This commit is contained in:
Yair Morgenstern 2023-06-25 10:07:17 +03:00
parent 14e1683db2
commit 330fa6593b
40 changed files with 360 additions and 229 deletions

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@ -382,6 +382,8 @@ Domination = Oorheersing
Cultural = Kultureel Cultural = Kultureel
Diplomatic = Diplomaties Diplomatic = Diplomaties
Time = Tyd Time = Tyd
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -3110,15 +3112,15 @@ City-State Influence recovers at twice the normal rate =
# Requires translation! # Requires translation!
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Food consumption by specialists [cityFilter] =
# Requires translation! # Requires translation!
Unhappiness from number of Cities doubled = [relativeAmount]% unhappiness from the number of cities =
# Requires translation! # Requires translation!
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
# Requires translation! # Requires translation!
[relativeAmount]% of excess happiness converted to [stat] = [amount] Happiness from each type of luxury resource =
# Requires translation! # Requires translation!
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
# Requires translation! # Requires translation!
[amount] Happiness from each type of luxury resource = [relativeAmount]% of excess happiness converted to [stat] =
# Requires translation! # Requires translation!
Cannot build [baseUnitFilter] units = Cannot build [baseUnitFilter] units =
# Requires translation! # Requires translation!
@ -3544,6 +3546,8 @@ Takes your religion over the one in their birth city =
# Requires translation! # Requires translation!
Great Person - [comment] = Great Person - [comment] =
# Requires translation! # Requires translation!
Is part of Great Person group [comment] =
# Requires translation!
by consuming this unit = by consuming this unit =
# Requires translation! # Requires translation!
for [amount] movement = for [amount] movement =
@ -5863,6 +5867,8 @@ Jaipur =
Karachi = Karachi =
# Requires translation! # Requires translation!
India = India =
# Requires translation!
[amount]% unhappiness from the number of Cities =
# Requires translation! # Requires translation!
Otto von Bismarck = Otto von Bismarck =

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@ -530,6 +530,8 @@ Cultural =
Diplomatic = Diplomatic =
# Requires translation! # Requires translation!
Time = Time =
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -3336,15 +3338,15 @@ City-State Influence recovers at twice the normal rate =
# Requires translation! # Requires translation!
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Food consumption by specialists [cityFilter] =
# Requires translation! # Requires translation!
Unhappiness from number of Cities doubled = [relativeAmount]% unhappiness from the number of cities =
# Requires translation! # Requires translation!
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
# Requires translation! # Requires translation!
[relativeAmount]% of excess happiness converted to [stat] = [amount] Happiness from each type of luxury resource =
# Requires translation! # Requires translation!
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
# Requires translation! # Requires translation!
[amount] Happiness from each type of luxury resource = [relativeAmount]% of excess happiness converted to [stat] =
# Requires translation! # Requires translation!
Cannot build [baseUnitFilter] units = Cannot build [baseUnitFilter] units =
# Requires translation! # Requires translation!
@ -3770,6 +3772,8 @@ Takes your religion over the one in their birth city =
# Requires translation! # Requires translation!
Great Person - [comment] = Great Person - [comment] =
# Requires translation! # Requires translation!
Is part of Great Person group [comment] =
# Requires translation!
by consuming this unit = by consuming this unit =
# Requires translation! # Requires translation!
for [amount] movement = for [amount] movement =
@ -6115,6 +6119,8 @@ Jaipur =
Karachi = Karachi =
# Requires translation! # Requires translation!
India = India =
# Requires translation!
[amount]% unhappiness from the number of Cities =
# Requires translation! # Requires translation!
Otto von Bismarck = Otto von Bismarck =

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@ -360,6 +360,8 @@ Domination = Dominação
Cultural = Cultural Cultural = Cultural
Diplomatic = Diplomático Diplomatic = Diplomático
Time = Tempo Time = Tempo
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -1876,11 +1878,12 @@ City-State Influence recovers at twice the normal rate = Influência nas Cidades
[relativeAmount]% growth [cityFilter] = [relativeAmount]% de crescimento em [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% de crescimento em [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% de alimentos são transportados após o aumento da população [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% de alimentos são transportados após o aumento da população [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% de consumo de alimentos por especialistas [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% de consumo de alimentos por especialistas [cityFilter]
Unhappiness from number of Cities doubled = Infelicidade obtida pelo número de cidades é dobrada # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% de infelicidade de [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% de infelicidade de [populationFilter] [cityFilter]
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% do excesso de felicidade convertido em [stat]
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retenha [relativeAmount]% da felicidade de um luxo após a última cópia ter sido trocada
[amount] Happiness from each type of luxury resource = [amount] de Felicidade a cada tipo de recurso de luxo [amount] Happiness from each type of luxury resource = [amount] de Felicidade a cada tipo de recurso de luxo
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retenha [relativeAmount]% da felicidade de um luxo após a última cópia ter sido trocada
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% do excesso de felicidade convertido em [stat]
Cannot build [baseUnitFilter] units = Não é possível construir unidades [baseUnitFilter] Cannot build [baseUnitFilter] units = Não é possível construir unidades [baseUnitFilter]
Enables construction of Spaceship parts = Habilita a construção de partes da nave espacial Enables construction of Spaceship parts = Habilita a construção de partes da nave espacial
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Pode comprar unidades [baseUnitFilter] por [amount] [stat] [cityFilter] a um preço crescente ([amount2]) May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Pode comprar unidades [baseUnitFilter] por [amount] [stat] [cityFilter] a um preço crescente ([amount2])
@ -2093,6 +2096,8 @@ Religious Unit = Unidade Religiosa
Spaceship part = Parte de Nave Espacial Spaceship part = Parte de Nave Espacial
Takes your religion over the one in their birth city = Leva sua religião sobre a de sua cidade natal Takes your religion over the one in their birth city = Leva sua religião sobre a de sua cidade natal
Great Person - [comment] = Grande Pessoa - [comment] Great Person - [comment] = Grande Pessoa - [comment]
# Requires translation!
Is part of Great Person group [comment] =
by consuming this unit = Por consumir esta unidade by consuming this unit = Por consumir esta unidade
for [amount] movement = para [amount] movimento for [amount] movement = para [amount] movimento
once = uma vez once = uma vez
@ -3362,6 +3367,8 @@ Gwalior = Gwalior
Jaipur = Jaipur Jaipur = Jaipur
Karachi = Carachi Karachi = Carachi
India = Índia India = Índia
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Eu não esperarei por seu avanço. Portanto, prepare-se para guerra! I cannot wait until ye grow even mightier. Therefore, prepare for war! = Eu não esperarei por seu avanço. Portanto, prepare-se para guerra!

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@ -396,6 +396,8 @@ Domination = Доминация
Cultural = Културни Cultural = Културни
Diplomatic = Дипломация Diplomatic = Дипломация
Time = Време Time = Време
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -2483,15 +2485,15 @@ City-State Influence recovers at twice the normal rate =
# Requires translation! # Requires translation!
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Food consumption by specialists [cityFilter] =
# Requires translation! # Requires translation!
Unhappiness from number of Cities doubled = [relativeAmount]% unhappiness from the number of cities =
# Requires translation! # Requires translation!
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
# Requires translation! # Requires translation!
[relativeAmount]% of excess happiness converted to [stat] = [amount] Happiness from each type of luxury resource =
# Requires translation! # Requires translation!
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
# Requires translation! # Requires translation!
[amount] Happiness from each type of luxury resource = [relativeAmount]% of excess happiness converted to [stat] =
# Requires translation! # Requires translation!
Cannot build [baseUnitFilter] units = Cannot build [baseUnitFilter] units =
# Requires translation! # Requires translation!
@ -2916,6 +2918,8 @@ Takes your religion over the one in their birth city =
# Requires translation! # Requires translation!
Great Person - [comment] = Great Person - [comment] =
# Requires translation! # Requires translation!
Is part of Great Person group [comment] =
# Requires translation!
by consuming this unit = by consuming this unit =
# Requires translation! # Requires translation!
for [amount] movement = for [amount] movement =
@ -4756,6 +4760,8 @@ Jaipur =
# Requires translation! # Requires translation!
Karachi = Karachi =
India = Индия India = Индия
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Ото фон Бисмарк Otto von Bismarck = Ото фон Бисмарк
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Не мога да чакам, докато станете още по-силни. Затова се пригответе за война! I cannot wait until ye grow even mightier. Therefore, prepare for war! = Не мога да чакам, докато станете още по-силни. Затова се пригответе за война!

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@ -364,6 +364,8 @@ Domination = Per dominació
Cultural = Cultural Cultural = Cultural
Diplomatic = Diplomàtica Diplomatic = Diplomàtica
Time = Per temps Time = Per temps
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -1915,11 +1917,12 @@ City-State Influence recovers at twice the normal rate = Es duplica la recuperac
[relativeAmount]% growth [cityFilter] = [relativeAmount] % de creixement [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount] % de creixement [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = Es conserva un [amount] % de menjar després daugmentar la població [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = Es conserva un [amount] % de menjar després daugmentar la població [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount] % de consum de menjar dels especialistes [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount] % de consum de menjar dels especialistes [cityFilter]
Unhappiness from number of Cities doubled = Es duplica la infelicitat pel nombre de ciutats. # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount] % dinfelicitat de [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount] % dinfelicitat de [populationFilter] [cityFilter]
[relativeAmount]% of excess happiness converted to [stat] = Es converteix un [relativeAmount] % més de lexcedent de felicitat a [stat].
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Manté [relativeAmount] % de la felicitat de lúltima còpia dun recurs de luxe quan es comerciï amb ell.
[amount] Happiness from each type of luxury resource = [amount] de felicitat de cada recurs de luxe [amount] Happiness from each type of luxury resource = [amount] de felicitat de cada recurs de luxe
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Manté [relativeAmount] % de la felicitat de lúltima còpia dun recurs de luxe quan es comerciï amb ell.
[relativeAmount]% of excess happiness converted to [stat] = Es converteix un [relativeAmount] % més de lexcedent de felicitat a [stat].
Cannot build [baseUnitFilter] units = Les unitats [baseUnitFilter] no es poden construir. Cannot build [baseUnitFilter] units = Les unitats [baseUnitFilter] no es poden construir.
Enables construction of Spaceship parts = Permet la construcció de parts de naus espacials Enables construction of Spaceship parts = Permet la construcció de parts de naus espacials
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Es poden comprar unitats «[baseUnitFilter]» per [amount] [stat] [cityFilter] amb un cost creixent ([amount2]) May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Es poden comprar unitats «[baseUnitFilter]» per [amount] [stat] [cityFilter] amb un cost creixent ([amount2])
@ -2135,6 +2138,8 @@ Religious Unit = Unitat religiosa
Spaceship part = Part de la nau espacial Spaceship part = Part de la nau espacial
Takes your religion over the one in their birth city = Imposa la vostra religió per damunt de la religió de la ciutat de naixement Takes your religion over the one in their birth city = Imposa la vostra religió per damunt de la religió de la ciutat de naixement
Great Person - [comment] = Gran personatge - [comment] Great Person - [comment] = Gran personatge - [comment]
# Requires translation!
Is part of Great Person group [comment] =
by consuming this unit = per consumir aquesta unitat by consuming this unit = per consumir aquesta unitat
for [amount] movement = per [amount] de moviment for [amount] movement = per [amount] de moviment
once = una vegada once = una vegada
@ -3447,6 +3452,8 @@ Gwalior = Gwalior
Jaipur = Jaipur Jaipur = Jaipur
Karachi = Karachi Karachi = Karachi
India = Índia India = Índia
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = No puc esperar que us torneu més fort. Per tant, prepareu-vos per la guerra! I cannot wait until ye grow even mightier. Therefore, prepare for war! = No puc esperar que us torneu més fort. Per tant, prepareu-vos per la guerra!

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@ -364,6 +364,8 @@ Domination = Dominance
Cultural = Kulturní Cultural = Kulturní
Diplomatic = Diplomatická Diplomatic = Diplomatická
Time = Čas Time = Čas
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -2113,12 +2115,13 @@ City-State Influence recovers at twice the normal rate = Vliv městských stát
[relativeAmount]% growth [cityFilter] = [relativeAmount]% růst [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% růst [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% jídla je zachováno poté, co se populace [cityFilter] rozroste [amount]% Food is carried over after population increases [cityFilter] = [amount]% jídla je zachováno poté, co se populace [cityFilter] rozroste
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% spotřeby jídla specialisty [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% spotřeby jídla specialisty [cityFilter]
Unhappiness from number of Cities doubled = Nespokojenost za počet měst je dvojnásobná # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
# Requires translation! # Requires translation!
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nadbytečné spokojenosti je přidáno na [stat]
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Udrží [relativeAmount]% spokojenosti z luxusní suroviny i poté, co byl poslední kus vyobchodován.
[amount] Happiness from each type of luxury resource = [amount] spokojenost za každou luxusní surovinu [amount] Happiness from each type of luxury resource = [amount] spokojenost za každou luxusní surovinu
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Udrží [relativeAmount]% spokojenosti z luxusní suroviny i poté, co byl poslední kus vyobchodován.
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nadbytečné spokojenosti je přidáno na [stat]
Cannot build [baseUnitFilter] units = Nelze stavět [baseUnitFilter] jendotky Cannot build [baseUnitFilter] units = Nelze stavět [baseUnitFilter] jendotky
Enables construction of Spaceship parts = Zpřístupní stavbu částí kosmické lodi Enables construction of Spaceship parts = Zpřístupní stavbu částí kosmické lodi
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Může nakupovat jednotku [baseUnitFilter] za [amount] [stat] [cityFilter] se zvyšující se cenou ([amount2]) May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Může nakupovat jednotku [baseUnitFilter] za [amount] [stat] [cityFilter] se zvyšující se cenou ([amount2])
@ -2365,6 +2368,8 @@ Spaceship part = Části kosmické lodi
Takes your religion over the one in their birth city = Upřednostní tvé náboženství před tím v rodném městě Takes your religion over the one in their birth city = Upřednostní tvé náboženství před tím v rodném městě
Great Person - [comment] = Velká osobnost - [comment] Great Person - [comment] = Velká osobnost - [comment]
# Requires translation! # Requires translation!
Is part of Great Person group [comment] =
# Requires translation!
by consuming this unit = by consuming this unit =
# Requires translation! # Requires translation!
for [amount] movement = for [amount] movement =
@ -3793,6 +3798,8 @@ Gwalior = Gválijar
Jaipur = Džajpur Jaipur = Džajpur
Karachi = Karáčí Karachi = Karáčí
India = Indie India = Indie
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Nemohu čekat, než budete ještě silnější. Takže se připravte na válku! I cannot wait until ye grow even mightier. Therefore, prepare for war! = Nemohu čekat, než budete ještě silnější. Takže se připravte na válku!

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@ -366,6 +366,8 @@ Domination = Overheersing
Cultural = Cultureel Cultural = Cultureel
Diplomatic = Diplomatiek Diplomatic = Diplomatiek
Time = Tijd Time = Tijd
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -1936,12 +1938,13 @@ City-State Influence recovers at twice the normal rate = Stadstaat invloed herst
[relativeAmount]% growth [cityFilter] = [relativeAmount]% groei [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% groei [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% voedsel is overgebracht na bevolkingsgroei [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% voedsel is overgebracht na bevolkingsgroei [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consumptie van Eten door specialisten [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consumptie van Eten door specialisten [cityFilter]
Unhappiness from number of Cities doubled = Ontevredenheid van aantal steden verdubbeld # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Ongelukkigheid van [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Ongelukkigheid van [populationFilter] [cityFilter]
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% van overtollig geluk omgezet in [stat] [amount] Happiness from each type of luxury resource = [amount] Geluk van elk soort luxe grondstof
# Requires translation! # Requires translation!
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
[amount] Happiness from each type of luxury resource = [amount] Geluk van elk soort luxe grondstof [relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% van overtollig geluk omgezet in [stat]
# Requires translation! # Requires translation!
Cannot build [baseUnitFilter] units = Cannot build [baseUnitFilter] units =
Enables construction of Spaceship parts = Ontgrendelt productie van ruimteschip onderdelen Enables construction of Spaceship parts = Ontgrendelt productie van ruimteschip onderdelen
@ -2217,6 +2220,8 @@ Spaceship part = Ruimteschip onderdeel
Takes your religion over the one in their birth city = Accepteert jouw religie boven die van hun geboortestad Takes your religion over the one in their birth city = Accepteert jouw religie boven die van hun geboortestad
Great Person - [comment] = Groot Persoon - [comment] Great Person - [comment] = Groot Persoon - [comment]
# Requires translation! # Requires translation!
Is part of Great Person group [comment] =
# Requires translation!
by consuming this unit = by consuming this unit =
# Requires translation! # Requires translation!
for [amount] movement = for [amount] movement =
@ -3668,6 +3673,8 @@ Gwalior = Gwalior
Jaipur = Jaipur Jaipur = Jaipur
Karachi = Karachi Karachi = Karachi
India = Indië India = Indië
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ik kan niet wachten tot je nog machtiger wordt. Bereid je daarom voor op oorlog! I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ik kan niet wachten tot je nog machtiger wordt. Bereid je daarom voor op oorlog!

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@ -653,6 +653,8 @@ Cultural =
Diplomatic = Diplomatic =
# Requires translation! # Requires translation!
Time = Time =
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -3459,15 +3461,15 @@ City-State Influence recovers at twice the normal rate =
# Requires translation! # Requires translation!
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Food consumption by specialists [cityFilter] =
# Requires translation! # Requires translation!
Unhappiness from number of Cities doubled = [relativeAmount]% unhappiness from the number of cities =
# Requires translation! # Requires translation!
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
# Requires translation! # Requires translation!
[relativeAmount]% of excess happiness converted to [stat] = [amount] Happiness from each type of luxury resource =
# Requires translation! # Requires translation!
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
# Requires translation! # Requires translation!
[amount] Happiness from each type of luxury resource = [relativeAmount]% of excess happiness converted to [stat] =
# Requires translation! # Requires translation!
Cannot build [baseUnitFilter] units = Cannot build [baseUnitFilter] units =
# Requires translation! # Requires translation!
@ -3893,6 +3895,8 @@ Takes your religion over the one in their birth city =
# Requires translation! # Requires translation!
Great Person - [comment] = Great Person - [comment] =
# Requires translation! # Requires translation!
Is part of Great Person group [comment] =
# Requires translation!
by consuming this unit = by consuming this unit =
# Requires translation! # Requires translation!
for [amount] movement = for [amount] movement =
@ -6238,6 +6242,8 @@ Jaipur =
Karachi = Karachi =
# Requires translation! # Requires translation!
India = India =
# Requires translation!
[amount]% unhappiness from the number of Cities =
# Requires translation! # Requires translation!
Otto von Bismarck = Otto von Bismarck =

View File

@ -369,6 +369,8 @@ Domination = Dominasyon
Cultural = Pangkultura Cultural = Pangkultura
Diplomatic = Diplomatiko Diplomatic = Diplomatiko
Time = Oras Time = Oras
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -1948,11 +1950,12 @@ City-State Influence recovers at twice the normal rate = Bumubuti ang Impluwensy
[relativeAmount]% growth [cityFilter] = [relativeAmount]% paglaki [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% paglaki [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = pinapasa ang [amount]% Pagkain pagkatapos na lumaki ang populasyon [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = pinapasa ang [amount]% Pagkain pagkatapos na lumaki ang populasyon [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Pagkain ng mga espesyalista [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Pagkain ng mga espesyalista [cityFilter]
Unhappiness from number of Cities doubled = Dumudoble ang Kalungkutan sa mga Lungsod # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Kalungkutan mula sa [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Kalungkutan mula sa [populationFilter] [cityFilter]
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% ng sobrang happiness ay magiging [stat]
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Panatilihin ang [relativeAmount]% ng kasiyahan mula sa isang karangyaan pagkatapos ito ibenta
[amount] Happiness from each type of luxury resource = [amount] Kaligayahan mula sa bawat uri ng karangyaan [amount] Happiness from each type of luxury resource = [amount] Kaligayahan mula sa bawat uri ng karangyaan
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Panatilihin ang [relativeAmount]% ng kasiyahan mula sa isang karangyaan pagkatapos ito ibenta
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% ng sobrang happiness ay magiging [stat]
Cannot build [baseUnitFilter] units = Hindi kayang gumawa ng mga [baseUnitFilter] na yunit Cannot build [baseUnitFilter] units = Hindi kayang gumawa ng mga [baseUnitFilter] na yunit
Enables construction of Spaceship parts = Pinapagana ang paggawa ng parte ng Sasakyang PangKalawakan Enables construction of Spaceship parts = Pinapagana ang paggawa ng parte ng Sasakyang PangKalawakan
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Maaaring bumili ng [baseUnitFilter] na yunit sa halagang [amount] [stat] [cityFilter] at may presyong patong na ([amount2]) May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Maaaring bumili ng [baseUnitFilter] na yunit sa halagang [amount] [stat] [cityFilter] at may presyong patong na ([amount2])
@ -2169,6 +2172,8 @@ Religious Unit = Relihiyosong yunit
Spaceship part = Bahagi ng Sasakyang-Pangkalawakan Spaceship part = Bahagi ng Sasakyang-Pangkalawakan
Takes your religion over the one in their birth city = Kinukuha ang iyong relihiyon mula sa isang nasa kanilang pinanggalingang lungsod Takes your religion over the one in their birth city = Kinukuha ang iyong relihiyon mula sa isang nasa kanilang pinanggalingang lungsod
Great Person - [comment] = Dakilang Tao - [comment] Great Person - [comment] = Dakilang Tao - [comment]
# Requires translation!
Is part of Great Person group [comment] =
by consuming this unit = sa pagsakripisyo ng yunit na ito by consuming this unit = sa pagsakripisyo ng yunit na ito
for [amount] movement = para sa [amount] na paggalaw for [amount] movement = para sa [amount] na paggalaw
once = isang bsses once = isang bsses
@ -3488,6 +3493,8 @@ Gwalior = Gwalior
Jaipur = Jaipur Jaipur = Jaipur
Karachi = Karachi Karachi = Karachi
India = Indiya India = Indiya
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Hindi ako makapaghintay hanggang sa lumakas ka pa. Samakatuwid, maghanda para sa digmaan! I cannot wait until ye grow even mightier. Therefore, prepare for war! = Hindi ako makapaghintay hanggang sa lumakas ka pa. Samakatuwid, maghanda para sa digmaan!

View File

@ -436,6 +436,8 @@ Domination = Maailman Herruus
Cultural = Kulttuurinen Cultural = Kulttuurinen
Diplomatic = Diplomaattinen Diplomatic = Diplomaattinen
Time = Aika Time = Aika
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -2645,15 +2647,16 @@ City-State Influence recovers at twice the normal rate = Vaikutusvalta Kaupunkiv
[amount]% Food is carried over after population increases [cityFilter] = [amount]% Food is carried over after population increases [cityFilter] =
# Requires translation! # Requires translation!
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Food consumption by specialists [cityFilter] =
Unhappiness from number of Cities doubled = Tyytymättömyys kaupunkien määrästä tuplattu # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
# Requires translation! # Requires translation!
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
# Requires translation! # Requires translation!
[relativeAmount]% of excess happiness converted to [stat] = [amount] Happiness from each type of luxury resource =
# Requires translation! # Requires translation!
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
# Requires translation! # Requires translation!
[amount] Happiness from each type of luxury resource = [relativeAmount]% of excess happiness converted to [stat] =
# Requires translation! # Requires translation!
Cannot build [baseUnitFilter] units = Cannot build [baseUnitFilter] units =
Enables construction of Spaceship parts = Sallii avaruusaluksen osien rakentamisen Enables construction of Spaceship parts = Sallii avaruusaluksen osien rakentamisen
@ -3060,6 +3063,8 @@ Takes your religion over the one in their birth city =
# Requires translation! # Requires translation!
Great Person - [comment] = Great Person - [comment] =
# Requires translation! # Requires translation!
Is part of Great Person group [comment] =
# Requires translation!
by consuming this unit = by consuming this unit =
# Requires translation! # Requires translation!
for [amount] movement = for [amount] movement =
@ -4665,6 +4670,8 @@ Gwalior = Gwalior
Jaipur = Jaipur Jaipur = Jaipur
Karachi = Karachi Karachi = Karachi
India = Intia India = Intia
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = En voi odottaa kasvuanne vielä mahtavammaksi. Valmistautukaa siis sotaan! I cannot wait until ye grow even mightier. Therefore, prepare for war! = En voi odottaa kasvuanne vielä mahtavammaksi. Valmistautukaa siis sotaan!

View File

@ -360,6 +360,8 @@ Domination = Domination
Cultural = Culturelle Cultural = Culturelle
Diplomatic = Diplomatique Diplomatic = Diplomatique
Time = Temps Time = Temps
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -441,19 +443,14 @@ Extension mods = Mods
Base ruleset: = Règles de base : Base ruleset: = Règles de base :
# Note - do not translate the colour names between «». Changing them works if you know what you're doing. # Note - do not translate the colour names between «». Changing them works if you know what you're doing.
The mod you selected is incorrectly defined! = Le mod que vous avez sélectionné n'est pas correctement défini ! The mod you selected is incorrectly defined! = Le mod que vous avez sélectionné n'est pas correctement défini !
# Requires translation!
The mod you selected is «RED»incorrectly defined!«» = Le mod que vous avez sélectionné est «RED»incorrectement défini !«» The mod you selected is «RED»incorrectly defined!«» = Le mod que vous avez sélectionné est «RED»incorrectement défini !«»
The mod combination you selected is incorrectly defined! = La combinaison de mods que vous avez sélectionnée est incorrectement définie ! The mod combination you selected is incorrectly defined! = La combinaison de mods que vous avez sélectionnée est incorrectement définie !
# Requires translation!
The mod combination you selected is «RED»incorrectly defined!«» = La combinaison de mods que vous avez sélectionnée est «RED»incorrectement définie !«» The mod combination you selected is «RED»incorrectly defined!«» = La combinaison de mods que vous avez sélectionnée est «RED»incorrectement définie !«»
The mod combination you selected has problems. = La combinaison de mods que vous avez sélectionnée a des problèmes. The mod combination you selected has problems. = La combinaison de mods que vous avez sélectionnée a des problèmes.
You can play it, but don't expect everything to work! = Vous pouvez jouer, mais ne vous attendez pas à ce que tout fonctionne ! You can play it, but don't expect everything to work! = Vous pouvez jouer, mais ne vous attendez pas à ce que tout fonctionne !
# Requires translation!
The mod combination you selected «GOLD»has problems«». = La combinaison de mods que vous avez sélectionnée «GOLD»a des problèmes«». The mod combination you selected «GOLD»has problems«». = La combinaison de mods que vous avez sélectionnée «GOLD»a des problèmes«».
# Requires translation!
You can play it, but «GOLDENROD»don't expect everything to work!«» = Vous pouvez jouer, mais «GOLDENROD»ne vous attendez pas à ce que tout fonctionne !«» You can play it, but «GOLDENROD»don't expect everything to work!«» = Vous pouvez jouer, mais «GOLDENROD»ne vous attendez pas à ce que tout fonctionne !«»
This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Ces règles de base ne sont pas compatibles avec les mods d'extension\nsélectionnés précédemment. Ils ont été désactivés. This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Ces règles de base ne sont pas compatibles avec les mods d'extension\nsélectionnés précédemment. Ils ont été désactivés.
# Requires translation!
Are you really sure you want to play with the following known problems? = Êtes-vous vraiment sûr(e) de vouloir jouer avec les problèmes mentionnés ? Are you really sure you want to play with the following known problems? = Êtes-vous vraiment sûr(e) de vouloir jouer avec les problèmes mentionnés ?
Base Ruleset = Règles de base Base Ruleset = Règles de base
[amount] Techs = [amount] Technologies [amount] Techs = [amount] Technologies
@ -1663,20 +1660,13 @@ Move = Déplacer
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Après qu'une civilisation inconnue soit entrée dans l'ère [eraName], nous avons recruté [spyName] comme espion ! After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Après qu'une civilisation inconnue soit entrée dans l'ère [eraName], nous avons recruté [spyName] comme espion !
We have recruited [spyName] as a spy! = Nous avons recruté [spyName] comme espion ! We have recruited [spyName] as a spy! = Nous avons recruté [spyName] comme espion !
# Requires translation!
A spy from [civilization] stole the Technology [techName] from [cityName]! = Un espion de [civilization] a volé la technologie [techName] dans [cityName] ! A spy from [civilization] stole the Technology [techName] from [cityName]! = Un espion de [civilization] a volé la technologie [techName] dans [cityName] !
# Requires translation!
An unidentified spy stole the Technology [techName] from [cityName]! = Un espion non identifié a volé la technologie [techName] dans [cityName] ! An unidentified spy stole the Technology [techName] from [cityName]! = Un espion non identifié a volé la technologie [techName] dans [cityName] !
# Requires translation!
Your spy [name] stole the Technology [techName] from [cityName]! = Votre espion [name] a volé la technologie [techName] dans [cityName] ! Your spy [name] stole the Technology [techName] from [cityName]! = Votre espion [name] a volé la technologie [techName] dans [cityName] !
# Requires translation!
Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = Votre espion [name] ne peut plus voler de technologies à [civilization] puisque nous avons déjà recherché toutes celles qu'ils connaissent ! Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = Votre espion [name] ne peut plus voler de technologies à [civilization] puisque nous avons déjà recherché toutes celles qu'ils connaissent !
# Requires translation!
After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Après que la ville de [cityName] ait été détruite, notre espion [spyName] a fui vers son repaire ! After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Après que la ville de [cityName] ait été détruite, notre espion [spyName] a fui vers son repaire !
# Requires translation!
After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Après que la ville de [cityName] ait été conquise, notre espion [spyName] a fui vers son repaire ! After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Après que la ville de [cityName] ait été conquise, notre espion [spyName] a fui vers son repaire !
# Requires translation!
Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = En raison du chaos dans [cityName], notre espion [spyname] a fui vers son repaire ! Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = En raison du chaos dans [cityName], notre espion [spyname] a fui vers son repaire !
# Promotions # Promotions
@ -1888,11 +1878,12 @@ City-State Influence recovers at twice the normal rate = L'influence sur les Cit
[relativeAmount]% growth [cityFilter] = [relativeAmount]% croissance [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% croissance [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% de la nourriture est conservée après augmentation de la population [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% de la nourriture est conservée après augmentation de la population [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consommation de nourriture par les spécialistes [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consommation de nourriture par les spécialistes [cityFilter]
Unhappiness from number of Cities doubled = Mécontentement dû au nombre de villes doublé # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Mécontentement de [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Mécontentement de [populationFilter] [cityFilter]
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% du bonheur en surplus est converti en [stat]
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conserver [relativeAmount]% du Bonheur d'une ressource de luxe après que le dernier item ait été échangé
[amount] Happiness from each type of luxury resource = [amount] Bonheur pour chaque type de ressource de luxe [amount] Happiness from each type of luxury resource = [amount] Bonheur pour chaque type de ressource de luxe
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conserver [relativeAmount]% du Bonheur d'une ressource de luxe après que le dernier item ait été échangé
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% du bonheur en surplus est converti en [stat]
Cannot build [baseUnitFilter] units = Ne peut pas construire les unités [baseUnitFilter] Cannot build [baseUnitFilter] units = Ne peut pas construire les unités [baseUnitFilter]
Enables construction of Spaceship parts = Permet la construction des composants du Vaisseau Spatial Enables construction of Spaceship parts = Permet la construction des composants du Vaisseau Spatial
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Peut acheter des unités [baseUnitFilter] pour [amount] [stat] [cityFilter] avec augmentation régulière du prix ([amount2]) May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Peut acheter des unités [baseUnitFilter] pour [amount] [stat] [cityFilter] avec augmentation régulière du prix ([amount2])
@ -2000,7 +1991,6 @@ Destroyed when the city is captured = Détruit(e) quand la ville est conquise
Doubles Gold given to enemy if city is captured = Double l'or donné à l'ennemi si la ville est conquise Doubles Gold given to enemy if city is captured = Double l'or donné à l'ennemi si la ville est conquise
Remove extra unhappiness from annexed cities = Supprime le mécontentement supplémentaire des villes annexées Remove extra unhappiness from annexed cities = Supprime le mécontentement supplémentaire des villes annexées
Connects trade routes over water = Connecte les routes commerciales maritimes Connects trade routes over water = Connecte les routes commerciales maritimes
# Requires translation!
Automatically built in all cities where it is buildable = Construit(e) automatiquement dans toutes les villes où cela est possible Automatically built in all cities where it is buildable = Construit(e) automatiquement dans toutes les villes où cela est possible
Creates a [improvementName] improvement on a specific tile = Crée un aménagement [improvementName] sur une case spécifique Creates a [improvementName] improvement on a specific tile = Crée un aménagement [improvementName] sur une case spécifique
Founds a new city = Fonde une nouvelle ville Founds a new city = Fonde une nouvelle ville
@ -2091,7 +2081,6 @@ Destroys tile improvements when attacking = Détruit les aménagements de case e
Cannot move = Ne peut pas se déplacer Cannot move = Ne peut pas se déplacer
Double movement in [terrainFilter] = Mouvement doublé sur [terrainFilter] Double movement in [terrainFilter] = Mouvement doublé sur [terrainFilter]
All tiles cost 1 movement = Toutes les cases coûtent 1 mouvement All tiles cost 1 movement = Toutes les cases coûtent 1 mouvement
# Requires translation!
May travel on Water tiles without embarking = Peut se déplacer sur les cases Eau sans embarquer May travel on Water tiles without embarking = Peut se déplacer sur les cases Eau sans embarquer
Can pass through impassable tiles = Peut passer les cases infranchissables Can pass through impassable tiles = Peut passer les cases infranchissables
Ignores terrain cost = Ignore le coût du terrain Ignores terrain cost = Ignore le coût du terrain
@ -2107,6 +2096,8 @@ Religious Unit = Unité religieuse
Spaceship part = Composant de Vaisseau Spatial Spaceship part = Composant de Vaisseau Spatial
Takes your religion over the one in their birth city = Impose votre religion sur celle actuelle dans sa ville de naissance Takes your religion over the one in their birth city = Impose votre religion sur celle actuelle dans sa ville de naissance
Great Person - [comment] = Personnage Illustre - [comment] Great Person - [comment] = Personnage Illustre - [comment]
# Requires translation!
Is part of Great Person group [comment] =
by consuming this unit = en consommant cette unité by consuming this unit = en consommant cette unité
for [amount] movement = pour [amount] mouvement(s) for [amount] movement = pour [amount] mouvement(s)
once = une fois once = une fois
@ -2398,15 +2389,10 @@ UnitActionModifier = UnitéActionModificateur
#################### Lines from spy actions ####################### #################### Lines from spy actions #######################
# Requires translation!
Establishing Network = Établit un réseau Establishing Network = Établit un réseau
# Requires translation!
Observing City = Observe une ville Observing City = Observe une ville
# Requires translation!
Stealing Tech = Vole une technologie Stealing Tech = Vole une technologie
# Requires translation!
Rigging Elections = Truque les élections Rigging Elections = Truque les élections
# Requires translation!
Conducting Counter-intelligence = Gère le contre-espionnage Conducting Counter-intelligence = Gère le contre-espionnage
@ -3381,6 +3367,8 @@ Gwalior = Gwalior
Jaipur = Jaipur Jaipur = Jaipur
Karachi = Karachi Karachi = Karachi
India = Inde India = Inde
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Je ne peux rester ainsi en attendant que vous gagniez en puissance. Préparez-vous à la guerre ! I cannot wait until ye grow even mightier. Therefore, prepare for war! = Je ne peux rester ainsi en attendant que vous gagniez en puissance. Préparez-vous à la guerre !

View File

@ -360,6 +360,8 @@ Domination = Vorherrschaft
Cultural = Kulturell Cultural = Kulturell
Diplomatic = Diplomatisch Diplomatic = Diplomatisch
Time = Zeit Time = Zeit
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -1876,11 +1878,12 @@ City-State Influence recovers at twice the normal rate = Stadtstaaten-Einfluss e
[relativeAmount]% growth [cityFilter] = [relativeAmount]% Wachstum [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% Wachstum [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% der Nahrung wird übertragen nachdem die Bevölkerung [cityFilter] gewachsen ist [amount]% Food is carried over after population increases [cityFilter] = [amount]% der Nahrung wird übertragen nachdem die Bevölkerung [cityFilter] gewachsen ist
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Nahrungsverbrauch von Spezialisten [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Nahrungsverbrauch von Spezialisten [cityFilter]
Unhappiness from number of Cities doubled = Unzufriedenheit aufgrund der Anzahl der Städte verdoppelt # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Unzufriedenheit durch [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Unzufriedenheit durch [populationFilter] [cityFilter]
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% überschüssige Zufriedenheit wurde in [stat] umgewandelt
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behalte [relativeAmount]% der Zufriedenheit eines Luxusguts, nachdem das letzte Exemplar weggehandelt worden ist
[amount] Happiness from each type of luxury resource = [amount] Zufriedenheit für jeden Typ der Luxusressourcen [amount] Happiness from each type of luxury resource = [amount] Zufriedenheit für jeden Typ der Luxusressourcen
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behalte [relativeAmount]% der Zufriedenheit eines Luxusguts, nachdem das letzte Exemplar weggehandelt worden ist
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% überschüssige Zufriedenheit wurde in [stat] umgewandelt
Cannot build [baseUnitFilter] units = Kann keine [baseUnitFilter]-Einheiten bauen Cannot build [baseUnitFilter] units = Kann keine [baseUnitFilter]-Einheiten bauen
Enables construction of Spaceship parts = Erlaubt die Produktion von Raumschiffteilen Enables construction of Spaceship parts = Erlaubt die Produktion von Raumschiffteilen
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Darf [baseUnitFilter] Einheiten für [amount] [stat] [cityFilter] zu einem erhöhten Preis ([amount2]) kaufen May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Darf [baseUnitFilter] Einheiten für [amount] [stat] [cityFilter] zu einem erhöhten Preis ([amount2]) kaufen
@ -2093,6 +2096,8 @@ Religious Unit = Religiöse Einheit
Spaceship part = Raumschiffteil Spaceship part = Raumschiffteil
Takes your religion over the one in their birth city = Übernimmt deine Religion anstelle der seiner Geburtsstadt Takes your religion over the one in their birth city = Übernimmt deine Religion anstelle der seiner Geburtsstadt
Great Person - [comment] = Große Persönlichkeit - [comment] Great Person - [comment] = Große Persönlichkeit - [comment]
# Requires translation!
Is part of Great Person group [comment] =
by consuming this unit = durch Verbrauch dieser Einheit by consuming this unit = durch Verbrauch dieser Einheit
for [amount] movement = für [amount] Bewegung(en) for [amount] movement = für [amount] Bewegung(en)
once = einmalig once = einmalig
@ -3367,6 +3372,8 @@ Gwalior = Gwalior
Jaipur = Jaipur Jaipur = Jaipur
Karachi = Karatschi Karachi = Karatschi
India = Indien India = Indien
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ich kann nicht warten, bis ihr noch mächtiger werdet. Deshalb: Bereitet euch auf den Krieg vor! I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ich kann nicht warten, bis ihr noch mächtiger werdet. Deshalb: Bereitet euch auf den Krieg vor!

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@ -522,6 +522,8 @@ Cultural = Πολιτισμική
Diplomatic = Διπλοματική Diplomatic = Διπλοματική
# Requires translation! # Requires translation!
Time = Time =
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -3076,15 +3078,15 @@ City-State Influence recovers at twice the normal rate =
# Requires translation! # Requires translation!
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Food consumption by specialists [cityFilter] =
# Requires translation! # Requires translation!
Unhappiness from number of Cities doubled = [relativeAmount]% unhappiness from the number of cities =
# Requires translation! # Requires translation!
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
# Requires translation! # Requires translation!
[relativeAmount]% of excess happiness converted to [stat] = [amount] Happiness from each type of luxury resource =
# Requires translation! # Requires translation!
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
# Requires translation! # Requires translation!
[amount] Happiness from each type of luxury resource = [relativeAmount]% of excess happiness converted to [stat] =
# Requires translation! # Requires translation!
Cannot build [baseUnitFilter] units = Cannot build [baseUnitFilter] units =
# Requires translation! # Requires translation!
@ -3508,6 +3510,8 @@ Takes your religion over the one in their birth city =
# Requires translation! # Requires translation!
Great Person - [comment] = Great Person - [comment] =
# Requires translation! # Requires translation!
Is part of Great Person group [comment] =
# Requires translation!
by consuming this unit = by consuming this unit =
# Requires translation! # Requires translation!
for [amount] movement = for [amount] movement =
@ -5613,6 +5617,8 @@ Jaipur =
# Requires translation! # Requires translation!
Karachi = Karachi =
India = Ινδία India = Ινδία
# Requires translation!
[amount]% unhappiness from the number of Cities =
# Requires translation! # Requires translation!
Otto von Bismarck = Otto von Bismarck =

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@ -363,6 +363,8 @@ Domination = Hatalmi
Cultural = Kulturális Cultural = Kulturális
Diplomatic = Diplomáciai Diplomatic = Diplomáciai
Time = Időkorlátig Time = Időkorlátig
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -1923,11 +1925,12 @@ City-State Influence recovers at twice the normal rate = A városállamokbeli be
[relativeAmount]% growth [cityFilter] = [relativeAmount]% növekedés [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% növekedés [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = Az étel [amount]%-a megőrzésre kerül a populáció növekedése után [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = Az étel [amount]%-a megőrzésre kerül a populáció növekedése után [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = A szakértők élelmiszerfogyasztása [relativeAmount]%-kal változik [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = A szakértők élelmiszerfogyasztása [relativeAmount]%-kal változik [cityFilter]
Unhappiness from number of Cities doubled = A városok száma kétszer jobban hat a boldogtalanságra # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% boldogtalanság [cityFilter] lévő [populationFilter] által [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% boldogtalanság [cityFilter] lévő [populationFilter] által
[relativeAmount]% of excess happiness converted to [stat] = A szükségen felüli boldogság [relativeAmount]%-a [stat] lesz
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Azután is megmarad a luxuscikk után járó boldogság [relativeAmount]%-a, hogy az utolsó példányát is elcserélted
[amount] Happiness from each type of luxury resource = [amount] boldogság luxuscikkfajtánként [amount] Happiness from each type of luxury resource = [amount] boldogság luxuscikkfajtánként
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Azután is megmarad a luxuscikk után járó boldogság [relativeAmount]%-a, hogy az utolsó példányát is elcserélted
[relativeAmount]% of excess happiness converted to [stat] = A szükségen felüli boldogság [relativeAmount]%-a [stat] lesz
Cannot build [baseUnitFilter] units = Nem építhetők [baseUnitFilter] egységek Cannot build [baseUnitFilter] units = Nem építhetők [baseUnitFilter] egységek
Enables construction of Spaceship parts = Űrjhajóalaktrészek gyártását teszi lehetővé Enables construction of Spaceship parts = Űrjhajóalaktrészek gyártását teszi lehetővé
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [baseUnitFilter] egységek vásárolhatók [amount] [stat] ellenében, de egyre drágábban ([amount2]) [cityFilter] May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [baseUnitFilter] egységek vásárolhatók [amount] [stat] ellenében, de egyre drágábban ([amount2]) [cityFilter]
@ -2143,6 +2146,8 @@ Religious Unit = Vallási egység
Spaceship part = Űrhajóalkatrész Spaceship part = Űrhajóalkatrész
Takes your religion over the one in their birth city = Felveszi annak a városnak a vallását, amelyben született Takes your religion over the one in their birth city = Felveszi annak a városnak a vallását, amelyben született
Great Person - [comment] = Híres ember - [comment] Great Person - [comment] = Híres ember - [comment]
# Requires translation!
Is part of Great Person group [comment] =
by consuming this unit = ennek az egységnek az elhasználásával by consuming this unit = ennek az egységnek az elhasználásával
for [amount] movement = [amount] lépéspontért for [amount] movement = [amount] lépéspontért
once = egyszer once = egyszer
@ -3472,6 +3477,8 @@ Gwalior = Gválijar
Jaipur = Dzsaipur Jaipur = Dzsaipur
Karachi = Karacsi Karachi = Karacsi
India = India India = India
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Nem várhatok, míg még nagyobb hatalomra teszel szert. Készülj tehát a háborúra! I cannot wait until ye grow even mightier. Therefore, prepare for war! = Nem várhatok, míg még nagyobb hatalomra teszel szert. Készülj tehát a háborúra!

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@ -364,6 +364,8 @@ Domination = Dominasi
Cultural = Kebudayaan Cultural = Kebudayaan
Diplomatic = Diplomatik Diplomatic = Diplomatik
Time = Waktu Time = Waktu
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -1913,11 +1915,12 @@ City-State Influence recovers at twice the normal rate = Pengaruh negara-kota pu
[relativeAmount]% growth [cityFilter] = [relativeAmount]% pertumbuhan [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% pertumbuhan [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% Makanan dibawa setelah populasi meningkat [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% Makanan dibawa setelah populasi meningkat [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% konsumsi Makanan oleh spesialis [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% konsumsi Makanan oleh spesialis [cityFilter]
Unhappiness from number of Cities doubled = Ketidakbahagiaan dari banyaknya kota 2x lebih besar # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Ketidakbahagiaan dari [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Ketidakbahagiaan dari [populationFilter] [cityFilter]
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% kelebihan kebahagiaan dikonversi menjadi [stat]
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Menahan [relativeAmount]% kebahagiaan dari sebuah barang mewah meskipun barang terakhirnya telah diperdagangkan.
[amount] Happiness from each type of luxury resource = [amount] Kebahagiaan dari setiap jenis barang mewah [amount] Happiness from each type of luxury resource = [amount] Kebahagiaan dari setiap jenis barang mewah
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Menahan [relativeAmount]% kebahagiaan dari sebuah barang mewah meskipun barang terakhirnya telah diperdagangkan.
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% kelebihan kebahagiaan dikonversi menjadi [stat]
Cannot build [baseUnitFilter] units = Tidak bisa membuat unit [baseUnitFilter] Cannot build [baseUnitFilter] units = Tidak bisa membuat unit [baseUnitFilter]
Enables construction of Spaceship parts = Memungkinkan konstruksi Pesawat Antariksa Enables construction of Spaceship parts = Memungkinkan konstruksi Pesawat Antariksa
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Dapat membeli unit [baseUnitFilter] sebesar [amount] [stat] [cityFilter] dengan harga yang terus naik ([amount2]) May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Dapat membeli unit [baseUnitFilter] sebesar [amount] [stat] [cityFilter] dengan harga yang terus naik ([amount2])
@ -2132,6 +2135,8 @@ Religious Unit = Unit Agama
Spaceship part = Bagian Pesawat Antariksa Spaceship part = Bagian Pesawat Antariksa
Takes your religion over the one in their birth city = Memeluk agamamu dibandingkan dengan agamanya di kota kelahirannya Takes your religion over the one in their birth city = Memeluk agamamu dibandingkan dengan agamanya di kota kelahirannya
Great Person - [comment] = Orang Hebat - [comment] Great Person - [comment] = Orang Hebat - [comment]
# Requires translation!
Is part of Great Person group [comment] =
by consuming this unit = dengan mengonsumsi unit ini by consuming this unit = dengan mengonsumsi unit ini
for [amount] movement = untuk [amount] giliran for [amount] movement = untuk [amount] giliran
once = sekali once = sekali
@ -3443,6 +3448,8 @@ Gwalior = Gwalior
Jaipur = Jaipur Jaipur = Jaipur
Karachi = Karachi Karachi = Karachi
India = India India = India
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Aku tak bisa menunggu hingga kau menjadi lebih kuat. Maka, bersiaplah untuk perang! I cannot wait until ye grow even mightier. Therefore, prepare for war! = Aku tak bisa menunggu hingga kau menjadi lebih kuat. Maka, bersiaplah untuk perang!

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@ -363,6 +363,8 @@ Domination = Dominazione
Cultural = Culturale Cultural = Culturale
Diplomatic = Diplomatica Diplomatic = Diplomatica
Time = A tempo Time = A tempo
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -1883,11 +1885,12 @@ City-State Influence recovers at twice the normal rate = L'influenza delle Citt
[relativeAmount]% growth [cityFilter] = [relativeAmount]% crescita [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% crescita [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% di cibo viene immagazzinato alla nascita di un nuovo cittadino [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% di cibo viene immagazzinato alla nascita di un nuovo cittadino [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consumo di cibo dagli specialisti [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consumo di cibo dagli specialisti [cityFilter]
Unhappiness from number of Cities doubled = Infelicità dal numero delle Città raddoppiato # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Infelicità da [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Infelicità da [populationFilter] [cityFilter]
[relativeAmount]% of excess happiness converted to [stat] = Il [relativeAmount]% di felicità in eccesso si converte in [stat]
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conservi il [relativeAmount]% della Felciità apportata da una risorsa di lusso quando anche l'ultima copia viene scambiata
[amount] Happiness from each type of luxury resource = [amount] Felicità per ogni tipo di risorsa di lusso [amount] Happiness from each type of luxury resource = [amount] Felicità per ogni tipo di risorsa di lusso
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conservi il [relativeAmount]% della Felciità apportata da una risorsa di lusso quando anche l'ultima copia viene scambiata
[relativeAmount]% of excess happiness converted to [stat] = Il [relativeAmount]% di felicità in eccesso si converte in [stat]
Cannot build [baseUnitFilter] units = Non può costruire unità [baseUnitFilter] Cannot build [baseUnitFilter] units = Non può costruire unità [baseUnitFilter]
Enables construction of Spaceship parts = Consente la costruzione di parti dell'astronave Enables construction of Spaceship parts = Consente la costruzione di parti dell'astronave
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Può acquistare unità [baseUnitFilter] per [amount] [stat] [cityFilter] a un prezzo crecente ([amount2]) May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Può acquistare unità [baseUnitFilter] per [amount] [stat] [cityFilter] a un prezzo crecente ([amount2])
@ -2100,6 +2103,8 @@ Religious Unit = Unità religiosa
Spaceship part = Parte dell'astronave Spaceship part = Parte dell'astronave
Takes your religion over the one in their birth city = Porta la tua religione sopra quella nella loro città natale Takes your religion over the one in their birth city = Porta la tua religione sopra quella nella loro città natale
Great Person - [comment] = Grande Personaggio - [comment] Great Person - [comment] = Grande Personaggio - [comment]
# Requires translation!
Is part of Great Person group [comment] =
by consuming this unit = consumando questa unità by consuming this unit = consumando questa unità
for [amount] movement = per [amount] movimento for [amount] movement = per [amount] movimento
once = una volta once = una volta
@ -3373,6 +3378,8 @@ Gwalior = Gwalior
Jaipur = Jaipur Jaipur = Jaipur
Karachi = Karachi Karachi = Karachi
India = India India = India
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Lascia che tu lo sappia: tu sei un nemico della Germania e come tale vai combattuto. Che Dio abbia pietà di te, perché io non ne avrò. I cannot wait until ye grow even mightier. Therefore, prepare for war! = Lascia che tu lo sappia: tu sei un nemico della Germania e come tale vai combattuto. Che Dio abbia pietà di te, perché io non ne avrò.

View File

@ -364,6 +364,8 @@ Domination = 覇権
Cultural = 文化 Cultural = 文化
Diplomatic = 外交 Diplomatic = 外交
Time = 時間 Time = 時間
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -2008,11 +2010,12 @@ City-State Influence recovers at twice the normal rate = 都市国家への影
[relativeAmount]% growth [cityFilter] = [cityFilter]成長[relativeAmount]% [relativeAmount]% growth [cityFilter] = [cityFilter]成長[relativeAmount]%
[amount]% Food is carried over after population increases [cityFilter] = [cityFilter]人口増加後[amount]%の食料を持ち越す [amount]% Food is carried over after population increases [cityFilter] = [cityFilter]人口増加後[amount]%の食料を持ち越す
[relativeAmount]% Food consumption by specialists [cityFilter] = [cityFilter]専門家の食料の消費[relativeAmount]% [relativeAmount]% Food consumption by specialists [cityFilter] = [cityFilter]専門家の食料の消費[relativeAmount]%
Unhappiness from number of Cities doubled = 都市の数からの不満が2倍 # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter][populationFilter]からの不満が[relativeAmount]% [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter][populationFilter]からの不満が[relativeAmount]%
[relativeAmount]% of excess happiness converted to [stat] = 余剰幸福度の[relativeAmount]%が[stat]に変換される
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 高級資源の最後の1個を取引に出した後も、その資源から得られたはずの幸福度の[relativeAmount]%を保持する。
[amount] Happiness from each type of luxury resource = 高級資源から得られる幸福度[amount] [amount] Happiness from each type of luxury resource = 高級資源から得られる幸福度[amount]
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 高級資源の最後の1個を取引に出した後も、その資源から得られたはずの幸福度の[relativeAmount]%を保持する。
[relativeAmount]% of excess happiness converted to [stat] = 余剰幸福度の[relativeAmount]%が[stat]に変換される
Cannot build [baseUnitFilter] units = [baseUnitFilter]ユニットを生産できない Cannot build [baseUnitFilter] units = [baseUnitFilter]ユニットを生産できない
Enables construction of Spaceship parts = 宇宙船のパーツの構築ができる Enables construction of Spaceship parts = 宇宙船のパーツの構築ができる
# Requires translation! # Requires translation!
@ -2270,6 +2273,8 @@ Spaceship part = 宇宙船のパーツ
# Requires translation! # Requires translation!
Takes your religion over the one in their birth city = Takes your religion over the one in their birth city =
Great Person - [comment] = 偉人 - [comment] Great Person - [comment] = 偉人 - [comment]
# Requires translation!
Is part of Great Person group [comment] =
by consuming this unit = このユニットを消費することで by consuming this unit = このユニットを消費することで
# Requires translation! # Requires translation!
for [amount] movement = for [amount] movement =
@ -3711,6 +3716,8 @@ Gwalior = グワーリオール
Jaipur = ジャイプル Jaipur = ジャイプル
Karachi = カラチ Karachi = カラチ
India = インド India = インド
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = ビスマルク Otto von Bismarck = ビスマルク
I cannot wait until ye grow even mightier. Therefore, prepare for war! = 私はもう、貴様らが強くなるまで待っていられない。戦争の準備をするがよい! I cannot wait until ye grow even mightier. Therefore, prepare for war! = 私はもう、貴様らが強くなるまで待っていられない。戦争の準備をするがよい!

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@ -370,6 +370,8 @@ Domination = 정복
Cultural = 문화 Cultural = 문화
Diplomatic = 외교 Diplomatic = 외교
Time = 시간 Time = 시간
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -1988,11 +1990,12 @@ City-State Influence recovers at twice the normal rate = 도시 국가에 대한
[relativeAmount]% growth [cityFilter] = [cityFilter]의 성장률 [relativeAmount]% [relativeAmount]% growth [cityFilter] = [cityFilter]의 성장률 [relativeAmount]%
[amount]% Food is carried over after population increases [cityFilter] = 새로운 시민이 증가한 이후 [cityFilter]의 식량 [amount]%가 이월됨 [amount]% Food is carried over after population increases [cityFilter] = 새로운 시민이 증가한 이후 [cityFilter]의 식량 [amount]%가 이월됨
[relativeAmount]% Food consumption by specialists [cityFilter] = [cityFilter]의 전문가가 소비하는 식량 [relativeAmount]% [relativeAmount]% Food consumption by specialists [cityFilter] = [cityFilter]의 전문가가 소비하는 식량 [relativeAmount]%
Unhappiness from number of Cities doubled = 도시 수로 인한 불행 두 배 # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter]에서 [populationFilter]로 인한 불행 [relativeAmount]% [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter]에서 [populationFilter]로 인한 불행 [relativeAmount]%
[relativeAmount]% of excess happiness converted to [stat] = 잉여 행복의 [relativeAmount]%가 [stat]에 추가됨
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 동일한 사치 자원 중 마지막 것을 거래하여 사용할 수 없게 되어도 해당 사치 자원으로 얻었던 행복의 [relativeAmount]%를 유지함
[amount] Happiness from each type of luxury resource = 사치 자원 한 종류당 행복 [amount] [amount] Happiness from each type of luxury resource = 사치 자원 한 종류당 행복 [amount]
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 동일한 사치 자원 중 마지막 것을 거래하여 사용할 수 없게 되어도 해당 사치 자원으로 얻었던 행복의 [relativeAmount]%를 유지함
[relativeAmount]% of excess happiness converted to [stat] = 잉여 행복의 [relativeAmount]%가 [stat]에 추가됨
Cannot build [baseUnitFilter] units = [baseUnitFilter] 유닛 생산 불가 Cannot build [baseUnitFilter] units = [baseUnitFilter] 유닛 생산 불가
Enables construction of Spaceship parts = 우주선 부품 생산 가능 Enables construction of Spaceship parts = 우주선 부품 생산 가능
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [cityFilter]애서 [amount] [stat](으)로 [baseUnitFilter] 유닛 구매 가능, 비용 [amount2]씩 증가 May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [cityFilter]애서 [amount] [stat](으)로 [baseUnitFilter] 유닛 구매 가능, 비용 [amount2]씩 증가
@ -2210,6 +2213,8 @@ Religious Unit = 종교 유닛
Spaceship part = 우주선 부품 Spaceship part = 우주선 부품
Takes your religion over the one in their birth city = 도시의 대중 종교가 아니라 문명이 창시한 종교를 따름 Takes your religion over the one in their birth city = 도시의 대중 종교가 아니라 문명이 창시한 종교를 따름
Great Person - [comment] = [comment] 위인 Great Person - [comment] = [comment] 위인
# Requires translation!
Is part of Great Person group [comment] =
by consuming this unit = 이 유닛을 소모하여 by consuming this unit = 이 유닛을 소모하여
# Requires translation! # Requires translation!
for [amount] movement = for [amount] movement =
@ -3557,6 +3562,8 @@ Gwalior = 괄리오르
Jaipur = 자이푸르 Jaipur = 자이푸르
Karachi = 카라치 Karachi = 카라치
India = 인도 India = 인도
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = 오토 폰 비스마르크 Otto von Bismarck = 오토 폰 비스마르크
I cannot wait until ye grow even mightier. Therefore, prepare for war! = 그대들이 강해지는 것을 더이상 좌시할 수 없군. 전쟁을 준비하시오! I cannot wait until ye grow even mightier. Therefore, prepare for war! = 그대들이 강해지는 것을 더이상 좌시할 수 없군. 전쟁을 준비하시오!

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@ -385,6 +385,8 @@ Domination = Karinė
Cultural = Kultūrinė Cultural = Kultūrinė
Diplomatic = Diplomatinė Diplomatic = Diplomatinė
Time = Laiko Time = Laiko
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -2057,11 +2059,12 @@ City-State Influence recovers at twice the normal rate = Įtaka laisviesiems mie
[relativeAmount]% growth [cityFilter] = [relativeAmount]% prie augimo: [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% prie augimo: [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = Taupo [amount]% maisto didėjant gyventojų skaičiui mieste: [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = Taupo [amount]% maisto didėjant gyventojų skaičiui mieste: [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% prie maisto vartojimo specialistams mieste: [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% prie maisto vartojimo specialistams mieste: [cityFilter]
Unhappiness from number of Cities doubled = Nepasitenkinimas dėl miestų skaičiaus dvigubinamas # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% nepasitenkinimui nuo: [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% nepasitenkinimui nuo: [populationFilter] [cityFilter]
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nuo perteklinės laimės paverčiama į: [stat]
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = [relativeAmount]% laimės nuo reto resurso išsaugoma net kai paskutinis jo žiupsnelis parduotas
[amount] Happiness from each type of luxury resource = [amount] laimės už kiekvieną retą resursą [amount] Happiness from each type of luxury resource = [amount] laimės už kiekvieną retą resursą
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = [relativeAmount]% laimės nuo reto resurso išsaugoma net kai paskutinis jo žiupsnelis parduotas
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nuo perteklinės laimės paverčiama į: [stat]
Cannot build [baseUnitFilter] units = Negali gaminti: [baseUnitFilter] Cannot build [baseUnitFilter] units = Negali gaminti: [baseUnitFilter]
Enables construction of Spaceship parts = Leidžia gaminti erdvėlaivio dalis Enables construction of Spaceship parts = Leidžia gaminti erdvėlaivio dalis
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Galima pirkti dalinius: [baseUnitFilter] už [amount] [stat] [cityFilter] padidintą kainą: ([amount2]) May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Galima pirkti dalinius: [baseUnitFilter] už [amount] [stat] [cityFilter] padidintą kainą: ([amount2])
@ -2281,6 +2284,8 @@ Religious Unit = Religinis dalinys
Spaceship part = Erdvėlaivio dalis Spaceship part = Erdvėlaivio dalis
Takes your religion over the one in their birth city = Priima jūsų religiją vietoje gimtosios Takes your religion over the one in their birth city = Priima jūsų religiją vietoje gimtosios
Great Person - [comment] = Didis žmogus - [comment] Great Person - [comment] = Didis žmogus - [comment]
# Requires translation!
Is part of Great Person group [comment] =
by consuming this unit = panaudojus šį dalinį by consuming this unit = panaudojus šį dalinį
# Requires translation! # Requires translation!
for [amount] movement = for [amount] movement =
@ -3653,6 +3658,8 @@ Gwalior = Gvalior
Jaipur = Džajpur Jaipur = Džajpur
Karachi = Karači Karachi = Karači
India = Indija India = Indija
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Oto fon Bismark Otto von Bismarck = Oto fon Bismark
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Negaliu laukti kol dar labiau sustiprėsite. Todėl skelbiu karą tiesiog dabar! I cannot wait until ye grow even mightier. Therefore, prepare for war! = Negaliu laukti kol dar labiau sustiprėsite. Todėl skelbiu karą tiesiog dabar!

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@ -476,6 +476,8 @@ Cultural = Kebudayaan
Diplomatic = Diplomatic =
# Requires translation! # Requires translation!
Time = Time =
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -2638,15 +2640,15 @@ City-State Influence recovers at twice the normal rate =
# Requires translation! # Requires translation!
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Food consumption by specialists [cityFilter] =
# Requires translation! # Requires translation!
Unhappiness from number of Cities doubled = [relativeAmount]% unhappiness from the number of cities =
# Requires translation! # Requires translation!
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
# Requires translation! # Requires translation!
[relativeAmount]% of excess happiness converted to [stat] = [amount] Happiness from each type of luxury resource =
# Requires translation! # Requires translation!
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
# Requires translation! # Requires translation!
[amount] Happiness from each type of luxury resource = [relativeAmount]% of excess happiness converted to [stat] =
# Requires translation! # Requires translation!
Cannot build [baseUnitFilter] units = Cannot build [baseUnitFilter] units =
# Requires translation! # Requires translation!
@ -3071,6 +3073,8 @@ Takes your religion over the one in their birth city =
# Requires translation! # Requires translation!
Great Person - [comment] = Great Person - [comment] =
# Requires translation! # Requires translation!
Is part of Great Person group [comment] =
# Requires translation!
by consuming this unit = by consuming this unit =
# Requires translation! # Requires translation!
for [amount] movement = for [amount] movement =
@ -5268,6 +5272,8 @@ Jaipur =
Karachi = Karachi =
# Requires translation! # Requires translation!
India = India =
# Requires translation!
[amount]% unhappiness from the number of Cities =
# Requires translation! # Requires translation!
Otto von Bismarck = Otto von Bismarck =

View File

@ -511,6 +511,8 @@ Cultural = Farhangi
Diplomatic = Diplomatic =
# Requires translation! # Requires translation!
Time = Time =
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -2856,15 +2858,15 @@ City-State Influence recovers at twice the normal rate =
# Requires translation! # Requires translation!
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Food consumption by specialists [cityFilter] =
# Requires translation! # Requires translation!
Unhappiness from number of Cities doubled = [relativeAmount]% unhappiness from the number of cities =
# Requires translation! # Requires translation!
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
# Requires translation! # Requires translation!
[relativeAmount]% of excess happiness converted to [stat] = [amount] Happiness from each type of luxury resource =
# Requires translation! # Requires translation!
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
# Requires translation! # Requires translation!
[amount] Happiness from each type of luxury resource = [relativeAmount]% of excess happiness converted to [stat] =
# Requires translation! # Requires translation!
Cannot build [baseUnitFilter] units = Cannot build [baseUnitFilter] units =
# Requires translation! # Requires translation!
@ -3287,6 +3289,8 @@ Takes your religion over the one in their birth city =
# Requires translation! # Requires translation!
Great Person - [comment] = Great Person - [comment] =
# Requires translation! # Requires translation!
Is part of Great Person group [comment] =
# Requires translation!
by consuming this unit = by consuming this unit =
# Requires translation! # Requires translation!
for [amount] movement = for [amount] movement =
@ -5571,6 +5575,8 @@ Jaipur =
Karachi = Karachi =
# Requires translation! # Requires translation!
India = India =
# Requires translation!
[amount]% unhappiness from the number of Cities =
# Requires translation! # Requires translation!
Otto von Bismarck = Otto von Bismarck =

View File

@ -465,6 +465,8 @@ Domination = Solte bar Digaraan
Cultural = Farhangi Cultural = Farhangi
Diplomatic = Siasi Diplomatic = Siasi
Time = Zaman Time = Zaman
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -2785,15 +2787,15 @@ City-State Influence recovers at twice the normal rate =
# Requires translation! # Requires translation!
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Food consumption by specialists [cityFilter] =
# Requires translation! # Requires translation!
Unhappiness from number of Cities doubled = [relativeAmount]% unhappiness from the number of cities =
# Requires translation! # Requires translation!
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
# Requires translation! # Requires translation!
[relativeAmount]% of excess happiness converted to [stat] = [amount] Happiness from each type of luxury resource =
# Requires translation! # Requires translation!
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
# Requires translation! # Requires translation!
[amount] Happiness from each type of luxury resource = [relativeAmount]% of excess happiness converted to [stat] =
# Requires translation! # Requires translation!
Cannot build [baseUnitFilter] units = Cannot build [baseUnitFilter] units =
# Requires translation! # Requires translation!
@ -3216,6 +3218,8 @@ Takes your religion over the one in their birth city =
# Requires translation! # Requires translation!
Great Person - [comment] = Great Person - [comment] =
# Requires translation! # Requires translation!
Is part of Great Person group [comment] =
# Requires translation!
by consuming this unit = by consuming this unit =
# Requires translation! # Requires translation!
for [amount] movement = for [amount] movement =
@ -5496,6 +5500,8 @@ Jaipur =
Karachi = Karachi =
# Requires translation! # Requires translation!
India = India =
# Requires translation!
[amount]% unhappiness from the number of Cities =
# Requires translation! # Requires translation!
Otto von Bismarck = Otto von Bismarck =

View File

@ -360,6 +360,8 @@ Domination = przez dominację
Cultural = kulturowe Cultural = kulturowe
Diplomatic = dyplomatyczne Diplomatic = dyplomatyczne
Time = czasowe Time = czasowe
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -441,19 +443,14 @@ Extension mods = Mody rozszerzające:
Base ruleset: = Zasady gry: Base ruleset: = Zasady gry:
# Note - do not translate the colour names between «». Changing them works if you know what you're doing. # Note - do not translate the colour names between «». Changing them works if you know what you're doing.
The mod you selected is incorrectly defined! = Mod, który wybrałeś, jest niepoprawnie zdefiniowany! The mod you selected is incorrectly defined! = Mod, który wybrałeś, jest niepoprawnie zdefiniowany!
# Requires translation!
The mod you selected is «RED»incorrectly defined!«» = Mod, który wybrałeś, jest «RED»niepoprawnie zdefiniowany!«» The mod you selected is «RED»incorrectly defined!«» = Mod, który wybrałeś, jest «RED»niepoprawnie zdefiniowany!«»
The mod combination you selected is incorrectly defined! = Kombinacja modów, którą wybrałeś, jest niepoprawnie zdefiniowana! The mod combination you selected is incorrectly defined! = Kombinacja modów, którą wybrałeś, jest niepoprawnie zdefiniowana!
# Requires translation!
The mod combination you selected is «RED»incorrectly defined!«» = Kombinacja modów, którą wybrałeś, jest «RED»niepoprawnie zdefiniowana!«» The mod combination you selected is «RED»incorrectly defined!«» = Kombinacja modów, którą wybrałeś, jest «RED»niepoprawnie zdefiniowana!«»
The mod combination you selected has problems. = Kombinacja modów, którą wybrałeś, ma problemy. The mod combination you selected has problems. = Kombinacja modów, którą wybrałeś, ma problemy.
You can play it, but don't expect everything to work! = Możesz spróbować zagrać, ale nie oczekuj, że wszystko będzie działać poprawnie! You can play it, but don't expect everything to work! = Możesz spróbować zagrać, ale nie oczekuj, że wszystko będzie działać poprawnie!
# Requires translation!
The mod combination you selected «GOLD»has problems«». = Kombinacja modów, którą wybrałeś, «GOLD»ma problemy«». The mod combination you selected «GOLD»has problems«». = Kombinacja modów, którą wybrałeś, «GOLD»ma problemy«».
# Requires translation!
You can play it, but «GOLDENROD»don't expect everything to work!«» = Możesz spróbować zagrać, ale «GOLDENROD»nie oczekuj, że wszystko będzie działać poprawnie!«» You can play it, but «GOLDENROD»don't expect everything to work!«» = Możesz spróbować zagrać, ale «GOLDENROD»nie oczekuj, że wszystko będzie działać poprawnie!«»
This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Ten podstawowy zestaw reguł nie jest kompatybilny z poprzednio wybranymi\nmodyfikacjami rozszerzeń, dlatego zostały wyłączone. This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Ten podstawowy zestaw reguł nie jest kompatybilny z poprzednio wybranymi\nmodyfikacjami rozszerzeń, dlatego zostały wyłączone.
# Requires translation!
Are you really sure you want to play with the following known problems? = Czy na pewno chcesz zagrać z tymi problemami? Are you really sure you want to play with the following known problems? = Czy na pewno chcesz zagrać z tymi problemami?
Base Ruleset = Zasady gry Base Ruleset = Zasady gry
[amount] Techs = [amount] Technologii [amount] Techs = [amount] Technologii
@ -715,7 +712,6 @@ Borderless = Bez obramowania
Screen Size = Rozdzielczość ekranu Screen Size = Rozdzielczość ekranu
### Enable panning the map when you move the mouse to the edge of the window ### Enable panning the map when you move the mouse to the edge of the window
# Requires translation!
Map mouse auto-scroll = Automatyczne przesuwanie mapy myszką Map mouse auto-scroll = Automatyczne przesuwanie mapy myszką
Map panning speed = Szybkość przesuwania mapy Map panning speed = Szybkość przesuwania mapy
@ -1585,7 +1581,6 @@ Units: = Jednostki:
Unit types = Typy jednostek Unit types = Typy jednostek
Domain: [param] = Typ: [param] Domain: [param] = Typ: [param]
Toggle UI (World Screen only) = Przełącz UI (tylko na Ekranie Świata) Toggle UI (World Screen only) = Przełącz UI (tylko na Ekranie Świata)
# Requires translation!
Overrides yields from underlying terrain = Nadpisuje dochody z terenu leżącego poniżej Overrides yields from underlying terrain = Nadpisuje dochody z terenu leżącego poniżej
No yields = Bez dochodów No yields = Bez dochodów
@ -1666,20 +1661,13 @@ Move = Ruch
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Po tym jak nieznana cywilizacja wkroczyła w erę [eraName], zwerbowaliśmy [spyName] jako szpiega! After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Po tym jak nieznana cywilizacja wkroczyła w erę [eraName], zwerbowaliśmy [spyName] jako szpiega!
We have recruited [spyName] as a spy! = Zwerbowaliśmy [spyName] jako szpiega! We have recruited [spyName] as a spy! = Zwerbowaliśmy [spyName] jako szpiega!
# Requires translation!
A spy from [civilization] stole the Technology [techName] from [cityName]! = Szpieg cywilizacji [civilization] skradł Technologię [techName] z [cityName]! A spy from [civilization] stole the Technology [techName] from [cityName]! = Szpieg cywilizacji [civilization] skradł Technologię [techName] z [cityName]!
# Requires translation!
An unidentified spy stole the Technology [techName] from [cityName]! = Nieznany szpieg skradł Technologię [techName] z [cityName]! An unidentified spy stole the Technology [techName] from [cityName]! = Nieznany szpieg skradł Technologię [techName] z [cityName]!
# Requires translation!
Your spy [name] stole the Technology [techName] from [cityName]! = Twój szpieg [name] skradł Technologię [techName] z [cityName]! Your spy [name] stole the Technology [techName] from [cityName]! = Twój szpieg [name] skradł Technologię [techName] z [cityName]!
# Requires translation!
Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = Twój szpieg [name] nie może skraść więcej technologii cywilizacji [civilization] bo odkryliśmy wszystkie technologie które znają! Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = Twój szpieg [name] nie może skraść więcej technologii cywilizacji [civilization] bo odkryliśmy wszystkie technologie które znają!
# Requires translation!
After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Po tym jak miasto [cityName] zostało zniszczone twój szpieg [spyName] uciekł z powrotem do naszego ukrycia. After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Po tym jak miasto [cityName] zostało zniszczone twój szpieg [spyName] uciekł z powrotem do naszego ukrycia.
# Requires translation!
After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Po tym jak miasto [cityName] zostało zdobyte twój szpieg [spyName] uciekł z powrotem do naszego ukrycia. After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Po tym jak miasto [cityName] zostało zdobyte twój szpieg [spyName] uciekł z powrotem do naszego ukrycia.
# Requires translation!
Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = Z powodu zaistniałego chaosu w [cityName] twój szpieg [spyname] uciekł z powrotem do naszego ukrycia. Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = Z powodu zaistniałego chaosu w [cityName] twój szpieg [spyname] uciekł z powrotem do naszego ukrycia.
# Promotions # Promotions
@ -1892,11 +1880,12 @@ City-State Influence recovers at twice the normal rate = Wpływy w Wolnych Miast
[relativeAmount]% growth [cityFilter] = [relativeAmount]% wzrostu Populacji [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% wzrostu Populacji [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% ⁂Żywności zostaje zachowane po wzroście populacji [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% ⁂Żywności zostaje zachowane po wzroście populacji [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = Specjaliści [cityFilter] wymagają o [relativeAmount]% mniej ⁂Żywności [relativeAmount]% Food consumption by specialists [cityFilter] = Specjaliści [cityFilter] wymagają o [relativeAmount]% mniej ⁂Żywności
Unhappiness from number of Cities doubled = Podwójne niezadowolenie z liczby miast # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% niezadowolenia od [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% niezadowolenia od [populationFilter] [cityFilter]
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nadmiaru ⌣Zadowolenia zamieniane jest na [stat]
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Zachowuje [relativeAmount]% ⌣Zadowolenia z Surowca Luksusowego po sprzedaży jego ostatniej sztuki
[amount] Happiness from each type of luxury resource = [amount] ⌣Zadowolenia z każdego rodzaju Surowców Luksusowych [amount] Happiness from each type of luxury resource = [amount] ⌣Zadowolenia z każdego rodzaju Surowców Luksusowych
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Zachowuje [relativeAmount]% ⌣Zadowolenia z Surowca Luksusowego po sprzedaży jego ostatniej sztuki
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nadmiaru ⌣Zadowolenia zamieniane jest na [stat]
Cannot build [baseUnitFilter] units = Nie można zbudować jednostek [baseUnitFilter] Cannot build [baseUnitFilter] units = Nie można zbudować jednostek [baseUnitFilter]
Enables construction of Spaceship parts = Umożliwia produkcję modułów Statku Kosmicznego Enables construction of Spaceship parts = Umożliwia produkcję modułów Statku Kosmicznego
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [baseUnitFilter] może być kupiony za [amount] pkt. [stat] [cityFilter] przy wzrastającej cenie ([amount2]) May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [baseUnitFilter] może być kupiony za [amount] pkt. [stat] [cityFilter] przy wzrastającej cenie ([amount2])
@ -2004,7 +1993,6 @@ Destroyed when the city is captured = Ulega zniszczeniu po zdobyciu miasta
Doubles Gold given to enemy if city is captured = Jeśli wróg zdobędzie miasto, splądruje dwukrotnie więcej ¤Złota,\nniż gdyby miasto nie posiadało tego budynku! Doubles Gold given to enemy if city is captured = Jeśli wróg zdobędzie miasto, splądruje dwukrotnie więcej ¤Złota,\nniż gdyby miasto nie posiadało tego budynku!
Remove extra unhappiness from annexed cities = Likwiduje nadmierne niezadowolenie w okupowanych miastach Remove extra unhappiness from annexed cities = Likwiduje nadmierne niezadowolenie w okupowanych miastach
Connects trade routes over water = Umożliwa tworzenie morskich szlaków handlowych Connects trade routes over water = Umożliwa tworzenie morskich szlaków handlowych
# Requires translation!
Automatically built in all cities where it is buildable = Automatycznie budowane we wszystkich miastach gdzie jest to możliwe Automatically built in all cities where it is buildable = Automatycznie budowane we wszystkich miastach gdzie jest to możliwe
Creates a [improvementName] improvement on a specific tile = Tworzy ulepszenia [improvementName] na określonych polach Creates a [improvementName] improvement on a specific tile = Tworzy ulepszenia [improvementName] na określonych polach
Founds a new city = Może zakładać nowe miasta Founds a new city = Może zakładać nowe miasta
@ -2095,7 +2083,6 @@ Destroys tile improvements when attacking = Niszczy ulepszenia pól podczas atak
Cannot move = Nie może się poruszać Cannot move = Nie może się poruszać
Double movement in [terrainFilter] = Podwójny ruch przez [terrainFilter] Double movement in [terrainFilter] = Podwójny ruch przez [terrainFilter]
All tiles cost 1 movement = Koszt ruchu: 1 na każdym terenie All tiles cost 1 movement = Koszt ruchu: 1 na każdym terenie
# Requires translation!
May travel on Water tiles without embarking = Może poruszać się na wodzie bez zaokrętowania May travel on Water tiles without embarking = Może poruszać się na wodzie bez zaokrętowania
Can pass through impassable tiles = Może pokonywać tereny nie do przekroczenia Can pass through impassable tiles = Może pokonywać tereny nie do przekroczenia
Ignores terrain cost = Ignoruje koszty terenu Ignores terrain cost = Ignoruje koszty terenu
@ -2111,6 +2098,8 @@ Religious Unit = Jednostka Religijna.
Spaceship part = Moduł Statku Kosmicznego Spaceship part = Moduł Statku Kosmicznego
Takes your religion over the one in their birth city = Narzuca własną religię ponad inne w mieście z którego pochodzi. Takes your religion over the one in their birth city = Narzuca własną religię ponad inne w mieście z którego pochodzi.
Great Person - [comment] = Wielki Człowiek związany z [comment] Great Person - [comment] = Wielki Człowiek związany z [comment]
# Requires translation!
Is part of Great Person group [comment] =
by consuming this unit = przez wykorzystanie tej jednostki by consuming this unit = przez wykorzystanie tej jednostki
for [amount] movement = na [amount] ruchy for [amount] movement = na [amount] ruchy
once = jeden raz once = jeden raz
@ -2405,15 +2394,10 @@ UnitActionModifier =
#################### Lines from spy actions ####################### #################### Lines from spy actions #######################
# Requires translation!
Establishing Network = Ustanawia Sieć Establishing Network = Ustanawia Sieć
# Requires translation!
Observing City = Obserwuje miasto Observing City = Obserwuje miasto
# Requires translation!
Stealing Tech = Kradnie Technologię Stealing Tech = Kradnie Technologię
# Requires translation!
Rigging Elections = Fałszuje Wybory Rigging Elections = Fałszuje Wybory
# Requires translation!
Conducting Counter-intelligence = Przeprowadza Kontrwywiad Conducting Counter-intelligence = Przeprowadza Kontrwywiad
@ -3388,6 +3372,8 @@ Gwalior = Gwalijar
Jaipur = Dźajpur Jaipur = Dźajpur
Karachi = Karaczi Karachi = Karaczi
India = Indie India = Indie
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Nie mogę czekać, aż staniecie się jeszcze potężniejsi. Dlatego szykuj się na wojnę! I cannot wait until ye grow even mightier. Therefore, prepare for war! = Nie mogę czekać, aż staniecie się jeszcze potężniejsi. Dlatego szykuj się na wojnę!

View File

@ -371,6 +371,8 @@ Domination = Dominação
Cultural = Cultural Cultural = Cultural
Diplomatic = Diplomático Diplomatic = Diplomático
Time = Tempo Time = Tempo
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -2022,12 +2024,13 @@ City-State Influence recovers at twice the normal rate = A influência da cidade
[relativeAmount]% growth [cityFilter] = [relativeAmount]% de crescimento [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% de crescimento [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% de comida que é transportada após o aumento da população [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% de comida que é transportada após o aumento da população [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% de consumo de comida por especialistas [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% de consumo de comida por especialistas [cityFilter]
Unhappiness from number of Cities doubled = A infelicidade do número de cidades dobrou # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% de Infelicidade de [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% de Infelicidade de [populationFilter] [cityFilter]
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% de felicidade excedente convertida em [stat] [amount] Happiness from each type of luxury resource = [amount] de felicidade de cada tipo de recurso de luxo
# Requires translation! # Requires translation!
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
[amount] Happiness from each type of luxury resource = [amount] de felicidade de cada tipo de recurso de luxo [relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% de felicidade excedente convertida em [stat]
# Requires translation! # Requires translation!
Cannot build [baseUnitFilter] units = Cannot build [baseUnitFilter] units =
Enables construction of Spaceship parts = Habilita a construção de partes da nave espacial Enables construction of Spaceship parts = Habilita a construção de partes da nave espacial
@ -2353,6 +2356,8 @@ Spaceship part = Parte de Nave Espacial
Takes your religion over the one in their birth city = Takes your religion over the one in their birth city =
Great Person - [comment] = Pessoa Experiente - [comment] Great Person - [comment] = Pessoa Experiente - [comment]
# Requires translation! # Requires translation!
Is part of Great Person group [comment] =
# Requires translation!
by consuming this unit = by consuming this unit =
# Requires translation! # Requires translation!
for [amount] movement = for [amount] movement =
@ -3821,6 +3826,8 @@ Gwalior = Gwalior
Jaipur = Jaipur Jaipur = Jaipur
Karachi = Carachi Karachi = Carachi
India = Índia India = Índia
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Eu não posso esperar até que tu te tornes ainda mais poderoso. Portanto, prepare-te para a guerra! I cannot wait until ye grow even mightier. Therefore, prepare for war! = Eu não posso esperar até que tu te tornes ainda mais poderoso. Portanto, prepare-te para a guerra!

View File

@ -390,6 +390,8 @@ Domination = Dominație
Cultural = Cultură Cultural = Cultură
Diplomatic = Diplomatic Diplomatic = Diplomatic
Time = Timp Time = Timp
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -2151,12 +2153,13 @@ City-State Influence recovers at twice the normal rate = Influența orașului-st
[relativeAmount]% growth [cityFilter] = [relativeAmount]% creștere [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% creștere [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% Mâncarea este transportată după ce populația crește [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% Mâncarea este transportată după ce populația crește [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Consumul de alimente de către specialiști [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Consumul de alimente de către specialiști [cityFilter]
Unhappiness from number of Cities doubled = Nefericirea din numărul de orașe sa dublat # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% nefericire de la [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% nefericire de la [populationFilter] [cityFilter]
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% din excesul de fericire convertit în [stat] [amount] Happiness from each type of luxury resource = [amount] Fericire din fiecare tip de resursă de lux
# Requires translation! # Requires translation!
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away =
[amount] Happiness from each type of luxury resource = [amount] Fericire din fiecare tip de resursă de lux [relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% din excesul de fericire convertit în [stat]
# Requires translation! # Requires translation!
Cannot build [baseUnitFilter] units = Cannot build [baseUnitFilter] units =
Enables construction of Spaceship parts = Permite construcția de piese pentru nave spațiale Enables construction of Spaceship parts = Permite construcția de piese pentru nave spațiale
@ -2497,6 +2500,8 @@ Takes your religion over the one in their birth city =
# Requires translation! # Requires translation!
Great Person - [comment] = Great Person - [comment] =
# Requires translation! # Requires translation!
Is part of Great Person group [comment] =
# Requires translation!
by consuming this unit = by consuming this unit =
# Requires translation! # Requires translation!
for [amount] movement = for [amount] movement =
@ -3958,6 +3963,8 @@ Gwalior = Gwalior
Jaipur = Jaipur Jaipur = Jaipur
Karachi = Karachi Karachi = Karachi
India = India India = India
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Abia aștept până când vei deveni și mai puternic. Prin urmare, pregătiți-vă de război! I cannot wait until ye grow even mightier. Therefore, prepare for war! = Abia aștept până când vei deveni și mai puternic. Prin urmare, pregătiți-vă de război!

View File

@ -366,6 +366,8 @@ Domination = Военная
Cultural = Культурная Cultural = Культурная
Diplomatic = Дипломатическая Diplomatic = Дипломатическая
Time = Общая Time = Общая
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -1928,11 +1930,12 @@ City-State Influence recovers at twice the normal rate = Влияние на г
[relativeAmount]% growth [cityFilter] = [relativeAmount]% к росту [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% к росту [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = Сберегает [amount]% еды при появлении нового жителя [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = Сберегает [amount]% еды при появлении нового жителя [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% к потреблению еды специалистами [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% к потреблению еды специалистами [cityFilter]
Unhappiness from number of Cities doubled = Недовольство от числа городов удвоено # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% к недовольству от [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% к недовольству от [populationFilter] [cityFilter]
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% от излишек счастья превращается в [stat]
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = [relativeAmount]% счастья от редкого ресурса сохраняется при продаже последней его единицы
[amount] Happiness from each type of luxury resource = [amount] счастья за каждый вид редкого ресурса [amount] Happiness from each type of luxury resource = [amount] счастья за каждый вид редкого ресурса
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = [relativeAmount]% счастья от редкого ресурса сохраняется при продаже последней его единицы
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% от излишек счастья превращается в [stat]
Cannot build [baseUnitFilter] units = Не может строить юниты: [baseUnitFilter] Cannot build [baseUnitFilter] units = Не может строить юниты: [baseUnitFilter]
Enables construction of Spaceship parts = Позволяет строить части космического корабля Enables construction of Spaceship parts = Позволяет строить части космического корабля
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Можно покупать юниты: [baseUnitFilter] за [amount] [stat] [cityFilter] по возрастающей стоимости ([amount2]) May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Можно покупать юниты: [baseUnitFilter] за [amount] [stat] [cityFilter] по возрастающей стоимости ([amount2])
@ -2150,6 +2153,8 @@ Religious Unit = Религиозный юнит
Spaceship part = Часть космического корабля Spaceship part = Часть космического корабля
Takes your religion over the one in their birth city = Принимает вашу религию вместо той, что исповедуется в городе возникновения Takes your religion over the one in their birth city = Принимает вашу религию вместо той, что исповедуется в городе возникновения
Great Person - [comment] = Великий человек - [comment] Great Person - [comment] = Великий человек - [comment]
# Requires translation!
Is part of Great Person group [comment] =
by consuming this unit = при растрате этого юнита by consuming this unit = при растрате этого юнита
for [amount] movement = за [amount] движения for [amount] movement = за [amount] движения
once = один раз once = один раз
@ -3474,6 +3479,8 @@ Gwalior = Гвалиор
Jaipur = Джайпур Jaipur = Джайпур
Karachi = Карачи Karachi = Карачи
India = Индия India = Индия
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Отто фон Бисмарк Otto von Bismarck = Отто фон Бисмарк
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Я не могу ждать, покуда вы станете еще могущественнее. Готовьтесь к войне! I cannot wait until ye grow even mightier. Therefore, prepare for war! = Я не могу ждать, покуда вы станете еще могущественнее. Готовьтесь к войне!

View File

@ -360,6 +360,8 @@ Domination = 征服
Cultural = 文化 Cultural = 文化
Diplomatic = 外交 Diplomatic = 外交
Time = 时间 Time = 时间
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -1888,11 +1890,12 @@ City-State Influence recovers at twice the normal rate = 对城邦的影响力
[relativeAmount]% growth [cityFilter] = [cityFilter][relativeAmount]%人口增长 [relativeAmount]% growth [cityFilter] = [cityFilter][relativeAmount]%人口增长
[amount]% Food is carried over after population increases [cityFilter] = [cityFilter]在人口增长后人口增长所需食物减少[amount]% [amount]% Food is carried over after population increases [cityFilter] = [cityFilter]在人口增长后人口增长所需食物减少[amount]%
[relativeAmount]% Food consumption by specialists [cityFilter] = [cityFilter]的专业人员食物消耗[relativeAmount]% [relativeAmount]% Food consumption by specialists [cityFilter] = [cityFilter]的专业人员食物消耗[relativeAmount]%
Unhappiness from number of Cities doubled = 城市数量导致的不满加倍 # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter][populationFilter]造成的不快乐[relativeAmount]% [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter][populationFilter]造成的不快乐[relativeAmount]%
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]%富余的快乐转化为[stat]
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 每种奢侈资源即使全部交易出去仍可保留 [relativeAmount]% 快乐奖励
[amount] Happiness from each type of luxury resource = [amount]幸福度来源于每一种奢侈品资源 [amount] Happiness from each type of luxury resource = [amount]幸福度来源于每一种奢侈品资源
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 每种奢侈资源即使全部交易出去仍可保留 [relativeAmount]% 快乐奖励
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]%富余的快乐转化为[stat]
Cannot build [baseUnitFilter] units = 无法建造[baseUnitFilter]单位 Cannot build [baseUnitFilter] units = 无法建造[baseUnitFilter]单位
Enables construction of Spaceship parts = 允许建造太空飞船的部件 Enables construction of Spaceship parts = 允许建造太空飞船的部件
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [cityFilter]可以以不断上涨的价格([amount2])用[amount][stat]购买[baseUnitFilter]单位 May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [cityFilter]可以以不断上涨的价格([amount2])用[amount][stat]购买[baseUnitFilter]单位
@ -2107,6 +2110,8 @@ Religious Unit = 宗教单位
Spaceship part = 太空飞船的部件 Spaceship part = 太空飞船的部件
Takes your religion over the one in their birth city = 将你的宗教凌驾于他们城市的宗教之上 Takes your religion over the one in their birth city = 将你的宗教凌驾于他们城市的宗教之上
Great Person - [comment] = 伟人 - [comment] Great Person - [comment] = 伟人 - [comment]
# Requires translation!
Is part of Great Person group [comment] =
by consuming this unit = 通过消耗此单位 by consuming this unit = 通过消耗此单位
for [amount] movement = 对 [amount] 次移动 for [amount] movement = 对 [amount] 次移动
once = 一次 once = 一次
@ -3394,6 +3399,8 @@ Gwalior = 瓜里奥尔
Jaipur = 斋布尔 Jaipur = 斋布尔
Karachi = 卡拉奇 Karachi = 卡拉奇
India = 印度 India = 印度
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = 奥托·冯·俾斯麦 Otto von Bismarck = 奥托·冯·俾斯麦
I cannot wait until ye grow even mightier. Therefore, prepare for war! = 我们的斗争只可能有两种结果:要么敌人踏着我们的尸体过去,要么我们踏着敌人的尸体过去。所以,来场战争吧! I cannot wait until ye grow even mightier. Therefore, prepare for war! = 我们的斗争只可能有两种结果:要么敌人踏着我们的尸体过去,要么我们踏着敌人的尸体过去。所以,来场战争吧!

View File

@ -360,6 +360,8 @@ Domination = Dominación
Cultural = Cultural Cultural = Cultural
Diplomatic = Diplomática Diplomatic = Diplomática
Time = Tiempo Time = Tiempo
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -441,19 +443,14 @@ Extension mods = Mods de extensión
Base ruleset: = Reglamento: Base ruleset: = Reglamento:
# Note - do not translate the colour names between «». Changing them works if you know what you're doing. # Note - do not translate the colour names between «». Changing them works if you know what you're doing.
The mod you selected is incorrectly defined! = ¡El mod seleccionado está definido incorrectamente! The mod you selected is incorrectly defined! = ¡El mod seleccionado está definido incorrectamente!
# Requires translation!
The mod you selected is «RED»incorrectly defined!«» = ¡El mod seleccionado está «RED»mal definido!«» The mod you selected is «RED»incorrectly defined!«» = ¡El mod seleccionado está «RED»mal definido!«»
The mod combination you selected is incorrectly defined! = ¡La combinación de mods seleccionada está mal definida! The mod combination you selected is incorrectly defined! = ¡La combinación de mods seleccionada está mal definida!
# Requires translation!
The mod combination you selected is «RED»incorrectly defined!«» = La combinación de mods seleccionados están «RED»mal definidos!«» The mod combination you selected is «RED»incorrectly defined!«» = La combinación de mods seleccionados están «RED»mal definidos!«»
The mod combination you selected has problems. = La combinación de mods seleccionada tiene problemas. The mod combination you selected has problems. = La combinación de mods seleccionada tiene problemas.
You can play it, but don't expect everything to work! = Puedes jugarlo, ¡pero no esperes que vaya a funcionar todo! You can play it, but don't expect everything to work! = Puedes jugarlo, ¡pero no esperes que vaya a funcionar todo!
# Requires translation!
The mod combination you selected «GOLD»has problems«». = La combinación de mods seleccionados «GOLD»tiene problemas«». The mod combination you selected «GOLD»has problems«». = La combinación de mods seleccionados «GOLD»tiene problemas«».
# Requires translation!
You can play it, but «GOLDENROD»don't expect everything to work!«» = Puedes jugarlo, ¡pero «GOLDENROD»no espere que todo funcione!«» You can play it, but «GOLDENROD»don't expect everything to work!«» = Puedes jugarlo, ¡pero «GOLDENROD»no espere que todo funcione!«»
This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Este reglamento no es compatible con los mods de extensión\nseleccionados previamente. Han sido desactivados. This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Este reglamento no es compatible con los mods de extensión\nseleccionados previamente. Han sido desactivados.
# Requires translation!
Are you really sure you want to play with the following known problems? = ¿Está seguro de querer jugar con los problemas mencionados? Are you really sure you want to play with the following known problems? = ¿Está seguro de querer jugar con los problemas mencionados?
Base Ruleset = Reglamento Base Ruleset = Reglamento
[amount] Techs = [amount] Tecnologías [amount] Techs = [amount] Tecnologías
@ -1663,20 +1660,13 @@ Move = Mover
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Después de que una civilización desconocida entró en la [eraName], ¡hemos reclutado un Espía llamado [spyName]! After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Después de que una civilización desconocida entró en la [eraName], ¡hemos reclutado un Espía llamado [spyName]!
We have recruited [spyName] as a spy! = ¡[spyName] es el nuevo espía reclutado! We have recruited [spyName] as a spy! = ¡[spyName] es el nuevo espía reclutado!
# Requires translation!
A spy from [civilization] stole the Technology [techName] from [cityName]! = ¡Un espía de [civilization] robó la Tecnología [techName] desde [cityName] A spy from [civilization] stole the Technology [techName] from [cityName]! = ¡Un espía de [civilization] robó la Tecnología [techName] desde [cityName]
# Requires translation!
An unidentified spy stole the Technology [techName] from [cityName]! = Un espía desconocido robó la Tecnología [techName] desde [cityName] An unidentified spy stole the Technology [techName] from [cityName]! = Un espía desconocido robó la Tecnología [techName] desde [cityName]
# Requires translation!
Your spy [name] stole the Technology [techName] from [cityName]! = ¡Tu espía [name] robó la Tecnología [techName] desde [cityName]! Your spy [name] stole the Technology [techName] from [cityName]! = ¡Tu espía [name] robó la Tecnología [techName] desde [cityName]!
# Requires translation!
Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = ¡Tu espía [name] no pudo robarle más tecnologías a [civilization], porque ya descubrimos todas las tecnologías que ellos tienen! Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = ¡Tu espía [name] no pudo robarle más tecnologías a [civilization], porque ya descubrimos todas las tecnologías que ellos tienen!
# Requires translation!
After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Luego de que la ciudad de [cityName] fuera destruida, tu espía [spyName] ha regresado a la agencia. After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Luego de que la ciudad de [cityName] fuera destruida, tu espía [spyName] ha regresado a la agencia.
# Requires translation!
After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Luego de que la ciudad de [cityName] fuera conquistada, tu espía [spyName] ha regresado a la agencia. After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Luego de que la ciudad de [cityName] fuera conquistada, tu espía [spyName] ha regresado a la agencia.
# Requires translation!
Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = Debido al caos que ocurre en [cityName], tu espía [spyname] ha regresado a la agencia. Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = Debido al caos que ocurre en [cityName], tu espía [spyname] ha regresado a la agencia.
# Promotions # Promotions
@ -1888,11 +1878,12 @@ City-State Influence recovers at twice the normal rate = La influencia de Ciudad
[relativeAmount]% growth [cityFilter] = [relativeAmount]% crecimiento [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% crecimiento [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% La comida se transfiere después de que aumenta la población [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% La comida se transfiere después de que aumenta la población [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Consumo de Comida por especialistas [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Consumo de Comida por especialistas [cityFilter]
Unhappiness from number of Cities doubled = La Infelicidad base por cada Ciudad se duplica # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Infelicidad de [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Infelicidad de [populationFilter] [cityFilter]
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% de felicidad excedente convertida en [stat]
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Mantiene [relativeAmount]% de la Felicidad de la última copia de un Recurso de Lujo después de haber sido negociado.
[amount] Happiness from each type of luxury resource = [amount] Felicidad de cada tipo de recurso de lujo [amount] Happiness from each type of luxury resource = [amount] Felicidad de cada tipo de recurso de lujo
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Mantiene [relativeAmount]% de la Felicidad de la última copia de un Recurso de Lujo después de haber sido negociado.
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% de felicidad excedente convertida en [stat]
Cannot build [baseUnitFilter] units = No se puede construír unidades [baseUnitFilter] Cannot build [baseUnitFilter] units = No se puede construír unidades [baseUnitFilter]
Enables construction of Spaceship parts = Habilita la construcción de partes de la nave espacial Enables construction of Spaceship parts = Habilita la construcción de partes de la nave espacial
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Puede comprar unidades [baseUnitFilter] por [amount] [stat] [cityFilter] a un costo aumentado ([amount2]) May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Puede comprar unidades [baseUnitFilter] por [amount] [stat] [cityFilter] a un costo aumentado ([amount2])
@ -2000,7 +1991,6 @@ Destroyed when the city is captured = Destruído cuando la ciudad es capturada
Doubles Gold given to enemy if city is captured = Dobla la cantidad de oro otorgado al enemigo si la ciudad es capturada Doubles Gold given to enemy if city is captured = Dobla la cantidad de oro otorgado al enemigo si la ciudad es capturada
Remove extra unhappiness from annexed cities = Elimina la infelicidad creada por anexar ciudades Remove extra unhappiness from annexed cities = Elimina la infelicidad creada por anexar ciudades
Connects trade routes over water = Conecta rutas de comercio por el agua Connects trade routes over water = Conecta rutas de comercio por el agua
# Requires translation!
Automatically built in all cities where it is buildable = Construído automáticamente en todas las ciudades donde sea posible. Automatically built in all cities where it is buildable = Construído automáticamente en todas las ciudades donde sea posible.
Creates a [improvementName] improvement on a specific tile = Crea una mejora de [improvementName] en una casilla específica Creates a [improvementName] improvement on a specific tile = Crea una mejora de [improvementName] en una casilla específica
Founds a new city = Funda una nueva ciudad Founds a new city = Funda una nueva ciudad
@ -2091,7 +2081,6 @@ Destroys tile improvements when attacking = Destruye mejoras de casilla al ataca
Cannot move = No se puede mover Cannot move = No se puede mover
Double movement in [terrainFilter] = Doble movimiento en [terrainFilter] Double movement in [terrainFilter] = Doble movimiento en [terrainFilter]
All tiles cost 1 movement = Todas las casillas cuestan 1 movimiento All tiles cost 1 movement = Todas las casillas cuestan 1 movimiento
# Requires translation!
May travel on Water tiles without embarking = Puede moverse por casillas de Agua sin necesidad de embarcar May travel on Water tiles without embarking = Puede moverse por casillas de Agua sin necesidad de embarcar
Can pass through impassable tiles = Puede pasar por casillas infranqueables Can pass through impassable tiles = Puede pasar por casillas infranqueables
Ignores terrain cost = Ignora el coste del terreno Ignores terrain cost = Ignora el coste del terreno
@ -2107,6 +2096,8 @@ Religious Unit = Unidad Religiosa
Spaceship part = Parte de Nave Espacial Spaceship part = Parte de Nave Espacial
Takes your religion over the one in their birth city = Adquiere tu religión sobre aquella en la que nació Takes your religion over the one in their birth city = Adquiere tu religión sobre aquella en la que nació
Great Person - [comment] = Gran Personaje - [comment] Great Person - [comment] = Gran Personaje - [comment]
# Requires translation!
Is part of Great Person group [comment] =
by consuming this unit = al consumar esta unidad by consuming this unit = al consumar esta unidad
for [amount] movement = por [amount] movimiento for [amount] movement = por [amount] movimiento
once = una vez once = una vez
@ -2398,15 +2389,10 @@ UnitActionModifier = ModificadorAcciónUnidad
#################### Lines from spy actions ####################### #################### Lines from spy actions #######################
# Requires translation!
Establishing Network = Estableciendo Conección Establishing Network = Estableciendo Conección
# Requires translation!
Observing City = Inspeccionando la Ciudad Observing City = Inspeccionando la Ciudad
# Requires translation!
Stealing Tech = Robando una Tecnología Stealing Tech = Robando una Tecnología
# Requires translation!
Rigging Elections = Saboteando las Elecciones Rigging Elections = Saboteando las Elecciones
# Requires translation!
Conducting Counter-intelligence = Labores de Contraespionaje Conducting Counter-intelligence = Labores de Contraespionaje
@ -3381,6 +3367,8 @@ Gwalior = Gwalior
Jaipur = Yaipur Jaipur = Yaipur
Karachi = Karachi Karachi = Karachi
India = India India = India
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = No puedo aguardar hasta que te vuelvas más poderoso, por lo tanto, ¡Preparate para la guerra! I cannot wait until ye grow even mightier. Therefore, prepare for war! = No puedo aguardar hasta que te vuelvas más poderoso, por lo tanto, ¡Preparate para la guerra!

View File

@ -381,6 +381,8 @@ Domination = Dominering
Cultural = Kulturell Cultural = Kulturell
Diplomatic = Diplomatisk Diplomatic = Diplomatisk
Time = Tid Time = Tid
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -2081,11 +2083,12 @@ City-State Influence recovers at twice the normal rate = Stadsstadsinflytande å
[relativeAmount]% growth [cityFilter] = [relativeAmount]% tillväxt [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% tillväxt [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% Mat behålls efter att befolkningen ökar [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% Mat behålls efter att befolkningen ökar [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Matkonsumption av specialister [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Matkonsumption av specialister [cityFilter]
Unhappiness from number of Cities doubled = Olycklighet från antal städer fördubblas. # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Olycklighet från [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Olycklighet från [populationFilter] [cityFilter]
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% av extra lycka omvandlas till [stat]
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behåll [relativeAmount]% av lyckan från en lyxresurs efter att den sista kopian handlats bort
[amount] Happiness from each type of luxury resource = [amount] Lycka från varje slags lyxresurs [amount] Happiness from each type of luxury resource = [amount] Lycka från varje slags lyxresurs
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behåll [relativeAmount]% av lyckan från en lyxresurs efter att den sista kopian handlats bort
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% av extra lycka omvandlas till [stat]
Cannot build [baseUnitFilter] units = Kan inte bygga [baseUnitFilter]-enheter Cannot build [baseUnitFilter] units = Kan inte bygga [baseUnitFilter]-enheter
Enables construction of Spaceship parts = Möjliggör konstruktion av Rymdskeppsdelar Enables construction of Spaceship parts = Möjliggör konstruktion av Rymdskeppsdelar
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Kan köpa [baseUnitFilter] enheter för [amount] [stat] [cityFilter] till ett stigande pris ([amount2]) May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Kan köpa [baseUnitFilter] enheter för [amount] [stat] [cityFilter] till ett stigande pris ([amount2])
@ -2311,6 +2314,8 @@ Religious Unit = Religiös Enhet
Spaceship part = Rymdskeppsdel Spaceship part = Rymdskeppsdel
Takes your religion over the one in their birth city = Tar din religion över den i deras födelsestad Takes your religion over the one in their birth city = Tar din religion över den i deras födelsestad
Great Person - [comment] = Stor Person - [comment] Great Person - [comment] = Stor Person - [comment]
# Requires translation!
Is part of Great Person group [comment] =
by consuming this unit = genom att förbruka denna enhet by consuming this unit = genom att förbruka denna enhet
# Requires translation! # Requires translation!
for [amount] movement = for [amount] movement =
@ -3688,6 +3693,8 @@ Gwalior = Gwalior
Jaipur = Jaipur Jaipur = Jaipur
Karachi = Karachi Karachi = Karachi
India = Indien India = Indien
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Jag kan inte vänta tills du stärks ytterligare. Därför, förbered dig för krig! I cannot wait until ye grow even mightier. Therefore, prepare for war! = Jag kan inte vänta tills du stärks ytterligare. Därför, förbered dig för krig!

View File

@ -360,6 +360,8 @@ Domination = 征服
Cultural = 文化 Cultural = 文化
Diplomatic = 外交 Diplomatic = 外交
Time = 時間 Time = 時間
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -1888,11 +1890,12 @@ City-State Influence recovers at twice the normal rate = 對城邦的影響力
[relativeAmount]% growth [cityFilter] = [cityFilter][relativeAmount]%人口成長 [relativeAmount]% growth [cityFilter] = [cityFilter][relativeAmount]%人口成長
[amount]% Food is carried over after population increases [cityFilter] = [cityFilter]在人口成長後人口所需食物减少[amount]% [amount]% Food is carried over after population increases [cityFilter] = [cityFilter]在人口成長後人口所需食物减少[amount]%
[relativeAmount]% Food consumption by specialists [cityFilter] = 來自[cityFilter]的專業人員食物消耗[relativeAmount]% [relativeAmount]% Food consumption by specialists [cityFilter] = 來自[cityFilter]的專業人員食物消耗[relativeAmount]%
Unhappiness from number of Cities doubled = 城市數量導致的不滿加倍 # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter]中[populationFilter]造成的不快樂[relativeAmount]% [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter]中[populationFilter]造成的不快樂[relativeAmount]%
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]%富餘的快樂轉化為[stat]
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 每種奢侈資源即使全部交易出去仍可保留 [relativeAmount]% 快樂獎勵
[amount] Happiness from each type of luxury resource = 每種奢侈品資源的快樂值提高 [amount] [amount] Happiness from each type of luxury resource = 每種奢侈品資源的快樂值提高 [amount]
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 每種奢侈資源即使全部交易出去仍可保留 [relativeAmount]% 快樂獎勵
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]%富餘的快樂轉化為[stat]
Cannot build [baseUnitFilter] units = 無法建造[baseUnitFilter]單位 Cannot build [baseUnitFilter] units = 無法建造[baseUnitFilter]單位
Enables construction of Spaceship parts = 允許建造太空飛船的零件 Enables construction of Spaceship parts = 允許建造太空飛船的零件
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = 對於[amount][stat][cityFilter],可能以更高的花費購買[baseUnitFilter]單位([amount2] May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = 對於[amount][stat][cityFilter],可能以更高的花費購買[baseUnitFilter]單位([amount2]
@ -2107,6 +2110,8 @@ Religious Unit = 宗教單位
Spaceship part = 太空飛船的零件 Spaceship part = 太空飛船的零件
Takes your religion over the one in their birth city = 將你的宗教凌駕於他们城市的宗教之上 Takes your religion over the one in their birth city = 將你的宗教凌駕於他们城市的宗教之上
Great Person - [comment] = 偉人 - [comment] Great Person - [comment] = 偉人 - [comment]
# Requires translation!
Is part of Great Person group [comment] =
by consuming this unit = 通過消耗這個單位 by consuming this unit = 通過消耗這個單位
for [amount] movement = 對於 [amount] 次移動 for [amount] movement = 對於 [amount] 次移動
once = 一次 once = 一次
@ -3381,6 +3386,8 @@ Gwalior = 瓜裡奧爾
Jaipur = 齋布林 Jaipur = 齋布林
Karachi = 卡拉奇 Karachi = 卡拉奇
India = 印度 India = 印度
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = 奧托·馮·俾斯麥 Otto von Bismarck = 奧托·馮·俾斯麥
I cannot wait until ye grow even mightier. Therefore, prepare for war! = 我無法一直容忍你變得強大,所以,來場戰爭吧! I cannot wait until ye grow even mightier. Therefore, prepare for war! = 我無法一直容忍你變得強大,所以,來場戰爭吧!

View File

@ -412,6 +412,8 @@ Domination = Hakimiyet
Cultural = Kültürel Cultural = Kültürel
Diplomatic = Diplomatik Diplomatic = Diplomatik
Time = Süre Time = Süre
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -2326,14 +2328,15 @@ City-State Influence recovers at twice the normal rate = Şehir-Devlet Nüfuzu,
[amount]% Food is carried over after population increases [cityFilter] = [amount]% Food is carried over after population increases [cityFilter] =
# Requires translation! # Requires translation!
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Food consumption by specialists [cityFilter] =
Unhappiness from number of Cities doubled = Şehir miktarından kaynaklanan mutsuzluk iki katına çıkar # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
# Requires translation! # Requires translation!
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
# Requires translation! # Requires translation!
[relativeAmount]% of excess happiness converted to [stat] = [amount] Happiness from each type of luxury resource =
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Bir Lüks kaynağın son kopyasını sattıktan sonra o lüks kaynaktan elde edilen mutluluğun %[relativeAmount]'si sizde kalır Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Bir Lüks kaynağın son kopyasını sattıktan sonra o lüks kaynaktan elde edilen mutluluğun %[relativeAmount]'si sizde kalır
# Requires translation! # Requires translation!
[amount] Happiness from each type of luxury resource = [relativeAmount]% of excess happiness converted to [stat] =
# Requires translation! # Requires translation!
Cannot build [baseUnitFilter] units = Cannot build [baseUnitFilter] units =
Enables construction of Spaceship parts = Uzay gemisi parçalarının yapımını etkinleştirir Enables construction of Spaceship parts = Uzay gemisi parçalarının yapımını etkinleştirir
@ -2649,6 +2652,8 @@ Spaceship part = Uzay gemisi parçası
Takes your religion over the one in their birth city = Takes your religion over the one in their birth city =
Great Person - [comment] = Büyük Kişi - [comment] Great Person - [comment] = Büyük Kişi - [comment]
# Requires translation! # Requires translation!
Is part of Great Person group [comment] =
# Requires translation!
by consuming this unit = by consuming this unit =
# Requires translation! # Requires translation!
for [amount] movement = for [amount] movement =
@ -4126,6 +4131,8 @@ Gwalior = Gwalior
Jaipur = Caypûr Jaipur = Caypûr
Karachi = Karaçi Karachi = Karaçi
India = Hindistan India = Hindistan
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Daha güçlü oluşunu izleyemem. Bu yüzden, savaşa hazırlan. I cannot wait until ye grow even mightier. Therefore, prepare for war! = Daha güçlü oluşunu izleyemem. Bu yüzden, savaşa hazırlan.

View File

@ -360,6 +360,8 @@ Domination = Військова
Cultural = Культурна Cultural = Культурна
Diplomatic = Дипломатична Diplomatic = Дипломатична
Time = Рейтингова Time = Рейтингова
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -441,19 +443,14 @@ Extension mods = Модифікації
Base ruleset: = Базовий набір правил: Base ruleset: = Базовий набір правил:
# Note - do not translate the colour names between «». Changing them works if you know what you're doing. # Note - do not translate the colour names between «». Changing them works if you know what you're doing.
The mod you selected is incorrectly defined! = Вибрана модифікація невірно налаштована! The mod you selected is incorrectly defined! = Вибрана модифікація невірно налаштована!
# Requires translation!
The mod you selected is «RED»incorrectly defined!«» = Вибрана модифікація «RED»невірно налаштована!«» The mod you selected is «RED»incorrectly defined!«» = Вибрана модифікація «RED»невірно налаштована!«»
The mod combination you selected is incorrectly defined! = Вибрана комбінація модифікацій невірно налаштована! The mod combination you selected is incorrectly defined! = Вибрана комбінація модифікацій невірно налаштована!
# Requires translation!
The mod combination you selected is «RED»incorrectly defined!«» = Вибрана комбінація модифікацій «RED»невірно налаштована!«» The mod combination you selected is «RED»incorrectly defined!«» = Вибрана комбінація модифікацій «RED»невірно налаштована!«»
The mod combination you selected has problems. = Вибрана комбінація модифікацій має проблеми. The mod combination you selected has problems. = Вибрана комбінація модифікацій має проблеми.
You can play it, but don't expect everything to work! = Ви можете зіграти, але не очікуйте що все працюватиме як треба! You can play it, but don't expect everything to work! = Ви можете зіграти, але не очікуйте що все працюватиме як треба!
# Requires translation!
The mod combination you selected «GOLD»has problems«». = Вибрана комбінація модифікацій «GOLD»має проблеми«». The mod combination you selected «GOLD»has problems«». = Вибрана комбінація модифікацій «GOLD»має проблеми«».
# Requires translation!
You can play it, but «GOLDENROD»don't expect everything to work!«» = Ви можете зіграти, але «GOLDENROD»не очікуйте що все працюватиме як треба!«» You can play it, but «GOLDENROD»don't expect everything to work!«» = Ви можете зіграти, але «GOLDENROD»не очікуйте що все працюватиме як треба!«»
This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Цей базовий набір правил несумісний з попередньо обраними\nмодифікаціями. Вони були вимкнені. This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Цей базовий набір правил несумісний з попередньо обраними\nмодифікаціями. Вони були вимкнені.
# Requires translation!
Are you really sure you want to play with the following known problems? = Ви дійсно хочете грати з наступними відомими проблемами? Are you really sure you want to play with the following known problems? = Ви дійсно хочете грати з наступними відомими проблемами?
Base Ruleset = Базовий набір правил Base Ruleset = Базовий набір правил
[amount] Techs = [amount] Технологій [amount] Techs = [amount] Технологій
@ -1663,20 +1660,13 @@ Move = Перемістити
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Після того як невідома цивілізація увійшла в [eraName], ми завербували [spyName] як шпигуна! After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Після того як невідома цивілізація увійшла в [eraName], ми завербували [spyName] як шпигуна!
We have recruited [spyName] as a spy! = Ми завербували [spyName] як шпигуна! We have recruited [spyName] as a spy! = Ми завербували [spyName] як шпигуна!
# Requires translation!
A spy from [civilization] stole the Technology [techName] from [cityName]! = Шпигун [civilization] викрав технологію [techName] у [cityName]! A spy from [civilization] stole the Technology [techName] from [cityName]! = Шпигун [civilization] викрав технологію [techName] у [cityName]!
# Requires translation!
An unidentified spy stole the Technology [techName] from [cityName]! = Невідомий шпигун викрав технологію [techName] у [cityName]! An unidentified spy stole the Technology [techName] from [cityName]! = Невідомий шпигун викрав технологію [techName] у [cityName]!
# Requires translation!
Your spy [name] stole the Technology [techName] from [cityName]! = Ваш шпигун [name] викрав технологію [techName] у [cityName]! Your spy [name] stole the Technology [techName] from [cityName]! = Ваш шпигун [name] викрав технологію [techName] у [cityName]!
# Requires translation!
Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = Ваш шпигун [name] не може красти технології у [civilization], бо ми вже дослідили усі технології, які вони знають! Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = Ваш шпигун [name] не може красти технології у [civilization], бо ми вже дослідили усі технології, які вони знають!
# Requires translation!
After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Після знищення міста [cityName], ваш шпигун [spyName] втік назад в укриття. After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Після знищення міста [cityName], ваш шпигун [spyName] втік назад в укриття.
# Requires translation!
After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Після захоплення міста [cityName], ваш шпигун [spyName] втік назад в укриття. After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Після захоплення міста [cityName], ваш шпигун [spyName] втік назад в укриття.
# Requires translation!
Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = Через хаос у [cityName], ваш шпигун [spyname] втік назад в укриття. Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = Через хаос у [cityName], ваш шпигун [spyname] втік назад в укриття.
# Promotions # Promotions
@ -1888,11 +1878,12 @@ City-State Influence recovers at twice the normal rate = Вплив на міс
[relativeAmount]% growth [cityFilter] = [relativeAmount]% до росту [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% до росту [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% витраченої ⁂Їжі переноситься після зростання населення [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% витраченої ⁂Їжі переноситься після зростання населення [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% споживання ⁂Їжі спеціалістами [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% споживання ⁂Їжі спеціалістами [cityFilter]
Unhappiness from number of Cities doubled = Нещастя від кількості міст подвоюється # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Нещастя від [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Нещастя від [populationFilter] [cityFilter]
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% надлишкового ⌣Щастя перетворюється у [stat]
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Зберігає [relativeAmount]% ⌣Щастя, отриманого від ресурсу розкоші, після того як його останню одиницю було продано
[amount] Happiness from each type of luxury resource = [amount] ⌣Щастя від кожного виду ресурсів розкоші [amount] Happiness from each type of luxury resource = [amount] ⌣Щастя від кожного виду ресурсів розкоші
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Зберігає [relativeAmount]% ⌣Щастя, отриманого від ресурсу розкоші, після того як його останню одиницю було продано
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% надлишкового ⌣Щастя перетворюється у [stat]
Cannot build [baseUnitFilter] units = Не може будувати підрозділи типу [baseUnitFilter] Cannot build [baseUnitFilter] units = Не може будувати підрозділи типу [baseUnitFilter]
Enables construction of Spaceship parts = Дозволяє будувати частини космічного корабля Enables construction of Spaceship parts = Дозволяє будувати частини космічного корабля
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Дозволяє купляти підрозділи [baseUnitFilter] за [amount] [stat] [cityFilter] за зростаючою ціною ([amount2]) May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Дозволяє купляти підрозділи [baseUnitFilter] за [amount] [stat] [cityFilter] за зростаючою ціною ([amount2])
@ -2000,7 +1991,6 @@ Destroyed when the city is captured = Знищується у випадку з
Doubles Gold given to enemy if city is captured = Подвоює ¤Золото, що здобувається ворогом при захопленні міста Doubles Gold given to enemy if city is captured = Подвоює ¤Золото, що здобувається ворогом при захопленні міста
Remove extra unhappiness from annexed cities = Прибирає надмірне нещастя з анексованих міст Remove extra unhappiness from annexed cities = Прибирає надмірне нещастя з анексованих міст
Connects trade routes over water = З’єднує водні торгові шляхи Connects trade routes over water = З’єднує водні торгові шляхи
# Requires translation!
Automatically built in all cities where it is buildable = Автоматично будувати в усіх містах, де це можливо Automatically built in all cities where it is buildable = Автоматично будувати в усіх містах, де це можливо
Creates a [improvementName] improvement on a specific tile = Створює покращення [improvementName] на певній клітинці Creates a [improvementName] improvement on a specific tile = Створює покращення [improvementName] на певній клітинці
Founds a new city = Може заснувати нове місто Founds a new city = Може заснувати нове місто
@ -2091,7 +2081,6 @@ Destroys tile improvements when attacking = Знищує покращення н
Cannot move = Не може рухатися Cannot move = Не може рухатися
Double movement in [terrainFilter] = Подвоює ➡Переміщення на клітинках типу [terrainFilter] Double movement in [terrainFilter] = Подвоює ➡Переміщення на клітинках типу [terrainFilter]
All tiles cost 1 movement = Усі пересування коштують 1 ➡Переміщення All tiles cost 1 movement = Усі пересування коштують 1 ➡Переміщення
# Requires translation!
May travel on Water tiles without embarking = Може пересуватись по водних клітинках без посадки на судно May travel on Water tiles without embarking = Може пересуватись по водних клітинках без посадки на судно
Can pass through impassable tiles = Можна проходити через непрохідні клітинки Can pass through impassable tiles = Можна проходити через непрохідні клітинки
Ignores terrain cost = Ігнорує додаткові витрати одиниць ➡Переміщення Ignores terrain cost = Ігнорує додаткові витрати одиниць ➡Переміщення
@ -2107,6 +2096,8 @@ Religious Unit = Релігійний підрозділ
Spaceship part = Частина космічного корабля Spaceship part = Частина космічного корабля
Takes your religion over the one in their birth city = Переймає вашу релігію, а не релігію міста, у якому народився Takes your religion over the one in their birth city = Переймає вашу релігію, а не релігію міста, у якому народився
Great Person - [comment] = Видатна особа — [comment] Great Person - [comment] = Видатна особа — [comment]
# Requires translation!
Is part of Great Person group [comment] =
by consuming this unit = використавши цей підрозділ by consuming this unit = використавши цей підрозділ
for [amount] movement = за [amount] ➡Переміщення for [amount] movement = за [amount] ➡Переміщення
once = один раз once = один раз
@ -2398,15 +2389,10 @@ UnitActionModifier = Модифікатор дії підрозділу
#################### Lines from spy actions ####################### #################### Lines from spy actions #######################
# Requires translation!
Establishing Network = Встановити мережу Establishing Network = Встановити мережу
# Requires translation!
Observing City = Спостерігати за містом Observing City = Спостерігати за містом
# Requires translation!
Stealing Tech = Вкрасти технологію Stealing Tech = Вкрасти технологію
# Requires translation!
Rigging Elections = Фальсифікувати вибори Rigging Elections = Фальсифікувати вибори
# Requires translation!
Conducting Counter-intelligence = Провести антирозвідку Conducting Counter-intelligence = Провести антирозвідку
@ -2444,16 +2430,13 @@ You returned captured units to us = Ви повернули нам захопл
#################### Lines from key bindings ####################### #################### Lines from key bindings #######################
World Screen = Екран світу World Screen = Екран світу
# Requires translation!
Map Panning = Пересування мапи Map Panning = Пересування мапи
Unit Actions = Дії підрозділу Unit Actions = Дії підрозділу
Popups = Вспливаючі підказки Popups = Вспливаючі підказки
# Requires translation!
Menu = Меню Menu = Меню
Next Turn = Наступний хід Next Turn = Наступний хід
Next Turn Alternate = Наступний хід(альтернативна) Next Turn Alternate = Наступний хід(альтернативна)
Empire Overview = Огляд імперії Empire Overview = Огляд імперії
# Requires translation!
Music Player = Програвач музики Music Player = Програвач музики
Empire Overview Trades = Огляд угод імперії Empire Overview Trades = Огляд угод імперії
Empire Overview Units = Огляд підрозділів імперії Empire Overview Units = Огляд підрозділів імперії
@ -2472,30 +2455,20 @@ Toggle Resource Display = Переключити відображення рес
Toggle Yield Display = Переключити відображення врожаїв Toggle Yield Display = Переключити відображення врожаїв
Quit Game = Вийти з гри Quit Game = Вийти з гри
New Game = Нова гра New Game = Нова гра
# Requires translation!
Espionage = Шпигунство Espionage = Шпигунство
# Requires translation!
Undo = Скасувати Undo = Скасувати
Toggle UI = Переключити UI Toggle UI = Переключити UI
Toggle Worked Tiles Display = Переключити відображення робочих клітинок Toggle Worked Tiles Display = Переключити відображення робочих клітинок
Toggle Movement Display = Переключити відображення переміщень Toggle Movement Display = Переключити відображення переміщень
Zoom In = Наблизити Zoom In = Наблизити
Zoom Out = Віддалити Zoom Out = Віддалити
# Requires translation!
Pan Up = Посунути вверх Pan Up = Посунути вверх
# Requires translation!
Pan Left = Посунути ліворуч Pan Left = Посунути ліворуч
# Requires translation!
Pan Down = Посунути вниз Pan Down = Посунути вниз
# Requires translation!
Pan Right = Посунути праворуч Pan Right = Посунути праворуч
# Requires translation!
Pan Up Alternate = Посунути вверх (альтернатива) Pan Up Alternate = Посунути вверх (альтернатива)
# Requires translation!
Pan Left Alternate = Посунути ліворуч (альтернатива) Pan Left Alternate = Посунути ліворуч (альтернатива)
# Requires translation!
Pan Down Alternate = Посунути вниз (альтернатива) Pan Down Alternate = Посунути вниз (альтернатива)
# Requires translation!
Pan Right Alternate = Посунути праворуч (альтернатива) Pan Right Alternate = Посунути праворуч (альтернатива)
Transform = Змінити Transform = Змінити
Repair = Полагодити Repair = Полагодити
@ -3394,6 +3367,8 @@ Gwalior = Гваліор
Jaipur = Джайпур Jaipur = Джайпур
Karachi = Карачі Karachi = Карачі
India = Індія India = Індія
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Отто фон Бісмарк Otto von Bismarck = Отто фон Бісмарк
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ми не можемо допустити вашого посилення. Тож готуйтесь до війни! I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ми не можемо допустити вашого посилення. Тож готуйтесь до війни!

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@ -385,6 +385,8 @@ Domination = Thống trị
Cultural = Văn hóa Cultural = Văn hóa
Diplomatic = Ngoại giao Diplomatic = Ngoại giao
Time = Thời gian Time = Thời gian
# Requires translation!
Your previous options needed to be reset to defaults. =
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square. # Should be a single character, or at least visually square.
@ -2056,11 +2058,12 @@ City-State Influence recovers at twice the normal rate = Mức độ ảnh hư
[relativeAmount]% growth [cityFilter] = [relativeAmount]% tăng trưởng [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% tăng trưởng [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% Lương thực được chuyển đi sau khi dân số tăng [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% Lương thực được chuyển đi sau khi dân số tăng [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Mức tiêu thụ thực phẩm của các chuyên gia [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Mức tiêu thụ thực phẩm của các chuyên gia [cityFilter]
Unhappiness from number of Cities doubled = Sự bất hạnh từ số lượng Thành phố tăng gấp đôi # Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% không vui từ [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% không vui từ [populationFilter] [cityFilter]
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% hạnh phúc vượt quá được chuyển đổi thành [stat]
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Giữ lại [relativeAmount]% hạnh phúc từ một thứ xa xỉ sau khi bản sao cuối cùng đã được đổi đi
[amount] Happiness from each type of luxury resource = [amount] Hạnh phúc từ mỗi loại Tài nguyên Cao cấp [amount] Happiness from each type of luxury resource = [amount] Hạnh phúc từ mỗi loại Tài nguyên Cao cấp
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Giữ lại [relativeAmount]% hạnh phúc từ một thứ xa xỉ sau khi bản sao cuối cùng đã được đổi đi
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% hạnh phúc vượt quá được chuyển đổi thành [stat]
Cannot build [baseUnitFilter] units = Không thể tạo các đơn vị [baseUnitFilter] Cannot build [baseUnitFilter] units = Không thể tạo các đơn vị [baseUnitFilter]
Enables construction of Spaceship parts = Cho phép xây dựng các bộ phận của Tàu vũ trụ Enables construction of Spaceship parts = Cho phép xây dựng các bộ phận của Tàu vũ trụ
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Có thể mua các đơn vị [baseUnitFilter] với [amount] [stat] [cityFilter] với giá ngày càng tăng ([amount2]) May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Có thể mua các đơn vị [baseUnitFilter] với [amount] [stat] [cityFilter] với giá ngày càng tăng ([amount2])
@ -2280,6 +2283,8 @@ Religious Unit = Đơn vị tôn giáo
Spaceship part = Phần tàu vũ trụ Spaceship part = Phần tàu vũ trụ
Takes your religion over the one in their birth city = Đưa tôn giáo của bạn hơn tôn giáo ở thành phố khai sinh của họ Takes your religion over the one in their birth city = Đưa tôn giáo của bạn hơn tôn giáo ở thành phố khai sinh của họ
Great Person - [comment] = Người tuyệt vời - [comment] Great Person - [comment] = Người tuyệt vời - [comment]
# Requires translation!
Is part of Great Person group [comment] =
by consuming this unit = bằng cách tiêu thụ đơn vị này by consuming this unit = bằng cách tiêu thụ đơn vị này
# Requires translation! # Requires translation!
for [amount] movement = for [amount] movement =
@ -3648,6 +3653,8 @@ Gwalior = Gwalior
Jaipur = Jaipur Jaipur = Jaipur
Karachi = Karachi Karachi = Karachi
India = Ấn Độ India = Ấn Độ
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Tôi không thể đợi cho đến khi bạn lớn mạnh hơn nữa. Do đó, hãy chuẩn bị cho chiến tranh! I cannot wait until ye grow even mightier. Therefore, prepare for war! = Tôi không thể đợi cho đến khi bạn lớn mạnh hơn nữa. Do đó, hãy chuẩn bị cho chiến tranh!

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@ -12,7 +12,7 @@ French = 99
Portuguese = 63 Portuguese = 63
Indonesian = 98 Indonesian = 98
Catalan = 98 Catalan = 98
Finnish = 37 Finnish = 36
Spanish = 99 Spanish = 99
Malay = 23 Malay = 23
Brazilian_Portuguese = 99 Brazilian_Portuguese = 99

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@ -1,24 +1,21 @@
## 4.7.4 ## 4.7.4
Resolved - Removing old buildings on enemy capital (when not last city) no longer crashes Zoom in/out of history charts - By JackRainy
Resolved - Concurrent modification fix for liberated city with multiple units in it Removing old buildings on enemy capital (when not last city) no longer crashes
Resolved - Removed static wrapper functions from WorkerAutomation Liberating city with multiple units in it no longer errors
By SomeTroglodyte: By SomeTroglodyte:
- Notifications architectural update - Fixed ruleset error crashes
- Fix ruleset error crash - Fixed loading of mods with unconventional names
- Mod name defense attempt II -
- Make UncivGame.isInitialized inaccessible outside of the class hierarchy
Zoom in/out of the history charts - By JackRainy
By SeventhM: By SeventhM:
- Adding field for great person type - Modding: Allow Great People to have different counters
- Tech column validation and removing crashes from undefined building costs - Tech column validation for mods
- Solved crashes from undefined building costs
More unit unique tests - By xlenstra Ensure more unit uniques work - By xlenstra
## 4.7.3 ## 4.7.3

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@ -11,11 +11,11 @@ import com.unciv.ui.images.ImageGetter
import com.unciv.ui.screens.victoryscreen.VictoryScreenCivGroup import com.unciv.ui.screens.victoryscreen.VictoryScreenCivGroup
import com.unciv.ui.screens.victoryscreen.VictoryScreenCivGroup.DefeatedPlayerStyle import com.unciv.ui.screens.victoryscreen.VictoryScreenCivGroup.DefeatedPlayerStyle
import kotlin.math.abs import kotlin.math.abs
import kotlin.math.min
import kotlin.math.ceil import kotlin.math.ceil
import kotlin.math.floor import kotlin.math.floor
import kotlin.math.log10 import kotlin.math.log10
import kotlin.math.max import kotlin.math.max
import kotlin.math.min
import kotlin.math.pow import kotlin.math.pow
import kotlin.math.sqrt import kotlin.math.sqrt
@ -130,7 +130,7 @@ class LineChart(
*/ */
private fun getPrevNumberDivisibleByPowOfTen(value: Int): Int { private fun getPrevNumberDivisibleByPowOfTen(value: Int): Int {
if (value == 0) return 0 if (value == 0) return 0
val numberOfDigits = max(2 , min(ceil(log10(abs(value).toDouble())).toInt(), 3)) val numberOfDigits = ceil(log10(abs(value).toDouble())).toInt().coerceIn(2,3)
val oneWithZeros = 10.0.pow(numberOfDigits - 1) val oneWithZeros = 10.0.pow(numberOfDigits - 1)
// E.g., 3 => 10^(2-1) = 10 ; floor(3 / 10) * 10 = 0 // E.g., 3 => 10^(2-1) = 10 ; floor(3 / 10) * 10 = 0
// 567 => 10^(3-1) = 100 ; floor(567 / 100) * 100 = 500 // 567 => 10^(3-1) = 100 ; floor(567 / 100) * 100 = 500

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@ -123,7 +123,7 @@ class MapFileSelectTable(
newGameScreen.gameSetupInfo.gameParameters.mods = LinkedHashSet(mapMods.second) newGameScreen.gameSetupInfo.gameParameters.mods = LinkedHashSet(mapMods.second)
newGameScreen.gameSetupInfo.gameParameters.baseRuleset = mapMods.first.firstOrNull() newGameScreen.gameSetupInfo.gameParameters.baseRuleset = mapMods.first.firstOrNull()
?: mapFileSelectBox.selected.mapParameters.baseRuleset ?: mapFileSelectBox.selected.mapParameters.baseRuleset
val success = newGameScreen.updateRuleset() val success = newGameScreen.tryUpdateRuleset()
newGameScreen.updateTables() newGameScreen.updateTables()
hideMiniMap() hideMiniMap()
if (success) { if (success) {

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@ -64,7 +64,7 @@ class NewGameScreen(
init { init {
val isPortrait = isNarrowerThan4to3() val isPortrait = isNarrowerThan4to3()
updateRuleset() // must come before playerPickerTable so mod nations from fromSettings tryUpdateRuleset() // must come before playerPickerTable so mod nations from fromSettings
// remove the victory types which are not in the rule set (e.g. were in the recently disabled mod) // remove the victory types which are not in the rule set (e.g. were in the recently disabled mod)
gameSetupInfo.gameParameters.victoryTypes.removeAll { it !in ruleset.victories.keys } gameSetupInfo.gameParameters.victoryTypes.removeAll { it !in ruleset.victories.keys }
@ -365,7 +365,7 @@ class NewGameScreen(
* *
* @return Success - failure means gameSetupInfo was reset to defaults and the Ruleset was reverted to G&K * @return Success - failure means gameSetupInfo was reset to defaults and the Ruleset was reverted to G&K
*/ */
fun updateRuleset(): Boolean { fun tryUpdateRuleset(): Boolean {
var success = true var success = true
fun handleFailure(message: String): Ruleset { fun handleFailure(message: String): Ruleset {
success = false success = false

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@ -334,7 +334,9 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
Applicable to: Global, FollowerBelief Applicable to: Global, FollowerBelief
??? example "Unhappiness from number of Cities doubled" ??? example "[relativeAmount]% unhappiness from the number of cities"
Example: "[+20]% unhappiness from the number of cities"
Applicable to: Global Applicable to: Global
??? example "[relativeAmount]% Unhappiness from [populationFilter] [cityFilter]" ??? example "[relativeAmount]% Unhappiness from [populationFilter] [cityFilter]"
@ -342,8 +344,8 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
Applicable to: Global, FollowerBelief Applicable to: Global, FollowerBelief
??? example "[relativeAmount]% of excess happiness converted to [stat]" ??? example "[amount] Happiness from each type of luxury resource"
Example: "[+20]% of excess happiness converted to [Culture]" Example: "[3] Happiness from each type of luxury resource"
Applicable to: Global Applicable to: Global
@ -352,8 +354,8 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
Applicable to: Global Applicable to: Global
??? example "[amount] Happiness from each type of luxury resource" ??? example "[relativeAmount]% of excess happiness converted to [stat]"
Example: "[3] Happiness from each type of luxury resource" Example: "[+20]% of excess happiness converted to [Culture]"
Applicable to: Global Applicable to: Global
@ -1352,6 +1354,11 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
Applicable to: Unit Applicable to: Unit
??? example "Is part of Great Person group [comment]"
Example: "Is part of Great Person group [comment]"
Applicable to: Unit
## Promotion uniques ## Promotion uniques
??? example "Doing so will consume this opportunity to choose a Promotion" ??? example "Doing so will consume this opportunity to choose a Promotion"
Applicable to: Promotion Applicable to: Promotion

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@ -1,21 +1,16 @@
Zoom in/out of history charts - By JackRainy
Removing old buildings on enemy capital (when not last city) no longer crashes
Resolved - Removing old buildings on enemy capital (when not last city) no longer crashes Liberating city with multiple units in it no longer errors
Resolved - Concurrent modification fix for liberated city with multiple units in it
Resolved - Removed static wrapper functions from WorkerAutomation
By SomeTroglodyte: By SomeTroglodyte:
- Notifications architectural update - Fixed ruleset error crashes
- Fix ruleset error crash - Fixed loading of mods with unconventional names
- Mod name defense attempt II -
- Make UncivGame.isInitialized inaccessible outside of the class hierarchy
Zoom in/out of the history charts - By JackRainy
By SeventhM: By SeventhM:
- Adding field for great person type - Modding: Allow Great People to have different counters
- Tech column validation and removing crashes from undefined building costs - Tech column validation for mods
- Solved crashes from undefined building costs
More unit unique tests - By xlenstra Ensure more unit uniques work - By xlenstra