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2020-08-04 13:13:01 -04:00

30 lines
764 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $Date: $
//
//-----------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#if !defined(IVMODEMANAGER_H)
#define IVMODEMANAGER_H
#ifdef _WIN32
#pragma once
#endif
abstract_class IVModeManager {
public:
virtual void Init(void) = 0;
// HL2 will ignore, TF2 will change modes.
virtual void SwitchMode(bool commander, bool force) = 0;
virtual void LevelInit(const char *newmap) = 0;
virtual void LevelShutdown(void) = 0;
};
extern IVModeManager *modemanager;
#endif // IVMODEMANAGER_H