Roman Fomin
ef5c4b3c9f
make keyed doors flash on the automap (from Crispy Doom) ( #274 )
...
* make keyed doors flash on the automap (from Crispy Doom)
* add menu option
* remove unnecessary decloration
2021-09-10 12:33:08 +02:00
Roman Fomin
5b18c00d22
fix M_PAUSE graphics location in hires mode ( #273 )
2021-09-08 21:30:40 +02:00
melak47
af261a9e07
cmake: always unzip SDL2 binaries in build directory ( #270 )
2021-09-03 06:57:33 +02:00
Roman Fomin
cff96ceca2
win midi: set a higher priority for the player thread
2021-09-03 01:20:32 +07:00
Roman Fomin
070cb84a41
next level key also skips the current demo ( #268 )
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* next level key also skips the current demo
* reset demoskip variable
2021-09-02 10:11:22 +02:00
Roman Fomin
520b13cc14
enable cosmetic compatibility options for all complevels ( #267 )
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* enable cosmetic compatibility options for all complevels
* don't warn about change of cosmetic options
* rename S_NOTWRN to S_COSMETIC
2021-09-02 10:10:56 +02:00
Fabian Greffrath
56c35c1dba
improve build instructions
2021-09-02 10:08:01 +02:00
Roman Fomin
3afa670f66
wait for the MOM_DONE event before freeing the data
2021-09-02 01:07:06 +07:00
Roman Fomin
220addf311
fix the Boom elevators movement interpolation ( #266 )
2021-09-01 18:23:58 +02:00
Roman Fomin
93a0909e55
add missing copyright
2021-09-01 22:51:23 +07:00
Fabian Greffrath
c8b2fbd531
remove native OPL access implementations ( #262 )
2021-09-01 08:37:54 +02:00
Roman Fomin
f6d64b2874
fix wrong generalised door sounds ( #264 )
2021-09-01 08:37:38 +02:00
Roman Fomin
e4055d59dd
don't change MUSINFO music if nomusicparm is set
2021-09-01 13:25:27 +07:00
Fabian Greffrath
2edac4d48f
log demo_version in P_SetupLevel, and introduce line breaks
2021-08-31 14:08:38 +02:00
Roman Fomin
6de799abaf
add missing win_fopen.h include to midifile.c
2021-08-31 08:58:33 +07:00
Roman Fomin
5c26a46ce0
win midi: fill second buffer in I_WIN_RegisterSong
2021-08-31 08:53:49 +07:00
Roman Fomin
68c710aefa
add missed win_fopen.h includes
2021-08-31 08:46:41 +07:00
Roman Fomin
ce62db513a
implement Windows native MIDI support ( #260 )
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* implement Windows native MIDI
* fix gcc wrnings
* remove unnecessary includes
* rework volume events update
* few tweaks
* use extra buffer for safety
* fix looping
* remove unnecessary I_WIN_SetMusicVolume call
* don't advance time for skipped MIDI events
* set volume before first PrepareHeader call
* remove callback mechanism for caching channel volumes
* reformatted
* add PlayerThread
Documentation says:
"Applications should not call any multimedia functions from inside
the callback function, as doing so can cause a deadlock."
I can't get this deadlock, and SDL_Mixer has been doing this
since 98, but it's better to play it safe.
* fix gcc warning
* add double buffering
2021-08-30 17:54:24 +02:00
Fabian Greffrath
8b7a793ba6
add my Copyright to some source file headers
2021-08-27 16:37:12 +02:00
Fabian Greffrath
af1635f5bb
feed actual sample frequency back into config variable
2021-08-27 16:34:08 +02:00
Roman Fomin
b1e5a3b7e4
same workaround for SDL 2.0.16 ( #261 )
2021-08-27 12:40:40 +02:00
Fabian Greffrath
cea09ef5e9
use unambigious int types in BMP code
2021-08-26 13:55:28 +02:00
Fabian Greffrath
a553501176
minor refinements to the OPL implementation
2021-08-26 09:19:55 +02:00
Fabian Greffrath
99b56dd71f
avoid namespace clash on SmartOS
...
http://cvsweb.netbsd.org/bsdweb.cgi/pkgsrc/games/woof/patches/patch-Source_wi__stuff.c?rev=1.1&content-type=text/x-cvsweb-markup
Thanks Michael Bäuerle.
2021-08-25 16:47:22 +02:00
Fabian Greffrath
3af836ec2e
add OPL emulation from Chocolate Doom ( #258 )
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* add OPL emulation from Chocolate Doom
* get rid of detect_voices
* split the SDL music backend into a separate source file
* add post-realloc() check
* add OPL emulation copyright holders
* add some minimal comments
* add config variable and menu item
* sacrifice PCX format screenshot menu entry
2021-08-25 14:31:12 +02:00
Fabian Greffrath
d7b0ae9155
trim trailing spaces off the demo footer
2021-08-16 08:43:49 +02:00
Roman Fomin
84185cb1b1
set S_DISABLE instead of S_SKIP for options loaded from WAD
2021-08-14 11:36:56 +07:00
Fabian Greffrath
b4c23291a1
silence bogus gcc 10.3 warning about truncating strings
woof_6.3.1
2021-08-13 15:18:32 +02:00
Fabian Greffrath
975dfd8df9
release Woof! 6.3.1
2021-08-13 15:01:39 +02:00
Roman Fomin
8be8efe9ed
deprecate UMAPINFO demo extension ( #256 )
2021-08-10 19:34:37 +02:00
Roman Fomin
3bf2d8b70d
add support for COMPLVL lump ( #255 )
...
* add support for COMPLVL lump
* fix complevel mbf
* add comment
* remove unnecessary G_GetNamedComplevel call
2021-08-10 19:34:27 +02:00
Roman Fomin
4311667969
PrBoom+ always uses vanilla P_FindSectorFromLineTag in EV_BuildStairs ( #254 )
...
* PrBoom+ always uses vanilla P_FindSectorFromLineTag in EV_BuildStairs
* bring EV_BuildStairs implementation in line with PrBoom+
2021-08-10 19:34:15 +02:00
Roman Fomin
80b6f8cc7d
add demo footer ( #253 )
...
* add demo footer
* fix void function return value, add static to G_AddDemoFooter
* don't add empty dehfiles
* add -complevel only for vanilla
2021-08-10 19:34:01 +02:00
Fabian Greffrath
07af6f75d3
just use SDL's endianness swapping functions
2021-08-05 13:59:15 +02:00
Fabian Greffrath
f4baae7a06
mitigate cppcheck concerns regarding access of variable address
2021-08-05 13:42:29 +02:00
Fabian Greffrath
c8c6c4ac8e
update CI environment to ubuntu-latest
2021-08-05 13:24:10 +02:00
Fabian Greffrath
ce75f09c6b
release Woof! 6.3.0
woof_6.3.0
2021-07-30 08:15:48 +02:00
Roman Fomin
78506a2139
add blood color patches for Rekkr and Hacx ( #249 )
2021-07-28 15:35:09 +02:00
Roman Fomin
c1dd70d1a5
randomly mirrored death animations from Crispy Doom ( #248 )
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* randomly mirrored death animations from Crispy Doom
* set missed MF2_FLIPPABLE flags
* rename menu entry
2021-07-28 14:02:49 +02:00
Roman Fomin
e1324cd721
move D_ProcessDehCommandLine after mobjinfo initialization ( #246 )
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* move D_ProcessDehCommandLine after mobjinfo initialization
* add comment
* move D_ProcessDehCommandLine, refactor mobjinfo initialization into function
2021-07-27 13:46:46 +02:00
Roman Fomin
dc0c2a85a0
umapinfo: fix default endpic ( #245 )
2021-07-27 09:05:21 +02:00
Fabian Greffrath
8bd6693a0d
interpolate sfx in a 16-bit int domain ( #244 )
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* interpolate sfx in a 16-bit int domain
* fix comment
2021-07-27 09:04:57 +02:00
Roman Fomin
b4e42352b9
ignore demos without 'PR+UM' signature ( #243 )
2021-07-27 08:54:32 +02:00
Roman Fomin
357f05bd00
fix load game during multiplayer demo playback (AV.WAD demo1) ( #242 )
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* fix load game during multiplayer demo playback (AV.WAD demo1)
* allow load network savegame from the command line
2021-07-27 08:53:49 +02:00
Roman Fomin
9db83ddb24
force status bar refresh in the Main, Episode and Skill menus
2021-07-21 16:16:22 +07:00
Roman Fomin
2f2aef9809
fix saving during demo playback
2021-07-18 20:08:31 +07:00
Roman Fomin
c5b6a96e47
fix reset comp vector when load vanilla complevel savegame
2021-07-17 21:08:27 +07:00
Roman Fomin
8c234ecb0f
fix cnt_total_time initialization
...
This affects 'complevel mbf' demo compatibility.
2021-07-11 12:01:24 +07:00
Fabian Greffrath
1cc65d37cc
release Woof! 6.2.0
2021-07-08 07:35:05 +02:00
Roman Fomin
c9c859c57f
read unsigned int in deh_GetData ( #240 )
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* read unsigned int in deh_GetData
* fix clang build
woof_6.2.0
2021-07-07 10:11:04 +02:00