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2020-08-04 13:13:01 -04:00

63 lines
2.0 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Analogous to l2cache.h, this class represents information gleaned
// from the 360's Performance Monitor Counters. In particular
//we are interested in l2 cache misses and load-hit-stores.
//
//=============================================================================//
#ifndef CPMCDATA_H
#define CPMCDATA_H
#ifdef _WIN32
#pragma once
#endif
#ifndef _X360
#error This file must only be compiled for XBOX360!
#endif
// Warning:
// As written, this class only supports profiling thread 0, processor 0.
class CPMCData {
public:
CPMCData();
~CPMCData(){};
void Start(void);
void End(void);
/// This function should be called exactly once during the lifespan of the
/// program; it will set up the counters to record the information we are
/// interested in. This will stomp on whoever else might have set the
/// performance counters elsewhere in the game.
static void InitializeOnceProgramWide(void);
static bool IsInitialized();
//-------------------------------------------------------------------------
// GetL2CacheMisses
//-------------------------------------------------------------------------
uint64 GetL2CacheMisses(void) const { return m_Delta.L2CacheMiss; }
uint64 GetLHS(void) const { return m_Delta.LHS; }
/*
#ifdef DBGFLAG_VALIDATE
void Validate( CValidator &validator, tchar *pchName ); //
Validate our internal structures #endif // DBGFLAG_VALIDATE
*/
private:
/// represents saved numbers from the counters we are interested in
struct PMCounters {
uint64 L2CacheMiss;
uint64 LHS; ///< load hit store
PMCounters(int64 _l2cm, int64 _lhs) : L2CacheMiss(_l2cm), LHS(_lhs){};
PMCounters() : L2CacheMiss(0), LHS(0){};
};
PMCounters m_OnStart; ///< values when we began the timer
PMCounters m_Delta; ///< computed total delta between start/stop
};
#endif // CPMCDATA_H