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4.7.4
This commit is contained in:
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14e1683db2
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@ -382,6 +382,8 @@ Domination = Oorheersing
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Cultural = Kultureel
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Diplomatic = Diplomaties
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Time = Tyd
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# Requires translation!
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Your previous options needed to be reset to defaults. =
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# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
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# Should be a single character, or at least visually square.
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@ -3110,15 +3112,15 @@ City-State Influence recovers at twice the normal rate =
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# Requires translation!
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[relativeAmount]% Food consumption by specialists [cityFilter] =
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# Requires translation!
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Unhappiness from number of Cities doubled =
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[relativeAmount]% unhappiness from the number of cities =
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# Requires translation!
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[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
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# Requires translation!
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[relativeAmount]% of excess happiness converted to [stat] =
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[amount] Happiness from each type of luxury resource =
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# Requires translation!
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Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
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# Requires translation!
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[amount] Happiness from each type of luxury resource =
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[relativeAmount]% of excess happiness converted to [stat] =
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# Requires translation!
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Cannot build [baseUnitFilter] units =
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# Requires translation!
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@ -3544,6 +3546,8 @@ Takes your religion over the one in their birth city =
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# Requires translation!
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Great Person - [comment] =
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# Requires translation!
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Is part of Great Person group [comment] =
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# Requires translation!
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by consuming this unit =
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# Requires translation!
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for [amount] movement =
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@ -5863,6 +5867,8 @@ Jaipur =
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Karachi =
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# Requires translation!
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India =
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# Requires translation!
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[amount]% unhappiness from the number of Cities =
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# Requires translation!
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Otto von Bismarck =
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@ -530,6 +530,8 @@ Cultural =
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Diplomatic =
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# Requires translation!
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Time =
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# Requires translation!
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Your previous options needed to be reset to defaults. =
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# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
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# Should be a single character, or at least visually square.
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@ -3336,15 +3338,15 @@ City-State Influence recovers at twice the normal rate =
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# Requires translation!
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[relativeAmount]% Food consumption by specialists [cityFilter] =
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# Requires translation!
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Unhappiness from number of Cities doubled =
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[relativeAmount]% unhappiness from the number of cities =
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# Requires translation!
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[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
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# Requires translation!
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[relativeAmount]% of excess happiness converted to [stat] =
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[amount] Happiness from each type of luxury resource =
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# Requires translation!
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Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
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# Requires translation!
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[amount] Happiness from each type of luxury resource =
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[relativeAmount]% of excess happiness converted to [stat] =
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# Requires translation!
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Cannot build [baseUnitFilter] units =
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# Requires translation!
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@ -3770,6 +3772,8 @@ Takes your religion over the one in their birth city =
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# Requires translation!
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Great Person - [comment] =
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# Requires translation!
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Is part of Great Person group [comment] =
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# Requires translation!
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by consuming this unit =
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# Requires translation!
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for [amount] movement =
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@ -6115,6 +6119,8 @@ Jaipur =
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Karachi =
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# Requires translation!
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India =
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# Requires translation!
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[amount]% unhappiness from the number of Cities =
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# Requires translation!
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Otto von Bismarck =
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@ -360,6 +360,8 @@ Domination = Dominação
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Cultural = Cultural
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Diplomatic = Diplomático
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Time = Tempo
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# Requires translation!
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Your previous options needed to be reset to defaults. =
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# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
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# Should be a single character, or at least visually square.
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@ -1876,11 +1878,12 @@ City-State Influence recovers at twice the normal rate = Influência nas Cidades
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[relativeAmount]% growth [cityFilter] = [relativeAmount]% de crescimento em [cityFilter]
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[amount]% Food is carried over after population increases [cityFilter] = [amount]% de alimentos são transportados após o aumento da população [cityFilter]
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[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% de consumo de alimentos por especialistas [cityFilter]
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Unhappiness from number of Cities doubled = Infelicidade obtida pelo número de cidades é dobrada
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# Requires translation!
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[relativeAmount]% unhappiness from the number of cities =
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[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% de infelicidade de [populationFilter] [cityFilter]
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[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% do excesso de felicidade convertido em [stat]
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Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retenha [relativeAmount]% da felicidade de um luxo após a última cópia ter sido trocada
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[amount] Happiness from each type of luxury resource = [amount] de Felicidade a cada tipo de recurso de luxo
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Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retenha [relativeAmount]% da felicidade de um luxo após a última cópia ter sido trocada
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[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% do excesso de felicidade convertido em [stat]
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Cannot build [baseUnitFilter] units = Não é possível construir unidades [baseUnitFilter]
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Enables construction of Spaceship parts = Habilita a construção de partes da nave espacial
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May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Pode comprar unidades [baseUnitFilter] por [amount] [stat] [cityFilter] a um preço crescente ([amount2])
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@ -2093,6 +2096,8 @@ Religious Unit = Unidade Religiosa
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Spaceship part = Parte de Nave Espacial
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Takes your religion over the one in their birth city = Leva sua religião sobre a de sua cidade natal
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Great Person - [comment] = Grande Pessoa - [comment]
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# Requires translation!
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Is part of Great Person group [comment] =
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by consuming this unit = Por consumir esta unidade
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for [amount] movement = para [amount] movimento
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once = uma vez
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@ -3362,6 +3367,8 @@ Gwalior = Gwalior
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Jaipur = Jaipur
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Karachi = Carachi
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India = Índia
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# Requires translation!
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[amount]% unhappiness from the number of Cities =
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Otto von Bismarck = Otto von Bismarck
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I cannot wait until ye grow even mightier. Therefore, prepare for war! = Eu não esperarei por seu avanço. Portanto, prepare-se para guerra!
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@ -396,6 +396,8 @@ Domination = Доминация
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Cultural = Културни
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Diplomatic = Дипломация
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Time = Време
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# Requires translation!
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Your previous options needed to be reset to defaults. =
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# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
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# Should be a single character, or at least visually square.
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@ -2483,15 +2485,15 @@ City-State Influence recovers at twice the normal rate =
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# Requires translation!
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[relativeAmount]% Food consumption by specialists [cityFilter] =
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# Requires translation!
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Unhappiness from number of Cities doubled =
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[relativeAmount]% unhappiness from the number of cities =
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# Requires translation!
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[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
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# Requires translation!
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[relativeAmount]% of excess happiness converted to [stat] =
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[amount] Happiness from each type of luxury resource =
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# Requires translation!
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Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
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# Requires translation!
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[amount] Happiness from each type of luxury resource =
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[relativeAmount]% of excess happiness converted to [stat] =
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# Requires translation!
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Cannot build [baseUnitFilter] units =
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# Requires translation!
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@ -2916,6 +2918,8 @@ Takes your religion over the one in their birth city =
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# Requires translation!
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Great Person - [comment] =
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# Requires translation!
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Is part of Great Person group [comment] =
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# Requires translation!
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by consuming this unit =
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# Requires translation!
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for [amount] movement =
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@ -4756,6 +4760,8 @@ Jaipur =
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# Requires translation!
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Karachi =
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India = Индия
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# Requires translation!
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[amount]% unhappiness from the number of Cities =
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Otto von Bismarck = Ото фон Бисмарк
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I cannot wait until ye grow even mightier. Therefore, prepare for war! = Не мога да чакам, докато станете още по-силни. Затова се пригответе за война!
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@ -364,6 +364,8 @@ Domination = Per dominació
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Cultural = Cultural
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Diplomatic = Diplomàtica
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Time = Per temps
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# Requires translation!
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Your previous options needed to be reset to defaults. =
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# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
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# Should be a single character, or at least visually square.
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@ -1915,11 +1917,12 @@ City-State Influence recovers at twice the normal rate = Es duplica la recuperac
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[relativeAmount]% growth [cityFilter] = [relativeAmount] % de creixement [cityFilter]
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[amount]% Food is carried over after population increases [cityFilter] = Es conserva un [amount] % de menjar després d’augmentar la població [cityFilter]
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[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount] % de consum de menjar dels especialistes [cityFilter]
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Unhappiness from number of Cities doubled = Es duplica la infelicitat pel nombre de ciutats.
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# Requires translation!
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[relativeAmount]% unhappiness from the number of cities =
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[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount] % d’infelicitat de [populationFilter] [cityFilter]
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[relativeAmount]% of excess happiness converted to [stat] = Es converteix un [relativeAmount] % més de l’excedent de felicitat a [stat].
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Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Manté [relativeAmount] % de la felicitat de l’última còpia d’un recurs de luxe quan es comerciï amb ell.
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[amount] Happiness from each type of luxury resource = [amount] de felicitat de cada recurs de luxe
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Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Manté [relativeAmount] % de la felicitat de l’última còpia d’un recurs de luxe quan es comerciï amb ell.
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[relativeAmount]% of excess happiness converted to [stat] = Es converteix un [relativeAmount] % més de l’excedent de felicitat a [stat].
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Cannot build [baseUnitFilter] units = Les unitats [baseUnitFilter] no es poden construir.
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Enables construction of Spaceship parts = Permet la construcció de parts de naus espacials
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May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Es poden comprar unitats «[baseUnitFilter]» per [amount] [stat] [cityFilter] amb un cost creixent ([amount2])
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@ -2135,6 +2138,8 @@ Religious Unit = Unitat religiosa
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Spaceship part = Part de la nau espacial
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Takes your religion over the one in their birth city = Imposa la vostra religió per damunt de la religió de la ciutat de naixement
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Great Person - [comment] = Gran personatge - [comment]
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# Requires translation!
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Is part of Great Person group [comment] =
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by consuming this unit = per consumir aquesta unitat
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for [amount] movement = per [amount] de moviment
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once = una vegada
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@ -3447,6 +3452,8 @@ Gwalior = Gwalior
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Jaipur = Jaipur
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Karachi = Karachi
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India = Índia
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# Requires translation!
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[amount]% unhappiness from the number of Cities =
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Otto von Bismarck = Otto von Bismarck
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I cannot wait until ye grow even mightier. Therefore, prepare for war! = No puc esperar que us torneu més fort. Per tant, prepareu-vos per la guerra!
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@ -364,6 +364,8 @@ Domination = Dominance
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Cultural = Kulturní
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Diplomatic = Diplomatická
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Time = Čas
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# Requires translation!
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Your previous options needed to be reset to defaults. =
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# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
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# Should be a single character, or at least visually square.
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@ -2113,12 +2115,13 @@ City-State Influence recovers at twice the normal rate = Vliv městských stát
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[relativeAmount]% growth [cityFilter] = [relativeAmount]% růst [cityFilter]
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[amount]% Food is carried over after population increases [cityFilter] = [amount]% jídla je zachováno poté, co se populace [cityFilter] rozroste
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[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% spotřeby jídla specialisty [cityFilter]
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Unhappiness from number of Cities doubled = Nespokojenost za počet měst je dvojnásobná
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# Requires translation!
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[relativeAmount]% unhappiness from the number of cities =
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# Requires translation!
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[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
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[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nadbytečné spokojenosti je přidáno na [stat]
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Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Udrží [relativeAmount]% spokojenosti z luxusní suroviny i poté, co byl poslední kus vyobchodován.
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[amount] Happiness from each type of luxury resource = [amount] spokojenost za každou luxusní surovinu
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Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Udrží [relativeAmount]% spokojenosti z luxusní suroviny i poté, co byl poslední kus vyobchodován.
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[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nadbytečné spokojenosti je přidáno na [stat]
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Cannot build [baseUnitFilter] units = Nelze stavět [baseUnitFilter] jendotky
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Enables construction of Spaceship parts = Zpřístupní stavbu částí kosmické lodi
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May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Může nakupovat jednotku [baseUnitFilter] za [amount] [stat] [cityFilter] se zvyšující se cenou ([amount2])
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@ -2365,6 +2368,8 @@ Spaceship part = Části kosmické lodi
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Takes your religion over the one in their birth city = Upřednostní tvé náboženství před tím v rodném městě
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Great Person - [comment] = Velká osobnost - [comment]
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# Requires translation!
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Is part of Great Person group [comment] =
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# Requires translation!
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by consuming this unit =
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# Requires translation!
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for [amount] movement =
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@ -3793,6 +3798,8 @@ Gwalior = Gválijar
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Jaipur = Džajpur
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Karachi = Karáčí
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India = Indie
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# Requires translation!
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[amount]% unhappiness from the number of Cities =
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Otto von Bismarck = Otto von Bismarck
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I cannot wait until ye grow even mightier. Therefore, prepare for war! = Nemohu čekat, než budete ještě silnější. Takže se připravte na válku!
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@ -366,6 +366,8 @@ Domination = Overheersing
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Cultural = Cultureel
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Diplomatic = Diplomatiek
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Time = Tijd
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# Requires translation!
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Your previous options needed to be reset to defaults. =
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# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
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# Should be a single character, or at least visually square.
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@ -1936,12 +1938,13 @@ City-State Influence recovers at twice the normal rate = Stadstaat invloed herst
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[relativeAmount]% growth [cityFilter] = [relativeAmount]% groei [cityFilter]
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[amount]% Food is carried over after population increases [cityFilter] = [amount]% voedsel is overgebracht na bevolkingsgroei [cityFilter]
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[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consumptie van Eten door specialisten [cityFilter]
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Unhappiness from number of Cities doubled = Ontevredenheid van aantal steden verdubbeld
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# Requires translation!
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[relativeAmount]% unhappiness from the number of cities =
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[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Ongelukkigheid van [populationFilter] [cityFilter]
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[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% van overtollig geluk omgezet in [stat]
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[amount] Happiness from each type of luxury resource = [amount] Geluk van elk soort luxe grondstof
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# Requires translation!
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Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
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[amount] Happiness from each type of luxury resource = [amount] Geluk van elk soort luxe grondstof
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[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% van overtollig geluk omgezet in [stat]
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# Requires translation!
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Cannot build [baseUnitFilter] units =
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Enables construction of Spaceship parts = Ontgrendelt productie van ruimteschip onderdelen
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@ -2217,6 +2220,8 @@ Spaceship part = Ruimteschip onderdeel
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Takes your religion over the one in their birth city = Accepteert jouw religie boven die van hun geboortestad
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Great Person - [comment] = Groot Persoon - [comment]
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# Requires translation!
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Is part of Great Person group [comment] =
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# Requires translation!
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by consuming this unit =
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# Requires translation!
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for [amount] movement =
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@ -3668,6 +3673,8 @@ Gwalior = Gwalior
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Jaipur = Jaipur
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Karachi = Karachi
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India = Indië
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# Requires translation!
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[amount]% unhappiness from the number of Cities =
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Otto von Bismarck = Otto von Bismarck
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I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ik kan niet wachten tot je nog machtiger wordt. Bereid je daarom voor op oorlog!
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@ -653,6 +653,8 @@ Cultural =
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Diplomatic =
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# Requires translation!
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Time =
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# Requires translation!
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Your previous options needed to be reset to defaults. =
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# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
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# Should be a single character, or at least visually square.
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@ -3459,15 +3461,15 @@ City-State Influence recovers at twice the normal rate =
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# Requires translation!
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[relativeAmount]% Food consumption by specialists [cityFilter] =
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# Requires translation!
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Unhappiness from number of Cities doubled =
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[relativeAmount]% unhappiness from the number of cities =
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# Requires translation!
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[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
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# Requires translation!
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[relativeAmount]% of excess happiness converted to [stat] =
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[amount] Happiness from each type of luxury resource =
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# Requires translation!
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Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
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# Requires translation!
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[amount] Happiness from each type of luxury resource =
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[relativeAmount]% of excess happiness converted to [stat] =
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# Requires translation!
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Cannot build [baseUnitFilter] units =
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# Requires translation!
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@ -3893,6 +3895,8 @@ Takes your religion over the one in their birth city =
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# Requires translation!
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Great Person - [comment] =
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# Requires translation!
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Is part of Great Person group [comment] =
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# Requires translation!
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by consuming this unit =
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# Requires translation!
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for [amount] movement =
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@ -6238,6 +6242,8 @@ Jaipur =
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Karachi =
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# Requires translation!
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India =
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# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
# Requires translation!
|
||||
Otto von Bismarck =
|
||||
|
@ -369,6 +369,8 @@ Domination = Dominasyon
|
||||
Cultural = Pangkultura
|
||||
Diplomatic = Diplomatiko
|
||||
Time = Oras
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -1948,11 +1950,12 @@ City-State Influence recovers at twice the normal rate = Bumubuti ang Impluwensy
|
||||
[relativeAmount]% growth [cityFilter] = [relativeAmount]% paglaki [cityFilter]
|
||||
[amount]% Food is carried over after population increases [cityFilter] = pinapasa ang [amount]% Pagkain pagkatapos na lumaki ang populasyon [cityFilter]
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Pagkain ng mga espesyalista [cityFilter]
|
||||
Unhappiness from number of Cities doubled = Dumudoble ang Kalungkutan sa mga Lungsod
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Kalungkutan mula sa [populationFilter] [cityFilter]
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% ng sobrang happiness ay magiging [stat]
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Panatilihin ang [relativeAmount]% ng kasiyahan mula sa isang karangyaan pagkatapos ito ibenta
|
||||
[amount] Happiness from each type of luxury resource = [amount] Kaligayahan mula sa bawat uri ng karangyaan
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Panatilihin ang [relativeAmount]% ng kasiyahan mula sa isang karangyaan pagkatapos ito ibenta
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% ng sobrang happiness ay magiging [stat]
|
||||
Cannot build [baseUnitFilter] units = Hindi kayang gumawa ng mga [baseUnitFilter] na yunit
|
||||
Enables construction of Spaceship parts = Pinapagana ang paggawa ng parte ng Sasakyang PangKalawakan
|
||||
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Maaaring bumili ng [baseUnitFilter] na yunit sa halagang [amount] [stat] [cityFilter] at may presyong patong na ([amount2])
|
||||
@ -2169,6 +2172,8 @@ Religious Unit = Relihiyosong yunit
|
||||
Spaceship part = Bahagi ng Sasakyang-Pangkalawakan
|
||||
Takes your religion over the one in their birth city = Kinukuha ang iyong relihiyon mula sa isang nasa kanilang pinanggalingang lungsod
|
||||
Great Person - [comment] = Dakilang Tao - [comment]
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
by consuming this unit = sa pagsakripisyo ng yunit na ito
|
||||
for [amount] movement = para sa [amount] na paggalaw
|
||||
once = isang bsses
|
||||
@ -3488,6 +3493,8 @@ Gwalior = Gwalior
|
||||
Jaipur = Jaipur
|
||||
Karachi = Karachi
|
||||
India = Indiya
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = Otto von Bismarck
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Hindi ako makapaghintay hanggang sa lumakas ka pa. Samakatuwid, maghanda para sa digmaan!
|
||||
|
@ -436,6 +436,8 @@ Domination = Maailman Herruus
|
||||
Cultural = Kulttuurinen
|
||||
Diplomatic = Diplomaattinen
|
||||
Time = Aika
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -2645,15 +2647,16 @@ City-State Influence recovers at twice the normal rate = Vaikutusvalta Kaupunkiv
|
||||
[amount]% Food is carried over after population increases [cityFilter] =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] =
|
||||
Unhappiness from number of Cities doubled = Tyytymättömyys kaupunkien määrästä tuplattu
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
|
||||
# Requires translation!
|
||||
[relativeAmount]% of excess happiness converted to [stat] =
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
[relativeAmount]% of excess happiness converted to [stat] =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
Enables construction of Spaceship parts = Sallii avaruusaluksen osien rakentamisen
|
||||
@ -3060,6 +3063,8 @@ Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Great Person - [comment] =
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
for [amount] movement =
|
||||
@ -4665,6 +4670,8 @@ Gwalior = Gwalior
|
||||
Jaipur = Jaipur
|
||||
Karachi = Karachi
|
||||
India = Intia
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = Otto von Bismarck
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = En voi odottaa kasvuanne vielä mahtavammaksi. Valmistautukaa siis sotaan!
|
||||
|
@ -360,6 +360,8 @@ Domination = Domination
|
||||
Cultural = Culturelle
|
||||
Diplomatic = Diplomatique
|
||||
Time = Temps
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -441,19 +443,14 @@ Extension mods = Mods
|
||||
Base ruleset: = Règles de base :
|
||||
# Note - do not translate the colour names between «». Changing them works if you know what you're doing.
|
||||
The mod you selected is incorrectly defined! = Le mod que vous avez sélectionné n'est pas correctement défini !
|
||||
# Requires translation!
|
||||
The mod you selected is «RED»incorrectly defined!«» = Le mod que vous avez sélectionné est «RED»incorrectement défini !«»
|
||||
The mod combination you selected is incorrectly defined! = La combinaison de mods que vous avez sélectionnée est incorrectement définie !
|
||||
# Requires translation!
|
||||
The mod combination you selected is «RED»incorrectly defined!«» = La combinaison de mods que vous avez sélectionnée est «RED»incorrectement définie !«»
|
||||
The mod combination you selected has problems. = La combinaison de mods que vous avez sélectionnée a des problèmes.
|
||||
You can play it, but don't expect everything to work! = Vous pouvez jouer, mais ne vous attendez pas à ce que tout fonctionne !
|
||||
# Requires translation!
|
||||
The mod combination you selected «GOLD»has problems«». = La combinaison de mods que vous avez sélectionnée «GOLD»a des problèmes«».
|
||||
# Requires translation!
|
||||
You can play it, but «GOLDENROD»don't expect everything to work!«» = Vous pouvez jouer, mais «GOLDENROD»ne vous attendez pas à ce que tout fonctionne !«»
|
||||
This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Ces règles de base ne sont pas compatibles avec les mods d'extension\nsélectionnés précédemment. Ils ont été désactivés.
|
||||
# Requires translation!
|
||||
Are you really sure you want to play with the following known problems? = Êtes-vous vraiment sûr(e) de vouloir jouer avec les problèmes mentionnés ?
|
||||
Base Ruleset = Règles de base
|
||||
[amount] Techs = [amount] Technologies
|
||||
@ -1663,20 +1660,13 @@ Move = Déplacer
|
||||
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Après qu'une civilisation inconnue soit entrée dans l'ère [eraName], nous avons recruté [spyName] comme espion !
|
||||
We have recruited [spyName] as a spy! = Nous avons recruté [spyName] comme espion !
|
||||
# Requires translation!
|
||||
A spy from [civilization] stole the Technology [techName] from [cityName]! = Un espion de [civilization] a volé la technologie [techName] dans [cityName] !
|
||||
# Requires translation!
|
||||
An unidentified spy stole the Technology [techName] from [cityName]! = Un espion non identifié a volé la technologie [techName] dans [cityName] !
|
||||
# Requires translation!
|
||||
Your spy [name] stole the Technology [techName] from [cityName]! = Votre espion [name] a volé la technologie [techName] dans [cityName] !
|
||||
# Requires translation!
|
||||
Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = Votre espion [name] ne peut plus voler de technologies à [civilization] puisque nous avons déjà recherché toutes celles qu'ils connaissent !
|
||||
|
||||
# Requires translation!
|
||||
After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Après que la ville de [cityName] ait été détruite, notre espion [spyName] a fui vers son repaire !
|
||||
# Requires translation!
|
||||
After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Après que la ville de [cityName] ait été conquise, notre espion [spyName] a fui vers son repaire !
|
||||
# Requires translation!
|
||||
Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = En raison du chaos dans [cityName], notre espion [spyname] a fui vers son repaire !
|
||||
|
||||
# Promotions
|
||||
@ -1888,11 +1878,12 @@ City-State Influence recovers at twice the normal rate = L'influence sur les Cit
|
||||
[relativeAmount]% growth [cityFilter] = [relativeAmount]% croissance [cityFilter]
|
||||
[amount]% Food is carried over after population increases [cityFilter] = [amount]% de la nourriture est conservée après augmentation de la population [cityFilter]
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consommation de nourriture par les spécialistes [cityFilter]
|
||||
Unhappiness from number of Cities doubled = Mécontentement dû au nombre de villes doublé
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Mécontentement de [populationFilter] [cityFilter]
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% du bonheur en surplus est converti en [stat]
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conserver [relativeAmount]% du Bonheur d'une ressource de luxe après que le dernier item ait été échangé
|
||||
[amount] Happiness from each type of luxury resource = [amount] Bonheur pour chaque type de ressource de luxe
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conserver [relativeAmount]% du Bonheur d'une ressource de luxe après que le dernier item ait été échangé
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% du bonheur en surplus est converti en [stat]
|
||||
Cannot build [baseUnitFilter] units = Ne peut pas construire les unités [baseUnitFilter]
|
||||
Enables construction of Spaceship parts = Permet la construction des composants du Vaisseau Spatial
|
||||
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Peut acheter des unités [baseUnitFilter] pour [amount] [stat] [cityFilter] avec augmentation régulière du prix ([amount2])
|
||||
@ -2000,7 +1991,6 @@ Destroyed when the city is captured = Détruit(e) quand la ville est conquise
|
||||
Doubles Gold given to enemy if city is captured = Double l'or donné à l'ennemi si la ville est conquise
|
||||
Remove extra unhappiness from annexed cities = Supprime le mécontentement supplémentaire des villes annexées
|
||||
Connects trade routes over water = Connecte les routes commerciales maritimes
|
||||
# Requires translation!
|
||||
Automatically built in all cities where it is buildable = Construit(e) automatiquement dans toutes les villes où cela est possible
|
||||
Creates a [improvementName] improvement on a specific tile = Crée un aménagement [improvementName] sur une case spécifique
|
||||
Founds a new city = Fonde une nouvelle ville
|
||||
@ -2091,7 +2081,6 @@ Destroys tile improvements when attacking = Détruit les aménagements de case e
|
||||
Cannot move = Ne peut pas se déplacer
|
||||
Double movement in [terrainFilter] = Mouvement doublé sur [terrainFilter]
|
||||
All tiles cost 1 movement = Toutes les cases coûtent 1 mouvement
|
||||
# Requires translation!
|
||||
May travel on Water tiles without embarking = Peut se déplacer sur les cases Eau sans embarquer
|
||||
Can pass through impassable tiles = Peut passer les cases infranchissables
|
||||
Ignores terrain cost = Ignore le coût du terrain
|
||||
@ -2107,6 +2096,8 @@ Religious Unit = Unité religieuse
|
||||
Spaceship part = Composant de Vaisseau Spatial
|
||||
Takes your religion over the one in their birth city = Impose votre religion sur celle actuelle dans sa ville de naissance
|
||||
Great Person - [comment] = Personnage Illustre - [comment]
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
by consuming this unit = en consommant cette unité
|
||||
for [amount] movement = pour [amount] mouvement(s)
|
||||
once = une fois
|
||||
@ -2398,15 +2389,10 @@ UnitActionModifier = UnitéActionModificateur
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
||||
# Requires translation!
|
||||
Establishing Network = Établit un réseau
|
||||
# Requires translation!
|
||||
Observing City = Observe une ville
|
||||
# Requires translation!
|
||||
Stealing Tech = Vole une technologie
|
||||
# Requires translation!
|
||||
Rigging Elections = Truque les élections
|
||||
# Requires translation!
|
||||
Conducting Counter-intelligence = Gère le contre-espionnage
|
||||
|
||||
|
||||
@ -3381,6 +3367,8 @@ Gwalior = Gwalior
|
||||
Jaipur = Jaipur
|
||||
Karachi = Karachi
|
||||
India = Inde
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = Otto von Bismarck
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Je ne peux rester ainsi en attendant que vous gagniez en puissance. Préparez-vous à la guerre !
|
||||
|
@ -360,6 +360,8 @@ Domination = Vorherrschaft
|
||||
Cultural = Kulturell
|
||||
Diplomatic = Diplomatisch
|
||||
Time = Zeit
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -1876,11 +1878,12 @@ City-State Influence recovers at twice the normal rate = Stadtstaaten-Einfluss e
|
||||
[relativeAmount]% growth [cityFilter] = [relativeAmount]% Wachstum [cityFilter]
|
||||
[amount]% Food is carried over after population increases [cityFilter] = [amount]% der Nahrung wird übertragen nachdem die Bevölkerung [cityFilter] gewachsen ist
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Nahrungsverbrauch von Spezialisten [cityFilter]
|
||||
Unhappiness from number of Cities doubled = Unzufriedenheit aufgrund der Anzahl der Städte verdoppelt
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Unzufriedenheit durch [populationFilter] [cityFilter]
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% überschüssige Zufriedenheit wurde in [stat] umgewandelt
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behalte [relativeAmount]% der Zufriedenheit eines Luxusguts, nachdem das letzte Exemplar weggehandelt worden ist
|
||||
[amount] Happiness from each type of luxury resource = [amount] Zufriedenheit für jeden Typ der Luxusressourcen
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behalte [relativeAmount]% der Zufriedenheit eines Luxusguts, nachdem das letzte Exemplar weggehandelt worden ist
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% überschüssige Zufriedenheit wurde in [stat] umgewandelt
|
||||
Cannot build [baseUnitFilter] units = Kann keine [baseUnitFilter]-Einheiten bauen
|
||||
Enables construction of Spaceship parts = Erlaubt die Produktion von Raumschiffteilen
|
||||
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Darf [baseUnitFilter] Einheiten für [amount] [stat] [cityFilter] zu einem erhöhten Preis ([amount2]) kaufen
|
||||
@ -2093,6 +2096,8 @@ Religious Unit = Religiöse Einheit
|
||||
Spaceship part = Raumschiffteil
|
||||
Takes your religion over the one in their birth city = Übernimmt deine Religion anstelle der seiner Geburtsstadt
|
||||
Great Person - [comment] = Große Persönlichkeit - [comment]
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
by consuming this unit = durch Verbrauch dieser Einheit
|
||||
for [amount] movement = für [amount] Bewegung(en)
|
||||
once = einmalig
|
||||
@ -3367,6 +3372,8 @@ Gwalior = Gwalior
|
||||
Jaipur = Jaipur
|
||||
Karachi = Karatschi
|
||||
India = Indien
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = Otto von Bismarck
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ich kann nicht warten, bis ihr noch mächtiger werdet. Deshalb: Bereitet euch auf den Krieg vor!
|
||||
|
@ -522,6 +522,8 @@ Cultural = Πολιτισμική
|
||||
Diplomatic = Διπλοματική
|
||||
# Requires translation!
|
||||
Time =
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -3076,15 +3078,15 @@ City-State Influence recovers at twice the normal rate =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] =
|
||||
# Requires translation!
|
||||
Unhappiness from number of Cities doubled =
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
|
||||
# Requires translation!
|
||||
[relativeAmount]% of excess happiness converted to [stat] =
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
[relativeAmount]% of excess happiness converted to [stat] =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
@ -3508,6 +3510,8 @@ Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Great Person - [comment] =
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
for [amount] movement =
|
||||
@ -5613,6 +5617,8 @@ Jaipur =
|
||||
# Requires translation!
|
||||
Karachi =
|
||||
India = Ινδία
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
# Requires translation!
|
||||
Otto von Bismarck =
|
||||
|
@ -363,6 +363,8 @@ Domination = Hatalmi
|
||||
Cultural = Kulturális
|
||||
Diplomatic = Diplomáciai
|
||||
Time = Időkorlátig
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -1923,11 +1925,12 @@ City-State Influence recovers at twice the normal rate = A városállamokbeli be
|
||||
[relativeAmount]% growth [cityFilter] = [relativeAmount]% növekedés [cityFilter]
|
||||
[amount]% Food is carried over after population increases [cityFilter] = Az étel [amount]%-a megőrzésre kerül a populáció növekedése után [cityFilter]
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = A szakértők élelmiszerfogyasztása [relativeAmount]%-kal változik [cityFilter]
|
||||
Unhappiness from number of Cities doubled = A városok száma kétszer jobban hat a boldogtalanságra
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% boldogtalanság [cityFilter] lévő [populationFilter] által
|
||||
[relativeAmount]% of excess happiness converted to [stat] = A szükségen felüli boldogság [relativeAmount]%-a [stat] lesz
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Azután is megmarad a luxuscikk után járó boldogság [relativeAmount]%-a, hogy az utolsó példányát is elcserélted
|
||||
[amount] Happiness from each type of luxury resource = [amount] boldogság luxuscikkfajtánként
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Azután is megmarad a luxuscikk után járó boldogság [relativeAmount]%-a, hogy az utolsó példányát is elcserélted
|
||||
[relativeAmount]% of excess happiness converted to [stat] = A szükségen felüli boldogság [relativeAmount]%-a [stat] lesz
|
||||
Cannot build [baseUnitFilter] units = Nem építhetők [baseUnitFilter] egységek
|
||||
Enables construction of Spaceship parts = Űrjhajóalaktrészek gyártását teszi lehetővé
|
||||
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [baseUnitFilter] egységek vásárolhatók [amount] [stat] ellenében, de egyre drágábban ([amount2]) [cityFilter]
|
||||
@ -2143,6 +2146,8 @@ Religious Unit = Vallási egység
|
||||
Spaceship part = Űrhajóalkatrész
|
||||
Takes your religion over the one in their birth city = Felveszi annak a városnak a vallását, amelyben született
|
||||
Great Person - [comment] = Híres ember - [comment]
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
by consuming this unit = ennek az egységnek az elhasználásával
|
||||
for [amount] movement = [amount] lépéspontért
|
||||
once = egyszer
|
||||
@ -3472,6 +3477,8 @@ Gwalior = Gválijar
|
||||
Jaipur = Dzsaipur
|
||||
Karachi = Karacsi
|
||||
India = India
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = Otto von Bismarck
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Nem várhatok, míg még nagyobb hatalomra teszel szert. Készülj tehát a háborúra!
|
||||
|
@ -364,6 +364,8 @@ Domination = Dominasi
|
||||
Cultural = Kebudayaan
|
||||
Diplomatic = Diplomatik
|
||||
Time = Waktu
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -1913,11 +1915,12 @@ City-State Influence recovers at twice the normal rate = Pengaruh negara-kota pu
|
||||
[relativeAmount]% growth [cityFilter] = [relativeAmount]% pertumbuhan [cityFilter]
|
||||
[amount]% Food is carried over after population increases [cityFilter] = [amount]% Makanan dibawa setelah populasi meningkat [cityFilter]
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% konsumsi Makanan oleh spesialis [cityFilter]
|
||||
Unhappiness from number of Cities doubled = Ketidakbahagiaan dari banyaknya kota 2x lebih besar
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Ketidakbahagiaan dari [populationFilter] [cityFilter]
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% kelebihan kebahagiaan dikonversi menjadi [stat]
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Menahan [relativeAmount]% kebahagiaan dari sebuah barang mewah meskipun barang terakhirnya telah diperdagangkan.
|
||||
[amount] Happiness from each type of luxury resource = [amount] Kebahagiaan dari setiap jenis barang mewah
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Menahan [relativeAmount]% kebahagiaan dari sebuah barang mewah meskipun barang terakhirnya telah diperdagangkan.
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% kelebihan kebahagiaan dikonversi menjadi [stat]
|
||||
Cannot build [baseUnitFilter] units = Tidak bisa membuat unit [baseUnitFilter]
|
||||
Enables construction of Spaceship parts = Memungkinkan konstruksi Pesawat Antariksa
|
||||
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Dapat membeli unit [baseUnitFilter] sebesar [amount] [stat] [cityFilter] dengan harga yang terus naik ([amount2])
|
||||
@ -2132,6 +2135,8 @@ Religious Unit = Unit Agama
|
||||
Spaceship part = Bagian Pesawat Antariksa
|
||||
Takes your religion over the one in their birth city = Memeluk agamamu dibandingkan dengan agamanya di kota kelahirannya
|
||||
Great Person - [comment] = Orang Hebat - [comment]
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
by consuming this unit = dengan mengonsumsi unit ini
|
||||
for [amount] movement = untuk [amount] giliran
|
||||
once = sekali
|
||||
@ -3443,6 +3448,8 @@ Gwalior = Gwalior
|
||||
Jaipur = Jaipur
|
||||
Karachi = Karachi
|
||||
India = India
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = Otto von Bismarck
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Aku tak bisa menunggu hingga kau menjadi lebih kuat. Maka, bersiaplah untuk perang!
|
||||
|
@ -363,6 +363,8 @@ Domination = Dominazione
|
||||
Cultural = Culturale
|
||||
Diplomatic = Diplomatica
|
||||
Time = A tempo
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -1883,11 +1885,12 @@ City-State Influence recovers at twice the normal rate = L'influenza delle Citt
|
||||
[relativeAmount]% growth [cityFilter] = [relativeAmount]% crescita [cityFilter]
|
||||
[amount]% Food is carried over after population increases [cityFilter] = [amount]% di cibo viene immagazzinato alla nascita di un nuovo cittadino [cityFilter]
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consumo di cibo dagli specialisti [cityFilter]
|
||||
Unhappiness from number of Cities doubled = Infelicità dal numero delle Città raddoppiato
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Infelicità da [populationFilter] [cityFilter]
|
||||
[relativeAmount]% of excess happiness converted to [stat] = Il [relativeAmount]% di felicità in eccesso si converte in [stat]
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conservi il [relativeAmount]% della Felciità apportata da una risorsa di lusso quando anche l'ultima copia viene scambiata
|
||||
[amount] Happiness from each type of luxury resource = [amount] Felicità per ogni tipo di risorsa di lusso
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conservi il [relativeAmount]% della Felciità apportata da una risorsa di lusso quando anche l'ultima copia viene scambiata
|
||||
[relativeAmount]% of excess happiness converted to [stat] = Il [relativeAmount]% di felicità in eccesso si converte in [stat]
|
||||
Cannot build [baseUnitFilter] units = Non può costruire unità [baseUnitFilter]
|
||||
Enables construction of Spaceship parts = Consente la costruzione di parti dell'astronave
|
||||
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Può acquistare unità [baseUnitFilter] per [amount] [stat] [cityFilter] a un prezzo crecente ([amount2])
|
||||
@ -2100,6 +2103,8 @@ Religious Unit = Unità religiosa
|
||||
Spaceship part = Parte dell'astronave
|
||||
Takes your religion over the one in their birth city = Porta la tua religione sopra quella nella loro città natale
|
||||
Great Person - [comment] = Grande Personaggio - [comment]
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
by consuming this unit = consumando questa unità
|
||||
for [amount] movement = per [amount] movimento
|
||||
once = una volta
|
||||
@ -3373,6 +3378,8 @@ Gwalior = Gwalior
|
||||
Jaipur = Jaipur
|
||||
Karachi = Karachi
|
||||
India = India
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = Otto von Bismarck
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Lascia che tu lo sappia: tu sei un nemico della Germania e come tale vai combattuto. Che Dio abbia pietà di te, perché io non ne avrò.
|
||||
|
@ -364,6 +364,8 @@ Domination = 覇権
|
||||
Cultural = 文化
|
||||
Diplomatic = 外交
|
||||
Time = 時間
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -2008,11 +2010,12 @@ City-State Influence recovers at twice the normal rate = 都市国家への影
|
||||
[relativeAmount]% growth [cityFilter] = [cityFilter]成長[relativeAmount]%
|
||||
[amount]% Food is carried over after population increases [cityFilter] = [cityFilter]人口増加後[amount]%の食料を持ち越す
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = [cityFilter]専門家の食料の消費[relativeAmount]%
|
||||
Unhappiness from number of Cities doubled = 都市の数からの不満が2倍
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter][populationFilter]からの不満が[relativeAmount]%
|
||||
[relativeAmount]% of excess happiness converted to [stat] = 余剰幸福度の[relativeAmount]%が[stat]に変換される
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 高級資源の最後の1個を取引に出した後も、その資源から得られたはずの幸福度の[relativeAmount]%を保持する。
|
||||
[amount] Happiness from each type of luxury resource = 高級資源から得られる幸福度[amount]
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 高級資源の最後の1個を取引に出した後も、その資源から得られたはずの幸福度の[relativeAmount]%を保持する。
|
||||
[relativeAmount]% of excess happiness converted to [stat] = 余剰幸福度の[relativeAmount]%が[stat]に変換される
|
||||
Cannot build [baseUnitFilter] units = [baseUnitFilter]ユニットを生産できない
|
||||
Enables construction of Spaceship parts = 宇宙船のパーツの構築ができる
|
||||
# Requires translation!
|
||||
@ -2270,6 +2273,8 @@ Spaceship part = 宇宙船のパーツ
|
||||
# Requires translation!
|
||||
Takes your religion over the one in their birth city =
|
||||
Great Person - [comment] = 偉人 - [comment]
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
by consuming this unit = このユニットを消費することで
|
||||
# Requires translation!
|
||||
for [amount] movement =
|
||||
@ -3711,6 +3716,8 @@ Gwalior = グワーリオール
|
||||
Jaipur = ジャイプル
|
||||
Karachi = カラチ
|
||||
India = インド
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = ビスマルク
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = 私はもう、貴様らが強くなるまで待っていられない。戦争の準備をするがよい!
|
||||
|
@ -370,6 +370,8 @@ Domination = 정복
|
||||
Cultural = 문화
|
||||
Diplomatic = 외교
|
||||
Time = 시간
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -1988,11 +1990,12 @@ City-State Influence recovers at twice the normal rate = 도시 국가에 대한
|
||||
[relativeAmount]% growth [cityFilter] = [cityFilter]의 성장률 [relativeAmount]%
|
||||
[amount]% Food is carried over after population increases [cityFilter] = 새로운 시민이 증가한 이후 [cityFilter]의 식량 [amount]%가 이월됨
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = [cityFilter]의 전문가가 소비하는 식량 [relativeAmount]%
|
||||
Unhappiness from number of Cities doubled = 도시 수로 인한 불행 두 배
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter]에서 [populationFilter]로 인한 불행 [relativeAmount]%
|
||||
[relativeAmount]% of excess happiness converted to [stat] = 잉여 행복의 [relativeAmount]%가 [stat]에 추가됨
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 동일한 사치 자원 중 마지막 것을 거래하여 사용할 수 없게 되어도 해당 사치 자원으로 얻었던 행복의 [relativeAmount]%를 유지함
|
||||
[amount] Happiness from each type of luxury resource = 사치 자원 한 종류당 행복 [amount]
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 동일한 사치 자원 중 마지막 것을 거래하여 사용할 수 없게 되어도 해당 사치 자원으로 얻었던 행복의 [relativeAmount]%를 유지함
|
||||
[relativeAmount]% of excess happiness converted to [stat] = 잉여 행복의 [relativeAmount]%가 [stat]에 추가됨
|
||||
Cannot build [baseUnitFilter] units = [baseUnitFilter] 유닛 생산 불가
|
||||
Enables construction of Spaceship parts = 우주선 부품 생산 가능
|
||||
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [cityFilter]애서 [amount] [stat](으)로 [baseUnitFilter] 유닛 구매 가능, 비용 [amount2]씩 증가
|
||||
@ -2210,6 +2213,8 @@ Religious Unit = 종교 유닛
|
||||
Spaceship part = 우주선 부품
|
||||
Takes your religion over the one in their birth city = 도시의 대중 종교가 아니라 문명이 창시한 종교를 따름
|
||||
Great Person - [comment] = [comment] 위인
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
by consuming this unit = 이 유닛을 소모하여
|
||||
# Requires translation!
|
||||
for [amount] movement =
|
||||
@ -3557,6 +3562,8 @@ Gwalior = 괄리오르
|
||||
Jaipur = 자이푸르
|
||||
Karachi = 카라치
|
||||
India = 인도
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = 오토 폰 비스마르크
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = 그대들이 강해지는 것을 더이상 좌시할 수 없군. 전쟁을 준비하시오!
|
||||
|
@ -385,6 +385,8 @@ Domination = Karinė
|
||||
Cultural = Kultūrinė
|
||||
Diplomatic = Diplomatinė
|
||||
Time = Laiko
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -2057,11 +2059,12 @@ City-State Influence recovers at twice the normal rate = Įtaka laisviesiems mie
|
||||
[relativeAmount]% growth [cityFilter] = [relativeAmount]% prie augimo: [cityFilter]
|
||||
[amount]% Food is carried over after population increases [cityFilter] = Taupo [amount]% maisto didėjant gyventojų skaičiui mieste: [cityFilter]
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% prie maisto vartojimo specialistams mieste: [cityFilter]
|
||||
Unhappiness from number of Cities doubled = Nepasitenkinimas dėl miestų skaičiaus dvigubinamas
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% nepasitenkinimui nuo: [populationFilter] [cityFilter]
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nuo perteklinės laimės paverčiama į: [stat]
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = [relativeAmount]% laimės nuo reto resurso išsaugoma net kai paskutinis jo žiupsnelis parduotas
|
||||
[amount] Happiness from each type of luxury resource = [amount] laimės už kiekvieną retą resursą
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = [relativeAmount]% laimės nuo reto resurso išsaugoma net kai paskutinis jo žiupsnelis parduotas
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nuo perteklinės laimės paverčiama į: [stat]
|
||||
Cannot build [baseUnitFilter] units = Negali gaminti: [baseUnitFilter]
|
||||
Enables construction of Spaceship parts = Leidžia gaminti erdvėlaivio dalis
|
||||
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Galima pirkti dalinius: [baseUnitFilter] už [amount] [stat] [cityFilter] padidintą kainą: ([amount2])
|
||||
@ -2281,6 +2284,8 @@ Religious Unit = Religinis dalinys
|
||||
Spaceship part = Erdvėlaivio dalis
|
||||
Takes your religion over the one in their birth city = Priima jūsų religiją vietoje gimtosios
|
||||
Great Person - [comment] = Didis žmogus - [comment]
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
by consuming this unit = panaudojus šį dalinį
|
||||
# Requires translation!
|
||||
for [amount] movement =
|
||||
@ -3653,6 +3658,8 @@ Gwalior = Gvalior
|
||||
Jaipur = Džajpur
|
||||
Karachi = Karači
|
||||
India = Indija
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = Oto fon Bismark
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Negaliu laukti kol dar labiau sustiprėsite. Todėl skelbiu karą tiesiog dabar!
|
||||
|
@ -476,6 +476,8 @@ Cultural = Kebudayaan
|
||||
Diplomatic =
|
||||
# Requires translation!
|
||||
Time =
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -2638,15 +2640,15 @@ City-State Influence recovers at twice the normal rate =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] =
|
||||
# Requires translation!
|
||||
Unhappiness from number of Cities doubled =
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
|
||||
# Requires translation!
|
||||
[relativeAmount]% of excess happiness converted to [stat] =
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
[relativeAmount]% of excess happiness converted to [stat] =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
@ -3071,6 +3073,8 @@ Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Great Person - [comment] =
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
for [amount] movement =
|
||||
@ -5268,6 +5272,8 @@ Jaipur =
|
||||
Karachi =
|
||||
# Requires translation!
|
||||
India =
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
# Requires translation!
|
||||
Otto von Bismarck =
|
||||
|
@ -511,6 +511,8 @@ Cultural = Farhangi
|
||||
Diplomatic =
|
||||
# Requires translation!
|
||||
Time =
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -2856,15 +2858,15 @@ City-State Influence recovers at twice the normal rate =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] =
|
||||
# Requires translation!
|
||||
Unhappiness from number of Cities doubled =
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
|
||||
# Requires translation!
|
||||
[relativeAmount]% of excess happiness converted to [stat] =
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
[relativeAmount]% of excess happiness converted to [stat] =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
@ -3287,6 +3289,8 @@ Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Great Person - [comment] =
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
for [amount] movement =
|
||||
@ -5571,6 +5575,8 @@ Jaipur =
|
||||
Karachi =
|
||||
# Requires translation!
|
||||
India =
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
# Requires translation!
|
||||
Otto von Bismarck =
|
||||
|
@ -465,6 +465,8 @@ Domination = Solte bar Digaraan
|
||||
Cultural = Farhangi
|
||||
Diplomatic = Siasi
|
||||
Time = Zaman
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -2785,15 +2787,15 @@ City-State Influence recovers at twice the normal rate =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] =
|
||||
# Requires translation!
|
||||
Unhappiness from number of Cities doubled =
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
|
||||
# Requires translation!
|
||||
[relativeAmount]% of excess happiness converted to [stat] =
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
[relativeAmount]% of excess happiness converted to [stat] =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
@ -3216,6 +3218,8 @@ Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Great Person - [comment] =
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
for [amount] movement =
|
||||
@ -5496,6 +5500,8 @@ Jaipur =
|
||||
Karachi =
|
||||
# Requires translation!
|
||||
India =
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
# Requires translation!
|
||||
Otto von Bismarck =
|
||||
|
@ -360,6 +360,8 @@ Domination = przez dominację
|
||||
Cultural = kulturowe
|
||||
Diplomatic = dyplomatyczne
|
||||
Time = czasowe
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -441,19 +443,14 @@ Extension mods = Mody rozszerzające:
|
||||
Base ruleset: = Zasady gry:
|
||||
# Note - do not translate the colour names between «». Changing them works if you know what you're doing.
|
||||
The mod you selected is incorrectly defined! = Mod, który wybrałeś, jest niepoprawnie zdefiniowany!
|
||||
# Requires translation!
|
||||
The mod you selected is «RED»incorrectly defined!«» = Mod, który wybrałeś, jest «RED»niepoprawnie zdefiniowany!«»
|
||||
The mod combination you selected is incorrectly defined! = Kombinacja modów, którą wybrałeś, jest niepoprawnie zdefiniowana!
|
||||
# Requires translation!
|
||||
The mod combination you selected is «RED»incorrectly defined!«» = Kombinacja modów, którą wybrałeś, jest «RED»niepoprawnie zdefiniowana!«»
|
||||
The mod combination you selected has problems. = Kombinacja modów, którą wybrałeś, ma problemy.
|
||||
You can play it, but don't expect everything to work! = Możesz spróbować zagrać, ale nie oczekuj, że wszystko będzie działać poprawnie!
|
||||
# Requires translation!
|
||||
The mod combination you selected «GOLD»has problems«». = Kombinacja modów, którą wybrałeś, «GOLD»ma problemy«».
|
||||
# Requires translation!
|
||||
You can play it, but «GOLDENROD»don't expect everything to work!«» = Możesz spróbować zagrać, ale «GOLDENROD»nie oczekuj, że wszystko będzie działać poprawnie!«»
|
||||
This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Ten podstawowy zestaw reguł nie jest kompatybilny z poprzednio wybranymi\nmodyfikacjami rozszerzeń, dlatego zostały wyłączone.
|
||||
# Requires translation!
|
||||
Are you really sure you want to play with the following known problems? = Czy na pewno chcesz zagrać z tymi problemami?
|
||||
Base Ruleset = Zasady gry
|
||||
[amount] Techs = [amount] Technologii
|
||||
@ -715,7 +712,6 @@ Borderless = Bez obramowania
|
||||
Screen Size = Rozdzielczość ekranu
|
||||
|
||||
### Enable panning the map when you move the mouse to the edge of the window
|
||||
# Requires translation!
|
||||
Map mouse auto-scroll = Automatyczne przesuwanie mapy myszką
|
||||
Map panning speed = Szybkość przesuwania mapy
|
||||
|
||||
@ -1585,7 +1581,6 @@ Units: = Jednostki:
|
||||
Unit types = Typy jednostek
|
||||
Domain: [param] = Typ: [param]
|
||||
Toggle UI (World Screen only) = Przełącz UI (tylko na Ekranie Świata)
|
||||
# Requires translation!
|
||||
Overrides yields from underlying terrain = Nadpisuje dochody z terenu leżącego poniżej
|
||||
No yields = Bez dochodów
|
||||
|
||||
@ -1666,20 +1661,13 @@ Move = Ruch
|
||||
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Po tym jak nieznana cywilizacja wkroczyła w erę [eraName], zwerbowaliśmy [spyName] jako szpiega!
|
||||
We have recruited [spyName] as a spy! = Zwerbowaliśmy [spyName] jako szpiega!
|
||||
# Requires translation!
|
||||
A spy from [civilization] stole the Technology [techName] from [cityName]! = Szpieg cywilizacji [civilization] skradł Technologię [techName] z [cityName]!
|
||||
# Requires translation!
|
||||
An unidentified spy stole the Technology [techName] from [cityName]! = Nieznany szpieg skradł Technologię [techName] z [cityName]!
|
||||
# Requires translation!
|
||||
Your spy [name] stole the Technology [techName] from [cityName]! = Twój szpieg [name] skradł Technologię [techName] z [cityName]!
|
||||
# Requires translation!
|
||||
Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = Twój szpieg [name] nie może skraść więcej technologii cywilizacji [civilization] bo odkryliśmy wszystkie technologie które znają!
|
||||
|
||||
# Requires translation!
|
||||
After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Po tym jak miasto [cityName] zostało zniszczone twój szpieg [spyName] uciekł z powrotem do naszego ukrycia.
|
||||
# Requires translation!
|
||||
After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Po tym jak miasto [cityName] zostało zdobyte twój szpieg [spyName] uciekł z powrotem do naszego ukrycia.
|
||||
# Requires translation!
|
||||
Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = Z powodu zaistniałego chaosu w [cityName] twój szpieg [spyname] uciekł z powrotem do naszego ukrycia.
|
||||
|
||||
# Promotions
|
||||
@ -1892,11 +1880,12 @@ City-State Influence recovers at twice the normal rate = Wpływy w Wolnych Miast
|
||||
[relativeAmount]% growth [cityFilter] = [relativeAmount]% wzrostu Populacji [cityFilter]
|
||||
[amount]% Food is carried over after population increases [cityFilter] = [amount]% ⁂Żywności zostaje zachowane po wzroście populacji [cityFilter]
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = Specjaliści [cityFilter] wymagają o [relativeAmount]% mniej ⁂Żywności
|
||||
Unhappiness from number of Cities doubled = Podwójne niezadowolenie z liczby miast
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% niezadowolenia od [populationFilter] [cityFilter]
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nadmiaru ⌣Zadowolenia zamieniane jest na [stat]
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Zachowuje [relativeAmount]% ⌣Zadowolenia z Surowca Luksusowego po sprzedaży jego ostatniej sztuki
|
||||
[amount] Happiness from each type of luxury resource = [amount] ⌣Zadowolenia z każdego rodzaju Surowców Luksusowych
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Zachowuje [relativeAmount]% ⌣Zadowolenia z Surowca Luksusowego po sprzedaży jego ostatniej sztuki
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nadmiaru ⌣Zadowolenia zamieniane jest na [stat]
|
||||
Cannot build [baseUnitFilter] units = Nie można zbudować jednostek [baseUnitFilter]
|
||||
Enables construction of Spaceship parts = Umożliwia produkcję modułów Statku Kosmicznego
|
||||
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [baseUnitFilter] może być kupiony za [amount] pkt. [stat] [cityFilter] przy wzrastającej cenie ([amount2])
|
||||
@ -2004,7 +1993,6 @@ Destroyed when the city is captured = Ulega zniszczeniu po zdobyciu miasta
|
||||
Doubles Gold given to enemy if city is captured = Jeśli wróg zdobędzie miasto, splądruje dwukrotnie więcej ¤Złota,\nniż gdyby miasto nie posiadało tego budynku!
|
||||
Remove extra unhappiness from annexed cities = Likwiduje nadmierne niezadowolenie w okupowanych miastach
|
||||
Connects trade routes over water = Umożliwa tworzenie morskich szlaków handlowych
|
||||
# Requires translation!
|
||||
Automatically built in all cities where it is buildable = Automatycznie budowane we wszystkich miastach gdzie jest to możliwe
|
||||
Creates a [improvementName] improvement on a specific tile = Tworzy ulepszenia [improvementName] na określonych polach
|
||||
Founds a new city = Może zakładać nowe miasta
|
||||
@ -2095,7 +2083,6 @@ Destroys tile improvements when attacking = Niszczy ulepszenia pól podczas atak
|
||||
Cannot move = Nie może się poruszać
|
||||
Double movement in [terrainFilter] = Podwójny ruch przez [terrainFilter]
|
||||
All tiles cost 1 movement = Koszt ruchu: 1 na każdym terenie
|
||||
# Requires translation!
|
||||
May travel on Water tiles without embarking = Może poruszać się na wodzie bez zaokrętowania
|
||||
Can pass through impassable tiles = Może pokonywać tereny nie do przekroczenia
|
||||
Ignores terrain cost = Ignoruje koszty terenu
|
||||
@ -2111,6 +2098,8 @@ Religious Unit = Jednostka Religijna.
|
||||
Spaceship part = Moduł Statku Kosmicznego
|
||||
Takes your religion over the one in their birth city = Narzuca własną religię ponad inne w mieście z którego pochodzi.
|
||||
Great Person - [comment] = Wielki Człowiek związany z [comment]
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
by consuming this unit = przez wykorzystanie tej jednostki
|
||||
for [amount] movement = na [amount] ruchy
|
||||
once = jeden raz
|
||||
@ -2405,15 +2394,10 @@ UnitActionModifier =
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
||||
# Requires translation!
|
||||
Establishing Network = Ustanawia Sieć
|
||||
# Requires translation!
|
||||
Observing City = Obserwuje miasto
|
||||
# Requires translation!
|
||||
Stealing Tech = Kradnie Technologię
|
||||
# Requires translation!
|
||||
Rigging Elections = Fałszuje Wybory
|
||||
# Requires translation!
|
||||
Conducting Counter-intelligence = Przeprowadza Kontrwywiad
|
||||
|
||||
|
||||
@ -3388,6 +3372,8 @@ Gwalior = Gwalijar
|
||||
Jaipur = Dźajpur
|
||||
Karachi = Karaczi
|
||||
India = Indie
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = Otto von Bismarck
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Nie mogę czekać, aż staniecie się jeszcze potężniejsi. Dlatego szykuj się na wojnę!
|
||||
|
@ -371,6 +371,8 @@ Domination = Dominação
|
||||
Cultural = Cultural
|
||||
Diplomatic = Diplomático
|
||||
Time = Tempo
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -2022,12 +2024,13 @@ City-State Influence recovers at twice the normal rate = A influência da cidade
|
||||
[relativeAmount]% growth [cityFilter] = [relativeAmount]% de crescimento [cityFilter]
|
||||
[amount]% Food is carried over after population increases [cityFilter] = [amount]% de comida que é transportada após o aumento da população [cityFilter]
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% de consumo de comida por especialistas [cityFilter]
|
||||
Unhappiness from number of Cities doubled = A infelicidade do número de cidades dobrou
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% de Infelicidade de [populationFilter] [cityFilter]
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% de felicidade excedente convertida em [stat]
|
||||
[amount] Happiness from each type of luxury resource = [amount] de felicidade de cada tipo de recurso de luxo
|
||||
# Requires translation!
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
|
||||
[amount] Happiness from each type of luxury resource = [amount] de felicidade de cada tipo de recurso de luxo
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% de felicidade excedente convertida em [stat]
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
Enables construction of Spaceship parts = Habilita a construção de partes da nave espacial
|
||||
@ -2353,6 +2356,8 @@ Spaceship part = Parte de Nave Espacial
|
||||
Takes your religion over the one in their birth city =
|
||||
Great Person - [comment] = Pessoa Experiente - [comment]
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
for [amount] movement =
|
||||
@ -3821,6 +3826,8 @@ Gwalior = Gwalior
|
||||
Jaipur = Jaipur
|
||||
Karachi = Carachi
|
||||
India = Índia
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = Otto von Bismarck
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Eu não posso esperar até que tu te tornes ainda mais poderoso. Portanto, prepare-te para a guerra!
|
||||
|
@ -390,6 +390,8 @@ Domination = Dominație
|
||||
Cultural = Cultură
|
||||
Diplomatic = Diplomatic
|
||||
Time = Timp
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -2151,12 +2153,13 @@ City-State Influence recovers at twice the normal rate = Influența orașului-st
|
||||
[relativeAmount]% growth [cityFilter] = [relativeAmount]% creștere [cityFilter]
|
||||
[amount]% Food is carried over after population increases [cityFilter] = [amount]% Mâncarea este transportată după ce populația crește [cityFilter]
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Consumul de alimente de către specialiști [cityFilter]
|
||||
Unhappiness from number of Cities doubled = Nefericirea din numărul de orașe sa dublat
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% nefericire de la [populationFilter] [cityFilter]
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% din excesul de fericire convertit în [stat]
|
||||
[amount] Happiness from each type of luxury resource = [amount] Fericire din fiecare tip de resursă de lux
|
||||
# Requires translation!
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
|
||||
[amount] Happiness from each type of luxury resource = [amount] Fericire din fiecare tip de resursă de lux
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% din excesul de fericire convertit în [stat]
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
Enables construction of Spaceship parts = Permite construcția de piese pentru nave spațiale
|
||||
@ -2497,6 +2500,8 @@ Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Great Person - [comment] =
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
for [amount] movement =
|
||||
@ -3958,6 +3963,8 @@ Gwalior = Gwalior
|
||||
Jaipur = Jaipur
|
||||
Karachi = Karachi
|
||||
India = India
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = Otto von Bismarck
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Abia aștept până când vei deveni și mai puternic. Prin urmare, pregătiți-vă de război!
|
||||
|
@ -366,6 +366,8 @@ Domination = Военная
|
||||
Cultural = Культурная
|
||||
Diplomatic = Дипломатическая
|
||||
Time = Общая
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -1928,11 +1930,12 @@ City-State Influence recovers at twice the normal rate = Влияние на г
|
||||
[relativeAmount]% growth [cityFilter] = [relativeAmount]% к росту [cityFilter]
|
||||
[amount]% Food is carried over after population increases [cityFilter] = Сберегает [amount]% еды при появлении нового жителя [cityFilter]
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% к потреблению еды специалистами [cityFilter]
|
||||
Unhappiness from number of Cities doubled = Недовольство от числа городов удвоено
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% к недовольству от [populationFilter] [cityFilter]
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% от излишек счастья превращается в [stat]
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = [relativeAmount]% счастья от редкого ресурса сохраняется при продаже последней его единицы
|
||||
[amount] Happiness from each type of luxury resource = [amount] счастья за каждый вид редкого ресурса
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = [relativeAmount]% счастья от редкого ресурса сохраняется при продаже последней его единицы
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% от излишек счастья превращается в [stat]
|
||||
Cannot build [baseUnitFilter] units = Не может строить юниты: [baseUnitFilter]
|
||||
Enables construction of Spaceship parts = Позволяет строить части космического корабля
|
||||
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Можно покупать юниты: [baseUnitFilter] за [amount] [stat] [cityFilter] по возрастающей стоимости ([amount2])
|
||||
@ -2150,6 +2153,8 @@ Religious Unit = Религиозный юнит
|
||||
Spaceship part = Часть космического корабля
|
||||
Takes your religion over the one in their birth city = Принимает вашу религию вместо той, что исповедуется в городе возникновения
|
||||
Great Person - [comment] = Великий человек - [comment]
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
by consuming this unit = при растрате этого юнита
|
||||
for [amount] movement = за [amount] движения
|
||||
once = один раз
|
||||
@ -3474,6 +3479,8 @@ Gwalior = Гвалиор
|
||||
Jaipur = Джайпур
|
||||
Karachi = Карачи
|
||||
India = Индия
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = Отто фон Бисмарк
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Я не могу ждать, покуда вы станете еще могущественнее. Готовьтесь к войне!
|
||||
|
@ -360,6 +360,8 @@ Domination = 征服
|
||||
Cultural = 文化
|
||||
Diplomatic = 外交
|
||||
Time = 时间
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -1888,11 +1890,12 @@ City-State Influence recovers at twice the normal rate = 对城邦的影响力
|
||||
[relativeAmount]% growth [cityFilter] = [cityFilter][relativeAmount]%人口增长
|
||||
[amount]% Food is carried over after population increases [cityFilter] = [cityFilter]在人口增长后人口增长所需食物减少[amount]%
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = [cityFilter]的专业人员食物消耗[relativeAmount]%
|
||||
Unhappiness from number of Cities doubled = 城市数量导致的不满加倍
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter][populationFilter]造成的不快乐[relativeAmount]%
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]%富余的快乐转化为[stat]
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 每种奢侈资源即使全部交易出去仍可保留 [relativeAmount]% 快乐奖励
|
||||
[amount] Happiness from each type of luxury resource = [amount]幸福度来源于每一种奢侈品资源
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 每种奢侈资源即使全部交易出去仍可保留 [relativeAmount]% 快乐奖励
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]%富余的快乐转化为[stat]
|
||||
Cannot build [baseUnitFilter] units = 无法建造[baseUnitFilter]单位
|
||||
Enables construction of Spaceship parts = 允许建造太空飞船的部件
|
||||
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [cityFilter]可以以不断上涨的价格([amount2])用[amount][stat]购买[baseUnitFilter]单位
|
||||
@ -2107,6 +2110,8 @@ Religious Unit = 宗教单位
|
||||
Spaceship part = 太空飞船的部件
|
||||
Takes your religion over the one in their birth city = 将你的宗教凌驾于他们城市的宗教之上
|
||||
Great Person - [comment] = 伟人 - [comment]
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
by consuming this unit = 通过消耗此单位
|
||||
for [amount] movement = 对 [amount] 次移动
|
||||
once = 一次
|
||||
@ -3394,6 +3399,8 @@ Gwalior = 瓜里奥尔
|
||||
Jaipur = 斋布尔
|
||||
Karachi = 卡拉奇
|
||||
India = 印度
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = 奥托·冯·俾斯麦
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = 我们的斗争只可能有两种结果:要么敌人踏着我们的尸体过去,要么我们踏着敌人的尸体过去。所以,来场战争吧!
|
||||
|
@ -360,6 +360,8 @@ Domination = Dominación
|
||||
Cultural = Cultural
|
||||
Diplomatic = Diplomática
|
||||
Time = Tiempo
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -441,19 +443,14 @@ Extension mods = Mods de extensión
|
||||
Base ruleset: = Reglamento:
|
||||
# Note - do not translate the colour names between «». Changing them works if you know what you're doing.
|
||||
The mod you selected is incorrectly defined! = ¡El mod seleccionado está definido incorrectamente!
|
||||
# Requires translation!
|
||||
The mod you selected is «RED»incorrectly defined!«» = ¡El mod seleccionado está «RED»mal definido!«»
|
||||
The mod combination you selected is incorrectly defined! = ¡La combinación de mods seleccionada está mal definida!
|
||||
# Requires translation!
|
||||
The mod combination you selected is «RED»incorrectly defined!«» = La combinación de mods seleccionados están «RED»mal definidos!«»
|
||||
The mod combination you selected has problems. = La combinación de mods seleccionada tiene problemas.
|
||||
You can play it, but don't expect everything to work! = Puedes jugarlo, ¡pero no esperes que vaya a funcionar todo!
|
||||
# Requires translation!
|
||||
The mod combination you selected «GOLD»has problems«». = La combinación de mods seleccionados «GOLD»tiene problemas«».
|
||||
# Requires translation!
|
||||
You can play it, but «GOLDENROD»don't expect everything to work!«» = Puedes jugarlo, ¡pero «GOLDENROD»no espere que todo funcione!«»
|
||||
This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Este reglamento no es compatible con los mods de extensión\nseleccionados previamente. Han sido desactivados.
|
||||
# Requires translation!
|
||||
Are you really sure you want to play with the following known problems? = ¿Está seguro de querer jugar con los problemas mencionados?
|
||||
Base Ruleset = Reglamento
|
||||
[amount] Techs = [amount] Tecnologías
|
||||
@ -1663,20 +1660,13 @@ Move = Mover
|
||||
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Después de que una civilización desconocida entró en la [eraName], ¡hemos reclutado un Espía llamado [spyName]!
|
||||
We have recruited [spyName] as a spy! = ¡[spyName] es el nuevo espía reclutado!
|
||||
# Requires translation!
|
||||
A spy from [civilization] stole the Technology [techName] from [cityName]! = ¡Un espía de [civilization] robó la Tecnología [techName] desde [cityName]
|
||||
# Requires translation!
|
||||
An unidentified spy stole the Technology [techName] from [cityName]! = Un espía desconocido robó la Tecnología [techName] desde [cityName]
|
||||
# Requires translation!
|
||||
Your spy [name] stole the Technology [techName] from [cityName]! = ¡Tu espía [name] robó la Tecnología [techName] desde [cityName]!
|
||||
# Requires translation!
|
||||
Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = ¡Tu espía [name] no pudo robarle más tecnologías a [civilization], porque ya descubrimos todas las tecnologías que ellos tienen!
|
||||
|
||||
# Requires translation!
|
||||
After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Luego de que la ciudad de [cityName] fuera destruida, tu espía [spyName] ha regresado a la agencia.
|
||||
# Requires translation!
|
||||
After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Luego de que la ciudad de [cityName] fuera conquistada, tu espía [spyName] ha regresado a la agencia.
|
||||
# Requires translation!
|
||||
Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = Debido al caos que ocurre en [cityName], tu espía [spyname] ha regresado a la agencia.
|
||||
|
||||
# Promotions
|
||||
@ -1888,11 +1878,12 @@ City-State Influence recovers at twice the normal rate = La influencia de Ciudad
|
||||
[relativeAmount]% growth [cityFilter] = [relativeAmount]% crecimiento [cityFilter]
|
||||
[amount]% Food is carried over after population increases [cityFilter] = [amount]% La comida se transfiere después de que aumenta la población [cityFilter]
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Consumo de Comida por especialistas [cityFilter]
|
||||
Unhappiness from number of Cities doubled = La Infelicidad base por cada Ciudad se duplica
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Infelicidad de [populationFilter] [cityFilter]
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% de felicidad excedente convertida en [stat]
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Mantiene [relativeAmount]% de la Felicidad de la última copia de un Recurso de Lujo después de haber sido negociado.
|
||||
[amount] Happiness from each type of luxury resource = [amount] Felicidad de cada tipo de recurso de lujo
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Mantiene [relativeAmount]% de la Felicidad de la última copia de un Recurso de Lujo después de haber sido negociado.
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% de felicidad excedente convertida en [stat]
|
||||
Cannot build [baseUnitFilter] units = No se puede construír unidades [baseUnitFilter]
|
||||
Enables construction of Spaceship parts = Habilita la construcción de partes de la nave espacial
|
||||
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Puede comprar unidades [baseUnitFilter] por [amount] [stat] [cityFilter] a un costo aumentado ([amount2])
|
||||
@ -2000,7 +1991,6 @@ Destroyed when the city is captured = Destruído cuando la ciudad es capturada
|
||||
Doubles Gold given to enemy if city is captured = Dobla la cantidad de oro otorgado al enemigo si la ciudad es capturada
|
||||
Remove extra unhappiness from annexed cities = Elimina la infelicidad creada por anexar ciudades
|
||||
Connects trade routes over water = Conecta rutas de comercio por el agua
|
||||
# Requires translation!
|
||||
Automatically built in all cities where it is buildable = Construído automáticamente en todas las ciudades donde sea posible.
|
||||
Creates a [improvementName] improvement on a specific tile = Crea una mejora de [improvementName] en una casilla específica
|
||||
Founds a new city = Funda una nueva ciudad
|
||||
@ -2091,7 +2081,6 @@ Destroys tile improvements when attacking = Destruye mejoras de casilla al ataca
|
||||
Cannot move = No se puede mover
|
||||
Double movement in [terrainFilter] = Doble movimiento en [terrainFilter]
|
||||
All tiles cost 1 movement = Todas las casillas cuestan 1 movimiento
|
||||
# Requires translation!
|
||||
May travel on Water tiles without embarking = Puede moverse por casillas de Agua sin necesidad de embarcar
|
||||
Can pass through impassable tiles = Puede pasar por casillas infranqueables
|
||||
Ignores terrain cost = Ignora el coste del terreno
|
||||
@ -2107,6 +2096,8 @@ Religious Unit = Unidad Religiosa
|
||||
Spaceship part = Parte de Nave Espacial
|
||||
Takes your religion over the one in their birth city = Adquiere tu religión sobre aquella en la que nació
|
||||
Great Person - [comment] = Gran Personaje - [comment]
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
by consuming this unit = al consumar esta unidad
|
||||
for [amount] movement = por [amount] movimiento
|
||||
once = una vez
|
||||
@ -2398,15 +2389,10 @@ UnitActionModifier = ModificadorAcciónUnidad
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
||||
# Requires translation!
|
||||
Establishing Network = Estableciendo Conección
|
||||
# Requires translation!
|
||||
Observing City = Inspeccionando la Ciudad
|
||||
# Requires translation!
|
||||
Stealing Tech = Robando una Tecnología
|
||||
# Requires translation!
|
||||
Rigging Elections = Saboteando las Elecciones
|
||||
# Requires translation!
|
||||
Conducting Counter-intelligence = Labores de Contraespionaje
|
||||
|
||||
|
||||
@ -3381,6 +3367,8 @@ Gwalior = Gwalior
|
||||
Jaipur = Yaipur
|
||||
Karachi = Karachi
|
||||
India = India
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = Otto von Bismarck
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = No puedo aguardar hasta que te vuelvas más poderoso, por lo tanto, ¡Preparate para la guerra!
|
||||
|
@ -381,6 +381,8 @@ Domination = Dominering
|
||||
Cultural = Kulturell
|
||||
Diplomatic = Diplomatisk
|
||||
Time = Tid
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -2081,11 +2083,12 @@ City-State Influence recovers at twice the normal rate = Stadsstadsinflytande å
|
||||
[relativeAmount]% growth [cityFilter] = [relativeAmount]% tillväxt [cityFilter]
|
||||
[amount]% Food is carried over after population increases [cityFilter] = [amount]% Mat behålls efter att befolkningen ökar [cityFilter]
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Matkonsumption av specialister [cityFilter]
|
||||
Unhappiness from number of Cities doubled = Olycklighet från antal städer fördubblas.
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Olycklighet från [populationFilter] [cityFilter]
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% av extra lycka omvandlas till [stat]
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behåll [relativeAmount]% av lyckan från en lyxresurs efter att den sista kopian handlats bort
|
||||
[amount] Happiness from each type of luxury resource = [amount] Lycka från varje slags lyxresurs
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behåll [relativeAmount]% av lyckan från en lyxresurs efter att den sista kopian handlats bort
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% av extra lycka omvandlas till [stat]
|
||||
Cannot build [baseUnitFilter] units = Kan inte bygga [baseUnitFilter]-enheter
|
||||
Enables construction of Spaceship parts = Möjliggör konstruktion av Rymdskeppsdelar
|
||||
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Kan köpa [baseUnitFilter] enheter för [amount] [stat] [cityFilter] till ett stigande pris ([amount2])
|
||||
@ -2311,6 +2314,8 @@ Religious Unit = Religiös Enhet
|
||||
Spaceship part = Rymdskeppsdel
|
||||
Takes your religion over the one in their birth city = Tar din religion över den i deras födelsestad
|
||||
Great Person - [comment] = Stor Person - [comment]
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
by consuming this unit = genom att förbruka denna enhet
|
||||
# Requires translation!
|
||||
for [amount] movement =
|
||||
@ -3688,6 +3693,8 @@ Gwalior = Gwalior
|
||||
Jaipur = Jaipur
|
||||
Karachi = Karachi
|
||||
India = Indien
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = Otto von Bismarck
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Jag kan inte vänta tills du stärks ytterligare. Därför, förbered dig för krig!
|
||||
|
@ -360,6 +360,8 @@ Domination = 征服
|
||||
Cultural = 文化
|
||||
Diplomatic = 外交
|
||||
Time = 時間
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -1888,11 +1890,12 @@ City-State Influence recovers at twice the normal rate = 對城邦的影響力
|
||||
[relativeAmount]% growth [cityFilter] = [cityFilter][relativeAmount]%人口成長
|
||||
[amount]% Food is carried over after population increases [cityFilter] = [cityFilter]在人口成長後人口所需食物减少[amount]%
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = 來自[cityFilter]的專業人員食物消耗[relativeAmount]%
|
||||
Unhappiness from number of Cities doubled = 城市數量導致的不滿加倍
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter]中[populationFilter]造成的不快樂[relativeAmount]%
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]%富餘的快樂轉化為[stat]
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 每種奢侈資源即使全部交易出去仍可保留 [relativeAmount]% 快樂獎勵
|
||||
[amount] Happiness from each type of luxury resource = 每種奢侈品資源的快樂值提高 [amount]
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 每種奢侈資源即使全部交易出去仍可保留 [relativeAmount]% 快樂獎勵
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]%富餘的快樂轉化為[stat]
|
||||
Cannot build [baseUnitFilter] units = 無法建造[baseUnitFilter]單位
|
||||
Enables construction of Spaceship parts = 允許建造太空飛船的零件
|
||||
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = 對於[amount][stat][cityFilter],可能以更高的花費購買[baseUnitFilter]單位([amount2])
|
||||
@ -2107,6 +2110,8 @@ Religious Unit = 宗教單位
|
||||
Spaceship part = 太空飛船的零件
|
||||
Takes your religion over the one in their birth city = 將你的宗教凌駕於他们城市的宗教之上
|
||||
Great Person - [comment] = 偉人 - [comment]
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
by consuming this unit = 通過消耗這個單位
|
||||
for [amount] movement = 對於 [amount] 次移動
|
||||
once = 一次
|
||||
@ -3381,6 +3386,8 @@ Gwalior = 瓜裡奧爾
|
||||
Jaipur = 齋布林
|
||||
Karachi = 卡拉奇
|
||||
India = 印度
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = 奧托·馮·俾斯麥
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = 我無法一直容忍你變得強大,所以,來場戰爭吧!
|
||||
|
@ -412,6 +412,8 @@ Domination = Hakimiyet
|
||||
Cultural = Kültürel
|
||||
Diplomatic = Diplomatik
|
||||
Time = Süre
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -2326,14 +2328,15 @@ City-State Influence recovers at twice the normal rate = Şehir-Devlet Nüfuzu,
|
||||
[amount]% Food is carried over after population increases [cityFilter] =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] =
|
||||
Unhappiness from number of Cities doubled = Şehir miktarından kaynaklanan mutsuzluk iki katına çıkar
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
|
||||
# Requires translation!
|
||||
[relativeAmount]% of excess happiness converted to [stat] =
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Bir Lüks kaynağın son kopyasını sattıktan sonra o lüks kaynaktan elde edilen mutluluğun %[relativeAmount]'si sizde kalır
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
[relativeAmount]% of excess happiness converted to [stat] =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
Enables construction of Spaceship parts = Uzay gemisi parçalarının yapımını etkinleştirir
|
||||
@ -2649,6 +2652,8 @@ Spaceship part = Uzay gemisi parçası
|
||||
Takes your religion over the one in their birth city =
|
||||
Great Person - [comment] = Büyük Kişi - [comment]
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
for [amount] movement =
|
||||
@ -4126,6 +4131,8 @@ Gwalior = Gwalior
|
||||
Jaipur = Caypûr
|
||||
Karachi = Karaçi
|
||||
India = Hindistan
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = Otto von Bismarck
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Daha güçlü oluşunu izleyemem. Bu yüzden, savaşa hazırlan.
|
||||
|
@ -360,6 +360,8 @@ Domination = Військова
|
||||
Cultural = Культурна
|
||||
Diplomatic = Дипломатична
|
||||
Time = Рейтингова
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -441,19 +443,14 @@ Extension mods = Модифікації
|
||||
Base ruleset: = Базовий набір правил:
|
||||
# Note - do not translate the colour names between «». Changing them works if you know what you're doing.
|
||||
The mod you selected is incorrectly defined! = Вибрана модифікація невірно налаштована!
|
||||
# Requires translation!
|
||||
The mod you selected is «RED»incorrectly defined!«» = Вибрана модифікація «RED»невірно налаштована!«»
|
||||
The mod combination you selected is incorrectly defined! = Вибрана комбінація модифікацій невірно налаштована!
|
||||
# Requires translation!
|
||||
The mod combination you selected is «RED»incorrectly defined!«» = Вибрана комбінація модифікацій «RED»невірно налаштована!«»
|
||||
The mod combination you selected has problems. = Вибрана комбінація модифікацій має проблеми.
|
||||
You can play it, but don't expect everything to work! = Ви можете зіграти, але не очікуйте що все працюватиме як треба!
|
||||
# Requires translation!
|
||||
The mod combination you selected «GOLD»has problems«». = Вибрана комбінація модифікацій «GOLD»має проблеми«».
|
||||
# Requires translation!
|
||||
You can play it, but «GOLDENROD»don't expect everything to work!«» = Ви можете зіграти, але «GOLDENROD»не очікуйте що все працюватиме як треба!«»
|
||||
This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Цей базовий набір правил несумісний з попередньо обраними\nмодифікаціями. Вони були вимкнені.
|
||||
# Requires translation!
|
||||
Are you really sure you want to play with the following known problems? = Ви дійсно хочете грати з наступними відомими проблемами?
|
||||
Base Ruleset = Базовий набір правил
|
||||
[amount] Techs = [amount] Технологій
|
||||
@ -1663,20 +1660,13 @@ Move = Перемістити
|
||||
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Після того як невідома цивілізація увійшла в [eraName], ми завербували [spyName] як шпигуна!
|
||||
We have recruited [spyName] as a spy! = Ми завербували [spyName] як шпигуна!
|
||||
# Requires translation!
|
||||
A spy from [civilization] stole the Technology [techName] from [cityName]! = Шпигун [civilization] викрав технологію [techName] у [cityName]!
|
||||
# Requires translation!
|
||||
An unidentified spy stole the Technology [techName] from [cityName]! = Невідомий шпигун викрав технологію [techName] у [cityName]!
|
||||
# Requires translation!
|
||||
Your spy [name] stole the Technology [techName] from [cityName]! = Ваш шпигун [name] викрав технологію [techName] у [cityName]!
|
||||
# Requires translation!
|
||||
Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = Ваш шпигун [name] не може красти технології у [civilization], бо ми вже дослідили усі технології, які вони знають!
|
||||
|
||||
# Requires translation!
|
||||
After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Після знищення міста [cityName], ваш шпигун [spyName] втік назад в укриття.
|
||||
# Requires translation!
|
||||
After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Після захоплення міста [cityName], ваш шпигун [spyName] втік назад в укриття.
|
||||
# Requires translation!
|
||||
Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = Через хаос у [cityName], ваш шпигун [spyname] втік назад в укриття.
|
||||
|
||||
# Promotions
|
||||
@ -1888,11 +1878,12 @@ City-State Influence recovers at twice the normal rate = Вплив на міс
|
||||
[relativeAmount]% growth [cityFilter] = [relativeAmount]% до росту [cityFilter]
|
||||
[amount]% Food is carried over after population increases [cityFilter] = [amount]% витраченої ⁂Їжі переноситься після зростання населення [cityFilter]
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% споживання ⁂Їжі спеціалістами [cityFilter]
|
||||
Unhappiness from number of Cities doubled = Нещастя від кількості міст подвоюється
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Нещастя від [populationFilter] [cityFilter]
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% надлишкового ⌣Щастя перетворюється у [stat]
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Зберігає [relativeAmount]% ⌣Щастя, отриманого від ресурсу розкоші, після того як його останню одиницю було продано
|
||||
[amount] Happiness from each type of luxury resource = [amount] ⌣Щастя від кожного виду ресурсів розкоші
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Зберігає [relativeAmount]% ⌣Щастя, отриманого від ресурсу розкоші, після того як його останню одиницю було продано
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% надлишкового ⌣Щастя перетворюється у [stat]
|
||||
Cannot build [baseUnitFilter] units = Не може будувати підрозділи типу [baseUnitFilter]
|
||||
Enables construction of Spaceship parts = Дозволяє будувати частини космічного корабля
|
||||
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Дозволяє купляти підрозділи [baseUnitFilter] за [amount] [stat] [cityFilter] за зростаючою ціною ([amount2])
|
||||
@ -2000,7 +1991,6 @@ Destroyed when the city is captured = Знищується у випадку з
|
||||
Doubles Gold given to enemy if city is captured = Подвоює ¤Золото, що здобувається ворогом при захопленні міста
|
||||
Remove extra unhappiness from annexed cities = Прибирає надмірне нещастя з анексованих міст
|
||||
Connects trade routes over water = З’єднує водні торгові шляхи
|
||||
# Requires translation!
|
||||
Automatically built in all cities where it is buildable = Автоматично будувати в усіх містах, де це можливо
|
||||
Creates a [improvementName] improvement on a specific tile = Створює покращення [improvementName] на певній клітинці
|
||||
Founds a new city = Може заснувати нове місто
|
||||
@ -2091,7 +2081,6 @@ Destroys tile improvements when attacking = Знищує покращення н
|
||||
Cannot move = Не може рухатися
|
||||
Double movement in [terrainFilter] = Подвоює ➡Переміщення на клітинках типу [terrainFilter]
|
||||
All tiles cost 1 movement = Усі пересування коштують 1 ➡Переміщення
|
||||
# Requires translation!
|
||||
May travel on Water tiles without embarking = Може пересуватись по водних клітинках без посадки на судно
|
||||
Can pass through impassable tiles = Можна проходити через непрохідні клітинки
|
||||
Ignores terrain cost = Ігнорує додаткові витрати одиниць ➡Переміщення
|
||||
@ -2107,6 +2096,8 @@ Religious Unit = Релігійний підрозділ
|
||||
Spaceship part = Частина космічного корабля
|
||||
Takes your religion over the one in their birth city = Переймає вашу релігію, а не релігію міста, у якому народився
|
||||
Great Person - [comment] = Видатна особа — [comment]
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
by consuming this unit = використавши цей підрозділ
|
||||
for [amount] movement = за [amount] ➡Переміщення
|
||||
once = один раз
|
||||
@ -2398,15 +2389,10 @@ UnitActionModifier = Модифікатор дії підрозділу
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
||||
# Requires translation!
|
||||
Establishing Network = Встановити мережу
|
||||
# Requires translation!
|
||||
Observing City = Спостерігати за містом
|
||||
# Requires translation!
|
||||
Stealing Tech = Вкрасти технологію
|
||||
# Requires translation!
|
||||
Rigging Elections = Фальсифікувати вибори
|
||||
# Requires translation!
|
||||
Conducting Counter-intelligence = Провести антирозвідку
|
||||
|
||||
|
||||
@ -2444,16 +2430,13 @@ You returned captured units to us = Ви повернули нам захопл
|
||||
#################### Lines from key bindings #######################
|
||||
|
||||
World Screen = Екран світу
|
||||
# Requires translation!
|
||||
Map Panning = Пересування мапи
|
||||
Unit Actions = Дії підрозділу
|
||||
Popups = Вспливаючі підказки
|
||||
# Requires translation!
|
||||
Menu = Меню
|
||||
Next Turn = Наступний хід
|
||||
Next Turn Alternate = Наступний хід(альтернативна)
|
||||
Empire Overview = Огляд імперії
|
||||
# Requires translation!
|
||||
Music Player = Програвач музики
|
||||
Empire Overview Trades = Огляд угод імперії
|
||||
Empire Overview Units = Огляд підрозділів імперії
|
||||
@ -2472,30 +2455,20 @@ Toggle Resource Display = Переключити відображення рес
|
||||
Toggle Yield Display = Переключити відображення врожаїв
|
||||
Quit Game = Вийти з гри
|
||||
New Game = Нова гра
|
||||
# Requires translation!
|
||||
Espionage = Шпигунство
|
||||
# Requires translation!
|
||||
Undo = Скасувати
|
||||
Toggle UI = Переключити UI
|
||||
Toggle Worked Tiles Display = Переключити відображення робочих клітинок
|
||||
Toggle Movement Display = Переключити відображення переміщень
|
||||
Zoom In = Наблизити
|
||||
Zoom Out = Віддалити
|
||||
# Requires translation!
|
||||
Pan Up = Посунути вверх
|
||||
# Requires translation!
|
||||
Pan Left = Посунути ліворуч
|
||||
# Requires translation!
|
||||
Pan Down = Посунути вниз
|
||||
# Requires translation!
|
||||
Pan Right = Посунути праворуч
|
||||
# Requires translation!
|
||||
Pan Up Alternate = Посунути вверх (альтернатива)
|
||||
# Requires translation!
|
||||
Pan Left Alternate = Посунути ліворуч (альтернатива)
|
||||
# Requires translation!
|
||||
Pan Down Alternate = Посунути вниз (альтернатива)
|
||||
# Requires translation!
|
||||
Pan Right Alternate = Посунути праворуч (альтернатива)
|
||||
Transform = Змінити
|
||||
Repair = Полагодити
|
||||
@ -3394,6 +3367,8 @@ Gwalior = Гваліор
|
||||
Jaipur = Джайпур
|
||||
Karachi = Карачі
|
||||
India = Індія
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = Отто фон Бісмарк
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ми не можемо допустити вашого посилення. Тож готуйтесь до війни!
|
||||
|
@ -385,6 +385,8 @@ Domination = Thống trị
|
||||
Cultural = Văn hóa
|
||||
Diplomatic = Ngoại giao
|
||||
Time = Thời gian
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -2056,11 +2058,12 @@ City-State Influence recovers at twice the normal rate = Mức độ ảnh hư
|
||||
[relativeAmount]% growth [cityFilter] = [relativeAmount]% tăng trưởng [cityFilter]
|
||||
[amount]% Food is carried over after population increases [cityFilter] = [amount]% Lương thực được chuyển đi sau khi dân số tăng [cityFilter]
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Mức tiêu thụ thực phẩm của các chuyên gia [cityFilter]
|
||||
Unhappiness from number of Cities doubled = Sự bất hạnh từ số lượng Thành phố tăng gấp đôi
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% không vui từ [populationFilter] [cityFilter]
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% hạnh phúc vượt quá được chuyển đổi thành [stat]
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Giữ lại [relativeAmount]% hạnh phúc từ một thứ xa xỉ sau khi bản sao cuối cùng đã được đổi đi
|
||||
[amount] Happiness from each type of luxury resource = [amount] Hạnh phúc từ mỗi loại Tài nguyên Cao cấp
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Giữ lại [relativeAmount]% hạnh phúc từ một thứ xa xỉ sau khi bản sao cuối cùng đã được đổi đi
|
||||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% hạnh phúc vượt quá được chuyển đổi thành [stat]
|
||||
Cannot build [baseUnitFilter] units = Không thể tạo các đơn vị [baseUnitFilter]
|
||||
Enables construction of Spaceship parts = Cho phép xây dựng các bộ phận của Tàu vũ trụ
|
||||
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Có thể mua các đơn vị [baseUnitFilter] với [amount] [stat] [cityFilter] với giá ngày càng tăng ([amount2])
|
||||
@ -2280,6 +2283,8 @@ Religious Unit = Đơn vị tôn giáo
|
||||
Spaceship part = Phần tàu vũ trụ
|
||||
Takes your religion over the one in their birth city = Đưa tôn giáo của bạn hơn tôn giáo ở thành phố khai sinh của họ
|
||||
Great Person - [comment] = Người tuyệt vời - [comment]
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
by consuming this unit = bằng cách tiêu thụ đơn vị này
|
||||
# Requires translation!
|
||||
for [amount] movement =
|
||||
@ -3648,6 +3653,8 @@ Gwalior = Gwalior
|
||||
Jaipur = Jaipur
|
||||
Karachi = Karachi
|
||||
India = Ấn Độ
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
|
||||
Otto von Bismarck = Otto von Bismarck
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Tôi không thể đợi cho đến khi bạn lớn mạnh hơn nữa. Do đó, hãy chuẩn bị cho chiến tranh!
|
||||
|
@ -12,7 +12,7 @@ French = 99
|
||||
Portuguese = 63
|
||||
Indonesian = 98
|
||||
Catalan = 98
|
||||
Finnish = 37
|
||||
Finnish = 36
|
||||
Spanish = 99
|
||||
Malay = 23
|
||||
Brazilian_Portuguese = 99
|
||||
|
23
changelog.md
23
changelog.md
@ -1,24 +1,21 @@
|
||||
## 4.7.4
|
||||
|
||||
Resolved - Removing old buildings on enemy capital (when not last city) no longer crashes
|
||||
Zoom in/out of history charts - By JackRainy
|
||||
|
||||
Resolved - Concurrent modification fix for liberated city with multiple units in it
|
||||
Removing old buildings on enemy capital (when not last city) no longer crashes
|
||||
|
||||
Resolved - Removed static wrapper functions from WorkerAutomation
|
||||
Liberating city with multiple units in it no longer errors
|
||||
|
||||
By SomeTroglodyte:
|
||||
- Notifications architectural update
|
||||
- Fix ruleset error crash
|
||||
- Mod name defense attempt II
|
||||
- Make UncivGame.isInitialized inaccessible outside of the class hierarchy
|
||||
|
||||
Zoom in/out of the history charts - By JackRainy
|
||||
|
||||
- Fixed ruleset error crashes
|
||||
- Fixed loading of mods with unconventional names
|
||||
-
|
||||
By SeventhM:
|
||||
- Adding field for great person type
|
||||
- Tech column validation and removing crashes from undefined building costs
|
||||
- Modding: Allow Great People to have different counters
|
||||
- Tech column validation for mods
|
||||
- Solved crashes from undefined building costs
|
||||
|
||||
More unit unique tests - By xlenstra
|
||||
Ensure more unit uniques work - By xlenstra
|
||||
|
||||
## 4.7.3
|
||||
|
||||
|
@ -11,11 +11,11 @@ import com.unciv.ui.images.ImageGetter
|
||||
import com.unciv.ui.screens.victoryscreen.VictoryScreenCivGroup
|
||||
import com.unciv.ui.screens.victoryscreen.VictoryScreenCivGroup.DefeatedPlayerStyle
|
||||
import kotlin.math.abs
|
||||
import kotlin.math.min
|
||||
import kotlin.math.ceil
|
||||
import kotlin.math.floor
|
||||
import kotlin.math.log10
|
||||
import kotlin.math.max
|
||||
import kotlin.math.min
|
||||
import kotlin.math.pow
|
||||
import kotlin.math.sqrt
|
||||
|
||||
@ -130,7 +130,7 @@ class LineChart(
|
||||
*/
|
||||
private fun getPrevNumberDivisibleByPowOfTen(value: Int): Int {
|
||||
if (value == 0) return 0
|
||||
val numberOfDigits = max(2 , min(ceil(log10(abs(value).toDouble())).toInt(), 3))
|
||||
val numberOfDigits = ceil(log10(abs(value).toDouble())).toInt().coerceIn(2,3)
|
||||
val oneWithZeros = 10.0.pow(numberOfDigits - 1)
|
||||
// E.g., 3 => 10^(2-1) = 10 ; floor(3 / 10) * 10 = 0
|
||||
// 567 => 10^(3-1) = 100 ; floor(567 / 100) * 100 = 500
|
||||
|
@ -123,7 +123,7 @@ class MapFileSelectTable(
|
||||
newGameScreen.gameSetupInfo.gameParameters.mods = LinkedHashSet(mapMods.second)
|
||||
newGameScreen.gameSetupInfo.gameParameters.baseRuleset = mapMods.first.firstOrNull()
|
||||
?: mapFileSelectBox.selected.mapParameters.baseRuleset
|
||||
val success = newGameScreen.updateRuleset()
|
||||
val success = newGameScreen.tryUpdateRuleset()
|
||||
newGameScreen.updateTables()
|
||||
hideMiniMap()
|
||||
if (success) {
|
||||
|
@ -64,7 +64,7 @@ class NewGameScreen(
|
||||
init {
|
||||
val isPortrait = isNarrowerThan4to3()
|
||||
|
||||
updateRuleset() // must come before playerPickerTable so mod nations from fromSettings
|
||||
tryUpdateRuleset() // must come before playerPickerTable so mod nations from fromSettings
|
||||
|
||||
// remove the victory types which are not in the rule set (e.g. were in the recently disabled mod)
|
||||
gameSetupInfo.gameParameters.victoryTypes.removeAll { it !in ruleset.victories.keys }
|
||||
@ -365,7 +365,7 @@ class NewGameScreen(
|
||||
*
|
||||
* @return Success - failure means gameSetupInfo was reset to defaults and the Ruleset was reverted to G&K
|
||||
*/
|
||||
fun updateRuleset(): Boolean {
|
||||
fun tryUpdateRuleset(): Boolean {
|
||||
var success = true
|
||||
fun handleFailure(message: String): Ruleset {
|
||||
success = false
|
||||
|
@ -334,7 +334,9 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
|
||||
|
||||
Applicable to: Global, FollowerBelief
|
||||
|
||||
??? example "Unhappiness from number of Cities doubled"
|
||||
??? example "[relativeAmount]% unhappiness from the number of cities"
|
||||
Example: "[+20]% unhappiness from the number of cities"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
??? example "[relativeAmount]% Unhappiness from [populationFilter] [cityFilter]"
|
||||
@ -342,8 +344,8 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
|
||||
|
||||
Applicable to: Global, FollowerBelief
|
||||
|
||||
??? example "[relativeAmount]% of excess happiness converted to [stat]"
|
||||
Example: "[+20]% of excess happiness converted to [Culture]"
|
||||
??? example "[amount] Happiness from each type of luxury resource"
|
||||
Example: "[3] Happiness from each type of luxury resource"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
@ -352,8 +354,8 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
??? example "[amount] Happiness from each type of luxury resource"
|
||||
Example: "[3] Happiness from each type of luxury resource"
|
||||
??? example "[relativeAmount]% of excess happiness converted to [stat]"
|
||||
Example: "[+20]% of excess happiness converted to [Culture]"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
@ -1352,6 +1354,11 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
|
||||
|
||||
Applicable to: Unit
|
||||
|
||||
??? example "Is part of Great Person group [comment]"
|
||||
Example: "Is part of Great Person group [comment]"
|
||||
|
||||
Applicable to: Unit
|
||||
|
||||
## Promotion uniques
|
||||
??? example "Doing so will consume this opportunity to choose a Promotion"
|
||||
Applicable to: Promotion
|
||||
|
@ -1,21 +1,16 @@
|
||||
Zoom in/out of history charts - By JackRainy
|
||||
|
||||
Removing old buildings on enemy capital (when not last city) no longer crashes
|
||||
|
||||
Resolved - Removing old buildings on enemy capital (when not last city) no longer crashes
|
||||
|
||||
Resolved - Concurrent modification fix for liberated city with multiple units in it
|
||||
|
||||
Resolved - Removed static wrapper functions from WorkerAutomation
|
||||
Liberating city with multiple units in it no longer errors
|
||||
|
||||
By SomeTroglodyte:
|
||||
- Notifications architectural update
|
||||
- Fix ruleset error crash
|
||||
- Mod name defense attempt II
|
||||
- Make UncivGame.isInitialized inaccessible outside of the class hierarchy
|
||||
|
||||
Zoom in/out of the history charts - By JackRainy
|
||||
|
||||
- Fixed ruleset error crashes
|
||||
- Fixed loading of mods with unconventional names
|
||||
-
|
||||
By SeventhM:
|
||||
- Adding field for great person type
|
||||
- Tech column validation and removing crashes from undefined building costs
|
||||
- Modding: Allow Great People to have different counters
|
||||
- Tech column validation for mods
|
||||
- Solved crashes from undefined building costs
|
||||
|
||||
More unit unique tests - By xlenstra
|
||||
Ensure more unit uniques work - By xlenstra
|
Loading…
x
Reference in New Issue
Block a user