UnknownShadow200
1ea0837c54
Fix fog density being 2.0f instead of 1.8f (Thanks gDEBugger)
2017-11-04 15:13:20 +11:00
UnknownShadow200
f9fefd6ce8
Use exact same colours as original classic for menu background overlay
2017-11-03 20:46:17 +11:00
UnknownShadow200
b365a3b796
Simplify chat input sending
2017-11-02 13:27:04 +11:00
UnknownShadow200
295e1a5ee0
Add methods for read/write UTF8 text.
2017-11-02 11:07:08 +11:00
UnknownShadow200
a26911b2fe
Make menus closer to classic look (especially gen level in classic mode)
2017-11-01 22:46:02 +11:00
UnknownShadow200
53e9992031
Redesign C d3d9 api to directly use pointers, instead of index into pointers table
2017-11-01 22:16:46 +11:00
UnknownShadow200
85ad59d78f
Classic mode now have some render distances as original classic
2017-11-01 09:12:33 +11:00
UnknownShadow200
ba8e240149
Fix dev opengl build update updating to release instead (Thanks CyberToon)
2017-10-30 14:41:35 +11:00
UnknownShadow200
d75df42123
Fix doubleslab instead of gold ore being in classic mode inventory.
2017-10-30 13:12:30 +11:00
UnknownShadow200
b6ff532a23
And also for associating bitmaps with device contexts (Completely untested)
2017-10-28 22:02:39 +11:00
UnknownShadow200
3dfe3847b9
Add DrawText/MeasureText to C platform API
2017-10-28 21:15:29 +11:00
UnknownShadow200
846ba75d3a
Fix being able to duplicate held block under rare circumstances. (Thanks Cybertoon)
...
Could be accomplished by (with default inventory), scroll to log, press G, scroll to dirt, middle click grass, grass will now be put in the empty slot. Hence it now appears twice in the inventory.
2017-10-28 14:21:05 +11:00
UnknownShadow200
663ac22524
Fix TextHotkey extension, accidentally mapping numpad number keys to normal number keys.
2017-10-26 13:47:18 +11:00
UnknownShadow200
98a08a3f3a
Fix particles being shaded wrongly. (Thanks CyberToon)
2017-10-25 17:36:58 +11:00
UnknownShadow200
f84c96ad28
Port GameMode to C.
2017-10-25 09:56:15 +11:00
UnknownShadow200
7dc579e551
Fix custom blocks appearing as 'invalid', when loading a map in singleplayer that has custom blocks, then loading a map that does not have custom blocks. (Thanks Kingoscargames1)
2017-10-24 23:46:55 +11:00
UnknownShadow200
f93e7e93cf
forgot copyright in Utils.h
2017-10-24 14:07:14 +11:00
UnknownShadow200
39eed53aba
Port InputWidget to C.
2017-10-24 13:59:19 +11:00
UnknownShadow200
f8dd6b0e52
Don't let you type in multiple lines of chat on servers not supporting partial messages, this avoids confusion with PM/commands being incorrectly put on normal chat messages.
2017-10-23 17:52:25 +11:00
UnknownShadow200
2c33b99665
Add link to MESA software renderer in readme (Thanks dragonballz2k), fixes #479 .
2017-10-23 11:07:33 +11:00
UnknownShadow200
8240176599
Port bitmap text drawing to C.
2017-10-22 17:07:55 +11:00
UnknownShadow200
af3e440002
Finish porting SpecialInputWidget to C.
2017-10-22 14:18:18 +11:00
UnknownShadow200
f48532207e
Add a untested hacky workaround, to force OSX to use 32 bit architecture with mono >= 5.2
2017-10-22 00:06:00 +11:00
UnknownShadow200
e342b402ec
Allow rebinding ID overlay
2017-10-21 21:44:31 +11:00
UnknownShadow200
82c464b426
Start porting SpecialInputWidget to C.
2017-10-21 15:36:11 +11:00
UnknownShadow200
a69a285222
C funcs to create/delete fonts.
2017-10-20 11:58:36 +11:00
UnknownShadow200
3049822462
Fix height of gas block affecting the position of arm. (Thanks kingoscargames1)
2017-10-19 22:14:07 +11:00
UnknownShadow200
2869018311
Fix 'use font' text backend not drawing ampersands at all. (Thanks Fam0r)
2017-10-19 21:58:03 +11:00
UnknownShadow200
6a2a055506
Fix string annotations, not passing strings by pointer
2017-10-19 20:14:51 +11:00
UnknownShadow200
25ca8264d4
Fix a few compile warnings.
2017-10-19 15:01:54 +11:00
UnknownShadow200
14b7cadaa0
Fix releasing alt after mouse wheel scroll, resetting hotbar index to hotbar 0 or 1. (Thanks AndrewPH)
2017-10-18 23:51:43 +11:00
UnknownShadow200
a893130bd4
Fix 'gen level' with survival mode crashing in multiplayer.
2017-10-18 11:55:57 +11:00
UnknownShadow200
0c51e70380
Port HotbarWidget to C.
2017-10-17 19:47:16 +11:00
UnknownShadow200
08c9173bae
Finish porting table widget to C.
2017-10-17 19:37:40 +11:00
UnknownShadow200
fb5be392d6
Port KeyMap to C.
2017-10-17 14:53:16 +11:00
UnknownShadow200
0f7ca5c04e
Finish porting table widget to C.
2017-10-17 11:44:10 +11:00
UnknownShadow200
f1b946e39b
Mostly port TableWidget to C.
2017-10-16 23:19:08 +11:00
UnknownShadow200
777aba8a5d
Inventory hotbar widget no longer hardcoded to bottom of window.*/
2017-10-16 19:02:06 +11:00
UnknownShadow200
7d9d8831d7
Port Inventory to C.
2017-10-16 18:25:08 +11:00
UnknownShadow200
6f2e9437b5
Port ButtonWidget to C.
2017-10-16 14:35:42 +11:00
UnknownShadow200
bbc88e252f
Port more of widgets to C.
2017-10-16 12:50:22 +11:00
UnknownShadow200
353be8b037
Release 0.99.9.5
0.99.9.5
2017-10-15 11:37:13 +11:00
UnknownShadow200
f9de4ac85c
Fix changed keybinds not saving. (Thanks Cheesse)
2017-10-15 11:35:54 +11:00
UnknownShadow200
43752348bf
Break up the giant InventoryScreen class to be more modular.
...
(separate table widget, and scrollbar widget)
2017-10-14 23:24:01 +11:00
UnknownShadow200
aa4d06537b
Start porting GUI widgets to C, port word wrapper to C.
2017-10-14 20:31:10 +11:00
UnknownShadow200
16968464f0
forgot to commit particle files
2017-10-14 10:09:30 +11:00
UnknownShadow200
9734be499e
Port particles to C.
2017-10-13 23:45:15 +11:00
UnknownShadow200
7ce3bfae73
Start porting IDrawer2D to C.
2017-10-13 21:09:10 +11:00
UnknownShadow200
01fc0ba001
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
2017-10-13 17:42:21 +11:00
UnknownShadow200
bee175eb7c
Eliminate generics usage in Particle classes
2017-10-13 12:10:03 +11:00