UFunction* pFnGetElementMember = NULL;
if (!pFnGetElementMember)
pFnGetElementMember = (UFunction*)UObject::GObjObjects()->Data[37660];
UGFxObject_execGetElementMember_Parms GetElementMember_Parms;
pFnGetElementMember->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetElementMember, &GetElementMember_Parms, NULL);
pFnGetElementMember->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetElementColorTransform
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetElementColorTransform() {
static UFunction* pFnSetElementColorTransform = NULL;
if (!pFnSetElementColorTransform)
pFnSetElementColorTransform =
(UFunction*)UObject::GObjObjects()->Data[37657];
UGFxObject_execSetElementColorTransform_Parms
SetElementColorTransform_Parms;
pFnSetElementColorTransform->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetElementColorTransform,
&SetElementColorTransform_Parms, NULL);
pFnSetElementColorTransform->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetElementPosition
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetElementPosition() {
static UFunction* pFnSetElementPosition = NULL;
if (!pFnSetElementPosition)
pFnSetElementPosition = (UFunction*)UObject::GObjObjects()->Data[37653];
UGFxObject_execSetElementPosition_Parms SetElementPosition_Parms;
pFnSetElementPosition->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetElementPosition, &SetElementPosition_Parms, NULL);
pFnSetElementPosition->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetElementVisible
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetElementVisible() {
static UFunction* pFnSetElementVisible = NULL;
if (!pFnSetElementVisible)
pFnSetElementVisible = (UFunction*)UObject::GObjObjects()->Data[37650];
UGFxObject_execSetElementVisible_Parms SetElementVisible_Parms;
pFnSetElementVisible->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetElementVisible, &SetElementVisible_Parms, NULL);
pFnSetElementVisible->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetElementDisplayMatrix
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetElementDisplayMatrix() {
static UFunction* pFnSetElementDisplayMatrix = NULL;
if (!pFnSetElementDisplayMatrix)
pFnSetElementDisplayMatrix =
(UFunction*)UObject::GObjObjects()->Data[37647];
UGFxObject_execSetElementDisplayMatrix_Parms SetElementDisplayMatrix_Parms;
pFnSetElementDisplayMatrix->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetElementDisplayMatrix,
&SetElementDisplayMatrix_Parms, NULL);
pFnSetElementDisplayMatrix->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetElementDisplayInfo
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetElementDisplayInfo() {
static UFunction* pFnSetElementDisplayInfo = NULL;
if (!pFnSetElementDisplayInfo)
pFnSetElementDisplayInfo =
(UFunction*)UObject::GObjObjects()->Data[37644];
UGFxObject_execSetElementDisplayInfo_Parms SetElementDisplayInfo_Parms;
pFnSetElementDisplayInfo->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetElementDisplayInfo, &SetElementDisplayInfo_Parms,
NULL);
pFnSetElementDisplayInfo->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetElementDisplayMatrix
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetElementDisplayMatrix() {
static UFunction* pFnGetElementDisplayMatrix = NULL;
if (!pFnGetElementDisplayMatrix)
pFnGetElementDisplayMatrix =
(UFunction*)UObject::GObjObjects()->Data[37641];
UGFxObject_execGetElementDisplayMatrix_Parms GetElementDisplayMatrix_Parms;
pFnGetElementDisplayMatrix->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetElementDisplayMatrix,
&GetElementDisplayMatrix_Parms, NULL);
pFnGetElementDisplayMatrix->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetElementDisplayInfo
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetElementDisplayInfo() {
static UFunction* pFnGetElementDisplayInfo = NULL;
if (!pFnGetElementDisplayInfo)
pFnGetElementDisplayInfo =
(UFunction*)UObject::GObjObjects()->Data[37638];
UGFxObject_execGetElementDisplayInfo_Parms GetElementDisplayInfo_Parms;
pFnGetElementDisplayInfo->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetElementDisplayInfo, &GetElementDisplayInfo_Parms,
NULL);
pFnGetElementDisplayInfo->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetElementString
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetElementString() {
static UFunction* pFnSetElementString = NULL;
if (!pFnSetElementString)
pFnSetElementString = (UFunction*)UObject::GObjObjects()->Data[37635];
UGFxObject_execSetElementString_Parms SetElementString_Parms;
pFnSetElementString->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetElementString, &SetElementString_Parms, NULL);
pFnSetElementString->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetElementInt
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetElementInt() {
static UFunction* pFnSetElementInt = NULL;
if (!pFnSetElementInt)
pFnSetElementInt = (UFunction*)UObject::GObjObjects()->Data[37632];
UGFxObject_execSetElementInt_Parms SetElementInt_Parms;
pFnSetElementInt->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetElementInt, &SetElementInt_Parms, NULL);
pFnSetElementInt->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetElementFloat
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetElementFloat() {
static UFunction* pFnSetElementFloat = NULL;
if (!pFnSetElementFloat)
pFnSetElementFloat = (UFunction*)UObject::GObjObjects()->Data[37629];
UGFxObject_execSetElementFloat_Parms SetElementFloat_Parms;
pFnSetElementFloat->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetElementFloat, &SetElementFloat_Parms, NULL);
pFnSetElementFloat->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetElementBool
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetElementBool() {
static UFunction* pFnSetElementBool = NULL;
if (!pFnSetElementBool)
pFnSetElementBool = (UFunction*)UObject::GObjObjects()->Data[37626];
UGFxObject_execSetElementBool_Parms SetElementBool_Parms;
pFnSetElementBool->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetElementBool, &SetElementBool_Parms, NULL);
pFnSetElementBool->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetElementObject
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetElementObject() {
static UFunction* pFnSetElementObject = NULL;
if (!pFnSetElementObject)
pFnSetElementObject = (UFunction*)UObject::GObjObjects()->Data[37623];
UGFxObject_execSetElementObject_Parms SetElementObject_Parms;
pFnSetElementObject->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetElementObject, &SetElementObject_Parms, NULL);
pFnSetElementObject->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetElement
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetElement() {
static UFunction* pFnSetElement = NULL;
if (!pFnSetElement)
pFnSetElement = (UFunction*)UObject::GObjObjects()->Data[37620];
UGFxObject_execSetElement_Parms SetElement_Parms;
pFnSetElement->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetElement, &SetElement_Parms, NULL);
pFnSetElement->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetElementString
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetElementString() {
static UFunction* pFnGetElementString = NULL;
if (!pFnGetElementString)
pFnGetElementString = (UFunction*)UObject::GObjObjects()->Data[37617];
UGFxObject_execGetElementString_Parms GetElementString_Parms;
pFnGetElementString->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetElementString, &GetElementString_Parms, NULL);
pFnGetElementString->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetElementInt
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetElementInt() {
static UFunction* pFnGetElementInt = NULL;
if (!pFnGetElementInt)
pFnGetElementInt = (UFunction*)UObject::GObjObjects()->Data[37614];
UGFxObject_execGetElementInt_Parms GetElementInt_Parms;
pFnGetElementInt->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetElementInt, &GetElementInt_Parms, NULL);
pFnGetElementInt->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetElementFloat
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetElementFloat() {
static UFunction* pFnGetElementFloat = NULL;
if (!pFnGetElementFloat)
pFnGetElementFloat = (UFunction*)UObject::GObjObjects()->Data[37611];
UGFxObject_execGetElementFloat_Parms GetElementFloat_Parms;
pFnGetElementFloat->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetElementFloat, &GetElementFloat_Parms, NULL);
pFnGetElementFloat->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetElementBool
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetElementBool() {
static UFunction* pFnGetElementBool = NULL;
if (!pFnGetElementBool)
pFnGetElementBool = (UFunction*)UObject::GObjObjects()->Data[37608];
UGFxObject_execGetElementBool_Parms GetElementBool_Parms;
pFnGetElementBool->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetElementBool, &GetElementBool_Parms, NULL);
pFnGetElementBool->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetElementObject
// [0x00024401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetElementObject() {
static UFunction* pFnGetElementObject = NULL;
if (!pFnGetElementObject)
pFnGetElementObject = (UFunction*)UObject::GObjObjects()->Data[37604];
UGFxObject_execGetElementObject_Parms GetElementObject_Parms;
pFnGetElementObject->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetElementObject, &GetElementObject_Parms, NULL);
pFnGetElementObject->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetElement
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetElement() {
static UFunction* pFnGetElement = NULL;
if (!pFnGetElement)
pFnGetElement = (UFunction*)UObject::GObjObjects()->Data[37601];
UGFxObject_execGetElement_Parms GetElement_Parms;
pFnGetElement->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetElement, &GetElement_Parms, NULL);
pFnGetElement->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetText
// [0x00024401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetText() {
static UFunction* pFnSetText = NULL;
if (!pFnSetText)
pFnSetText = (UFunction*)UObject::GObjObjects()->Data[37598];
UGFxObject_execSetText_Parms SetText_Parms;
pFnSetText->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetText, &SetText_Parms, NULL);
pFnSetText->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetText
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetText() {
static UFunction* pFnGetText = NULL;
if (!pFnGetText)
pFnGetText = (UFunction*)UObject::GObjObjects()->Data[37596];
UGFxObject_execGetText_Parms GetText_Parms;
pFnGetText->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetText, &GetText_Parms, NULL);
pFnGetText->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetVisible
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetVisible() {
static UFunction* pFnSetVisible = NULL;
if (!pFnSetVisible)
pFnSetVisible = (UFunction*)UObject::GObjObjects()->Data[37594];
UGFxObject_execSetVisible_Parms SetVisible_Parms;
pFnSetVisible->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetVisible, &SetVisible_Parms, NULL);
pFnSetVisible->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetDisplayMatrix3D
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetDisplayMatrix3D() {
static UFunction* pFnSetDisplayMatrix3D = NULL;
if (!pFnSetDisplayMatrix3D)
pFnSetDisplayMatrix3D = (UFunction*)UObject::GObjObjects()->Data[37592];
UGFxObject_execSetDisplayMatrix3D_Parms SetDisplayMatrix3D_Parms;
pFnSetDisplayMatrix3D->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetDisplayMatrix3D, &SetDisplayMatrix3D_Parms, NULL);
pFnSetDisplayMatrix3D->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetDisplayMatrix
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetDisplayMatrix() {
static UFunction* pFnSetDisplayMatrix = NULL;
if (!pFnSetDisplayMatrix)
pFnSetDisplayMatrix = (UFunction*)UObject::GObjObjects()->Data[37590];
UGFxObject_execSetDisplayMatrix_Parms SetDisplayMatrix_Parms;
pFnSetDisplayMatrix->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetDisplayMatrix, &SetDisplayMatrix_Parms, NULL);
pFnSetDisplayMatrix->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetColorTransform
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetColorTransform() {
static UFunction* pFnSetColorTransform = NULL;
if (!pFnSetColorTransform)
pFnSetColorTransform = (UFunction*)UObject::GObjObjects()->Data[37588];
UGFxObject_execSetColorTransform_Parms SetColorTransform_Parms;
pFnSetColorTransform->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetColorTransform, &SetColorTransform_Parms, NULL);
pFnSetColorTransform->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetPosition
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetPosition() {
static UFunction* pFnSetPosition = NULL;
if (!pFnSetPosition)
pFnSetPosition = (UFunction*)UObject::GObjObjects()->Data[37585];
UGFxObject_execSetPosition_Parms SetPosition_Parms;
pFnSetPosition->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetPosition, &SetPosition_Parms, NULL);
pFnSetPosition->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetDisplayInfo
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetDisplayInfo() {
static UFunction* pFnSetDisplayInfo = NULL;
if (!pFnSetDisplayInfo)
pFnSetDisplayInfo = (UFunction*)UObject::GObjObjects()->Data[37583];
UGFxObject_execSetDisplayInfo_Parms SetDisplayInfo_Parms;
pFnSetDisplayInfo->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetDisplayInfo, &SetDisplayInfo_Parms, NULL);
pFnSetDisplayInfo->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetDisplayMatrix3D
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetDisplayMatrix3D() {
static UFunction* pFnGetDisplayMatrix3D = NULL;
if (!pFnGetDisplayMatrix3D)
pFnGetDisplayMatrix3D = (UFunction*)UObject::GObjObjects()->Data[37581];
UGFxObject_execGetDisplayMatrix3D_Parms GetDisplayMatrix3D_Parms;
pFnGetDisplayMatrix3D->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetDisplayMatrix3D, &GetDisplayMatrix3D_Parms, NULL);
pFnGetDisplayMatrix3D->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetDisplayMatrix
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetDisplayMatrix() {
static UFunction* pFnGetDisplayMatrix = NULL;
if (!pFnGetDisplayMatrix)
pFnGetDisplayMatrix = (UFunction*)UObject::GObjObjects()->Data[37579];
UGFxObject_execGetDisplayMatrix_Parms GetDisplayMatrix_Parms;
pFnGetDisplayMatrix->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetDisplayMatrix, &GetDisplayMatrix_Parms, NULL);
pFnGetDisplayMatrix->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetColorTransform
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetColorTransform() {
static UFunction* pFnGetColorTransform = NULL;
if (!pFnGetColorTransform)
pFnGetColorTransform = (UFunction*)UObject::GObjObjects()->Data[37577];
UGFxObject_execGetColorTransform_Parms GetColorTransform_Parms;
pFnGetColorTransform->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetColorTransform, &GetColorTransform_Parms, NULL);
pFnGetColorTransform->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetPosition
// [0x00420401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetPosition() {
static UFunction* pFnGetPosition = NULL;
if (!pFnGetPosition)
pFnGetPosition = (UFunction*)UObject::GObjObjects()->Data[37573];
UGFxObject_execGetPosition_Parms GetPosition_Parms;
pFnGetPosition->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetPosition, &GetPosition_Parms, NULL);
pFnGetPosition->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetDisplayInfo
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetDisplayInfo() {
static UFunction* pFnGetDisplayInfo = NULL;
if (!pFnGetDisplayInfo)
pFnGetDisplayInfo = (UFunction*)UObject::GObjObjects()->Data[37571];
UGFxObject_execGetDisplayInfo_Parms GetDisplayInfo_Parms;
pFnGetDisplayInfo->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetDisplayInfo, &GetDisplayInfo_Parms, NULL);
pFnGetDisplayInfo->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.TranslateString
// [0x00026400] ( FUNC_Native )
// Parameters infos:
void UGFxObject::TranslateString() {
static UFunction* pFnTranslateString = NULL;
if (!pFnTranslateString)
pFnTranslateString = (UFunction*)UObject::GObjObjects()->Data[37567];
UGFxObject_execTranslateString_Parms TranslateString_Parms;
pFnTranslateString->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnTranslateString, &TranslateString_Parms, NULL);
pFnTranslateString->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetFunction
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetFunction() {
static UFunction* pFnSetFunction = NULL;
if (!pFnSetFunction)
pFnSetFunction = (UFunction*)UObject::GObjObjects()->Data[37563];
UGFxObject_execSetFunction_Parms SetFunction_Parms;
pFnSetFunction->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetFunction, &SetFunction_Parms, NULL);
pFnSetFunction->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetObject
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetObject() {
static UFunction* pFnSetObject = NULL;
if (!pFnSetObject)
pFnSetObject = (UFunction*)UObject::GObjObjects()->Data[37560];
UGFxObject_execSetObject_Parms SetObject_Parms;
pFnSetObject->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetObject, &SetObject_Parms, NULL);
pFnSetObject->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetString
// [0x00024401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetString() {
static UFunction* pFnSetString = NULL;
if (!pFnSetString)
pFnSetString = (UFunction*)UObject::GObjObjects()->Data[37556];
UGFxObject_execSetString_Parms SetString_Parms;
pFnSetString->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetString, &SetString_Parms, NULL);
pFnSetString->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetInt
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetInt() {
static UFunction* pFnSetInt = NULL;
if (!pFnSetInt) pFnSetInt = (UFunction*)UObject::GObjObjects()->Data[37553];
UGFxObject_execSetInt_Parms SetInt_Parms;
pFnSetInt->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetInt, &SetInt_Parms, NULL);
pFnSetInt->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetFloat
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetFloat() {
static UFunction* pFnSetFloat = NULL;
if (!pFnSetFloat)
pFnSetFloat = (UFunction*)UObject::GObjObjects()->Data[37550];
UGFxObject_execSetFloat_Parms SetFloat_Parms;
pFnSetFloat->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetFloat, &SetFloat_Parms, NULL);
pFnSetFloat->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.SetBool
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::SetBool() {
static UFunction* pFnSetBool = NULL;
if (!pFnSetBool)
pFnSetBool = (UFunction*)UObject::GObjObjects()->Data[37547];
UGFxObject_execSetBool_Parms SetBool_Parms;
pFnSetBool->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSetBool, &SetBool_Parms, NULL);
pFnSetBool->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.Set
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::Set() {
static UFunction* pFnSet = NULL;
if (!pFnSet) pFnSet = (UFunction*)UObject::GObjObjects()->Data[37544];
UGFxObject_execSet_Parms Set_Parms;
pFnSet->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnSet, &Set_Parms, NULL);
pFnSet->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetObject
// [0x00024401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetObject() {
static UFunction* pFnGetObject = NULL;
if (!pFnGetObject)
pFnGetObject = (UFunction*)UObject::GObjObjects()->Data[37540];
UGFxObject_execGetObject_Parms GetObject_Parms;
pFnGetObject->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetObject, &GetObject_Parms, NULL);
pFnGetObject->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetString
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetString() {
static UFunction* pFnGetString = NULL;
if (!pFnGetString)
pFnGetString = (UFunction*)UObject::GObjObjects()->Data[37537];
UGFxObject_execGetString_Parms GetString_Parms;
pFnGetString->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetString, &GetString_Parms, NULL);
pFnGetString->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetInt
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetInt() {
static UFunction* pFnGetInt = NULL;
if (!pFnGetInt) pFnGetInt = (UFunction*)UObject::GObjObjects()->Data[37534];
UGFxObject_execGetInt_Parms GetInt_Parms;
pFnGetInt->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetInt, &GetInt_Parms, NULL);
pFnGetInt->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetFloat
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetFloat() {
static UFunction* pFnGetFloat = NULL;
if (!pFnGetFloat)
pFnGetFloat = (UFunction*)UObject::GObjObjects()->Data[37531];
UGFxObject_execGetFloat_Parms GetFloat_Parms;
pFnGetFloat->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetFloat, &GetFloat_Parms, NULL);
pFnGetFloat->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.GetBool
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::GetBool() {
static UFunction* pFnGetBool = NULL;
if (!pFnGetBool)
pFnGetBool = (UFunction*)UObject::GObjObjects()->Data[37528];
UGFxObject_execGetBool_Parms GetBool_Parms;
pFnGetBool->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGetBool, &GetBool_Parms, NULL);
pFnGetBool->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxObject.Get
// [0x00020401] ( FUNC_Final | FUNC_Native )
// Parameters infos:
void UGFxObject::Get() {
static UFunction* pFnGet = NULL;
if (!pFnGet) pFnGet = (UFunction*)UObject::GObjObjects()->Data[37525];
UGFxObject_execGet_Parms Get_Parms;
pFnGet->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnGet, &Get_Parms, NULL);
pFnGet->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxAction_CloseMovie.IsValidLevelSequenceObject
// [0x00020802] ( FUNC_Event )
// Parameters infos:
void UGFxAction_CloseMovie::eventIsValidLevelSequenceObject() {
static UFunction* pFnIsValidLevelSequenceObject = NULL;
if (!pFnIsValidLevelSequenceObject)
pFnIsValidLevelSequenceObject =
(UFunction*)UObject::GObjObjects()->Data[37153];
UGFxAction_CloseMovie_eventIsValidLevelSequenceObject_Parms
IsValidLevelSequenceObject_Parms;
this->ProcessEvent(pFnIsValidLevelSequenceObject,
&IsValidLevelSequenceObject_Parms, NULL);
};
// Function GFxUI.GFxAction_GetVariable.IsValidLevelSequenceObject
// [0x00020802] ( FUNC_Event )
// Parameters infos:
void UGFxAction_GetVariable::eventIsValidLevelSequenceObject() {
static UFunction* pFnIsValidLevelSequenceObject = NULL;
if (!pFnIsValidLevelSequenceObject)
pFnIsValidLevelSequenceObject =
(UFunction*)UObject::GObjObjects()->Data[37157];
UGFxAction_GetVariable_eventIsValidLevelSequenceObject_Parms
IsValidLevelSequenceObject_Parms;
this->ProcessEvent(pFnIsValidLevelSequenceObject,
&IsValidLevelSequenceObject_Parms, NULL);
};
// Function GFxUI.GFxAction_Invoke.IsValidLevelSequenceObject
// [0x00020802] ( FUNC_Event )
// Parameters infos:
void UGFxAction_Invoke::eventIsValidLevelSequenceObject() {
static UFunction* pFnIsValidLevelSequenceObject = NULL;
if (!pFnIsValidLevelSequenceObject)
pFnIsValidLevelSequenceObject =
(UFunction*)UObject::GObjObjects()->Data[37471];
UGFxAction_Invoke_eventIsValidLevelSequenceObject_Parms
IsValidLevelSequenceObject_Parms;
this->ProcessEvent(pFnIsValidLevelSequenceObject,
&IsValidLevelSequenceObject_Parms, NULL);
};
// Function GFxUI.GFxAction_OpenMovie.IsValidLevelSequenceObject
// [0x00020802] ( FUNC_Event )
// Parameters infos:
void UGFxAction_OpenMovie::eventIsValidLevelSequenceObject() {
static UFunction* pFnIsValidLevelSequenceObject = NULL;
if (!pFnIsValidLevelSequenceObject)
pFnIsValidLevelSequenceObject =
(UFunction*)UObject::GObjObjects()->Data[37487];
UGFxAction_OpenMovie_eventIsValidLevelSequenceObject_Parms
IsValidLevelSequenceObject_Parms;
this->ProcessEvent(pFnIsValidLevelSequenceObject,
&IsValidLevelSequenceObject_Parms, NULL);
};
// Function GFxUI.GFxAction_SetVariable.IsValidLevelSequenceObject
// [0x00020802] ( FUNC_Event )
// Parameters infos:
void UGFxAction_SetVariable::eventIsValidLevelSequenceObject() {
static UFunction* pFnIsValidLevelSequenceObject = NULL;
if (!pFnIsValidLevelSequenceObject)
pFnIsValidLevelSequenceObject =
(UFunction*)UObject::GObjObjects()->Data[37494];
UGFxAction_SetVariable_eventIsValidLevelSequenceObject_Parms
IsValidLevelSequenceObject_Parms;
this->ProcessEvent(pFnIsValidLevelSequenceObject,
&IsValidLevelSequenceObject_Parms, NULL);
};
// Function GFxUI.GFxFSCmdHandler_Kismet.FSCommand
// [0x00020C00] ( FUNC_Event | FUNC_Native )
// Parameters infos:
void UGFxFSCmdHandler_Kismet::eventFSCommand() {
static UFunction* pFnFSCommand = NULL;
if (!pFnFSCommand)
pFnFSCommand = (UFunction*)UObject::GObjObjects()->Data[37841];
UGFxFSCmdHandler_Kismet_eventFSCommand_Parms FSCommand_Parms;
pFnFSCommand->FunctionFlags |= ~0x400;
this->ProcessEvent(pFnFSCommand, &FSCommand_Parms, NULL);
pFnFSCommand->FunctionFlags |= 0x400;
};
// Function GFxUI.GFxClikWidget.AS3RemoveEventListener
// [0x00044003] ( FUNC_Final )
// Parameters infos:
void UGFxClikWidget::AS3RemoveEventListener() {
static UFunction* pFnAS3RemoveEventListener = NULL;
if (!pFnAS3RemoveEventListener)
pFnAS3RemoveEventListener =
(UFunction*)UObject::GObjObjects()->Data[37820];
UGFxClikWidget_execAS3RemoveEventListener_Parms
AS3RemoveEventListener_Parms;
this->ProcessEvent(pFnAS3RemoveEventListener, &AS3RemoveEventListener_Parms,
NULL);
};
// Function GFxUI.GFxClikWidget.ASRemoveAllEventListeners
// [0x00040003] ( FUNC_Final )
// Parameters infos:
void UGFxClikWidget::ASRemoveAllEventListeners() {
static UFunction* pFnASRemoveAllEventListeners = NULL;
if (!pFnASRemoveAllEventListeners)
pFnASRemoveAllEventListeners =
(UFunction*)UObject::GObjObjects()->Data[37818];
UGFxClikWidget_execASRemoveAllEventListeners_Parms
ASRemoveAllEventListeners_Parms;
this->ProcessEvent(pFnASRemoveAllEventListeners,
&ASRemoveAllEventListeners_Parms, NULL);
};
// Function GFxUI.GFxClikWidget.AS3AddEventListener
// [0x00044003] ( FUNC_Final )
// Parameters infos:
void UGFxClikWidget::AS3AddEventListener() {
static UFunction* pFnAS3AddEventListener = NULL;
if (!pFnAS3AddEventListener)
pFnAS3AddEventListener =
(UFunction*)UObject::GObjObjects()->Data[37812];
UGFxClikWidget_execAS3AddEventListener_Parms AS3AddEventListener_Parms;
this->ProcessEvent(pFnAS3AddEventListener, &AS3AddEventListener_Parms,
NULL);
};
// Function GFxUI.GFxClikWidget.ASAddEventListener
// [0x00040003] ( FUNC_Final )
// Parameters infos:
void UGFxClikWidget::ASAddEventListener() {
static UFunction* pFnASAddEventListener = NULL;
if (!pFnASAddEventListener)
pFnASAddEventListener = (UFunction*)UObject::GObjObjects()->Data[37808];
UGFxClikWidget_execASAddEventListener_Parms ASAddEventListener_Parms;
this->ProcessEvent(pFnASAddEventListener, &ASAddEventListener_Parms, NULL);
};
// Function GFxUI.GFxClikWidget.SetListener
// [0x00040003] ( FUNC_Final )
// Parameters infos:
void UGFxClikWidget::SetListener() {
static UFunction* pFnSetListener = NULL;
if (!pFnSetListener)
pFnSetListener = (UFunction*)UObject::GObjObjects()->Data[37804];
UGFxClikWidget_execSetListener_Parms SetListener_Parms;
this->ProcessEvent(pFnSetListener, &SetListener_Parms, NULL);
};
// Function GFxUI.GFxClikWidget.GetEventStringFromTypename
// [0x00040003] ( FUNC_Final )
// Parameters infos:
void UGFxClikWidget::GetEventStringFromTypename() {
static UFunction* pFnGetEventStringFromTypename = NULL;
if (!pFnGetEventStringFromTypename)
pFnGetEventStringFromTypename =
(UFunction*)UObject::GObjObjects()->Data[37800];
UGFxClikWidget_execGetEventStringFromTypename_Parms
GetEventStringFromTypename_Parms;
this->ProcessEvent(pFnGetEventStringFromTypename,
&GetEventStringFromTypename_Parms, NULL);
};
// Function GFxUI.GFxClikWidget.RemoveAllEventListeners
// [0x00020002]
// Parameters infos:
void UGFxClikWidget::RemoveAllEventListeners() {
static UFunction* pFnRemoveAllEventListeners = NULL;
if (!pFnRemoveAllEventListeners)
pFnRemoveAllEventListeners =
(UFunction*)UObject::GObjObjects()->Data[37798];
UGFxClikWidget_execRemoveAllEventListeners_Parms
RemoveAllEventListeners_Parms;
this->ProcessEvent(pFnRemoveAllEventListeners,
&RemoveAllEventListeners_Parms, NULL);
};
// Function GFxUI.GFxClikWidget.AddAS3EventListener
// [0x00024002]
// Parameters infos:
void UGFxClikWidget::AddAS3EventListener() {
static UFunction* pFnAddAS3EventListener = NULL;
if (!pFnAddAS3EventListener)
pFnAddAS3EventListener =
(UFunction*)UObject::GObjObjects()->Data[37789];
UGFxClikWidget_execAddAS3EventListener_Parms AddAS3EventListener_Parms;
this->ProcessEvent(pFnAddAS3EventListener, &AddAS3EventListener_Parms,
NULL);
};
// Function GFxUI.GFxClikWidget.AddEventListener
// [0x00024002]
// Parameters infos:
void UGFxClikWidget::AddEventListener() {
static UFunction* pFnAddEventListener = NULL;
if (!pFnAddEventListener)
pFnAddEventListener = (UFunction*)UObject::GObjObjects()->Data[37780];
UGFxClikWidget_execAddEventListener_Parms AddEventListener_Parms;
this->ProcessEvent(pFnAddEventListener, &AddEventListener_Parms, NULL);
};
// Function GFxUI.GFxClikWidget.EventListener
// [0x00120000]
// Parameters infos:
void UGFxClikWidget::EventListener() {
static UFunction* pFnEventListener = NULL;
if (!pFnEventListener)
pFnEventListener = (UFunction*)UObject::GObjObjects()->Data[37778];
UGFxClikWidget_execEventListener_Parms EventListener_Parms;
this->ProcessEvent(pFnEventListener, &EventListener_Parms, NULL);
};
#ifdef _MSC_VER
#pragma pack(pop)
#endif