UnknownShadow200
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172c47548e
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Quick fix for 5b0a269d2cb84cfb4721f3cc9e08e0a0eed16cba slightly breaking appearance of sprite blocks in inventory for all platforms
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2024-07-06 00:27:53 +10:00 |
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UnknownShadow200
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5b0a269d2c
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Saturn: Improve texture orientation
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2024-07-05 20:36:03 +10:00 |
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UnknownShadow200
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a8022a70b3
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Lazy load 1D atlases in LOWMEM builds
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2024-06-17 20:39:03 +10:00 |
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UnknownShadow200
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8b58359c12
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Fix direct3d9 backend
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2024-05-23 07:10:20 +10:00 |
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Goodlyay
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400257da1a
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Merge branch 'master' into ModernLighting
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2024-05-01 21:57:47 -07:00 |
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UnknownShadow200
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1e8bbd0c4b
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More consistent struct field naming
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2024-04-06 09:34:07 +11:00 |
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Goodlyay
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db0af47418
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Merge branch 'master' into ModernLighting
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2024-03-10 21:09:43 -07:00 |
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UnknownShadow200
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f5d8b44b8f
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Change X/Y/Z to lowercase in structs
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2023-12-18 20:33:13 +11:00 |
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Goodlyay
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3477649d7f
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Merge branch 'master' into ModernLighting
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2023-10-30 21:48:37 -07:00 |
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UnknownShadow200
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2b34308d8d
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Dreamcast: Hopefully get github actions build to work
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2023-09-30 13:44:27 +10:00 |
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UnknownShadow200
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eb164f588a
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Launcher: Allow using escape to go back in menus
Also move inventory screen to new rendering method
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2023-06-30 20:33:33 +10:00 |
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UnknownShadow200
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1855213e6d
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Better BeOS compatibility
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2023-06-29 19:46:24 +10:00 |
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UnknownShadow200
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cca8ff64a3
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Fix isometric rendered blocks being slightly misaligned on OpenGL/Direct3D 11 (Thanks 123DMWM), fix sometimes not compiling on recent macOS due to CGDisplayBitsPerPixel no longer being defined
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2023-06-12 18:59:22 +10:00 |
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UnknownShadow200
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d453eb3d97
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Add /client blockedit command that allows changing some properties of blocks
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2023-06-11 23:22:40 +10:00 |
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UnknownShadow200
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33217d464d
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Render sprites as flat in inventory and hotbar
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2023-06-11 20:48:52 +10:00 |
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UnknownShadow200
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e2798dcebe
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Refactor isometric block drawing to only update the vertex buffer once
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2023-06-06 17:19:22 +10:00 |
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Goodlyay
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054cceed87
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Change block Fullbright boolean property to Brightness uint8 property
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2023-04-23 05:32:07 -07:00 |
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UnknownShadow200
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93e1491564
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Fix last commit not compiling with some compilers
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2022-12-01 20:37:45 +11:00 |
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UnknownShadow200
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45c9a9236e
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fix spelling (thanks SpiralP)
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2020-06-01 20:37:20 +10:00 |
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UnknownShadow200
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354884a80b
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Get rid of usages of VertexP3fT2fC4b/P3fC4b typedef, just use raw struct
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2020-05-06 22:31:57 +10:00 |
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UnknownShadow200
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540bd993b2
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bool -> cc_bool, for better compatibility with system headers that define bool type
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2019-10-10 13:20:30 +11:00 |
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UnknownShadow200
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58c19a38b7
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Vector3 to Vec3 and Vector3I to IVec3
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2019-06-13 15:59:27 +10:00 |
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UnknownShadow200
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c706fc161e
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move Atlas/Atlas1D vars to exported api
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2019-03-13 23:30:26 +11:00 |
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UnknownShadow200
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2ae8fd9054
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save and load custom block info and textures over 256
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2019-02-04 03:39:58 +11:00 |
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UnknownShadow200
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91c9df5c05
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Fix crash if you get disconnected when context is lost (thanks lavacraft)
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2019-01-06 16:14:22 +11:00 |
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UnknownShadow200
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6fbe7e161a
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Combine various block properties into one global struct
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2019-01-02 18:01:08 +11:00 |
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UnknownShadow200
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3ae356beba
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Reorganise texture pack/terrain atlas/animations files
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2018-11-30 17:02:45 +11:00 |
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UnknownShadow200
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67d4e33fa8
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Simplify Gfx matrices
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2018-11-24 12:01:32 +11:00 |
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UnknownShadow200
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cd2d70bd8c
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Combine Graphics/GraphicsCommon
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2018-11-24 11:45:02 +11:00 |
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UnknownShadow200
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7c845058aa
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minor code cleanup
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2018-11-18 23:18:04 +11:00 |
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UnknownShadow200
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caddf623b7
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attempt to fix again, make lots of variables static to reduce size of linux executable
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2018-11-09 15:39:46 +11:00 |
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UnknownShadow200
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2f511c96ee
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minor cleanup
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2018-10-28 17:55:39 +11:00 |
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UnknownShadow200
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76edfee55c
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more rewrite to c90
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2018-10-22 19:09:39 +11:00 |
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UnknownShadow200
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a146eb531c
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Cleanup String file, integrate DisplayDevice into Platform
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2018-10-15 00:36:48 +11:00 |
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UnknownShadow200
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74917845b0
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Simplify streams slighty
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2018-10-13 13:46:41 +11:00 |
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UnknownShadow200
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8782d254ac
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Combine OpenGLApi/Direct3D9Api
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2018-10-10 20:01:44 +11:00 |
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UnknownShadow200
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0aed43d82d
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Use int instead of Int32 in most places
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2018-10-07 10:28:56 +11:00 |
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UnknownShadow200
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1eda8f11a1
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C client: Drop pointless Real32/Real64 typedefs
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2018-09-26 12:50:44 +10:00 |
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UnknownShadow200
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44173bb36e
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Immediately stop music instead of taking 3 seconds, when exiting game or turning off music
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2018-09-16 15:50:15 +10:00 |
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UnknownShadow200
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6eb08b70e2
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C client: Minor code cleanup
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2018-09-12 07:36:37 +10:00 |
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UnknownShadow200
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176390e039
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C client: start rewriting screens, stage 2
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2018-08-30 23:49:06 +10:00 |
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UnknownShadow200
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17c686feab
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recorganise directory structure of C client
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2018-08-22 17:28:33 +10:00 |
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