35 lines
811 B
C++
35 lines
811 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef ENERGYWAVE_H
|
|
#define ENERGYWAVE_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "basecombatweapon.h"
|
|
#include "energy_wave.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Shield
|
|
//-----------------------------------------------------------------------------
|
|
class CEnergyWave : public CBaseEntity {
|
|
DECLARE_DATADESC();
|
|
|
|
public:
|
|
DECLARE_CLASS(CEnergyWave, CBaseEntity);
|
|
DECLARE_SERVERCLASS();
|
|
|
|
public:
|
|
void Spawn(void);
|
|
void Precache(void);
|
|
|
|
public:
|
|
static CEnergyWave* Create(CBaseEntity* pentOwner);
|
|
};
|
|
|
|
#endif // ENERGYWAVE_H
|