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nekohook/modules/source2013/sdk/game/shared/iscenetokenprocessor.h
2020-08-04 13:13:01 -04:00

23 lines
589 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef ISCENETOKENPROCESSOR_H
#define ISCENETOKENPROCESSOR_H
#ifdef _WIN32
#pragma once
#endif
abstract_class ISceneTokenProcessor {
public:
virtual const char *CurrentToken(void) = 0;
virtual bool GetToken(bool crossline) = 0;
virtual bool TokenAvailable(void) = 0;
virtual void Error(PRINTF_FORMAT_STRING const char *fmt, ...) = 0;
};
#endif // ISCENETOKENPROCESSOR_H