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2020-08-04 13:13:01 -04:00

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C

//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#ifndef REPLAYHANDLE_H
#define REPLAYHANDLE_H
#ifdef _WIN32
#pragma once
#endif
//----------------------------------------------------------------------------------------
#include "platform.h"
//----------------------------------------------------------------------------------------
typedef uint32 ReplayHandle_t;
//----------------------------------------------------------------------------------------
#define REPLAY_HANDLE_INVALID ((ReplayHandle_t)-1)
//----------------------------------------------------------------------------------------
#endif // REPLAYHANDLE_H