Evil Eye
d0f7152839
Fix Lua example
2025-09-01 22:28:13 +02:00
Cody Glassman
bfc25a3194
Make most weather bindings read/write
2025-08-28 03:22:33 +03:00
Evil Eye
567ceccd8f
Fix weather type in docs
2025-08-22 17:13:48 +02:00
Alexei Kotov
ecd039ac63
Merge branch 'lambdasareapathwaytomanyabilitiessomeconsidertobeunnatural' into 'master'
...
Require cell arguments for Lua weather functions
Closes #8666
See merge request OpenMW/openmw!4853
2025-08-20 11:00:31 +03:00
uramer
7560229f1f
Fix type and name conflicts
2025-08-17 14:11:39 +02:00
Evil Eye
6ff2a007fd
Fix parameter names
2025-08-17 11:55:05 +02:00
Evil Eye
aa9978d720
Expose getCurrentSunLightDirection in interiors and use perfect forwarding
2025-08-17 08:25:05 +02:00
Evil Eye
ead19d099a
Require cell arguments for Lua weather functions
2025-08-15 13:17:17 +02:00
Evil Eye
450f907166
Adjust documentation and bump API revision
2025-08-14 14:01:15 +02:00
SkyHasACat
111d6620a6
Remove index weather
2025-08-14 13:42:52 +02:00
SkyHasACat
1b5450557e
Don't hardcode weather ids
2025-08-14 13:42:52 +02:00
SkyHasACat
3a9a83b107
Fix sound desc, remove removed field
2025-08-14 13:42:51 +02:00
SkyHasACat
943966d59a
Fix more things
2025-08-14 13:42:51 +02:00
SkyHasACat
548fb5fecb
Add region sound binding
2025-08-14 13:42:51 +02:00
SkyHasACat
d58545ca39
Add region bindings
2025-08-14 13:42:49 +02:00
trav5
87819b3e0d
Lua journal read access post-review documentation fixes
2025-08-13 11:09:10 +02:00
trav5
7f3bc4884e
Add Lua API for the player journal text data
...
This implements #7966 - adds the Lua API read-only access to the player's stored journal text entries (quest & topics data). See the issue ticket for some details on the proposal.
2025-08-13 11:08:10 +02:00
SkyHasACat
b2746a7b4b
Fix autocalc, remove thing
2025-08-04 08:27:26 -07:00
SkyHasACat
99ae52e94c
Add fields to record
2025-08-03 13:42:04 -07:00
SkyHasACat
a0585949a9
Remove dead code, fix grammer
2025-08-03 12:50:57 -07:00
SkyHasACat
4a2f85cfde
Merge remote-tracking branch 'origin/master' into createnewpeople
2025-08-03 12:14:10 -07:00
SkyHasACat
1fbbaefb47
Remove unrelated change, doc
2025-08-01 16:45:24 -07:00
SkyHasACat
6464e2a11b
remove N
2025-08-01 16:11:32 -07:00
SkyHasACat
5e64015aa9
Fix typo, remove change
2025-08-01 15:57:31 -07:00
SkyHasACat
929a65126a
Fix docs
2025-08-01 08:25:02 -07:00
Andrei Kortunov
645eb81133
Run onUpdate when the game is paused
2025-08-01 04:18:03 +03:00
Mads Buvik Sandvei
34eb3d485d
[Lua] Partially dehardcode onHit
2025-07-30 20:21:15 +00:00
Evil Eye
395f6811c9
Remove minimum duration from continuous effects and add clarification to the docs
2025-07-28 18:59:23 +02:00
Alexei Kotov
0a8373987d
Merge branch 'aiwander' into 'master'
...
Build checkpoints based path for wandering actors (#8433 )
Closes #8433
See merge request OpenMW/openmw!4652
2025-07-28 00:48:17 +03:00
psi29a
d3309e0a8d
Merge branch 'vfxdocs' into 'master'
...
Fix useAmbientLight references in docs
See merge request OpenMW/openmw!4803
2025-07-27 16:33:22 +00:00
elsid
4433e3c2de
Build path over navmesh for wandering actors
...
Using a path over pathgrid as checkpoints.
This allows to avoid having paths going through obstacles if they are
placed over pathgrid points.
2025-07-27 11:17:17 +02:00
Sebastian Fieber
534d6b3ae9
typo
2025-07-26 13:39:37 +02:00
Sebastian Fieber
95fc66bccd
adjusments to weatherbindings
...
- return nil for not existing effects
- also use currectTexturePath for cloud texture
- corrections for docs
2025-07-25 23:22:33 +02:00
Sebastian Fieber
a560aceb2a
correct sunDiscSunsetColor type
2025-07-25 20:37:05 +02:00
Sebastian Fieber
cbb96e0fc2
colors should use Misc::Color
2025-07-25 20:10:21 +02:00
Sebastian Fieber
b8fec360c3
typo
2025-07-25 02:20:26 +02:00
Sebastian Fieber
d20a56517b
add getCurrentSunLightDirection
2025-07-25 00:52:56 +02:00
Sebastian Fieber
6be96da6a4
lua - add weatherbindings to core
2025-07-25 00:43:39 +02:00
Alexei Kotov
5dddf9153d
Fix useAmbientLight references in docs
2025-07-24 00:25:26 +03:00
Evil Eye
183652e51d
Expose path grids to Lua
2025-07-16 20:18:17 +02:00
Petr Mikheev
10dba7cda7
Initial support of ESM4 sounds; play opening sound of ESM4 doors.
2025-07-08 11:14:13 +02:00
psi29a
53feb29a5b
Merge branch 'landscape-data-bindings' into 'master'
...
Landscape height and texture bindings for Lua (Revised and Reopened)
See merge request OpenMW/openmw!4724
2025-07-02 21:53:05 +00:00
psi29a
6f48a6f1bf
Merge branch 'docs_me_not_v2' into 'master'
...
Docs - begin restructuring docs
See merge request OpenMW/openmw!4720
2025-07-02 21:37:30 +00:00
Sebastian Fieber
e4439806ed
land bindings afterwork
...
- fix include order + style
- cellOrName -> cellOrId
- bump lua api revision to 78
- cellOrId is not optional anymore for getHeightAt
2025-07-02 16:14:03 +02:00
Sebastian Fieber
eb4d3b7224
Reapply "Merge branch 'landscape-data-bindings' into 'master'"
...
This reverts commit 3ff7dedfd1b6c312310af01abb33ab9ae0aa53c0.
2025-07-02 16:09:06 +02:00
psi29a
4520eb077d
Merge branch 'lua_pp_order' into 'master'
...
lua - add ability to query the currently active shaders
Closes #8285
See merge request OpenMW/openmw!4506
2025-07-02 09:45:00 +00:00
Sebastian Fieber
fa8ba57ab3
add mwscript bindings to core
2025-07-02 00:57:40 +02:00
Cody Glassman
450f587844
lua - add ability to query the currently active shaders
2025-07-01 14:02:48 -07:00
Andrei Kortunov
4bbc5710fb
Fix some errors in Lua docs
2025-06-22 15:11:49 +04:00
Alexei Kotov
3ff7dedfd1
Revert "Merge branch 'landscape-data-bindings' into 'master'"
...
This reverts merge request !4500
2025-06-21 19:03:11 +03:00