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Resolved #11076 - Korean science boost only applies for buildings *in capital*
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@ -532,7 +532,8 @@ class CityConstructions : IsPartOfGameInfoSerialization {
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civ.cache.updateHasActiveEnemyMovementPenalty()
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// Korean unique - apparently gives the same as the research agreement
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if (building.isStatRelated(Stat.Science) && civ.hasUnique(UniqueType.TechBoostWhenScientificBuildingsBuiltInCapital))
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if (building.isStatRelated(Stat.Science) && civ.hasUnique(UniqueType.TechBoostWhenScientificBuildingsBuiltInCapital)
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&& city.isCapital())
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civ.tech.addScience(civ.tech.scienceOfLast8Turns.sum() / 8)
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// Happiness is global, so it could affect all cities
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