Roman Fomin
4adc9391f2
some PWADs have STNUM* patches of various width/height (Avactor.wad) ( #691 )
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* some PWADs have STNUM* patches of various width/height (Avactor.wad)
* redraw parts of STBAR every tick
* always redraw entire STBAR every tic
2022-08-04 22:53:42 +07:00
Roman Fomin
6137fb4143
fix of hanging decoration disappearing ( #690 )
2022-08-03 15:27:21 +07:00
Roman Fomin
304d3622e8
remove beta assets, add umapdef for BETALEVL.WAD ( #689 )
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* remove beta assets, add umapdef for BETALEVL.WAD
* remove support for DCK editor
2022-08-03 15:26:16 +07:00
Roman Fomin
5c0c7a2a82
fix strict complevel vanilla translucency
2022-08-03 09:22:08 +07:00
Roman Fomin
6f701609b3
call D_TryFindWADByName for zip files ( #688 )
2022-08-02 21:18:46 +07:00
Roman Fomin
67cdb5c22a
fix drawing patches with offsets in STlib_drawNum ( #684 )
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* fix drawing patches with offsets in STlib_drawNum
* draw only if necessary
2022-08-02 17:27:10 +07:00
Roman Fomin
27be0716c2
implement -recordfromto parameter ( #682 )
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* implement -recordfromto parameter
* fix "Demo recording" message
2022-08-01 10:06:05 +07:00
Roman Fomin
d40a211043
Merge pull request #683 from rfomin/notarget
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implement NOTARGET cheat
2022-07-31 10:11:33 +07:00
Roman Fomin
d8527b281c
implement NOTARGET cheat
2022-07-30 22:04:41 +07:00
Roman Fomin
23f93db25d
fix D_DehChangePredefinedTranslucency call
2022-07-30 20:47:01 +07:00
Roman Fomin
0f49d69a16
don't crash if wrong input for command -recordfrom, strict arguments checking ( #680 )
2022-07-30 20:46:12 +07:00
Roman Fomin
e1ab6d938d
rename "Reload Level"->"Restart Level/Demo", cosmetic fixes
2022-07-30 00:03:00 +07:00
Roman Fomin
c7c3876486
fix forced savegame load
2022-07-29 23:58:10 +07:00
Roman Fomin
1178f50fa3
replace fullcolormap
with colormaps[0]
in anti-aliasing precalculation
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Fixes a crash when loading a saved game with the automap open.
2022-07-29 23:53:18 +07:00
Roman Fomin
6ffda6c393
initial implementation of demo join ( #679 )
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* initial implementation of demo join
* fix demo name when using join command
* don't save ".lmp" extension twice
* now the demo join command works in netgame
* remove redunant string copy
2022-07-29 23:52:32 +07:00
Roman Fomin
097f6915f6
fix "Bits" and "MBF21 Bits" dehacked fields
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Regression after deh_procThing reformat
2022-07-29 22:45:39 +07:00
Roman Fomin
632e4a7e69
implement padlook ( #678 )
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* add missed static const
* implement padlook
2022-07-28 17:39:30 +07:00
Roman Fomin
32bb27cdf4
rename "Translucency for some things"->"Enable predefined translucency"
2022-07-25 14:13:11 +07:00
Roman Fomin
1141ef1792
move "Demo recording" message to G_InitNew
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This message did not appear after reloading a level.
2022-07-25 14:10:00 +07:00
Roman Fomin
0169bdd4d9
remove redundant check
2022-07-25 14:09:07 +07:00
Roman Fomin
7ee7ffd156
fix reload after death in single player ( #676 )
2022-07-23 21:32:18 +07:00
Roman Fomin
f835be4aa6
implement translucency for some things option ( #677 )
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* implement translucency for some things option
* don't change the TRANSLUCENT flag for things that have been redefined in DEHACKED
* comment out "historic" cheat
* rename general_translucency->translucency
* enable translucency by default
* restore dprintf
* set deh_set_translucency if TRANSLUCENCY is disabled in dehacked
* rename D_SetTranslucency->D_SetPredefinedTranslucency, remove check in deh_ProcThing
* refactor D_SetPredefinedTranslucency
* reformatting in deh_procThing
2022-07-23 21:31:56 +07:00
Roman Fomin
76b716b2c7
fix suppress savegame in G_ReadDemoTiccmd ( #675 )
2022-07-22 12:16:24 +07:00
Roman Fomin
6b6b3f7ff2
don't allow strafe and turn at the same time with gamepad (prevent easy SR50) ( #674 )
2022-07-22 00:36:37 +07:00
Roman Fomin
dc93bd6b54
enable colored_blood in strictmode, but don't change vanilla monsters ( #673 )
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* Revert "de-hardcode colored blood values (#450 )"
This reverts commit 50075358ee35804bb7c67fa3944a9747df189889.
* enable colored_blood in strictmode, but don't change vanilla monsters
Some WADs (Judgment.wad) set "Blood color" dehacked field, for these WADs we
shouldn't alter blood color in strictmode
* make colored_blood option only for non dehacked things
* implement deh_mobjinfo elements enum, fix disabling colored_blood menu item
* move check from V_BloodColor to d_deh.c
* error out if wrong input
2022-07-22 00:35:58 +07:00
Roman Fomin
f9ebfefd3b
add FluidSynth gain setting to config ( #672 )
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* add FluidSynth gain setting to config
* use percent like PrBoom+
* set minimum value to 10%
2022-07-21 13:13:12 +07:00
Fabian Greffrath
f948c5709c
extend palette_changes feature to also cover invulnerability colormap effect ( #670 )
2022-07-20 08:54:28 +02:00
Roman Fomin
ec4866814f
Revert "initialize the monsec widget's y coordinate with dummy values"
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This reverts commit 108467e3c87b55a11aac2582a2b97f2ad325a94a.
Fixes #669
2022-07-19 20:09:36 +07:00
Roman Fomin
54cd8b9ca9
implement G_GetCurrentComplevelName function ( #668 )
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* implement G_GetCurrentComplevelName function
* move gameversions to doomstat.h
* include GNUInstallDirs
* fix cmake doc dir
2022-07-18 22:23:43 +07:00
Roman Fomin
000bcd5e72
implement M_getenv for compatibility with non-Latin paths on Windows ( #667 )
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* implement M_getenv for compatibility with non-Latin paths on Windows
* use regular wcslen
SDL_wcslen is undocumented
* fix memory leak
* cache the `wenv == NULL` case
2022-07-18 21:07:33 +07:00
Fabian Greffrath
197571942b
Honor PKGMANDIR on install
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Co-authored-by: Michael Bäuerle <micha@NetBSD.org>
2022-07-18 16:03:44 +02:00
Fabian Greffrath
760e947633
release Woof! 10.1.0
woof_10.1.0
2022-07-18 09:37:39 +02:00
Roman Fomin
4ba13959fb
use plaintext_output for -help command
2022-07-18 11:54:25 +07:00
Roman Fomin
820ffac6a0
rename "Palette changes" to "Pain/pickup/radsuit flashes", update CHANGELOG.md
2022-07-17 23:52:35 +07:00
Roman Fomin
79be960539
rename "load last save" to "load save"
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"load last save" doesn't fit into 4:3 screen
2022-07-17 22:57:56 +07:00
Roman Fomin
2dca9a673d
update CHANGELOG.md
2022-07-17 22:57:24 +07:00
Roman Fomin
2697592235
rename ConvertToUtf8->ConvertUtf8ToWide
2022-07-17 22:18:13 +07:00
Roman Fomin
ea312e47e5
fix checking command line with loose files
2022-07-17 22:16:17 +07:00
Roman Fomin
9ccbc20fa4
win midi: proper fix for malformed MIDI files without non-meta events
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Fixes MAYhem19.wad MAP03
2022-07-16 10:00:28 +07:00
Roman Fomin
e29a90f4eb
win midi: report function name in error messages
2022-07-16 09:59:11 +07:00
Roman Fomin
b434b147ce
simplify groups in general menu ( #666 )
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* simplify groups in general menu
* silent SDL_Mixer update (probably linking fix)
2022-07-15 22:46:02 +02:00
Fabian Greffrath
d08155d00e
wait, we are in lores regime
2022-07-15 20:24:49 +02:00
Fabian Greffrath
6f6921f5de
prevent frame buffer overflows for extremely wide status bar graphics
2022-07-15 11:19:56 +02:00
Roman Fomin
a3e141ffaf
Revert "we don't need new macro"
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This reverts commit cf52753a1f437366bf3a5ea238650f3fc8b1772a.
2022-07-15 15:42:13 +07:00
Roman Fomin
cf52753a1f
we don't need new macro
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I'm confused about my own macros.
2022-07-15 15:23:51 +07:00
Fabian Greffrath
7856dac3bb
boom autoswitch: don't replace pending weapon choice ( #665 )
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Thanks @kraflab
2022-07-15 10:15:17 +02:00
Roman Fomin
6b37797a53
implement palette_changes and screen_melt options ( #664 )
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* implement palette_changes and screen_melt options
* disable strict and complevel menu items if command line options are present
* add NOTSTRICTMODE macro
2022-07-15 10:15:05 +02:00
Roman Fomin
c312901a14
allow automap panning in overlay mode ( #663 )
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* remove meaningless line
* allow automap panning in overlay mode, whitesapce fix
* instantly turn off panning if follow mode is enabled
2022-07-15 08:30:26 +02:00
Roman Fomin
1ccd1d14d2
reduce verbosity ( #662 )
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* reduce verbosity
* add --help, document -nogui
* fix -nogui documentation
* missed warning
* -dehout allows "-" parameter for stdout printing
* always update MSYS2, there doesn't seem to be much difference in speed.
* less verbose logging
* formatting
* cosmetic changes
* more cosmetic fixes
2022-07-15 08:30:04 +02:00
Roman Fomin
26475462e6
alter cppcheck command line ( #661 )
2022-07-14 10:33:30 +02:00