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nekohook/modules/source2013/sdk/game/shared/solidsetdefaults.h
2020-08-04 13:13:01 -04:00

29 lines
692 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef SOLIDSETDEFAULTS_H
#define SOLIDSETDEFAULTS_H
#ifdef _WIN32
#pragma once
#endif
// solid_t parsing
class CSolidSetDefaults : public IVPhysicsKeyHandler {
public:
virtual void ParseKeyValue(void *pData, const char *pKey,
const char *pValue);
virtual void SetDefaults(void *pData);
unsigned int GetContentsMask() { return m_contentsMask; }
private:
unsigned int m_contentsMask;
};
extern CSolidSetDefaults g_SolidSetup;
#endif // SOLIDSETDEFAULTS_H