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2020-08-04 13:13:01 -04:00

75 lines
1.8 KiB
C++

#include "c_legit.h"
#include "c_gameinstance.h"
void c_legit::handle(void) {
// lambda function to recognise window titles.
auto get_window_title = [&](void) {
// buffer
char title[256];
// get current window handle
HWND m_hwnd = GetForegroundWindow();
GetWindowTextA(m_hwnd, title, sizeof(title));
std::string m_title = title;
return m_title;
};
/* todo: make this shit have keybind handling */
/* functions that need you to be in minecraft window */
if (get_window_title().find(xor("Minecraft")) != std::string::npos &&
!minecraft->game->get_screen()) {
// auto_clicker( );
}
handle_players();
}
void c_legit::handle_players() {
for (int i = 0; i < ctx.m_world->get_entities(); i++) {
c_entity* e = ctx.m_world->get_entity(i);
if (!e->is_valid() || e->is_item() ||
e->index() == ctx.m_player->index() || !e->is_alive())
continue;
misplace(e);
}
}
void c_legit::auto_clicker() {
auto click_left = []() {
INPUT Input = {0};
// left down
Input.type = INPUT_MOUSE;
Input.mi.dwFlags = MOUSEEVENTF_LEFTDOWN;
SendInput(1, &Input, sizeof(INPUT));
// left up
RtlSecureZeroMemory(&Input, sizeof(INPUT));
Input.type = INPUT_MOUSE;
Input.mi.dwFlags = MOUSEEVENTF_LEFTUP;
SendInput(1, &Input, sizeof(INPUT));
};
auto timer = []() {
static double start_time = GetTickCount();
double current_time = GetTickCount() - start_time;
int cps = 10;
if (current_time >= (1000 / cps)) {
start_time = GetTickCount();
return true;
}
return false;
};
if (timer()) {
click_left();
}
}
void c_legit::misplace(c_entity* e) {}