12 lines
332 B
C++
12 lines
332 B
C++
#include "c_movement.h"
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#include "c_entity.h"
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void c_movement::handle(void) {
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/* todo: make this shit have keybind handling */
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step(ctx.m_player);
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flight(ctx.m_player);
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}
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void c_movement::step(c_entity* entity) { entity->set_step_height(1.0f); }
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void c_movement::flight(c_entity* entity) { entity->set_flight(true); } |