29 lines
692 B
C++
29 lines
692 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#ifndef SOLIDSETDEFAULTS_H
|
|
#define SOLIDSETDEFAULTS_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
// solid_t parsing
|
|
class CSolidSetDefaults : public IVPhysicsKeyHandler {
|
|
public:
|
|
virtual void ParseKeyValue(void *pData, const char *pKey,
|
|
const char *pValue);
|
|
virtual void SetDefaults(void *pData);
|
|
|
|
unsigned int GetContentsMask() { return m_contentsMask; }
|
|
|
|
private:
|
|
unsigned int m_contentsMask;
|
|
};
|
|
|
|
extern CSolidSetDefaults g_SolidSetup;
|
|
|
|
#endif // SOLIDSETDEFAULTS_H
|