845 Commits

Author SHA1 Message Date
Fabian Greffrath
8843f8b9eb upload Win64 crossbuild CI artifacts 2022-02-25 12:10:41 +01:00
Fabian Greffrath
b0d01f0491 update CI build dependencies 2022-02-25 12:02:59 +01:00
Fabian Greffrath
fe287a827e release Woof! 9.0.0 woof_9.0.0 2022-02-24 08:45:26 +01:00
Fabian Greffrath
5ab5b8f3b9 fix markdown syntax glitch 2022-02-23 15:16:26 +01:00
Fabian Greffrath
5a4651ac61 prepare for Woof! 9.0.0 2022-02-23 15:14:43 +01:00
Fabian Greffrath
7486ba85fc show DMENUPIC if TITLEPIC is unavailable or from the IWAD 2022-02-23 12:21:55 +01:00
Fabian Greffrath
c052ebcb26 turn "Blocky Spectre Drawing" into a simple yes/no choice 2022-02-23 08:33:14 +01:00
Fabian Greffrath
d16bd5869b convert WAD file names to lower case in GetAutoloadDir() 2022-02-22 14:56:14 +01:00
Fabian Greffrath
b3dc68f04c drop some const char* correctness 2022-02-22 14:27:08 +01:00
Fabian Greffrath
68e21d1fda add executable directory to autoload basedirs on non-Windows 2022-02-22 13:52:36 +01:00
Fabian Greffrath
595662ff86 Copy autoload directory content to binary directory
Fixes #459
2022-02-22 13:23:37 +01:00
Roman Fomin
4d92be7d91
add umapdef for SIGIL_v1_21.wad (#458) 2022-02-22 09:59:34 +01:00
Roman Fomin
6192706101 fix initial reset enemy fuzz menu options 2022-02-21 22:00:52 +07:00
Roman Fomin
57ea9d8d04
disable enemy fuzz menu options in lowres mode (#457) 2022-02-21 14:36:58 +01:00
Fabian Greffrath
b759cf301f prevent the status bar from getting mixed into spectre sprites 2022-02-21 12:42:41 +01:00
Fabian Greffrath
f8ed5c28ef
improve fuzzed sprite visibility in hires mode (#453)
* attempt to improve fuzzed sprite visibility in hires mode

* finish implementation

* comments and code clean-up

* include r_draw.h in r_draw.c to ensure symbol consistency

* drop translucent spectre drawing
2022-02-21 11:40:40 +01:00
Roman Fomin
4a2e5a899d
remove trailing spaces in demo footer (#456) 2022-02-21 09:32:17 +01:00
Roman Fomin
d22b631a10 add comment about fixing MEM_SEEK_END 2022-02-21 14:12:47 +07:00
Roman Fomin
6dc4f1b94a rename native music backend for non-Windows OS 2022-02-21 11:59:57 +07:00
Roman Fomin
93ac862be5
implement SNDFONT lump (#454)
* implement SOUNDFNT lump

* rename SOUNDFNT->SNDFONT

* don't lookup for lumpnum twice, also free lump
2022-02-20 20:09:04 +01:00
Fabian Greffrath
c19bd8cbe7 further simplification 2022-02-19 21:29:08 +01:00
Fabian Greffrath
dc70c3ca23 update TimGM6mb.sf2 with the fixed version from Debian (missing E in Alto Sax) 2022-02-19 17:59:51 +01:00
Fabian Greffrath
09ec7aab11 remove potential privacy breaches from mbf-bugs.html 2022-02-19 17:58:41 +01:00
Fabian Greffrath
e3f2b66ae9 return early from G_DoPlayDemo() with a macro 2022-02-19 17:07:28 +01:00
Fabian Greffrath
a74cbcadb0 disable irrelevant crosshair items in the menu 2022-02-19 12:38:09 +01:00
Fabian Greffrath
ab62029055 revert experiments from a different branch, dmmit! 2022-02-18 11:37:20 +01:00
Fabian Greffrath
b0e574fa51 add some more detailed licensing information for TimGM6mb.sf2 (from Debian) 2022-02-18 11:36:15 +01:00
Fabian Greffrath
3836615c33 only override quicksave slot names that already start with a map name 2022-02-18 10:37:30 +01:00
Fabian Greffrath
b81dd5508a update quicksave slot name 2022-02-18 10:17:52 +01:00
Fabian Greffrath
c66996d29b get rid of the global maplumpnum 2022-02-18 08:25:26 +01:00
Fabian Greffrath
494e556f5f always append WAD file name to savegame namess, even for IWADs
Why the inconsistency?
2022-02-18 08:13:31 +01:00
Fabian Greffrath
89c929e5f9 re-arrange the General menu 2022-02-17 22:19:30 +01:00
Fabian Greffrath
3ca81eb4b9 fix a potential crash in the demo reel 2022-02-17 22:02:42 +01:00
Fabian Greffrath
28f0d25c3f fix possible integer overflows in timing functions 2022-02-15 21:45:01 +01:00
Fabian Greffrath
fb8c4e77d0 missing weapons leave a small gap in the Boom HUD 2022-02-15 11:56:51 +01:00
Fabian Greffrath
851da7d721
show game speed in the time widget if not 100 pct (#452)
* show game speed in the time widget if not 100 pct

* increase time widget string buffer
2022-02-15 06:14:19 +01:00
Fabian Greffrath
59d50d8783
de-obfuscate some "extended nodes" constants (#451) 2022-02-14 12:30:25 +01:00
Fabian Greffrath
50075358ee
de-hardcode colored blood values (#450)
Apply them using the doom-all autoload instead. Much less values to set, reset and apply again.
2022-02-14 12:30:14 +01:00
Roman Fomin
1da1e2cb33
implement coop_spawns (#449) 2022-02-13 14:52:34 +01:00
Roman Fomin
3ad07e00b6
implement BUDDHA and IQDQD after death (#448)
* implement BUDDHA and IQDQD after death

* remove redundant code

* initialize mt.options

* Revert "initialize mt.options"

This reverts commit d6ec7c9a18797ecca53f6c561a914d0bde6c52ea.

* move SHOWFPS to powers[] array

* fix array size

* rename pw_fps -> pw_showfps
2022-02-13 14:51:59 +01:00
Roman Fomin
c16519e186 remove unused code 2022-02-13 14:31:03 +07:00
Fabian Greffrath
743803b8bb do not show ENDOOM when recording a demo 2022-02-07 15:04:19 +01:00
Fabian Greffrath
ac9f7f0209
don't let toggles eat keys (#447)
Fixes #445
2022-02-07 14:51:05 +01:00
Fabian Greffrath
f7af7c5763
more consistent config file formatting (#444) 2022-02-07 14:47:31 +01:00
Fabian Greffrath
660bd42d2b remove remnants of previous build attempts 2022-02-07 10:20:59 +01:00
Fabian Greffrath
b755013f62
fall back to Native/SDL on error (#443)
* fall back to Native/SDL on error

* show message box on soundfont loading error
2022-02-07 09:32:01 +01:00
Fabian Greffrath
abcc96c905
properly install bundled soundfont on Linux (#442) 2022-02-07 09:31:52 +01:00
Fabian Greffrath
448871a3e0 always print out the default file line 2022-02-07 08:52:37 +01:00
Fabian Greffrath
67fd3a51a5 allow quickload before quicksave
one less question to slow down quicksave/quickload
2022-02-04 11:27:32 +01:00
Fabian Greffrath
4c0a607562 save the last game you loaded, load the last game you saved 2022-02-04 11:08:40 +01:00