23 lines
589 B
C++
23 lines
589 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef ISCENETOKENPROCESSOR_H
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#define ISCENETOKENPROCESSOR_H
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#ifdef _WIN32
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#pragma once
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#endif
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abstract_class ISceneTokenProcessor {
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public:
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virtual const char *CurrentToken(void) = 0;
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virtual bool GetToken(bool crossline) = 0;
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virtual bool TokenAvailable(void) = 0;
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virtual void Error(PRINTF_FORMAT_STRING const char *fmt, ...) = 0;
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};
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#endif // ISCENETOKENPROCESSOR_H
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